Patch - Optimise les paramètres graphiques - V2.1.0
Reduit les paramètres graphiques par défaut pour une meilleure performance. Desactive le ray tracing matériel et d'autres fonctionnalités gourmandes en ressources.
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@@ -10,9 +10,9 @@ r.AllowStaticLighting=False
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r.GenerateMeshDistanceFields=True
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r.DynamicGlobalIlluminationMethod=1
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r.DynamicGlobalIlluminationMethod=0
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r.ReflectionMethod=1
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r.ReflectionMethod=0
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r.SkinCache.CompileShaders=True
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@@ -27,6 +27,12 @@ r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
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r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
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r.Lumen.HardwareRayTracing=False
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r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=False
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r.Mobile.SupportsGen4TAA=False
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r.CustomDepthTemporalAAJitter=False
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r.AntiAliasingMethod=1
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r.DefaultFeature.MotionBlur=False
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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@@ -96,4 +102,5 @@ ManualIPAddress=
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[CoreRedirects]
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+ClassRedirects=(OldName="/Script/M4_CPP.M4_CentipedeController",NewName="/Script/M4_CPP.M4_CentipedeController")
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+ClassRedirects=(OldName="/Script/M4_CPP.M4_CentipedeController",NewName="/Script/M4_CPP.M4_CentipedeController")
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