Adds initial project structure and core classes
Sets up the initial Unreal Engine project structure. Includes the creation of core classes such as: - A custom GameMode - A PlayerController - A PlayerPawn - A Centipede Pawn Also configures Git integration and includes a default level.
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Source/M4_CPP/private/M4_PlayerController.cpp
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18
Source/M4_CPP/private/M4_PlayerController.cpp
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// Fill out your copyright notice in the Description page of Project Settings.
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#include "M4_PlayerController.h"
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AM4_PlayerController::AM4_PlayerController()
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{
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}
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void AM4_PlayerController::BeginPlay()
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{
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Super::BeginPlay();
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}
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void AM4_PlayerController::SetupInputComponent()
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{
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Super::SetupInputComponent();
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}
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