Initializes Unreal Engine project
Sets up the basic project structure, including configuration files, source code directories, and a default .gitignore. Configures the engine for optimal rendering and input settings.
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22
M4_CPP.uproject
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22
M4_CPP.uproject
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{
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"FileVersion": 3,
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"EngineAssociation": "5.6",
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"Category": "",
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"Description": "",
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"Modules": [
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{
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"Name": "M4_CPP",
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"Type": "Runtime",
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"LoadingPhase": "Default"
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}
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],
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"Plugins": [
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{
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"Name": "ModelingToolsEditorMode",
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"Enabled": true,
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"TargetAllowList": [
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"Editor"
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]
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}
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]
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}
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