Minor - Apparition du sprite du tir

Normalement, le spirte apparait bien lors de l'appui sur la touche espace
This commit is contained in:
NisemonoQ
2025-10-20 18:00:41 +02:00
parent 5624625eda
commit c7702b9f64
4 changed files with 16 additions and 18 deletions

View File

@@ -34,12 +34,8 @@ protected:
UInputAction* ShootAction;
UPROPERTY(VisibleAnywhere)
AM4_Projectile* Proj;
UPROPERTY(VisibleAnywhere)
TObjectPtr<AM4_Projectile> Projection;
TSubclassOf<AM4_Projectile> Proj;
//bool HasShot = false;
float MoveSpeed = 500.f;
FVector2D MeshScale = FVector2D(0.6f, 0.5f);
FVector2D LastMoveValue = FVector2D::ZeroVector;