Sets up the initial Unreal Engine project structure.
Includes the creation of core classes such as:
- A custom GameMode
- A PlayerController
- A PlayerPawn
- A Centipede Pawn
Also configures Git integration and includes a default level.
Sets up the basic project structure, including configuration files,
source code directories, and a default .gitignore. Configures the
engine for optimal rendering and input settings.