Configures the default level, game mode, player controller, and player pawn.
Sets up basic movement input for the player pawn.
This commit lays the groundwork for further game development.
Sets up the initial Unreal Engine project structure.
Includes the creation of core classes such as:
- A custom GameMode
- A PlayerController
- A PlayerPawn
- A Centipede Pawn
Also configures Git integration and includes a default level.