Sets up the initial Unreal Engine project structure. Includes the creation of core classes such as: - A custom GameMode - A PlayerController - A PlayerPawn - A Centipede Pawn Also configures Git integration and includes a default level.
10 lines
232 B
C++
10 lines
232 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "M4_CPP.h"
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#include "Modules/ModuleManager.h"
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#include "M4_LOG.h"
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DEFINE_LOG_CATEGORY(M4_CPP)
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IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, M4_CPP, "M4_CPP" );
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