Sets up the initial Unreal Engine project structure. Includes the creation of core classes such as: - A custom GameMode - A PlayerController - A PlayerPawn - A Centipede Pawn Also configures Git integration and includes a default level.
5 lines
89 B
C
5 lines
89 B
C
#pragma once
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#include "CoreMinimal.h"
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DECLARE_LOG_CATEGORY_EXTERN(M4_CPP, Log, All); |