Patch - Save settings - V0.2.1
This commit is contained in:
@@ -0,0 +1,29 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeReloadEditor_init() {}
|
||||
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_ReloadEditor;
|
||||
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_ReloadEditor()
|
||||
{
|
||||
if (!Z_Registration_Info_UPackage__Script_ReloadEditor.OuterSingleton)
|
||||
{
|
||||
static const UECodeGen_Private::FPackageParams PackageParams = {
|
||||
"/Script/ReloadEditor",
|
||||
nullptr,
|
||||
0,
|
||||
PKG_CompiledIn | 0x00000040,
|
||||
0xD7AD0F40,
|
||||
0x034928BB,
|
||||
METADATA_PARAMS(0, nullptr)
|
||||
};
|
||||
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_ReloadEditor.OuterSingleton, PackageParams);
|
||||
}
|
||||
return Z_Registration_Info_UPackage__Script_ReloadEditor.OuterSingleton;
|
||||
}
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_ReloadEditor(Z_Construct_UPackage__Script_ReloadEditor, TEXT("/Script/ReloadEditor"), Z_Registration_Info_UPackage__Script_ReloadEditor, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xD7AD0F40, 0x034928BB));
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
@@ -0,0 +1,10 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
|
@@ -0,0 +1,118 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "ReloadEditor/Public/ReloadEditorSettings.h"
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeReloadEditorSettings() {}
|
||||
|
||||
// Begin Cross Module References
|
||||
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
|
||||
RELOADEDITOR_API UClass* Z_Construct_UClass_UReloadEditorSettings();
|
||||
RELOADEDITOR_API UClass* Z_Construct_UClass_UReloadEditorSettings_NoRegister();
|
||||
UPackage* Z_Construct_UPackage__Script_ReloadEditor();
|
||||
// End Cross Module References
|
||||
|
||||
// Begin Class UReloadEditorSettings
|
||||
void UReloadEditorSettings::StaticRegisterNativesUReloadEditorSettings()
|
||||
{
|
||||
}
|
||||
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UReloadEditorSettings);
|
||||
UClass* Z_Construct_UClass_UReloadEditorSettings_NoRegister()
|
||||
{
|
||||
return UReloadEditorSettings::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_UReloadEditorSettings_Statics
|
||||
{
|
||||
#if WITH_METADATA
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
||||
{ "IncludePath", "ReloadEditorSettings.h" },
|
||||
{ "ModuleRelativePath", "Public/ReloadEditorSettings.h" },
|
||||
};
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoSaveBeforeReload_MetaData[] = {
|
||||
{ "Category", "Options" },
|
||||
{ "ModuleRelativePath", "Public/ReloadEditorSettings.h" },
|
||||
};
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoReloadLastMap_MetaData[] = {
|
||||
{ "Category", "Options" },
|
||||
{ "ModuleRelativePath", "Public/ReloadEditorSettings.h" },
|
||||
};
|
||||
#endif // WITH_METADATA
|
||||
static void NewProp_bAutoSaveBeforeReload_SetBit(void* Obj);
|
||||
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoSaveBeforeReload;
|
||||
static void NewProp_bAutoReloadLastMap_SetBit(void* Obj);
|
||||
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoReloadLastMap;
|
||||
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<UReloadEditorSettings>::IsAbstract,
|
||||
};
|
||||
static const UECodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
void Z_Construct_UClass_UReloadEditorSettings_Statics::NewProp_bAutoSaveBeforeReload_SetBit(void* Obj)
|
||||
{
|
||||
((UReloadEditorSettings*)Obj)->bAutoSaveBeforeReload = 1;
|
||||
}
|
||||
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UReloadEditorSettings_Statics::NewProp_bAutoSaveBeforeReload = { "bAutoSaveBeforeReload", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UReloadEditorSettings), &Z_Construct_UClass_UReloadEditorSettings_Statics::NewProp_bAutoSaveBeforeReload_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoSaveBeforeReload_MetaData), NewProp_bAutoSaveBeforeReload_MetaData) };
|
||||
void Z_Construct_UClass_UReloadEditorSettings_Statics::NewProp_bAutoReloadLastMap_SetBit(void* Obj)
|
||||
{
|
||||
((UReloadEditorSettings*)Obj)->bAutoReloadLastMap = 1;
|
||||
}
|
||||
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UReloadEditorSettings_Statics::NewProp_bAutoReloadLastMap = { "bAutoReloadLastMap", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UReloadEditorSettings), &Z_Construct_UClass_UReloadEditorSettings_Statics::NewProp_bAutoReloadLastMap_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoReloadLastMap_MetaData), NewProp_bAutoReloadLastMap_MetaData) };
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UReloadEditorSettings_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UReloadEditorSettings_Statics::NewProp_bAutoSaveBeforeReload,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UReloadEditorSettings_Statics::NewProp_bAutoReloadLastMap,
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UReloadEditorSettings_Statics::PropPointers) < 2048);
|
||||
UObject* (*const Z_Construct_UClass_UReloadEditorSettings_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UObject,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_ReloadEditor,
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UReloadEditorSettings_Statics::DependentSingletons) < 16);
|
||||
const UECodeGen_Private::FClassParams Z_Construct_UClass_UReloadEditorSettings_Statics::ClassParams = {
|
||||
&UReloadEditorSettings::StaticClass,
|
||||
"EditorPerProjectUserSettings",
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
nullptr,
|
||||
Z_Construct_UClass_UReloadEditorSettings_Statics::PropPointers,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
0,
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_UReloadEditorSettings_Statics::PropPointers),
|
||||
0,
|
||||
0x001000A6u,
|
||||
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UReloadEditorSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UReloadEditorSettings_Statics::Class_MetaDataParams)
|
||||
};
|
||||
UClass* Z_Construct_UClass_UReloadEditorSettings()
|
||||
{
|
||||
if (!Z_Registration_Info_UClass_UReloadEditorSettings.OuterSingleton)
|
||||
{
|
||||
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UReloadEditorSettings.OuterSingleton, Z_Construct_UClass_UReloadEditorSettings_Statics::ClassParams);
|
||||
}
|
||||
return Z_Registration_Info_UClass_UReloadEditorSettings.OuterSingleton;
|
||||
}
|
||||
template<> RELOADEDITOR_API UClass* StaticClass<UReloadEditorSettings>()
|
||||
{
|
||||
return UReloadEditorSettings::StaticClass();
|
||||
}
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UReloadEditorSettings);
|
||||
UReloadEditorSettings::~UReloadEditorSettings() {}
|
||||
// End Class UReloadEditorSettings
|
||||
|
||||
// Begin Registration
|
||||
struct Z_CompiledInDeferFile_FID_Github_Repo_UTB_Plugin_Plugin_Plugins_ReloadEditor_Source_ReloadEditor_Public_ReloadEditorSettings_h_Statics
|
||||
{
|
||||
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||||
{ Z_Construct_UClass_UReloadEditorSettings, UReloadEditorSettings::StaticClass, TEXT("UReloadEditorSettings"), &Z_Registration_Info_UClass_UReloadEditorSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UReloadEditorSettings), 2977088711U) },
|
||||
};
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Github_Repo_UTB_Plugin_Plugin_Plugins_ReloadEditor_Source_ReloadEditor_Public_ReloadEditorSettings_h_237890257(TEXT("/Script/ReloadEditor"),
|
||||
Z_CompiledInDeferFile_FID_Github_Repo_UTB_Plugin_Plugin_Plugins_ReloadEditor_Source_ReloadEditor_Public_ReloadEditorSettings_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Github_Repo_UTB_Plugin_Plugin_Plugins_ReloadEditor_Source_ReloadEditor_Public_ReloadEditorSettings_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
nullptr, 0);
|
||||
// End Registration
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
@@ -0,0 +1,56 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
// IWYU pragma: private, include "ReloadEditorSettings.h"
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#ifdef RELOADEDITOR_ReloadEditorSettings_generated_h
|
||||
#error "ReloadEditorSettings.generated.h already included, missing '#pragma once' in ReloadEditorSettings.h"
|
||||
#endif
|
||||
#define RELOADEDITOR_ReloadEditorSettings_generated_h
|
||||
|
||||
#define FID_Github_Repo_UTB_Plugin_Plugin_Plugins_ReloadEditor_Source_ReloadEditor_Public_ReloadEditorSettings_h_11_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUReloadEditorSettings(); \
|
||||
friend struct Z_Construct_UClass_UReloadEditorSettings_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UReloadEditorSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/ReloadEditor"), NO_API) \
|
||||
DECLARE_SERIALIZER(UReloadEditorSettings) \
|
||||
static const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
|
||||
|
||||
|
||||
|
||||
#define FID_Github_Repo_UTB_Plugin_Plugin_Plugins_ReloadEditor_Source_ReloadEditor_Public_ReloadEditorSettings_h_11_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
UReloadEditorSettings(UReloadEditorSettings&&); \
|
||||
UReloadEditorSettings(const UReloadEditorSettings&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UReloadEditorSettings); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UReloadEditorSettings); \
|
||||
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UReloadEditorSettings) \
|
||||
NO_API virtual ~UReloadEditorSettings();
|
||||
|
||||
|
||||
#define FID_Github_Repo_UTB_Plugin_Plugin_Plugins_ReloadEditor_Source_ReloadEditor_Public_ReloadEditorSettings_h_8_PROLOG
|
||||
#define FID_Github_Repo_UTB_Plugin_Plugin_Plugins_ReloadEditor_Source_ReloadEditor_Public_ReloadEditorSettings_h_11_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Github_Repo_UTB_Plugin_Plugin_Plugins_ReloadEditor_Source_ReloadEditor_Public_ReloadEditorSettings_h_11_INCLASS_NO_PURE_DECLS \
|
||||
FID_Github_Repo_UTB_Plugin_Plugin_Plugins_ReloadEditor_Source_ReloadEditor_Public_ReloadEditorSettings_h_11_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> RELOADEDITOR_API UClass* StaticClass<class UReloadEditorSettings>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID FID_Github_Repo_UTB_Plugin_Plugin_Plugins_ReloadEditor_Source_ReloadEditor_Public_ReloadEditorSettings_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
@@ -0,0 +1 @@
|
||||
F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Source\ReloadEditor\Public\ReloadEditorSettings.h
|
@@ -4,7 +4,10 @@
|
||||
"Module.ReloadEditor.cpp.obj": [
|
||||
"ReloadEditorCommands.cpp.obj",
|
||||
"ReloadEditorStyle.cpp.obj",
|
||||
"ReloadEditor.cpp.obj"
|
||||
"ReloadEditor.init.gen.cpp.obj",
|
||||
"ReloadEditorSettings.gen.cpp.obj",
|
||||
"ReloadEditor.cpp.obj",
|
||||
"ReloadEditorSettings.cpp.obj"
|
||||
]
|
||||
}
|
||||
}
|
@@ -1,5 +1,13 @@
|
||||
{
|
||||
"RemapUnityFiles":
|
||||
{
|
||||
"Module.ReloadEditor.cpp.obj": [
|
||||
"ReloadEditor.init.gen.cpp.obj",
|
||||
"ReloadEditorSettings.gen.cpp.obj",
|
||||
"ReloadEditorCommands.cpp.obj",
|
||||
"ReloadEditorStyle.cpp.obj",
|
||||
"ReloadEditor.cpp.obj",
|
||||
"ReloadEditorSettings.cpp.obj"
|
||||
]
|
||||
}
|
||||
}
|
@@ -0,0 +1,5 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "F:/Github_Repo/UTB-Plugin/Plugin/Plugins/ReloadEditor/Intermediate/Build/Win64/UnrealEditor/Inc/ReloadEditor/UHT/ReloadEditor.init.gen.cpp"
|
||||
#include "F:/Github_Repo/UTB-Plugin/Plugin/Plugins/ReloadEditor/Intermediate/Build/Win64/UnrealEditor/Inc/ReloadEditor/UHT/ReloadEditorSettings.gen.cpp"
|
||||
#include "F:/Github_Repo/UTB-Plugin/Plugin/Plugins/ReloadEditor/Source/ReloadEditor/Private/ReloadEditorCommands.cpp"
|
||||
#include "F:/Github_Repo/UTB-Plugin/Plugin/Plugins/ReloadEditor/Source/ReloadEditor/Private/ReloadEditorStyle.cpp"
|
@@ -282,6 +282,7 @@
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MaterialUtilities\UHT"
|
||||
/I "Developer\MaterialUtilities\Public"
|
||||
/I "Editor\KismetCompiler\Public"
|
||||
/I "F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\UnrealEditor\Inc\ReloadEditor\UHT"
|
||||
/I "F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Source"
|
||||
/I "F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Source\ReloadEditor\Public"
|
||||
/external:W0
|
||||
|
@@ -0,0 +1,294 @@
|
||||
/I "."
|
||||
/I "F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Source\ReloadEditor\Private"
|
||||
/I "Runtime\Projects\Public"
|
||||
/I "Runtime\Projects\Internal"
|
||||
/I "Runtime\Core\Public"
|
||||
/I "Runtime\Core\Internal"
|
||||
/I "Runtime\TraceLog\Public"
|
||||
/I "Runtime\Json\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InputCore\UHT"
|
||||
/I "Runtime\InputCore\Classes"
|
||||
/I "Runtime\InputCore\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\UHT"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\VerseVMBytecode"
|
||||
/I "Runtime\CoreUObject\Public"
|
||||
/I "Runtime\CoreUObject\Internal"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorFramework\UHT"
|
||||
/I "Editor\EditorFramework\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorSubsystem\UHT"
|
||||
/I "Editor\EditorSubsystem\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InteractiveToolsFramework\UHT"
|
||||
/I "Runtime\InteractiveToolsFramework\Public"
|
||||
/I "Runtime\ApplicationCore\Public"
|
||||
/I "Runtime\RHI\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MeshDescription\UHT"
|
||||
/I "Runtime\MeshDescription\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementFramework\UHT"
|
||||
/I "Runtime\TypedElementFramework\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementRuntime\UHT"
|
||||
/I "Runtime\TypedElementRuntime\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEd\UHT"
|
||||
/I "Programs\UnrealLightmass\Public"
|
||||
/I "Editor\UnrealEd\Classes"
|
||||
/I "Editor\UnrealEd\Public"
|
||||
/I "Editor\UnrealEd\Internal"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetDefinition\UHT"
|
||||
/I "Editor\AssetDefinition\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetRegistry\UHT"
|
||||
/I "Runtime\AssetRegistry\Public"
|
||||
/I "Runtime\AssetRegistry\Internal"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Engine\UHT"
|
||||
/I "Runtime\Engine\Classes"
|
||||
/I "Runtime\Engine\Public"
|
||||
/I "Runtime\Engine\Internal"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CoreOnline\UHT"
|
||||
/I "Runtime\CoreOnline\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FieldNotification\UHT"
|
||||
/I "Runtime\FieldNotification\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\NetCore\UHT"
|
||||
/I "Runtime\Net\Core\Classes"
|
||||
/I "Runtime\Net\Core\Public"
|
||||
/I "Runtime\Net\Common\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ImageCore\UHT"
|
||||
/I "Runtime\ImageCore\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\JsonUtilities\UHT"
|
||||
/I "Runtime\JsonUtilities\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SlateCore\UHT"
|
||||
/I "Runtime\SlateCore\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperSettings\UHT"
|
||||
/I "Runtime\DeveloperSettings\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Slate\UHT"
|
||||
/I "Runtime\Slate\Public"
|
||||
/I "Runtime\ImageWrapper\Public"
|
||||
/I "Runtime\Messaging\Public"
|
||||
/I "Runtime\MessagingCommon\Public"
|
||||
/I "Runtime\RenderCore\Public"
|
||||
/I "Runtime\RenderCore\Internal"
|
||||
/I "Runtime\Analytics\AnalyticsET\Public"
|
||||
/I "Runtime\Analytics\Analytics\Public"
|
||||
/I "Runtime\Sockets\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EngineMessages\UHT"
|
||||
/I "Runtime\EngineMessages\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EngineSettings\UHT"
|
||||
/I "Runtime\EngineSettings\Classes"
|
||||
/I "Runtime\EngineSettings\Public"
|
||||
/I "Runtime\SynthBenchmark\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTags\UHT"
|
||||
/I "Runtime\GameplayTags\Classes"
|
||||
/I "Runtime\GameplayTags\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PacketHandler\UHT"
|
||||
/I "Runtime\PacketHandlers\PacketHandler\Classes"
|
||||
/I "Runtime\PacketHandlers\PacketHandler\Public"
|
||||
/I "Runtime\PacketHandlers\ReliabilityHandlerComponent\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioPlatformConfiguration\UHT"
|
||||
/I "Runtime\AudioPlatformConfiguration\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StaticMeshDescription\UHT"
|
||||
/I "Runtime\StaticMeshDescription\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SkeletalMeshDescription\UHT"
|
||||
/I "Runtime\SkeletalMeshDescription\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationCore\UHT"
|
||||
/I "Runtime\AnimationCore\Public"
|
||||
/I "Runtime\PakFile\Public"
|
||||
/I "Runtime\PakFile\Internal"
|
||||
/I "Runtime\RSA\Public"
|
||||
/I "Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsCore\UHT"
|
||||
/I "Runtime\PhysicsCore\Public"
|
||||
/I "Runtime\Experimental\ChaosCore\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Chaos\UHT"
|
||||
/I "Runtime\Experimental\Chaos\Public"
|
||||
/I "Runtime\Experimental\Voronoi\Public"
|
||||
/I "Runtime\GeometryCore\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosVDRuntime\UHT"
|
||||
/I "Runtime\Experimental\ChaosVisualDebugger\Public"
|
||||
/I "Runtime\SignalProcessing\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioExtensions\UHT"
|
||||
/I "Runtime\AudioExtensions\Public"
|
||||
/I "Runtime\AudioMixerCore\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioMixer\UHT"
|
||||
/I "Runtime\AudioMixer\Classes"
|
||||
/I "Runtime\AudioMixer\Public"
|
||||
/I "Developer\TargetPlatform\Public"
|
||||
/I "Developer\TextureFormat\Public"
|
||||
/I "Developer\DesktopPlatform\Public"
|
||||
/I "Developer\DesktopPlatform\Internal"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkEngine\UHT"
|
||||
/I "Runtime\AudioLink\AudioLinkEngine\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkCore\UHT"
|
||||
/I "Runtime\AudioLink\AudioLinkCore\Public"
|
||||
/I "Runtime\CookOnTheFly\Internal"
|
||||
/I "Runtime\Networking\Public"
|
||||
/I "Runtime\Experimental\IoStoreOnDemand\Public"
|
||||
/I "Developer\TextureBuildUtilities\Public"
|
||||
/I "Developer\Horde\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ClothSysRuntimeIntrfc\UHT"
|
||||
/I "Runtime\ClothingSystemRuntimeInterface\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\IrisCore\UHT"
|
||||
/I "Runtime\Experimental\Iris\Core\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneCapture\UHT"
|
||||
/I "Runtime\MovieSceneCapture\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Renderer\UHT"
|
||||
/I "Runtime\Renderer\Public"
|
||||
/I "Runtime\Renderer\Internal"
|
||||
/I "..\Shaders\Public"
|
||||
/I "..\Shaders\Shared"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationDataController\UHT"
|
||||
/I "Developer\AnimationDataController\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationBlueprintEditor\UHT"
|
||||
/I "Editor\AnimationBlueprintEditor\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Kismet\UHT"
|
||||
/I "Editor\Kismet\Classes"
|
||||
/I "Editor\Kismet\Public"
|
||||
/I "Editor\Kismet\Internal"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Persona\UHT"
|
||||
/I "Editor\Persona\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SkeletonEditor\UHT"
|
||||
/I "Editor\SkeletonEditor\Public"
|
||||
/I "Developer\AnimationWidgets\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolWidgets\UHT"
|
||||
/I "Developer\ToolWidgets\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenus\UHT"
|
||||
/I "Developer\ToolMenus\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationEditor\UHT"
|
||||
/I "Editor\AnimationEditor\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AdvancedPreviewScene\UHT"
|
||||
/I "Editor\AdvancedPreviewScene\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PropertyEditor\UHT"
|
||||
/I "Editor\PropertyEditor\Public"
|
||||
/I "Editor\PropertyEditor\Internal"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\EditorConfig\UHT"
|
||||
/I "Editor\EditorConfig\Public"
|
||||
/I "Editor\ActorPickerMode\Public"
|
||||
/I "Editor\SceneDepthPickerMode\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationEditMode\UHT"
|
||||
/I "Editor\AnimationEditMode\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InterchangeCore\UHT"
|
||||
/I "Runtime\Interchange\Core\Public"
|
||||
/I "Developer\DirectoryWatcher\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Documentation\UHT"
|
||||
/I "Editor\Documentation\Public"
|
||||
/I "Editor\MainFrame\Public"
|
||||
/I "Runtime\SandboxFile\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SourceControl\UHT"
|
||||
/I "Developer\SourceControl\Public"
|
||||
/I "Developer\UncontrolledChangelists\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEdMessages\UHT"
|
||||
/I "Editor\UnrealEdMessages\Classes"
|
||||
/I "Editor\UnrealEdMessages\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\BlueprintGraph\UHT"
|
||||
/I "Editor\BlueprintGraph\Classes"
|
||||
/I "Editor\BlueprintGraph\Public"
|
||||
/I "Runtime\Online\HTTP\Public"
|
||||
/I "Runtime\Online\HTTP\Internal"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FunctionalTesting\UHT"
|
||||
/I "Developer\FunctionalTesting\Classes"
|
||||
/I "Developer\FunctionalTesting\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationController\UHT"
|
||||
/I "Developer\AutomationController\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationTest\UHT"
|
||||
/I "Runtime\AutomationTest\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Localization\UHT"
|
||||
/I "Developer\Localization\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioEditor\UHT"
|
||||
/I "Editor\AudioEditor\Classes"
|
||||
/I "Editor\AudioEditor\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\LevelEditor\UHT"
|
||||
/I "Editor\LevelEditor\Public"
|
||||
/I "Editor\CommonMenuExtensions\Public"
|
||||
/I "Developer\Settings\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\VREditor\UHT"
|
||||
/I "Editor\VREditor\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ViewportInteraction\UHT"
|
||||
/I "Editor\ViewportInteraction\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\HeadMountedDisplay\UHT"
|
||||
/I "Runtime\HeadMountedDisplay\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Landscape\UHT"
|
||||
/I "Runtime\Landscape\Classes"
|
||||
/I "Runtime\Landscape\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DetailCustomizations\UHT"
|
||||
/I "Editor\DetailCustomizations\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ClassViewer\UHT"
|
||||
/I "Editor\ClassViewer\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GraphEditor\UHT"
|
||||
/I "Editor\GraphEditor\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StructViewer\UHT"
|
||||
/I "Editor\StructViewer\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ContentBrowser\UHT"
|
||||
/I "Editor\ContentBrowser\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AssetTools\UHT"
|
||||
/I "Developer\AssetTools\Public"
|
||||
/I "Developer\Merge\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\CollectionManager\UHT"
|
||||
/I "Developer\CollectionManager\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ContentBrowserData\UHT"
|
||||
/I "Editor\ContentBrowserData\Public"
|
||||
/I "ThirdParty\libSampleRate\Public"
|
||||
/I "Runtime\NetworkFileSystem\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UMG\UHT"
|
||||
/I "Runtime\UMG\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieScene\UHT"
|
||||
/I "Runtime\MovieScene\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TimeManagement\UHT"
|
||||
/I "Runtime\TimeManagement\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UniversalObjectLocator\UHT"
|
||||
/I "Runtime\UniversalObjectLocator\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneTracks\UHT"
|
||||
/I "Runtime\MovieSceneTracks\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Constraints\UHT"
|
||||
/I "Runtime\Experimental\Animation\Constraints\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PropertyPath\UHT"
|
||||
/I "Runtime\PropertyPath\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\NavigationSystem\UHT"
|
||||
/I "Runtime\NavigationSystem\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GeometryCollectionEngine\UHT"
|
||||
/I "Runtime\Experimental\GeometryCollectionEngine\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FieldSystemEngine\UHT"
|
||||
/I "Runtime\Experimental\FieldSystem\Source\FieldSystemEngine\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosSolverEngine\UHT"
|
||||
/I "Runtime\Experimental\ChaosSolverEngine\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowCore\UHT"
|
||||
/I "Runtime\Experimental\Dataflow\Core\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowEngine\UHT"
|
||||
/I "Runtime\Experimental\Dataflow\Engine\Public"
|
||||
/I "Developer\MeshBuilder\Public"
|
||||
/I "Runtime\MeshUtilitiesCommon\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MSQS\UHT"
|
||||
/I "Runtime\MaterialShaderQualitySettings\Classes"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenusEditor\UHT"
|
||||
/I "Editor\ToolMenusEditor\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StatusBar\UHT"
|
||||
/I "Editor\StatusBar\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InterchangeEngine\UHT"
|
||||
/I "Runtime\Interchange\Engine\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperToolSettings\UHT"
|
||||
/I "Developer\DeveloperToolSettings\Classes"
|
||||
/I "Developer\DeveloperToolSettings\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SubobjectDataInterface\UHT"
|
||||
/I "Editor\SubobjectDataInterface\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SubobjectEditor\UHT"
|
||||
/I "Editor\SubobjectEditor\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsUtilities\UHT"
|
||||
/I "Developer\PhysicsUtilities\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\WidgetRegistration\UHT"
|
||||
/I "Developer\WidgetRegistration\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTasks\UHT"
|
||||
/I "Runtime\GameplayTasks\Classes"
|
||||
/I "Runtime\GameplayTasks\Public"
|
||||
/I "Editor\AssetTagsEditor\Public"
|
||||
/I "Developer\MeshUtilities\Public"
|
||||
/I "Developer\MeshMergeUtilities\Public"
|
||||
/I "Developer\MeshReductionInterface\Public"
|
||||
/I "Runtime\RawMesh\Public"
|
||||
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MaterialUtilities\UHT"
|
||||
/I "Developer\MaterialUtilities\Public"
|
||||
/I "Editor\KismetCompiler\Public"
|
||||
/I "F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Source"
|
||||
/I "F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Source\ReloadEditor\Public"
|
||||
/external:W0
|
||||
/external:I "ThirdParty\LibTiff\Source\Win64"
|
||||
/external:I "ThirdParty\LibTiff\Source"
|
||||
/external:I "F:\IDE_VS\VC\Tools\MSVC\14.38.33130\INCLUDE"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.26100.0\ucrt"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.26100.0\shared"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.26100.0\um"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.26100.0\winrt"
|
@@ -9,6 +9,14 @@
|
||||
"f:\\github_repo\\utb-plugin\\plugin\\plugins\\reloadeditor\\source\\reloadeditor\\public\\reloadeditor.h",
|
||||
"f:\\github_repo\\utb-plugin\\plugin\\plugins\\reloadeditor\\source\\reloadeditor\\public\\reloadeditorstyle.h",
|
||||
"f:\\github_repo\\utb-plugin\\plugin\\plugins\\reloadeditor\\source\\reloadeditor\\public\\reloadeditorcommands.h",
|
||||
"f:\\github_repo\\utb-plugin\\plugin\\plugins\\reloadeditor\\source\\reloadeditor\\public\\reloadeditorsettings.h",
|
||||
"f:\\ue_5.4\\engine\\source\\runtime\\coreuobject\\public\\uobject\\noexporttypes.h",
|
||||
"f:\\ue_5.4\\engine\\source\\runtime\\coreuobject\\public\\uobject\\propertyaccessutil.h",
|
||||
"f:\\ue_5.4\\engine\\source\\runtime\\coreuobject\\public\\serialization\\testundeclaredscriptstructobjectreferences.h",
|
||||
"f:\\ue_5.4\\engine\\source\\runtime\\core\\public\\math\\unitconversion.h",
|
||||
"f:\\ue_5.4\\engine\\source\\runtime\\core\\public\\math\\unitconversion.inl",
|
||||
"f:\\ue_5.4\\engine\\source\\runtime\\core\\public\\internationalization\\polyglottextdata.h",
|
||||
"f:\\github_repo\\utb-plugin\\plugin\\plugins\\reloadeditor\\intermediate\\build\\win64\\unrealeditor\\inc\\reloadeditor\\uht\\reloadeditorsettings.generated.h",
|
||||
"f:\\ue_5.4\\engine\\source\\editor\\unrealed\\public\\filehelpers.h",
|
||||
"f:\\ue_5.4\\engine\\source\\editor\\unrealed\\public\\packagetools.h",
|
||||
"f:\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\unrealed\\uht\\packagetools.generated.h",
|
||||
|
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"Version": "1.2",
|
||||
"Data": {
|
||||
"Source": "f:\\github_repo\\utb-plugin\\plugin\\plugins\\reloadeditor\\intermediate\\build\\win64\\unrealeditor\\inc\\reloadeditor\\uht\\reloadeditor.init.gen.cpp",
|
||||
"ProvidedModule": "",
|
||||
"PCH": "f:\\github_repo\\utb-plugin\\plugin\\intermediate\\build\\win64\\x64\\plugineditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.inclorderoldest.h.pch",
|
||||
"Includes": [
|
||||
"f:\\github_repo\\utb-plugin\\plugin\\plugins\\reloadeditor\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\reloadeditor\\definitions.reloadeditor.h"
|
||||
],
|
||||
"ImportedModules": [],
|
||||
"ImportedHeaderUnits": []
|
||||
}
|
||||
}
|
@@ -0,0 +1,51 @@
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\UnrealEditor\Inc\ReloadEditor\UHT\ReloadEditor.init.gen.cpp"
|
||||
/FI"F:\Github_Repo\UTB-Plugin\Plugin\Intermediate\Build\Win64\x64\PluginEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h"
|
||||
/FI"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\Definitions.ReloadEditor.h"
|
||||
/Yu"F:\Github_Repo\UTB-Plugin\Plugin\Intermediate\Build\Win64\x64\PluginEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h"
|
||||
/Fp"F:\Github_Repo\UTB-Plugin\Plugin\Intermediate\Build\Win64\x64\PluginEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h.pch"
|
||||
/Fo"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditor.init.gen.cpp.obj"
|
||||
/sourceDependencies "F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditor.init.gen.cpp.dep.json"
|
||||
@"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditor.Shared.rsp"
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/FC
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/utf-8
|
||||
/wd4819
|
||||
/DSAL_NO_ATTRIBUTE_DECLARATIONS=1
|
||||
/permissive-
|
||||
/Zc:strictStrings-
|
||||
/Zc:__cplusplus
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_WINDLL
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/Ob2
|
||||
/d2ExtendedWarningInfo
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/EHsc
|
||||
/DPLATFORM_EXCEPTIONS_DISABLED=0
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/we4456
|
||||
/we4458
|
||||
/we4459
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
/std:c++20
|
||||
/Zc:preprocessor
|
||||
/wd5054
|
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"Version": "1.2",
|
||||
"Data": {
|
||||
"Source": "f:\\github_repo\\utb-plugin\\plugin\\plugins\\reloadeditor\\source\\reloadeditor\\private\\reloadeditorsettings.cpp",
|
||||
"ProvidedModule": "",
|
||||
"PCH": "f:\\github_repo\\utb-plugin\\plugin\\intermediate\\build\\win64\\x64\\plugineditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.inclorderoldest.h.pch",
|
||||
"Includes": [
|
||||
"f:\\github_repo\\utb-plugin\\plugin\\plugins\\reloadeditor\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\reloadeditor\\definitions.reloadeditor.h",
|
||||
"f:\\github_repo\\utb-plugin\\plugin\\plugins\\reloadeditor\\source\\reloadeditor\\public\\reloadeditorsettings.h",
|
||||
"f:\\ue_5.4\\engine\\source\\runtime\\coreuobject\\public\\uobject\\noexporttypes.h",
|
||||
"f:\\ue_5.4\\engine\\source\\runtime\\coreuobject\\public\\uobject\\propertyaccessutil.h",
|
||||
"f:\\ue_5.4\\engine\\source\\runtime\\coreuobject\\public\\serialization\\testundeclaredscriptstructobjectreferences.h",
|
||||
"f:\\ue_5.4\\engine\\source\\runtime\\core\\public\\math\\unitconversion.h",
|
||||
"f:\\ue_5.4\\engine\\source\\runtime\\core\\public\\math\\unitconversion.inl",
|
||||
"f:\\ue_5.4\\engine\\source\\runtime\\core\\public\\internationalization\\polyglottextdata.h",
|
||||
"f:\\github_repo\\utb-plugin\\plugin\\plugins\\reloadeditor\\intermediate\\build\\win64\\unrealeditor\\inc\\reloadeditor\\uht\\reloadeditorsettings.generated.h"
|
||||
],
|
||||
"ImportedModules": [],
|
||||
"ImportedHeaderUnits": []
|
||||
}
|
||||
}
|
@@ -0,0 +1,51 @@
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Source\ReloadEditor\Private\ReloadEditorSettings.cpp"
|
||||
/FI"F:\Github_Repo\UTB-Plugin\Plugin\Intermediate\Build\Win64\x64\PluginEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h"
|
||||
/FI"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\Definitions.ReloadEditor.h"
|
||||
/Yu"F:\Github_Repo\UTB-Plugin\Plugin\Intermediate\Build\Win64\x64\PluginEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h"
|
||||
/Fp"F:\Github_Repo\UTB-Plugin\Plugin\Intermediate\Build\Win64\x64\PluginEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h.pch"
|
||||
/Fo"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditorSettings.cpp.obj"
|
||||
/sourceDependencies "F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditorSettings.cpp.dep.json"
|
||||
@"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditor.Shared.rsp"
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/FC
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/utf-8
|
||||
/wd4819
|
||||
/DSAL_NO_ATTRIBUTE_DECLARATIONS=1
|
||||
/permissive-
|
||||
/Zc:strictStrings-
|
||||
/Zc:__cplusplus
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_WINDLL
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/Ob2
|
||||
/d2ExtendedWarningInfo
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/EHsc
|
||||
/DPLATFORM_EXCEPTIONS_DISABLED=0
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/we4456
|
||||
/we4458
|
||||
/we4459
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
/std:c++20
|
||||
/Zc:preprocessor
|
||||
/wd5054
|
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"Version": "1.2",
|
||||
"Data": {
|
||||
"Source": "f:\\github_repo\\utb-plugin\\plugin\\plugins\\reloadeditor\\intermediate\\build\\win64\\unrealeditor\\inc\\reloadeditor\\uht\\reloadeditorsettings.gen.cpp",
|
||||
"ProvidedModule": "",
|
||||
"PCH": "f:\\github_repo\\utb-plugin\\plugin\\intermediate\\build\\win64\\x64\\plugineditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.inclorderoldest.h.pch",
|
||||
"Includes": [
|
||||
"f:\\github_repo\\utb-plugin\\plugin\\plugins\\reloadeditor\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\reloadeditor\\definitions.reloadeditor.h",
|
||||
"f:\\github_repo\\utb-plugin\\plugin\\plugins\\reloadeditor\\source\\reloadeditor\\public\\reloadeditorsettings.h",
|
||||
"f:\\ue_5.4\\engine\\source\\runtime\\coreuobject\\public\\uobject\\noexporttypes.h",
|
||||
"f:\\ue_5.4\\engine\\source\\runtime\\coreuobject\\public\\uobject\\propertyaccessutil.h",
|
||||
"f:\\ue_5.4\\engine\\source\\runtime\\coreuobject\\public\\serialization\\testundeclaredscriptstructobjectreferences.h",
|
||||
"f:\\ue_5.4\\engine\\source\\runtime\\core\\public\\math\\unitconversion.h",
|
||||
"f:\\ue_5.4\\engine\\source\\runtime\\core\\public\\math\\unitconversion.inl",
|
||||
"f:\\ue_5.4\\engine\\source\\runtime\\core\\public\\internationalization\\polyglottextdata.h",
|
||||
"f:\\github_repo\\utb-plugin\\plugin\\plugins\\reloadeditor\\intermediate\\build\\win64\\unrealeditor\\inc\\reloadeditor\\uht\\reloadeditorsettings.generated.h"
|
||||
],
|
||||
"ImportedModules": [],
|
||||
"ImportedHeaderUnits": []
|
||||
}
|
||||
}
|
@@ -0,0 +1,51 @@
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\UnrealEditor\Inc\ReloadEditor\UHT\ReloadEditorSettings.gen.cpp"
|
||||
/FI"F:\Github_Repo\UTB-Plugin\Plugin\Intermediate\Build\Win64\x64\PluginEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h"
|
||||
/FI"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\Definitions.ReloadEditor.h"
|
||||
/Yu"F:\Github_Repo\UTB-Plugin\Plugin\Intermediate\Build\Win64\x64\PluginEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h"
|
||||
/Fp"F:\Github_Repo\UTB-Plugin\Plugin\Intermediate\Build\Win64\x64\PluginEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h.pch"
|
||||
/Fo"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditorSettings.gen.cpp.obj"
|
||||
/sourceDependencies "F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditorSettings.gen.cpp.dep.json"
|
||||
@"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditor.Shared.rsp"
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/FC
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/utf-8
|
||||
/wd4819
|
||||
/DSAL_NO_ATTRIBUTE_DECLARATIONS=1
|
||||
/permissive-
|
||||
/Zc:strictStrings-
|
||||
/Zc:__cplusplus
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_WINDLL
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/Ob2
|
||||
/d2ExtendedWarningInfo
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/EHsc
|
||||
/DPLATFORM_EXCEPTIONS_DISABLED=0
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/we4456
|
||||
/we4458
|
||||
/we4459
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
/std:c++20
|
||||
/Zc:preprocessor
|
||||
/wd5054
|
@@ -36,9 +36,8 @@
|
||||
/NODEFAULTLIB:"LIBCPD"
|
||||
/FUNCTIONPADMIN:6
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Intermediate\Build\Win64\x64\PluginEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\Module.ReloadEditor.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditor.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditorCommands.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditorStyle.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\Default.rc2.res"
|
||||
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Projects\UnrealEditor-Projects.lib"
|
||||
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\InputCore\UnrealEditor-InputCore.lib"
|
||||
|
Binary file not shown.
@@ -7,8 +7,7 @@
|
||||
/IGNORE:4221
|
||||
/NODEFAULTLIB
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Intermediate\Build\Win64\x64\PluginEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\Module.ReloadEditor.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditor.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditorCommands.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditorStyle.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\Default.rc2.res"
|
||||
/OUT:"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\UnrealEditor-ReloadEditor-0001.lib"
|
@@ -38,6 +38,9 @@
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Intermediate\Build\Win64\x64\PluginEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\Module.ReloadEditor.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditor.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditorSettings.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditor.init.gen.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditorSettings.gen.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\Default.rc2.res"
|
||||
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Projects\UnrealEditor-Projects.lib"
|
||||
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\InputCore\UnrealEditor-InputCore.lib"
|
||||
|
@@ -36,9 +36,9 @@
|
||||
/NODEFAULTLIB:"LIBCPD"
|
||||
/FUNCTIONPADMIN:6
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Intermediate\Build\Win64\x64\PluginEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\Module.ReloadEditor.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditor.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditorCommands.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditorStyle.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditorSettings.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\Default.rc2.res"
|
||||
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\Projects\UnrealEditor-Projects.lib"
|
||||
"..\Intermediate\Build\Win64\x64\UnrealEditor\Development\InputCore\UnrealEditor-InputCore.lib"
|
||||
|
Binary file not shown.
@@ -9,5 +9,8 @@
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Intermediate\Build\Win64\x64\PluginEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\Module.ReloadEditor.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditor.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditorSettings.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditor.init.gen.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditorSettings.gen.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\Default.rc2.res"
|
||||
/OUT:"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\UnrealEditor-ReloadEditor.lib"
|
@@ -7,8 +7,8 @@
|
||||
/IGNORE:4221
|
||||
/NODEFAULTLIB
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Intermediate\Build\Win64\x64\PluginEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\Module.ReloadEditor.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditor.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditorCommands.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditorStyle.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\ReloadEditorSettings.cpp.obj"
|
||||
"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\Default.rc2.res"
|
||||
/OUT:"F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\UnrealEditor-ReloadEditor.lib"
|
Reference in New Issue
Block a user