Log file open, 05/16/25 16:20:08 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=31764) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: Plugin LogCore: UTS: Unreal Trace Server launched successfully LogTrace: Initializing trace... LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' LogTrace: Display: Display Control listening on port 1985 LogTrace: Finished trace initialization. LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.5262] " LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 9 7950X3D 16-Core Processor" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" LogCsvProfiler: Display: Metadata set : ltoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" F:\Github_Repo\UTB-Plugin\Plugin\Plugin.uproject"" LogCsvProfiler: Display: Metadata set : loginid="0325c4fa42ad9a97ab8a00a963cf8d51" LogCsvProfiler: Display: Metadata set : llm="0" LogStats: Stats thread started at 0.430934 LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-19CA5E164AECDBDF2525E980ECB89A75 Session CrashGUID >==================================================== LogConfig: No local boot hotfix file found at: [../../../../Github_Repo/UTB-Plugin/Plugin/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] LogAudio: Display: Pre-Initializing Audio Device Manager... LogAudio: Display: AudioInfo: 'OPUS' Registered LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. LogAudio: Display: AudioInfo: 'OGG' Registered LogAudio: Display: AudioInfo: 'ADPCM' Registered LogAudio: Display: AudioInfo: 'PCM' Registered LogConfig: Display: Loading Android ini files took 0.03 seconds LogAudio: Display: AudioInfo: 'BINKA' Registered LogConfig: Display: Loading IOS ini files took 0.04 seconds LogAudio: Display: AudioInfo: 'RADA' Registered LogAudio: Display: Audio Device Manager Pre-Initialized LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds LogPluginManager: Looking for build plugins target receipt LogConfig: Display: Loading Mac ini files took 0.04 seconds LogConfig: Display: Loading Unix ini files took 0.05 seconds LogConfig: Display: Loading TVOS ini files took 0.05 seconds LogConfig: Display: Loading Windows ini files took 0.05 seconds LogConfig: Display: Loading VisionOS ini files took 0.05 seconds LogConfig: Display: Loading Linux ini files took 0.05 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds LogPluginManager: Found matching target receipt: ../../../../Github_Repo/UTB-Plugin/Plugin/Binaries/Win64/PluginEditor.target LogPluginManager: Looking for enabled plugins target receipt LogPluginManager: Found matching target receipt: ../../../../Github_Repo/UTB-Plugin/Plugin/Binaries/Win64/PluginEditor.target LogPluginManager: Display: Ignored optional reference to 'ConcertSyncClient' plugin from 'LiveLink' plugin; plugin was not built by target. LogPluginManager: Warning: Plugin 'ReloadEditor' requires engine version '5.4.0' and may not be compatible with the current current engine version '5.5.0-37670630+++UE5+Release-5.5' Message dialog closed, result: Yes, title: 'ReloadEditor' is Incompatible, text: The 'ReloadEditor' plugin was designed for build 5.4.0. Attempt to load it anyway? LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosVD LogPluginManager: Mounting Engine plugin CmdLinkServer LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Mounting Engine plugin Fab LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin RenderGraphInsights LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin UbaController LogPluginManager: Mounting Engine plugin WorldMetrics LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin MediaPlate LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin EOSShared LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin ComputeFramework LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin HairStrands LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin USDCore LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin StateTree LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin ACLPlugin LogPluginManager: Mounting Engine plugin AnimationData LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin ControlRigModules LogPluginManager: Mounting Engine plugin DeformerGraph LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin LiveLink LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin RigLogic LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin EngineCameras LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin RenderDocPlugin LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin ChangelistReview LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin ColorGrading LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin StylusInput LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin UMGWidgetPreview LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin AdvancedRenamer LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin EditorTelemetry LogPluginManager: Mounting Engine plugin EditorPerformance LogPluginManager: Mounting Engine plugin EditorDataStorage LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin LocalizableMessage LogPluginManager: Mounting Engine plugin LowLevelNetTrace LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin NFORDenoise LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin StudioTelemetry LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin InterchangeAssets LogPluginManager: Mounting Engine plugin NiagaraSimCaching LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin NNERuntimeORT LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin NNEDenoiser LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin HoldoutComposite LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin ObjectMixer LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin MetaHumanSDK LogPluginManager: Mounting Engine plugin XInputDevice LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools LogPluginManager: Mounting Project plugin ReloadEditor SourceControl: Revision control is disabled SourceControl: Revision control is disabled SourceControl: Revision control is disabled LogInit: Warning: Incompatible or missing module: Plugin LogInit: Warning: Incompatible or missing module: ReloadEditor Running F:/UE_5.5/Engine/Build/BatchFiles/Build.bat Development Win64 -Project="F:/Github_Repo/UTB-Plugin/Plugin/Plugin.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE Using bundled DotNet SDK version: 8.0.300 Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" Development Win64 -Project="F:/Github_Repo/UTB-Plugin/Plugin/Plugin.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE Log file: C:\Users\Bacon\AppData\Local\UnrealBuildTool\Log.txt Using 'git status' to determine working set for adaptive non-unity build (F:\Github_Repo\UTB-Plugin). Creating makefile for PluginEditor (.uproject file is newer) @progress push 5% Parsing headers for PluginEditor Running Internal UnrealHeaderTool F:\Github_Repo\UTB-Plugin\Plugin\Plugin.uproject F:\Github_Repo\UTB-Plugin\Plugin\Intermediate\Build\Win64\PluginEditor\Development\PluginEditor.uhtmanifest -WarningsAsErrors -installed Total of 0 written Reflection code generated for PluginEditor in 1.3268872 seconds @progress pop Building PluginEditor... Using Visual Studio 2022 14.38.33145 toolchain (F:\IDE_VS\VC\Tools\MSVC\14.38.33130) and Windows 10.0.22621.0 SDK (C:\Program Files (x86)\Windows Kits\10). [Upgrade] [Upgrade] Using backward-compatible include order. The latest version of UE has changed the order of includes, which may require code changes. The current setting is: [Upgrade] IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_3 [Upgrade] Suppress this message by setting 'IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_5;' in PluginEditor.Target.cs. [Upgrade] Alternatively you can set this to 'EngineIncludeOrderVersion.Latest' to always use the latest include order. This will potentially cause compile errors when integrating new versions of the engine. [Upgrade] [Adaptive Build] Excluded from ReloadEditor unity file: ReloadEditor.cpp, ReloadEditorCommands.cpp, ReloadEditorSettings.cpp, ReloadEditorStyle.cpp Determining max actions to execute in parallel (16 physical cores, 32 logical cores) Executing up to 16 processes, one per physical core Using Unreal Build Accelerator local executor to run 16 action(s) Storage capacity 40Gb ---- Starting trace: 250516_162017 ---- UbaSessionServer - Disable remote execution (remote sessions will finish current processes) ------ Building 16 action(s) started ------ [1/16] Resource Default.rc2 [2/16] Resource Default.rc2 [3/16] Compile [x64] SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderUnreal5_3.cpp [4/16] Compile [x64] TempClass.cpp [5/16] Compile [x64] PerModuleInline.gen.cpp [6/16] Compile [x64] Plugin.cpp [7/16] Link [x64] UnrealEditor-Plugin.lib Cr?ation de la biblioth?que F:\Github_Repo\UTB-Plugin\Plugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\Plugin\UnrealEditor-Plugin.lib et de l'objet F:\Github_Repo\UTB-Plugin\Plugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\Plugin\UnrealEditor-Plugin.exp [8/16] Compile [x64] ReloadEditorCommands.cpp [9/16] Compile [x64] ReloadEditorSettings.cpp [10/16] Compile [x64] Module.ReloadEditor.cpp [11/16] Compile [x64] ReloadEditorStyle.cpp [12/16] Link [x64] UnrealEditor-Plugin.dll Cr?ation de l'objet F:\Github_Repo\UTB-Plugin\Plugin\Binaries\Win64\UnrealEditor-Plugin.exp [13/16] Compile [x64] ReloadEditor.cpp [14/16] Link [x64] UnrealEditor-ReloadEditor.lib Cr?ation de la biblioth?que F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\UnrealEditor-ReloadEditor.lib et de l'objet F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\UnrealEditor-ReloadEditor.exp [15/16] Link [x64] UnrealEditor-ReloadEditor.dll Cr?ation de l'objet F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Binaries\Win64\UnrealEditor-ReloadEditor.exp [16/16] WriteMetadata PluginEditor.target (UBA disabled) Trace file written to C:/Users/Bacon/AppData/Local/UnrealBuildTool/Log.uba with size 6.8kb Total time in Unreal Build Accelerator local executor: 23.35 seconds Total execution time: 27.04 seconds LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 LogInit: Using libcurl 8.4.0 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1t LogInit: - supports HTTP deflate (compression) using libz 1.3 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_HTTP2 LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread LogInit: Creating http thread with maximum 2147483647 concurrent requests LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogNFORDenoise: NFORDenoise function starting up LogStudioTelemetry: Display: Starting StudioTelemetry Module LogStudioTelemetry: Started StudioTelemetry Session LogInit: ExecutableName: UnrealEditor.exe LogInit: Build: ++UE5+Release-5.5-CL-40574608 LogInit: Platform=WindowsEditor LogInit: MachineId=0325c4fa42ad9a97ab8a00a963cf8d51 LogInit: DeviceId= LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 LogInit: Net CL: 37670630 LogInit: OS: Windows 11 (23H2) [10.0.22631.5262] (), CPU: AMD Ryzen 9 7950X3D 16-Core Processor , GPU: AMD Radeon RX 9070 XT LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.38.33130.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.5 LogInit: Command Line: LogInit: Base Directory: F:/UE_5.5/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no LogDevObjectVersion: Number of dev versions registered: 36 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.53ms LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.07ms LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.08ms LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.07ms LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.07ms LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.07ms LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.07ms LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.07ms LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.08ms LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.07ms LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.08ms LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.07ms LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.08ms LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.08ms LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.07ms LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.06ms LogConfig: Branch 'ReloadEditor' had been unloaded. Reloading on-demand took 0.06ms LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false LogStreaming: Display: AsyncLoading2 - Initialized LogInit: Object subsystem initialized LogConfig: Set CVar [[con.DebugEarlyDefault:1]] LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: Set CVar [[r.setres:1280x720]] LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] [2025.05.16-14.20.41:156][ 0]LogConfig: Set CVar [[r.VSync:0]] [2025.05.16-14.20.41:156][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] [2025.05.16-14.20.41:156][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2025.05.16-14.20.41:156][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2025.05.16-14.20.41:156][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2025.05.16-14.20.41:156][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] [2025.05.16-14.20.41:156][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2025.05.16-14.20.41:156][ 0]LogConfig: CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]] deferred - dummy variable created [2025.05.16-14.20.41:156][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] [2025.05.16-14.20.41:156][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] [2025.05.16-14.20.41:156][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] [2025.05.16-14.20.41:156][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] [2025.05.16-14.20.41:156][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] [2025.05.16-14.20.41:156][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] [2025.05.16-14.20.41:156][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] [2025.05.16-14.20.41:156][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] [2025.05.16-14.20.41:156][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] [2025.05.16-14.20.41:156][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2025.05.16-14.20.41:157][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] [2025.05.16-14.20.41:157][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] [2025.05.16-14.20.41:157][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2025.05.16-14.20.41:157][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2025.05.16-14.20.41:160][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] [2025.05.16-14.20.41:160][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] [2025.05.16-14.20.41:160][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.AOQuality:2]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] [2025.05.16-14.20.41:160][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2025.05.16-14.20.41:160][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2025.05.16-14.20.41:160][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2025.05.16-14.20.41:161][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.DetailMode:3]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] [2025.05.16-14.20.41:161][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] [2025.05.16-14.20.41:161][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2025.05.16-14.20.41:161][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] [2025.05.16-14.20.41:161][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] [2025.05.16-14.20.41:165][ 0]LogRHI: Using Default RHI: D3D12 [2025.05.16-14.20.41:165][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2025.05.16-14.20.41:165][ 0]LogRHI: Loading RHI module D3D12RHI [2025.05.16-14.20.41:172][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2025.05.16-14.20.41:172][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2025.05.16-14.20.41:324][ 0]LogD3D12RHI: Found D3D12 adapter 0: AMD Radeon RX 9070 XT (VendorId: 1002, DeviceId: 7550, SubSysId: e4901da2, Revision: 00c0 [2025.05.16-14.20.41:324][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported [2025.05.16-14.20.41:324][ 0]LogD3D12RHI: Adapter has 15732MB of dedicated video memory, 0MB of dedicated system memory, and 32330MB of shared system memory, 1 output[s] [2025.05.16-14.20.41:324][ 0]LogD3D12RHI: Driver Version: AMD Software: Adrenalin Edition 25.5.1 (internal:32.0.21001.9024, unified:32.0.21001.9024) [2025.05.16-14.20.41:324][ 0]LogD3D12RHI: Driver Date: 4-25-2025 [2025.05.16-14.20.41:330][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 [2025.05.16-14.20.41:330][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported [2025.05.16-14.20.41:330][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32330MB of shared system memory, 0 output[s] [2025.05.16-14.20.41:447][ 0]LogD3D12RHI: Found D3D12 adapter 2: AMD Radeon RX 9070 XT (VendorId: 1002, DeviceId: 7550, SubSysId: e4901da2, Revision: 00c0 [2025.05.16-14.20.41:447][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported [2025.05.16-14.20.41:447][ 0]LogD3D12RHI: Adapter has 15732MB of dedicated video memory, 0MB of dedicated system memory, and 32330MB of shared system memory, 0 output[s] [2025.05.16-14.20.41:447][ 0]LogD3D12RHI: Driver Version: AMD Software: Adrenalin Edition 25.5.1 (internal:32.0.21001.9024, unified:32.0.21001.9024) [2025.05.16-14.20.41:447][ 0]LogD3D12RHI: Driver Date: 4-25-2025 [2025.05.16-14.20.41:448][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. [2025.05.16-14.20.41:448][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2025.05.16-14.20.41:448][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2025.05.16-14.20.41:448][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2025.05.16-14.20.41:448][ 0]LogHAL: Display: Platform has ~ 64 GB [67802279936 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2025.05.16-14.20.41:449][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2025.05.16-14.20.41:449][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2025.05.16-14.20.41:449][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] [2025.05.16-14.20.41:449][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] [2025.05.16-14.20.41:449][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2025.05.16-14.20.41:450][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] [2025.05.16-14.20.41:450][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2025.05.16-14.20.41:450][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2025.05.16-14.20.41:450][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created [2025.05.16-14.20.41:450][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created [2025.05.16-14.20.41:450][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] [2025.05.16-14.20.41:450][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2025.05.16-14.20.41:450][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] [2025.05.16-14.20.41:450][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [F:/Github_Repo/UTB-Plugin/Plugin/Saved/Config/WindowsEditor/Editor.ini] [2025.05.16-14.20.41:450][ 0]LogInit: Computer: UNEPOUTRE [2025.05.16-14.20.41:450][ 0]LogInit: User: Bacon [2025.05.16-14.20.41:450][ 0]LogInit: CPU Page size=4096, Cores=16 [2025.05.16-14.20.41:450][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2025.05.16-14.20.41:450][ 0]LogWindows: Error initializing COM [error code 80010119] [2025.05.16-14.20.41:451][ 0]LogMemory: Memory total: Physical=63.1GB (64GB approx) Virtual=79.1GB [2025.05.16-14.20.41:451][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2025.05.16-14.20.41:451][ 0]LogMemory: Process Physical Memory: 566.82 MB used, 602.29 MB peak [2025.05.16-14.20.41:451][ 0]LogMemory: Process Virtual Memory: 641.16 MB used, 641.16 MB peak [2025.05.16-14.20.41:451][ 0]LogMemory: Physical Memory: 26609.27 MB used, 38052.02 MB free, 64661.29 MB total [2025.05.16-14.20.41:451][ 0]LogMemory: Virtual Memory: 30011.44 MB used, 51033.85 MB free, 81045.30 MB total [2025.05.16-14.20.41:451][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2025.05.16-14.20.41:455][ 0]LogWindows: WindowsPlatformFeatures enabled [2025.05.16-14.20.41:467][ 0]LogChaosDD: Chaos Debug Draw Startup [2025.05.16-14.20.41:467][ 0]LogInit: Physics initialised using underlying interface: Chaos [2025.05.16-14.20.41:468][ 0]LogInit: Using OS detected language (fr-FR). [2025.05.16-14.20.41:468][ 0]LogInit: Using OS detected locale (fr-FR). [2025.05.16-14.20.41:481][ 0]LogTextLocalizationManager: No specific localization for 'fr-FR' exists, so 'fr' will be used for the language. [2025.05.16-14.20.41:481][ 0]LogInit: Setting process to per monitor DPI aware [2025.05.16-14.20.41:589][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2025.05.16-14.20.41:589][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard). [2025.05.16-14.20.41:589][ 0]LogWindowsTextInputMethodSystem: - Anglais (États-Unis) - (Keyboard). [2025.05.16-14.20.41:589][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard). [2025.05.16-14.20.41:607][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 [2025.05.16-14.20.41:607][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2025.05.16-14.20.41:825][ 0]LogRHI: Using Default RHI: D3D12 [2025.05.16-14.20.41:825][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2025.05.16-14.20.41:825][ 0]LogRHI: Loading RHI module D3D12RHI [2025.05.16-14.20.41:825][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2025.05.16-14.20.41:825][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2025.05.16-14.20.41:825][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 [2025.05.16-14.20.41:826][ 0]LogWindows: Attached monitors: [2025.05.16-14.20.41:826][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1440), device: '\\.\DISPLAY1' [PRIMARY] [2025.05.16-14.20.41:826][ 0]LogWindows: Found 1 attached monitors. [2025.05.16-14.20.41:826][ 0]LogWindows: Gathering driver information using Windows Setup API [2025.05.16-14.20.41:826][ 0]LogRHI: RHI Adapter Info: [2025.05.16-14.20.41:826][ 0]LogRHI: Name: AMD Radeon RX 9070 XT [2025.05.16-14.20.41:826][ 0]LogRHI: Driver Version: AMD Software: Adrenalin Edition 25.5.1 (internal:32.0.21001.9024, unified:32.0.21001.9024) [2025.05.16-14.20.41:826][ 0]LogRHI: Driver Date: 4-25-2025 [2025.05.16-14.20.41:826][ 0]LogD3D12RHI: GPU DeviceId: 0x7550 (for the marketing name, search the web for "GPU Device Id") [2025.05.16-14.20.41:843][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2025.05.16-14.20.41:872][ 0]LogNvidiaAftermath: Aftermath crash dumping failed to initialize (bad0000c). [2025.05.16-14.20.41:872][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2025.05.16-14.20.41:986][ 0]LogNvidiaAftermath: Aftermath is not loaded. [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: ID3D12Device1 is supported. [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: ID3D12Device2 is supported. [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: ID3D12Device3 is supported. [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: ID3D12Device4 is supported. [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: ID3D12Device5 is supported. [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: ID3D12Device6 is supported. [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: ID3D12Device7 is supported. [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: ID3D12Device8 is supported. [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: ID3D12Device9 is supported. [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: ID3D12Device10 is supported. [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: ID3D12Device11 is supported. [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: ID3D12Device12 is supported. [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: Bindless resources are supported [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: Stencil ref from pixel shader is supported [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: Raster order views are supported [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=64). [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported [2025.05.16-14.20.41:986][ 0]LogD3D12RHI: Work Graphs are supported [2025.05.16-14.20.42:010][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000627B51B0B00) [2025.05.16-14.20.42:010][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000627B51B0D80) [2025.05.16-14.20.42:011][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000627B51B1000) [2025.05.16-14.20.42:011][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2025.05.16-14.20.42:011][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2025.05.16-14.20.42:011][ 0]LogD3D12RHI: AMD hit token extension is not supported [2025.05.16-14.20.42:011][ 0]LogRHI: Texture pool is 9427 MB (70% of 13468 MB) [2025.05.16-14.20.42:011][ 0]LogD3D12RHI: Async texture creation enabled [2025.05.16-14.20.42:011][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2025.05.16-14.20.42:031][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading [2025.05.16-14.20.42:039][ 0]LogInit: Initializing FReadOnlyCVARCache [2025.05.16-14.20.42:050][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="F:/Github_Repo/UTB-Plugin/Plugin/Plugin.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Github_Repo/UTB-Plugin/Plugin/Intermediate/TurnkeyReport_0.log" -log="F:/Github_Repo/UTB-Plugin/Plugin/Intermediate/TurnkeyLog_0.log" -project="F:/Github_Repo/UTB-Plugin/Plugin/Plugin.uproject" -platform=all' [2025.05.16-14.20.42:050][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""F:/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/Github_Repo/UTB-Plugin/Plugin/Plugin.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Github_Repo/UTB-Plugin/Plugin/Intermediate/TurnkeyReport_0.log" -log="F:/Github_Repo/UTB-Plugin/Plugin/Intermediate/TurnkeyLog_0.log" -project="F:/Github_Repo/UTB-Plugin/Plugin/Plugin.uproject" -platform=all" ] [2025.05.16-14.20.42:075][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC [2025.05.16-14.20.42:075][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT [2025.05.16-14.20.42:075][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 [2025.05.16-14.20.42:075][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp [2025.05.16-14.20.42:075][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed [2025.05.16-14.20.42:075][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 [2025.05.16-14.20.42:075][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll [2025.05.16-14.20.42:077][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2025.05.16-14.20.42:078][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle [2025.05.16-14.20.42:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2025.05.16-14.20.42:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2025.05.16-14.20.42:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2025.05.16-14.20.42:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2025.05.16-14.20.42:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2025.05.16-14.20.42:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2025.05.16-14.20.42:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2025.05.16-14.20.42:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2025.05.16-14.20.42:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2025.05.16-14.20.42:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2025.05.16-14.20.42:130][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2025.05.16-14.20.42:130][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2025.05.16-14.20.42:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2025.05.16-14.20.42:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2025.05.16-14.20.42:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2025.05.16-14.20.42:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2025.05.16-14.20.42:162][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' [2025.05.16-14.20.42:162][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' [2025.05.16-14.20.42:163][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' [2025.05.16-14.20.42:178][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2025.05.16-14.20.42:178][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2025.05.16-14.20.42:178][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2025.05.16-14.20.42:178][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2025.05.16-14.20.42:194][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2025.05.16-14.20.42:194][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2025.05.16-14.20.42:212][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2025.05.16-14.20.42:212][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2025.05.16-14.20.42:212][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2025.05.16-14.20.42:212][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2025.05.16-14.20.42:212][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2025.05.16-14.20.42:287][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it [2025.05.16-14.20.42:291][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2025.05.16-14.20.42:291][ 0]LogTargetPlatformManager: SF_METAL [2025.05.16-14.20.42:291][ 0]LogTargetPlatformManager: SF_METAL_MRT [2025.05.16-14.20.42:291][ 0]LogTargetPlatformManager: SF_METAL_TVOS [2025.05.16-14.20.42:291][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS [2025.05.16-14.20.42:291][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2025.05.16-14.20.42:291][ 0]LogTargetPlatformManager: SF_METAL_SM6 [2025.05.16-14.20.42:291][ 0]LogTargetPlatformManager: SF_METAL_SIM [2025.05.16-14.20.42:291][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 [2025.05.16-14.20.42:291][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC [2025.05.16-14.20.42:291][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2025.05.16-14.20.42:291][ 0]LogTargetPlatformManager: PCD3D_SM6 [2025.05.16-14.20.42:291][ 0]LogTargetPlatformManager: PCD3D_SM5 [2025.05.16-14.20.42:291][ 0]LogTargetPlatformManager: PCD3D_ES31 [2025.05.16-14.20.42:291][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2025.05.16-14.20.42:292][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2025.05.16-14.20.42:292][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2025.05.16-14.20.42:292][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2025.05.16-14.20.42:292][ 0]LogTargetPlatformManager: VVM_1_0 [2025.05.16-14.20.42:292][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2025.05.16-14.20.42:292][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2025.05.16-14.20.42:292][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2025.05.16-14.20.42:292][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2025.05.16-14.20.42:292][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2025.05.16-14.20.42:292][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 [2025.05.16-14.20.42:292][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). [2025.05.16-14.20.42:295][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB [2025.05.16-14.20.42:295][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Github_Repo/UTB-Plugin/Plugin/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2025.05.16-14.20.42:295][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2025.05.16-14.20.42:295][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Github_Repo/UTB-Plugin/Plugin/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2025.05.16-14.20.42:295][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2025.05.16-14.20.42:351][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) [2025.05.16-14.20.42:351][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2025.05.16-14.20.42:351][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2025.05.16-14.20.42:353][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Bacon/AppData/Local/UnrealEngine/Common/Zen/Data [2025.05.16-14.20.42:354][ 0]LogZenServiceInstance: InTree version at 'F:/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' [2025.05.16-14.20.42:354][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Bacon/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' [2025.05.16-14.20.42:354][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance [2025.05.16-14.20.42:354][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Bacon/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Bacon/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Bacon/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Bacon\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 21244 --child-id Zen_21244_Startup' [2025.05.16-14.20.42:420][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. [2025.05.16-14.20.42:420][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.067 seconds [2025.05.16-14.20.42:427][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. [2025.05.16-14.20.42:431][ 0]LogDerivedDataCache: C:/Users/Bacon/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. [2025.05.16-14.20.42:431][ 0]LogDerivedDataCache: Display: C:/Users/Bacon/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1589.48MBs, RandomWriteSpeed=334.14MBs. Assigned SpeedClass 'Local' [2025.05.16-14.20.42:432][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Bacon/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly [2025.05.16-14.20.42:432][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' [2025.05.16-14.20.42:432][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. [2025.05.16-14.20.42:432][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. [2025.05.16-14.20.42:432][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2025.05.16-14.20.42:432][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' [2025.05.16-14.20.42:432][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. [2025.05.16-14.20.42:433][ 0]LogShaderCompilers: Guid format shader working directory is 4 characters bigger than the processId version (../../../../Github_Repo/UTB-Plugin/Plugin/Intermediate/Shaders/WorkingDirectory/21244/). [2025.05.16-14.20.42:433][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Bacon/AppData/Local/Temp/UnrealShaderWorkingDir/7AABAB5D43EDB3373D5BB6AE0D287F3A/'. [2025.05.16-14.20.42:434][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2025.05.16-14.20.42:434][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 16 workers. [2025.05.16-14.20.42:435][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Github_Repo/UTB-Plugin/Plugin/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush [2025.05.16-14.20.42:435][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2025.05.16-14.20.42:645][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2025.05.16-14.20.44:034][ 0]LogSlate: Using FreeType 2.10.0 [2025.05.16-14.20.44:036][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2025.05.16-14.20.44:037][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. [2025.05.16-14.20.44:037][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png [2025.05.16-14.20.44:039][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. [2025.05.16-14.20.44:039][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png [2025.05.16-14.20.44:039][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. [2025.05.16-14.20.44:039][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png [2025.05.16-14.20.44:057][ 0]LogAssetRegistry: FAssetRegistry took 0.0026 seconds to start up [2025.05.16-14.20.44:061][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2025.05.16-14.20.44:063][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../Github_Repo/UTB-Plugin/Plugin/Intermediate/CachedAssetRegistry_*.bin. [2025.05.16-14.20.44:326][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages [2025.05.16-14.20.44:333][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). [2025.05.16-14.20.44:333][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2025.05.16-14.20.44:333][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled [2025.05.16-14.20.44:344][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. [2025.05.16-14.20.44:344][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. [2025.05.16-14.20.44:363][ 0]LogDeviceProfileManager: Active device profile: [00000627CE8F1E00][00000627C5E20000 66] WindowsEditor [2025.05.16-14.20.44:363][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2025.05.16-14.20.44:365][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") [2025.05.16-14.20.44:369][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="F:/Github_Repo/UTB-Plugin/Plugin/Plugin.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Github_Repo/UTB-Plugin/Plugin/Intermediate/TurnkeyReport_1.log" -log="F:/Github_Repo/UTB-Plugin/Plugin/Intermediate/TurnkeyLog_1.log" -project="F:/Github_Repo/UTB-Plugin/Plugin/Plugin.uproject" -Device=Win64@UNEPOUTRE' [2025.05.16-14.20.44:369][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""F:/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/Github_Repo/UTB-Plugin/Plugin/Plugin.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Github_Repo/UTB-Plugin/Plugin/Intermediate/TurnkeyReport_1.log" -log="F:/Github_Repo/UTB-Plugin/Plugin/Intermediate/TurnkeyLog_1.log" -project="F:/Github_Repo/UTB-Plugin/Plugin/Plugin.uproject" -Device=Win64@UNEPOUTRE" -nocompile -nocompileuat ] [2025.05.16-14.20.44:418][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.05.16-14.20.44:418][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish [2025.05.16-14.20.44:418][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial [2025.05.16-14.20.44:418][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.05.16-14.20.44:418][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish [2025.05.16-14.20.44:418][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial [2025.05.16-14.20.44:418][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.05.16-14.20.44:419][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish [2025.05.16-14.20.44:419][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial [2025.05.16-14.20.44:419][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.05.16-14.20.44:419][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish [2025.05.16-14.20.44:419][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial [2025.05.16-14.20.44:419][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.05.16-14.20.44:419][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.05.16-14.20.44:419][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish [2025.05.16-14.20.44:419][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial [2025.05.16-14.20.44:419][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.05.16-14.20.44:419][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish [2025.05.16-14.20.44:419][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial [2025.05.16-14.20.44:419][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.05.16-14.20.44:420][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.05.16-14.20.44:420][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish [2025.05.16-14.20.44:420][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial [2025.05.16-14.20.44:420][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.05.16-14.20.44:420][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish [2025.05.16-14.20.44:420][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial [2025.05.16-14.20.44:420][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.05.16-14.20.44:421][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial [2025.05.16-14.20.44:421][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.05.16-14.20.44:421][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish [2025.05.16-14.20.44:421][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial [2025.05.16-14.20.44:421][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.05.16-14.20.44:421][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish [2025.05.16-14.20.44:421][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial [2025.05.16-14.20.44:421][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial [2025.05.16-14.20.44:421][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish [2025.05.16-14.20.44:421][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial [2025.05.16-14.20.44:421][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.05.16-14.20.44:421][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish [2025.05.16-14.20.44:421][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial [2025.05.16-14.20.44:421][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish [2025.05.16-14.20.44:421][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial [2025.05.16-14.20.44:422][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.05.16-14.20.44:422][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish [2025.05.16-14.20.44:422][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial [2025.05.16-14.20.44:422][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish [2025.05.16-14.20.44:422][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial [2025.05.16-14.20.44:422][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. [2025.05.16-14.20.44:422][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish [2025.05.16-14.20.44:422][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial [2025.05.16-14.20.44:491][ 0]LogMaterial: Display: Missing cached shadermap for WorldGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: a7486c170f38eb5ba685761dcbeea1fc3088047d), compiling. Is special engine material. [2025.05.16-14.20.44:564][ 0]LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: bc7a89917c2e1eb6386acdda6538405b4048e27e), compiling. [2025.05.16-14.20.44:619][ 0]LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 201c855a2f8cfdf50a977a404be90fc37f53c347), compiling. [2025.05.16-14.20.45:414][ 0]LogTurnkeySupport: Completed device detection: Code = 0 [2025.05.16-14.20.54:794][ 0]LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 9955d07f40fdae870efdc45734cdc2ef27240c8f), compiling. [2025.05.16-14.20.55:293][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction [2025.05.16-14.20.55:293][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction [2025.05.16-14.20.55:293][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging [2025.05.16-14.20.55:293][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available [2025.05.16-14.20.55:293][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2025.05.16-14.20.55:443][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.45ms [2025.05.16-14.20.55:467][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.43ms [2025.05.16-14.20.55:491][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.44ms [2025.05.16-14.20.55:493][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.42ms [2025.05.16-14.20.55:687][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None [2025.05.16-14.20.55:687][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled [2025.05.16-14.20.55:688][ 0]LogTurnkeySupport: Turnkey Device: Win64@UnePoutre: (Name=UnePoutre, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid") [2025.05.16-14.20.55:694][ 0]LogLiveCoding: Display: Starting LiveCoding [2025.05.16-14.20.55:694][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development [2025.05.16-14.20.55:695][ 0]LogLiveCoding: Display: First instance in process group "UE_Plugin_0xe2d27e1d", spawning console [2025.05.16-14.20.55:701][ 0]LogLiveCoding: Display: Waiting for server [2025.05.16-14.20.55:732][ 0]LogSlate: Border [2025.05.16-14.20.55:732][ 0]LogSlate: BreadcrumbButton [2025.05.16-14.20.55:732][ 0]LogSlate: Brushes.Title [2025.05.16-14.20.55:732][ 0]LogSlate: Default [2025.05.16-14.20.55:732][ 0]LogSlate: Icons.Save [2025.05.16-14.20.55:732][ 0]LogSlate: Icons.Toolbar.Settings [2025.05.16-14.20.55:732][ 0]LogSlate: ListView [2025.05.16-14.20.55:732][ 0]LogSlate: SoftwareCursor_CardinalCross [2025.05.16-14.20.55:732][ 0]LogSlate: SoftwareCursor_Grab [2025.05.16-14.20.55:732][ 0]LogSlate: TableView.DarkRow [2025.05.16-14.20.55:732][ 0]LogSlate: TableView.Row [2025.05.16-14.20.55:732][ 0]LogSlate: TreeView [2025.05.16-14.20.55:848][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... [2025.05.16-14.20.55:852][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 3.943 ms [2025.05.16-14.20.55:866][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.43ms [2025.05.16-14.20.55:889][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled [2025.05.16-14.20.55:889][ 0]LogInit: XR: MultiViewport is Disabled [2025.05.16-14.20.55:889][ 0]LogInit: XR: Mobile Multiview is Disabled [2025.05.16-14.20.56:088][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' [2025.05.16-14.20.56:088][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2025.05.16-14.20.56:106][ 0]LogMetaSound: MetaSound Engine Initialized [2025.05.16-14.20.56:293][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread [2025.05.16-14.20.56:519][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.45ms [2025.05.16-14.20.56:644][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: B8FF3808EB07499E8000000000008900 | Instance: 418B453C4945DC0846EE2094AA74C898 (UNEPOUTRE-21244). [2025.05.16-14.20.56:958][ 0]LogUdpMessaging: Display: Work queue size set to 1024. [2025.05.16-14.20.56:958][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2025.05.16-14.20.56:959][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:55697'. [2025.05.16-14.20.56:962][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.220' to multicast group '230.0.0.1:6666' [2025.05.16-14.20.56:962][ 0]LogUdpMessaging: Display: Added local interface '192.168.56.1' to multicast group '230.0.0.1:6666' [2025.05.16-14.20.57:013][ 0]LogNNERuntimeORT: Available graphics and compute adapters: [2025.05.16-14.20.57:013][ 0]LogNNERuntimeORT: 0: AMD Radeon RX 9070 XT (Compute, Graphics) [2025.05.16-14.20.57:013][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) [2025.05.16-14.20.57:013][ 0]LogNNERuntimeORT: No NPU adapter found! [2025.05.16-14.20.57:023][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2025.05.16-14.20.57:249][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2025.05.16-14.20.57:268][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2025.05.16-14.20.57:268][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2025.05.16-14.20.57:356][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' [2025.05.16-14.20.57:356][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' [2025.05.16-14.20.57:357][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' [2025.05.16-14.20.57:357][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' [2025.05.16-14.20.57:357][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' [2025.05.16-14.20.57:358][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' [2025.05.16-14.20.57:358][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' [2025.05.16-14.20.57:359][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' [2025.05.16-14.20.57:359][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' [2025.05.16-14.20.57:359][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' [2025.05.16-14.20.57:360][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' [2025.05.16-14.20.57:361][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' [2025.05.16-14.20.57:361][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' [2025.05.16-14.20.57:362][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' [2025.05.16-14.20.57:362][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' [2025.05.16-14.20.57:362][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' [2025.05.16-14.20.57:362][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' [2025.05.16-14.20.57:362][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' [2025.05.16-14.20.57:362][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' [2025.05.16-14.20.57:363][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' [2025.05.16-14.20.57:364][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' [2025.05.16-14.20.57:364][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' [2025.05.16-14.20.57:365][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' [2025.05.16-14.20.57:365][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' [2025.05.16-14.20.57:365][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' [2025.05.16-14.20.57:366][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' [2025.05.16-14.20.57:366][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' [2025.05.16-14.20.57:367][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' [2025.05.16-14.20.57:367][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' [2025.05.16-14.20.57:367][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' [2025.05.16-14.20.57:368][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' [2025.05.16-14.20.57:368][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' [2025.05.16-14.20.57:368][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' [2025.05.16-14.20.57:368][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' [2025.05.16-14.20.57:368][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'F:/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' [2025.05.16-14.20.57:526][ 0]SourceControl: Le contrôle de révision est désactivé. [2025.05.16-14.20.57:544][ 0]SourceControl: Le contrôle de révision est désactivé. [2025.05.16-14.20.57:584][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.51ms [2025.05.16-14.20.57:595][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.41ms [2025.05.16-14.20.57:981][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. [2025.05.16-14.20.57:981][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png [2025.05.16-14.20.57:993][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] [2025.05.16-14.20.58:031][ 0]LogCollectionManager: Loaded 0 collections in 0.000708 seconds [2025.05.16-14.20.58:033][ 0]LogFileCache: Scanning file cache for directory 'F:/Github_Repo/UTB-Plugin/Plugin/Saved/Collections/' took 0.00s [2025.05.16-14.20.58:033][ 0]LogFileCache: Scanning file cache for directory 'F:/Github_Repo/UTB-Plugin/Plugin/Content/Developers/Bacon/Collections/' took 0.00s [2025.05.16-14.20.58:033][ 0]LogFileCache: Scanning file cache for directory 'F:/Github_Repo/UTB-Plugin/Plugin/Content/Collections/' took 0.00s [2025.05.16-14.20.58:068][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. [2025.05.16-14.20.58:068][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png [2025.05.16-14.20.58:069][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. [2025.05.16-14.20.58:069][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png [2025.05.16-14.20.58:069][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. [2025.05.16-14.20.58:069][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png [2025.05.16-14.20.58:081][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. [2025.05.16-14.20.58:081][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png [2025.05.16-14.20.58:124][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. [2025.05.16-14.20.58:124][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png [2025.05.16-14.20.58:126][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. [2025.05.16-14.20.58:126][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png [2025.05.16-14.20.58:126][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. [2025.05.16-14.20.58:126][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png [2025.05.16-14.20.58:138][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. [2025.05.16-14.20.58:138][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png [2025.05.16-14.20.58:150][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-05-16T14:20:58.150Z using C [2025.05.16-14.20.58:151][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.22621.5124.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Plugin, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] [2025.05.16-14.20.58:152][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) [2025.05.16-14.20.58:152][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform [2025.05.16-14.20.58:159][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. [2025.05.16-14.20.58:161][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 [2025.05.16-14.20.58:161][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online [2025.05.16-14.20.58:161][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000191 [2025.05.16-14.20.58:162][ 0]LogFab: Display: Logging in using persist [2025.05.16-14.20.58:190][ 0]LogUObjectArray: 43322 objects as part of root set at end of initial load. [2025.05.16-14.20.58:190][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2025.05.16-14.20.58:200][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 36008 public script object entries (977.50 KB) [2025.05.16-14.20.58:200][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false [2025.05.16-14.20.58:329][ 0]LogEngine: Initializing Engine... [2025.05.16-14.20.58:336][ 0]LogStylusInput: Initializing StylusInput subsystem. [2025.05.16-14.20.58:337][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2025.05.16-14.20.58:403][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll [2025.05.16-14.20.58:417][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2025.05.16-14.20.58:439][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2025.05.16-14.20.58:439][ 0]LogInit: Texture streaming: Enabled [2025.05.16-14.20.58:450][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 [2025.05.16-14.20.58:456][ 0]LogAudio: Display: Initializing Audio Device Manager... [2025.05.16-14.20.58:463][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2025.05.16-14.20.58:463][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2025.05.16-14.20.58:463][ 0]LogAudio: Display: Audio Device Manager Initialized [2025.05.16-14.20.58:463][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2025.05.16-14.20.58:463][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2025.05.16-14.20.58:463][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2025.05.16-14.20.58:463][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2025.05.16-14.20.58:463][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2025.05.16-14.20.58:463][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 [2025.05.16-14.20.58:463][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2025.05.16-14.20.58:463][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 [2025.05.16-14.20.58:463][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2025.05.16-14.20.58:463][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2025.05.16-14.20.58:463][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2025.05.16-14.20.58:463][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2025.05.16-14.20.58:469][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2025.05.16-14.20.58:531][ 0]LogAudioMixer: Display: Using Audio Hardware Device Voicemeeter Input (VB-Audio Voicemeeter VAIO) [2025.05.16-14.20.58:532][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2025.05.16-14.20.58:533][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2025.05.16-14.20.58:533][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2025.05.16-14.20.58:534][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2025.05.16-14.20.58:534][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2025.05.16-14.20.58:535][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2025.05.16-14.20.58:535][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2025.05.16-14.20.58:535][ 0]LogInit: FAudioDevice initialized with ID 1. [2025.05.16-14.20.58:535][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2025.05.16-14.20.58:535][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 [2025.05.16-14.20.58:544][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2025.05.16-14.20.58:548][ 0]LogInit: Undo buffer set to 256 MB [2025.05.16-14.20.58:548][ 0]LogInit: Transaction tracking system initialized [2025.05.16-14.20.58:642][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.46ms [2025.05.16-14.20.58:644][ 0]LocalizationService: Le service de localisation est désactivé. [2025.05.16-14.20.58:663][ 0]LogTimingProfiler: Initialize [2025.05.16-14.20.58:664][ 0]LogTimingProfiler: OnSessionChanged [2025.05.16-14.20.58:664][ 0]LoadingProfiler: Initialize [2025.05.16-14.20.58:664][ 0]LoadingProfiler: OnSessionChanged [2025.05.16-14.20.58:665][ 0]LogNetworkingProfiler: Initialize [2025.05.16-14.20.58:666][ 0]LogNetworkingProfiler: OnSessionChanged [2025.05.16-14.20.58:666][ 0]LogMemoryProfiler: Initialize [2025.05.16-14.20.58:666][ 0]LogMemoryProfiler: OnSessionChanged [2025.05.16-14.20.58:813][ 0]LogFileCache: Scanning file cache for directory 'F:/Github_Repo/UTB-Plugin/Plugin/Content/' took 0.01s [2025.05.16-14.20.58:819][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! [2025.05.16-14.20.58:860][ 0]LogPython: Using Python 3.11.8 [2025.05.16-14.20.59:558][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping [2025.05.16-14.20.59:612][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2025.05.16-14.20.59:719][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. [2025.05.16-14.20.59:719][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png [2025.05.16-14.20.59:748][ 0]LogEditorDataStorage: Initializing [2025.05.16-14.20.59:749][ 0]LogEditorDataStorage: Initialized [2025.05.16-14.20.59:771][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2025.05.16-14.20.59:776][ 0]SourceControl: Le contrôle de révision est désactivé. [2025.05.16-14.20.59:776][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 51.683 [2025.05.16-14.20.59:778][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4 [2025.05.16-14.20.59:780][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2025.05.16-14.20.59:781][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.05.16-14.20.59:791][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2025.05.16-14.20.59:795][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms [2025.05.16-14.20.59:847][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. [2025.05.16-14.20.59:848][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled_1 [2025.05.16-14.20.59:850][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) [2025.05.16-14.20.59:850][ 0]LogWorldPartition: Display: WorldPartition initialize started... [2025.05.16-14.20.59:850][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Temp/Untitled_1.Untitled_1, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 [2025.05.16-14.20.59:885][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2025.05.16-14.20.59:890][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2025.05.16-14.20.59:890][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2025.05.16-14.20.59:892][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [AppleTV] [2025.05.16-14.20.59:892][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [IOS] [2025.05.16-14.20.59:892][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2025.05.16-14.20.59:893][ 0]LogDeviceProfileManager: Display: Deviceprofile None not found. [2025.05.16-14.20.59:899][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete [2025.05.16-14.21.00:042][ 0]LogWorldPartition: Display: WorldPartition initialize took 191.984 ms [2025.05.16-14.21.00:366][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2025.05.16-14.21.00:377][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms [2025.05.16-14.21.00:377][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2025.05.16-14.21.00:379][ 0]MapCheck: Vérification de la carte terminée : 0 Erreur(s), 0 Avertissement(s), a pris 0,791ms pour s'exécuter. [2025.05.16-14.21.00:385][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 52.292 [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: ================================================ [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Total job queries 1 559, among them cache hits 256 (16.42%), DDC hits 852 (54.65%), Duplicates 101 (6.48%) [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Tracking 1 202 distinct input hashes that result in 896 distinct outputs (74.54%) [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: RAM used: 584,22 KiB of 3,20 GiB budget. Usage: 0.02% [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Shaders Compiled: 350 [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Jobs assigned 350, completed 350 (100%) [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.07 s [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 3.19 s, longest 9.13 s [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Job execution time: average 2.81 s, max 4.25 s [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 6.00 s, max 9.86 [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Shader code size: average 11,523 KiB, min 3,883 KiB, max 35,699 KiB [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 10.38 s [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.03% [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Jobs were issued in 74 batches (only local compilation was used), average 4.73 jobs/batch [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Average processing rate: 33.72 jobs/sec [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Total thread time: 128,689 s [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Total thread preprocess time: 16,451 s [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 12.78% [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Effective parallelization: 12.40 (times faster than compiling all shaders on one thread). Compare with number of workers: 16 [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQ (compiled 1 times, average 1.68 sec, max 1.68 sec, min 1.68 sec) [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 1.66 sec, max 1.66 sec, min 1.66 sec) [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 1 times, average 1.63 sec, max 1.63 sec, min 1.63 sec) [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec) [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 1.53 sec, max 1.53 sec, min 1.53 sec) [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 7.00% of total time (compiled 27 times, average 0.33 sec, max 0.41 sec, min 0.22 sec) [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 6.63% of total time (compiled 24 times, average 0.36 sec, max 0.45 sec, min 0.24 sec) [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 6.62% of total time (compiled 24 times, average 0.36 sec, max 0.43 sec, min 0.23 sec) [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 6.49% of total time (compiled 24 times, average 0.35 sec, max 0.43 sec, min 0.19 sec) [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.45% of total time (compiled 24 times, average 0.35 sec, max 0.44 sec, min 0.24 sec) [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: === Material stats === [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Materials Cooked: 0 [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Materials Translated: 128 [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Material Total Translate Time: 0.06 s [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Material Translation Only: 0.03 s (43%) [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2025.05.16-14.21.00:386][ 0]LogShaderCompilers: Display: ================================================ [2025.05.16-14.21.00:472][ 0]LogAssetRegistry: Display: Asset registry cache written as 35.5 MiB to ../../../../Github_Repo/UTB-Plugin/Plugin/Intermediate/CachedAssetRegistry_*.bin [2025.05.16-14.21.00:476][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance [2025.05.16-14.21.00:552][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2025.05.16-14.21.00:578][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2025.05.16-14.21.00:603][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2025.05.16-14.21.00:630][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2025.05.16-14.21.00:722][ 0]LogPakFile: Initializing PakPlatformFile [2025.05.16-14.21.00:722][ 0]LogPakFile: Display: Mounted Pak file 'F:/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' [2025.05.16-14.21.00:724][ 0]LogPakFile: Initializing PakPlatformFile [2025.05.16-14.21.00:724][ 0]LogPakFile: Display: Mounted Pak file 'F:/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' [2025.05.16-14.21.00:724][ 0]LogPakFile: Initializing PakPlatformFile [2025.05.16-14.21.00:725][ 0]LogPakFile: Display: Mounted Pak file 'F:/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' [2025.05.16-14.21.00:725][ 0]LogPakFile: Initializing PakPlatformFile [2025.05.16-14.21.00:726][ 0]LogPakFile: Display: Mounted Pak file 'F:/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' [2025.05.16-14.21.00:726][ 0]LogPakFile: Initializing PakPlatformFile [2025.05.16-14.21.00:726][ 0]LogPakFile: Display: Mounted Pak file 'F:/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' [2025.05.16-14.21.00:727][ 0]LogPakFile: Initializing PakPlatformFile [2025.05.16-14.21.00:727][ 0]LogPakFile: Display: Mounted Pak file 'F:/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' [2025.05.16-14.21.00:728][ 0]LogPakFile: Initializing PakPlatformFile [2025.05.16-14.21.00:728][ 0]LogPakFile: Display: Mounted Pak file 'F:/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' [2025.05.16-14.21.00:729][ 0]LogPakFile: Initializing PakPlatformFile [2025.05.16-14.21.00:729][ 0]LogPakFile: Display: Mounted Pak file 'F:/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' [2025.05.16-14.21.00:729][ 0]LogPakFile: Initializing PakPlatformFile [2025.05.16-14.21.00:729][ 0]LogPakFile: Display: Mounted Pak file 'F:/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' [2025.05.16-14.21.00:730][ 0]LogPakFile: Initializing PakPlatformFile [2025.05.16-14.21.00:731][ 0]LogPakFile: Display: Mounted Pak file 'F:/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' [2025.05.16-14.21.00:900][ 0]LogSlate: Took 0.000462 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2025.05.16-14.21.00:901][ 0]LogSlate: Took 0.000589 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2025.05.16-14.21.00:906][ 0]LogSlate: Took 0.000371 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2025.05.16-14.21.01:228][ 0]LogD3D12RHI: Waited for PSO creation for 100.000000ms [2025.05.16-14.21.01:569][ 0]LogStall: Startup... [2025.05.16-14.21.01:571][ 0]LogStall: Startup complete. [2025.05.16-14.21.01:580][ 0]LogLoad: (Engine Initialization) Total time: 53.49 seconds [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: ================================================ [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: Total job queries 1 671, among them cache hits 258 (15.44%), DDC hits 944 (56.49%), Duplicates 105 (6.28%) [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: Tracking 1 308 distinct input hashes that result in 995 distinct outputs (76.07%) [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: RAM used: 628,49 KiB of 3,20 GiB budget. Usage: 0.02% [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: Shaders Compiled: 359 [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: Jobs assigned 364, completed 359 (98.63%) [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: Average time worker was idle: 1.34 s [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 3.07 s, longest 9.13 s [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: Job execution time: average 2.76 s, max 4.25 s [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 5.87 s, max 9.86 [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: Shader code size: average 11,503 KiB, min 3,883 KiB, max 35,699 KiB [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 11.05 s [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.07% [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: Jobs were issued in 88 batches (only local compilation was used), average 4.14 jobs/batch [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: Average processing rate: 32.48 jobs/sec [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: Total thread time: 133,147 s [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: Total thread preprocess time: 17,854 s [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 13.41% [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: Effective parallelization: 12.05 (times faster than compiling all shaders on one thread). Compare with number of workers: 16 [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQ (compiled 1 times, average 1.68 sec, max 1.68 sec, min 1.68 sec) [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 1.66 sec, max 1.66 sec, min 1.66 sec) [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 1 times, average 1.63 sec, max 1.63 sec, min 1.63 sec) [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec) [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 1.53 sec, max 1.53 sec, min 1.53 sec) [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 7.52% of total time (compiled 29 times, average 0.35 sec, max 0.52 sec, min 0.22 sec) [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 6.78% of total time (compiled 25 times, average 0.36 sec, max 0.50 sec, min 0.23 sec) [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.60% of total time (compiled 25 times, average 0.35 sec, max 0.49 sec, min 0.24 sec) [2025.05.16-14.21.01:674][ 0]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 6.49% of total time (compiled 25 times, average 0.35 sec, max 0.49 sec, min 0.22 sec) [2025.05.16-14.21.01:675][ 0]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 6.41% of total time (compiled 24 times, average 0.36 sec, max 0.45 sec, min 0.24 sec) [2025.05.16-14.21.01:675][ 0]LogShaderCompilers: Display: === Material stats === [2025.05.16-14.21.01:675][ 0]LogShaderCompilers: Display: Materials Cooked: 0 [2025.05.16-14.21.01:675][ 0]LogShaderCompilers: Display: Materials Translated: 129 [2025.05.16-14.21.01:675][ 0]LogShaderCompilers: Display: Material Total Translate Time: 0.06 s [2025.05.16-14.21.01:675][ 0]LogShaderCompilers: Display: Material Translation Only: 0.03 s (43%) [2025.05.16-14.21.01:675][ 0]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2025.05.16-14.21.01:675][ 0]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2025.05.16-14.21.01:675][ 0]LogShaderCompilers: Display: ================================================ [2025.05.16-14.21.01:706][ 0]LogAssetRegistry: AssetRegistryGather time 0.4236s: AssetDataDiscovery 0.0852s, AssetDataGather 0.2980s, StoreResults 0.0404s. Wall time 17.6510s. NumCachedDirectories 0. NumUncachedDirectories 1683. NumCachedFiles 0. NumUncachedFiles 7344. BackgroundTickInterruptions 0. [2025.05.16-14.21.01:719][ 0]LogSourceControl: Uncontrolled asset enumeration started... [2025.05.16-14.21.01:719][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) [2025.05.16-14.21.01:801][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.082979 seconds (Found 7320 uncontrolled assets) [2025.05.16-14.21.01:862][ 0]LogContentStreaming: Texture pool size now 1000 MB [2025.05.16-14.21.01:862][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" [2025.05.16-14.21.01:986][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.05.16-14.21.01:989][ 0]LogPython: Display: Exécution du script de démarrage F:/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py… started... [2025.05.16-14.21.02:031][ 0]LogPython: registering [2025.05.16-14.21.02:039][ 0]LogPython: Display: Exécution du script de démarrage F:/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py… took 49.739 ms [2025.05.16-14.21.02:042][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: PluginEditor Win64 Development [2025.05.16-14.21.02:576][ 22]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.405966 [2025.05.16-14.21.02:577][ 22]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. [2025.05.16-14.21.02:579][ 22]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.414264 [2025.05.16-14.21.02:724][ 37]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) [2025.05.16-14.21.02:843][ 51]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 4.673279 [2025.05.16-14.21.02:845][ 51]LogEOSSDK: LogEOS: SDK Config Data - Watermark: 607272702 [2025.05.16-14.21.02:846][ 51]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4.673279, Update Interval: 302.292542 [2025.05.16-14.21.02:995][ 69]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: fd3...22c Access[Expires: 2025.05.16-16.21.02 Remaining: 7200.68] Refresh[Expires: 2025-11-12T12:59:01.217Z Remaining: 15547079.22] State: Valid [2025.05.16-14.21.03:003][ 70]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken [2025.05.16-14.21.03:148][ 80]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success [2025.05.16-14.21.03:149][ 80]LogFab: Display: User logged in [2025.05.16-14.21.03:149][ 80]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 [2025.05.16-14.21.03:261][ 92]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-b367xiUS-kWyTK05xK7SgA-ns7qhV_vWEOUwVIezBij5Q] [2025.05.16-14.21.03:574][129]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 1322 triangles, EditorSkySphere [2025.05.16-14.21.03:801][148]LogPSOHitching: Encountered 50 PSO creation hitches so far (11 graphics, 39 compute). 0 of them were precached. [2025.05.16-14.21.04:992][232]LogMeshUtilities: Finished distance field build in 2.5s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 42% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.05:162][232]LogSlate: Took 0.000514 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2025.05.16-14.21.05:180][232]LogMeshUtilities: Finished distance field build in 2.7s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 45% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.05:247][235]LogMeshUtilities: Finished distance field build in 2.8s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 50% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.05:343][240]LogMeshUtilities: Finished distance field build in 2.9s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 53% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.05:451][246]LogMeshUtilities: Finished distance field build in 3.0s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 66% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.05:477][249]LogMeshUtilities: Finished distance field build in 3.0s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 67% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.05:543][255]LogMeshUtilities: Finished distance field build in 3.1s - 126x126x126 sparse distance field, 2.4Mb total, 0.1Mb always loaded, 69% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.07:145][405]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 39% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.07:166][407]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 40% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.07:318][421]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 53% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.07:426][430]LogMeshUtilities: Finished distance field build in 2.0s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 63% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.07:442][431]LogMeshUtilities: Finished distance field build in 2.0s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 66% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.08:575][534]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 49% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.09:782][644]LogMeshUtilities: Finished distance field build in 2.1s - 126x126x126 sparse distance field, 1.4Mb total, 0.1Mb always loaded, 39% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.09:808][647]LogMeshUtilities: Finished distance field build in 2.1s - 126x126x126 sparse distance field, 1.4Mb total, 0.1Mb always loaded, 39% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.09:988][663]LogMeshUtilities: Finished distance field build in 2.3s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 46% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.10:122][675]LogMeshUtilities: Finished distance field build in 2.4s - 126x126x126 sparse distance field, 2.1Mb total, 0.1Mb always loaded, 58% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.10:170][680]LogMeshUtilities: Finished distance field build in 2.5s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 61% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.11:255][777]LogMeshUtilities: Finished distance field build in 3.5s - 126x126x126 sparse distance field, 3.3Mb total, 0.1Mb always loaded, 100% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.11:958][849]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x35 sparse distance field, 0.9Mb total, 0.0Mb always loaded, 100% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.12:257][884]LogMeshUtilities: Finished distance field build in 2.0s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 43% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.12:289][888]LogMeshUtilities: Finished distance field build in 2.0s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 46% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.12:305][890]LogMeshUtilities: Finished distance field build in 2.1s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 47% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.12:329][893]LogMeshUtilities: Finished distance field build in 2.1s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 48% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.12:451][908]LogMeshUtilities: Finished distance field build in 2.2s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 62% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.13:865][955]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 73% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.14:468][956]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 45% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.14:529][957]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 55% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.14:543][957]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 58% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.15:641][960]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 48% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.15:674][960]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 50% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.16:398][962]LogMeshUtilities: Finished distance field build in 1.9s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 75% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.17:080][964]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 43% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.17:141][964]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 45% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.17:264][965]LogMeshUtilities: Finished distance field build in 1.6s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 57% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.17:885][967]LogMeshUtilities: Finished distance field build in 2.2s - 126x126x126 sparse distance field, 3.1Mb total, 0.1Mb always loaded, 94% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.18:458][968]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 44% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.18:482][968]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 48% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.18:496][968]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.20:626][975]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 1.4Mb total, 0.1Mb always loaded, 38% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.20:769][975]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 46% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.21:259][977]LogMeshUtilities: Finished distance field build in 1.9s - 126x126x126 sparse distance field, 3.3Mb total, 0.1Mb always loaded, 100% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.21:272][977]LogMeshUtilities: Finished distance field build in 1.9s - 126x126x126 sparse distance field, 3.3Mb total, 0.1Mb always loaded, 100% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.22:350][980]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.23:052][982]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 75% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.23:689][984]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 40% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.23:695][984]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 42% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.23:851][984]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 55% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.23:982][985]LogMeshUtilities: Finished distance field build in 1.6s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 62% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.24:939][988]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 46% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.25:043][988]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 55% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.25:191][989]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 64% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.26:134][991]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 51% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.21.26:196][992]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 55% occupied, 522 triangles, StaticMesh_HLOD0_Instancing_3 [2025.05.16-14.22.42:432][220]LogDerivedDataCache: C:/Users/Bacon/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. [2025.05.16-14.24.01:853][458]LogShaderCompilers: Display: ================================================ [2025.05.16-14.24.01:853][458]LogShaderCompilers: Display: === FShaderJobCache stats === [2025.05.16-14.24.01:853][458]LogShaderCompilers: Display: Total job queries 1 680, among them cache hits 259 (15.42%), DDC hits 950 (56.55%), Duplicates 105 (6.25%) [2025.05.16-14.24.01:853][458]LogShaderCompilers: Display: Tracking 1 316 distinct input hashes that result in 1 006 distinct outputs (76.44%) [2025.05.16-14.24.01:853][458]LogShaderCompilers: Display: RAM used: 632,19 KiB of 3,20 GiB budget. Usage: 0.02% [2025.05.16-14.24.01:853][458]LogShaderCompilers: Display: === Shader Compilation stats === [2025.05.16-14.24.01:853][458]LogShaderCompilers: Display: Shaders Compiled: 366 [2025.05.16-14.24.01:853][458]LogShaderCompilers: Display: Jobs assigned 366, completed 366 (100%) [2025.05.16-14.24.01:853][458]LogShaderCompilers: Display: Average time worker was idle: 1.32 s [2025.05.16-14.24.01:853][458]LogShaderCompilers: Display: Time job spent in pending queue: average 3.05 s, longest 9.13 s [2025.05.16-14.24.01:853][458]LogShaderCompilers: Display: Job execution time: average 2.72 s, max 4.25 s [2025.05.16-14.24.01:853][458]LogShaderCompilers: Display: Job life time (pending + execution): average 5.77 s, max 9.86 [2025.05.16-14.24.01:853][458]LogShaderCompilers: Display: Shader code size: average 11,463 KiB, min 3,883 KiB, max 35,699 KiB [2025.05.16-14.24.01:853][458]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 12.21 s [2025.05.16-14.24.01:853][458]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.07% [2025.05.16-14.24.01:853][458]LogShaderCompilers: Display: Jobs were issued in 90 batches (only local compilation was used), average 4.07 jobs/batch [2025.05.16-14.24.01:853][458]LogShaderCompilers: Display: Average processing rate: 29.98 jobs/sec [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: Total thread time: 137,472 s [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: Total thread preprocess time: 18,017 s [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: Percentage time preprocessing: 13.11% [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: Effective parallelization: 11.26 (times faster than compiling all shaders on one thread). Compare with number of workers: 16 [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQ (compiled 1 times, average 1.68 sec, max 1.68 sec, min 1.68 sec) [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyHQ (compiled 1 times, average 1.66 sec, max 1.66 sec, min 1.66 sec) [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 1 times, average 1.63 sec, max 1.63 sec, min 1.63 sec) [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 1.59 sec, max 1.59 sec, min 1.59 sec) [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: TBasePassCSTLightMapPolicyLQSkylight (compiled 1 times, average 1.53 sec, max 1.53 sec, min 1.53 sec) [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 8.93% of total time (compiled 32 times, average 0.38 sec, max 0.94 sec, min 0.22 sec) [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 6.57% of total time (compiled 25 times, average 0.36 sec, max 0.50 sec, min 0.24 sec) [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 6.56% of total time (compiled 25 times, average 0.36 sec, max 0.50 sec, min 0.23 sec) [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 6.45% of total time (compiled 25 times, average 0.35 sec, max 0.52 sec, min 0.19 sec) [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 6.39% of total time (compiled 25 times, average 0.35 sec, max 0.49 sec, min 0.24 sec) [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: === Material stats === [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: Materials Cooked: 0 [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: Materials Translated: 129 [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: Material Total Translate Time: 0.06 s [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: Material Translation Only: 0.03 s (43%) [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%) [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: Material Cache Hits: 0 (0%) [2025.05.16-14.24.01:854][458]LogShaderCompilers: Display: ================================================ [2025.05.16-14.26.05:531][829]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 307.369537 [2025.05.16-14.26.06:531][832]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change [2025.05.16-14.26.06:531][832]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 308.036255, Update Interval: 345.574524 [2025.05.16-14.31.55:883][880]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 657.721375 [2025.05.16-14.31.56:883][883]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change [2025.05.16-14.31.56:883][883]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 658.388123, Update Interval: 319.607544 [2025.05.16-14.35.29:100][872]LogWindows: FPlatformMisc::RequestExit(0, ) [2025.05.16-14.35.29:100][872]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0, ) [2025.05.16-14.35.29:100][872]LogCore: Engine exit requested (reason: Win RequestExit) [2025.05.16-14.35.29:126][873]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2025.05.16-14.35.29:127][873]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown [2025.05.16-14.35.29:127][873]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown [2025.05.16-14.35.29:133][873]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true [2025.05.16-14.35.29:133][873]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2025.05.16-14.35.29:133][873]LogWorldPartition: UWorldPartition::Uninitialize : World = /Temp/Untitled_1.Untitled_1 [2025.05.16-14.35.29:140][873]LogStylusInput: Shutting down StylusInput subsystem. [2025.05.16-14.35.29:142][873]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. [2025.05.16-14.35.29:144][873]LogStudioTelemetry: Ended StudioTelemetry Session [2025.05.16-14.35.29:147][873]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider [2025.05.16-14.35.29:147][873]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session [2025.05.16-14.35.29:147][873]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider [2025.05.16-14.35.29:147][873]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... [2025.05.16-14.35.29:148][873]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... [2025.05.16-14.35.29:148][873]LogAudio: Display: Audio Device unregistered from world 'Untitled_1'. [2025.05.16-14.35.29:148][873]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. [2025.05.16-14.35.29:148][873]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 [2025.05.16-14.35.29:149][873]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 [2025.05.16-14.35.29:154][873]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 [2025.05.16-14.35.29:154][873]LogAudio: Display: Audio Device Manager Shutdown [2025.05.16-14.35.29:155][873]LogSlate: Window 'Plugin - Unreal Editor' being destroyed [2025.05.16-14.35.29:183][873]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2025.05.16-14.35.29:183][873]LogExit: Preparing to exit. [2025.05.16-14.35.29:232][873]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms [2025.05.16-14.35.30:363][873]LogEditorDataStorage: Deinitializing [2025.05.16-14.35.30:425][873]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled [2025.05.16-14.35.30:434][873]LogExit: Editor shut down [2025.05.16-14.35.30:435][873]LogExit: Transaction tracking system shut down [2025.05.16-14.35.30:485][873]LogStall: Shutdown... [2025.05.16-14.35.30:485][873]LogStall: Shutdown complete. [2025.05.16-14.35.30:517][873]LogExit: Object subsystem successfully closed. [2025.05.16-14.35.30:629][873]LogShaderCompilers: Display: Shaders left to compile 0 [2025.05.16-14.35.31:013][873]LogMemoryProfiler: Shutdown [2025.05.16-14.35.31:013][873]LogNetworkingProfiler: Shutdown [2025.05.16-14.35.31:013][873]LoadingProfiler: Shutdown [2025.05.16-14.35.31:013][873]LogTimingProfiler: Shutdown [2025.05.16-14.35.31:302][873]LogChaosDD: Chaos Debug Draw Shutdown [2025.05.16-14.35.31:302][873]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module [2025.05.16-14.35.31:302][873]LogNFORDenoise: NFORDenoise function shutting down [2025.05.16-14.35.31:302][873]RenderDocPlugin: plugin has been unloaded. [2025.05.16-14.35.31:333][873]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: [2025.05.16-14.35.31:333][873]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B01478FFA-4B06-49EC-934B-EEA5F87930E8%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.4-40574608%2B%2B%2BUE5%2BRelease-5.5&UserID=0325c4fa42ad9a97ab8a00a963cf8d51%7Cfd346bb4ff9849658c06c850bbf3a22c%7C1e3073ad-9872-49c4-a850-997aa311b867&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing [2025.05.16-14.35.31:867][873]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] [2025.05.16-14.35.31:871][873]LogXGEController: Cleaning working directory: C:/Users/Bacon/AppData/Local/Temp/UnrealXGEWorkingDir/ [2025.05.16-14.35.31:873][873]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 [2025.05.16-14.35.31:873][873]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 [2025.05.16-14.35.31:873][873]LogPakFile: Destroying PakPlatformFile [2025.05.16-14.35.32:009][873]LogD3D12RHI: ~FD3D12DynamicRHI [2025.05.16-14.35.32:048][873]LogExit: Exiting. [2025.05.16-14.35.32:083][873]Log file closed, 05/16/25 16:35:32