477 lines
174 KiB
XML
477 lines
174 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup Label="ProjectConfigurations">
|
|
<ProjectConfiguration Include="Invalid|x64">
|
|
<Configuration>Invalid</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="DebugGame|x64">
|
|
<Configuration>DebugGame</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Win64_arm64_DebugGame|x64">
|
|
<Configuration>Win64_arm64_DebugGame</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Win64_arm64ec_DebugGame|x64">
|
|
<Configuration>Win64_arm64ec_DebugGame</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="DebugGame_Editor|x64">
|
|
<Configuration>DebugGame_Editor</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Win64_arm64_DebugGame_Editor|x64">
|
|
<Configuration>Win64_arm64_DebugGame_Editor</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Win64_arm64ec_DebugGame_Editor|x64">
|
|
<Configuration>Win64_arm64ec_DebugGame_Editor</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Development|x64">
|
|
<Configuration>Development</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Win64_arm64_Development|x64">
|
|
<Configuration>Win64_arm64_Development</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Win64_arm64ec_Development|x64">
|
|
<Configuration>Win64_arm64ec_Development</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Development_Editor|x64">
|
|
<Configuration>Development_Editor</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Win64_arm64_Development_Editor|x64">
|
|
<Configuration>Win64_arm64_Development_Editor</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Win64_arm64ec_Development_Editor|x64">
|
|
<Configuration>Win64_arm64ec_Development_Editor</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Shipping|x64">
|
|
<Configuration>Shipping</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Win64_arm64_Shipping|x64">
|
|
<Configuration>Win64_arm64_Shipping</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Win64_arm64ec_Shipping|x64">
|
|
<Configuration>Win64_arm64ec_Shipping</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
</ItemGroup>
|
|
<PropertyGroup Label="Globals">
|
|
<ProjectGuid>{AE9DAC43-5DCD-3E71-AAF0-F68786FB2734}</ProjectGuid>
|
|
<RootNamespace>Plugin</RootNamespace>
|
|
</PropertyGroup>
|
|
<Import Project="UECommon.props" />
|
|
<ImportGroup Label="ExtensionSettings" />
|
|
<PropertyGroup Label="UserMacros" />
|
|
<PropertyGroup>
|
|
<NMakePreprocessorDefinitions>$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
|
|
<IncludePath>$(IncludePath);F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ActorPickerMode\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ActorPickerMode\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AdvancedPreviewScene\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AdvancedPreviewScene\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AnalyticsET\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AnalyticsET\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Analytics\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Analytics\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationBlueprintEditor\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationBlueprintEditor\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationCore\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationCore\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationDataController\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationDataController\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationEditMode\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationEditMode\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationEditor\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationEditor\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationWidgets\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationWidgets\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ApplicationCore\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ApplicationCore\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AssetDefinition\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AssetDefinition\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AssetRegistry\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AssetRegistry\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AssetTagsEditor\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AssetTagsEditor\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AssetTools\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AssetTools\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AudioEditor\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AudioEditor\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AudioExtensions\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AudioExtensions\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkCore\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkCore\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkEngine\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AudioLinkEngine\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AudioMixerCore\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AudioMixerCore\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AudioMixerXAudio2\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AudioMixerXAudio2\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AudioMixer\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AudioMixer\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AudioPlatformConfiguration\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AudioPlatformConfiguration\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationController\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationController\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationTest\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationTest\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\BlueprintGraph\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\BlueprintGraph\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosCore\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosCore\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosSolverEngine\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosSolverEngine\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosVDRuntime\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosVDRuntime\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Chaos\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Chaos\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ClassViewer\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ClassViewer\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ClothSysRuntimeIntrfc\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ClothSysRuntimeIntrfc\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\CollectionManager\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\CollectionManager\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\CommonMenuExtensions\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\CommonMenuExtensions\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Constraints\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Constraints\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ContentBrowserData\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ContentBrowserData\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ContentBrowser\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ContentBrowser\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\CookOnTheFly\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\CookOnTheFly\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\CoreOnline\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\CoreOnline\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\VerseVMBytecode;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\CoreUObject\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Core\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Core\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowCore\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowCore\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowEngine\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowEngine\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\DesktopPlatform\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\DesktopPlatform\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\DetailCustomizations\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\DetailCustomizations\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperSettings\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperSettings\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperToolSettings\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperToolSettings\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\DirectoryWatcher\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\DirectoryWatcher\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Documentation\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Documentation\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\EditorConfig\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\EditorConfig\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\EditorFramework\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\EditorFramework\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\EditorSubsystem\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\EditorSubsystem\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\EngineMessages\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\EngineMessages\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\EngineSettings\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\EngineSettings\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Engine\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Engine\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\FieldNotification\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\FieldNotification\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\FieldSystemEngine\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\FieldSystemEngine\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\FunctionalTesting\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\FunctionalTesting\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTags\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTags\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTasks\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTasks\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\GeometryCollectionEngine\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\GeometryCollectionEngine\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\GeometryCore\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\GeometryCore\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\GraphEditor\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\GraphEditor\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\HeadMountedDisplay\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\HeadMountedDisplay\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Horde\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Horde\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\HTTP\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\HTTP\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ImageCore\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ImageCore\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ImageWrapper\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ImageWrapper\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\InputCore\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\InputCore\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\InteractiveToolsFramework\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\InteractiveToolsFramework\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\InterchangeCore\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\InterchangeCore\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\InterchangeEngine\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\InterchangeEngine\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\IoStoreOnDemand\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\IoStoreOnDemand\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\IrisCore\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\IrisCore\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\JsonUtilities\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\JsonUtilities\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Json\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Json\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\KismetCompiler\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\KismetCompiler\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Kismet\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Kismet\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Landscape\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Landscape\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\LevelEditor\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\LevelEditor\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Localization\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Localization\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MainFrame\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MainFrame\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MaterialUtilities\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MaterialUtilities\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Merge\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Merge\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MeshBuilder\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MeshBuilder\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MeshDescription\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MeshDescription\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MeshMergeUtilities\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MeshMergeUtilities\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MeshReductionInterface\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MeshReductionInterface\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MeshUtilitiesCommon\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MeshUtilitiesCommon\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MeshUtilities\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MeshUtilities\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MessagingCommon\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MessagingCommon\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Messaging\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Messaging\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneCapture\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneCapture\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneTracks\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneTracks\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MovieScene\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MovieScene\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MSQS\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\MSQS\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\NavigationSystem\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\NavigationSystem\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\NetCommon\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\NetCommon\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\NetCore\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\NetCore\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\NetworkFileSystem\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\NetworkFileSystem\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Networking\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Networking\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\NetworkReplayStreaming\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\NetworkReplayStreaming\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\PacketHandler\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\PacketHandler\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\PakFile\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\PakFile\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Persona\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Persona\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsCore\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsCore\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsUtilities\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsUtilities\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Projects\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Projects\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\PropertyEditor\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\PropertyEditor\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\PropertyPath\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\PropertyPath\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\RawMesh\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\RawMesh\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ReliableHComp\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ReliableHComp\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\RenderCore\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\RenderCore\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Renderer\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Renderer\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\RHI\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\RHI\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\RSA\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\RSA\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SandboxFile\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SandboxFile\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SceneDepthPickerMode\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SceneDepthPickerMode\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Settings\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Settings\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SignalProcessing\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SignalProcessing\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SkeletalMeshDescription\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SkeletalMeshDescription\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SkeletonEditor\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SkeletonEditor\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SlateCore\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SlateCore\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Slate\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Slate\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Sockets\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Sockets\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SourceControl\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SourceControl\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\StaticMeshDescription\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\StaticMeshDescription\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\StatusBar\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\StatusBar\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\StructViewer\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\StructViewer\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SubobjectDataInterface\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SubobjectDataInterface\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SubobjectEditor\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SubobjectEditor\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SynthBenchmark\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\SynthBenchmark\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\TargetPlatform\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\TargetPlatform\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\TextureBuildUtilities\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\TextureBuildUtilities\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\TextureFormat\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\TextureFormat\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\TimeManagement\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\TimeManagement\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenusEditor\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenusEditor\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenus\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenus\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ToolWidgets\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ToolWidgets\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\TraceLog\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\TraceLog\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementFramework\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementFramework\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementRuntime\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\TypedElementRuntime\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\UELibSampleRate\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\UELibSampleRate\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\UMG\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\UMG\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\UncontrolledChangelists\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\UncontrolledChangelists\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\UniversalObjectLocator\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\UniversalObjectLocator\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEdMessages\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEdMessages\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEd\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEd\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ViewportInteraction\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\ViewportInteraction\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Voronoi\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Voronoi\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\VREditor\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\VREditor\VNI;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\WidgetRegistration\UHT;F:\UE_5.4\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\WidgetRegistration\VNI;F:\UE_5.4\Engine\Shaders\Public;F:\UE_5.4\Engine\Shaders\Shared;F:\UE_5.4\Engine\Source;F:\UE_5.4\Engine\Source\Developer\AnimationDataController\Public;F:\UE_5.4\Engine\Source\Developer\AnimationWidgets\Public;F:\UE_5.4\Engine\Source\Developer\AssetTools\Public;F:\UE_5.4\Engine\Source\Developer\AutomationController\Public;F:\UE_5.4\Engine\Source\Developer\CollectionManager\Public;F:\UE_5.4\Engine\Source\Developer\DesktopPlatform\Internal;F:\UE_5.4\Engine\Source\Developer\DesktopPlatform\Public;F:\UE_5.4\Engine\Source\Developer\DeveloperToolSettings\Classes;F:\UE_5.4\Engine\Source\Developer\DeveloperToolSettings\Public;F:\UE_5.4\Engine\Source\Developer\DirectoryWatcher\Public;F:\UE_5.4\Engine\Source\Developer\FunctionalTesting\Classes;F:\UE_5.4\Engine\Source\Developer\FunctionalTesting\Public;F:\UE_5.4\Engine\Source\Developer\Horde\Public;F:\UE_5.4\Engine\Source\Developer\Localization\Public;$(DefaultSystemIncludePaths);</IncludePath>
|
|
<NMakeForcedIncludes>$(NMakeForcedIncludes)</NMakeForcedIncludes>
|
|
<NMakeAssemblySearchPath>$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
|
|
<AdditionalOptions>/std:c++20 /DSAL_NO_ATTRIBUTE_DECLARATIONS=1 /permissive- /Zc:strictStrings- /Zc:__cplusplus /Yu"$(SolutionDir)Intermediate\Build\Win64\x64\PluginEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h"</AdditionalOptions>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugGame|x64'">
|
|
<NMakeBuildCommandLine>$(BuildBatchScript) Plugin Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64</NMakeBuildCommandLine>
|
|
<NMakeReBuildCommandLine>$(RebuildBatchScript) Plugin Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64</NMakeReBuildCommandLine>
|
|
<NMakeCleanCommandLine>$(CleanBatchScript) Plugin Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64</NMakeCleanCommandLine>
|
|
<NMakeOutput>..\..\Binaries\Win64\Plugin-Win64-DebugGame.exe</NMakeOutput>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugGame|x64'">
|
|
<NMakeCompile>
|
|
<NMakeCompileFileCommandLine>$(BuildBatchScript) Plugin Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64 -WorkingDir=$(MSBuildProjectDirectory) -Files=$(SelectedFiles)</NMakeCompileFileCommandLine>
|
|
</NMakeCompile>
|
|
</ItemDefinitionGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64_DebugGame|x64'">
|
|
<NMakeBuildCommandLine>$(BuildBatchScript) Plugin Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64</NMakeBuildCommandLine>
|
|
<NMakeReBuildCommandLine>$(RebuildBatchScript) Plugin Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64</NMakeReBuildCommandLine>
|
|
<NMakeCleanCommandLine>$(CleanBatchScript) Plugin Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64</NMakeCleanCommandLine>
|
|
<NMakeOutput>..\..\Binaries\Win64\Plugin-Win64-DebugGamearm64.exe</NMakeOutput>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64_DebugGame|x64'">
|
|
<NMakeCompile>
|
|
<NMakeCompileFileCommandLine>$(BuildBatchScript) Plugin Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64 -WorkingDir=$(MSBuildProjectDirectory) -Files=$(SelectedFiles)</NMakeCompileFileCommandLine>
|
|
</NMakeCompile>
|
|
</ItemDefinitionGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64ec_DebugGame|x64'">
|
|
<NMakeBuildCommandLine>$(BuildBatchScript) Plugin Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec</NMakeBuildCommandLine>
|
|
<NMakeReBuildCommandLine>$(RebuildBatchScript) Plugin Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec</NMakeReBuildCommandLine>
|
|
<NMakeCleanCommandLine>$(CleanBatchScript) Plugin Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec</NMakeCleanCommandLine>
|
|
<NMakeOutput>..\..\Binaries\Win64\Plugin-Win64-DebugGamearm64ec.exe</NMakeOutput>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64ec_DebugGame|x64'">
|
|
<NMakeCompile>
|
|
<NMakeCompileFileCommandLine>$(BuildBatchScript) Plugin Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec -WorkingDir=$(MSBuildProjectDirectory) -Files=$(SelectedFiles)</NMakeCompileFileCommandLine>
|
|
</NMakeCompile>
|
|
</ItemDefinitionGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugGame_Editor|x64'">
|
|
<NMakeBuildCommandLine>$(BuildBatchScript) PluginEditor Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64</NMakeBuildCommandLine>
|
|
<NMakeReBuildCommandLine>$(RebuildBatchScript) PluginEditor Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64</NMakeReBuildCommandLine>
|
|
<NMakeCleanCommandLine>$(CleanBatchScript) PluginEditor Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64</NMakeCleanCommandLine>
|
|
<NMakeOutput>F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Win64-DebugGame.exe</NMakeOutput>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugGame_Editor|x64'">
|
|
<NMakeCompile>
|
|
<NMakeCompileFileCommandLine>$(BuildBatchScript) PluginEditor Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64 -WorkingDir=$(MSBuildProjectDirectory) -Files=$(SelectedFiles)</NMakeCompileFileCommandLine>
|
|
</NMakeCompile>
|
|
</ItemDefinitionGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64_DebugGame_Editor|x64'">
|
|
<NMakeBuildCommandLine>$(BuildBatchScript) PluginEditor Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64</NMakeBuildCommandLine>
|
|
<NMakeReBuildCommandLine>$(RebuildBatchScript) PluginEditor Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64</NMakeReBuildCommandLine>
|
|
<NMakeCleanCommandLine>$(CleanBatchScript) PluginEditor Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64</NMakeCleanCommandLine>
|
|
<NMakeOutput>F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Win64-DebugGamearm64.exe</NMakeOutput>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64_DebugGame_Editor|x64'">
|
|
<NMakeCompile>
|
|
<NMakeCompileFileCommandLine>$(BuildBatchScript) PluginEditor Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64 -WorkingDir=$(MSBuildProjectDirectory) -Files=$(SelectedFiles)</NMakeCompileFileCommandLine>
|
|
</NMakeCompile>
|
|
</ItemDefinitionGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64ec_DebugGame_Editor|x64'">
|
|
<NMakeBuildCommandLine>$(BuildBatchScript) PluginEditor Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec</NMakeBuildCommandLine>
|
|
<NMakeReBuildCommandLine>$(RebuildBatchScript) PluginEditor Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec</NMakeReBuildCommandLine>
|
|
<NMakeCleanCommandLine>$(CleanBatchScript) PluginEditor Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec</NMakeCleanCommandLine>
|
|
<NMakeOutput>F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Win64-DebugGamearm64ec.exe</NMakeOutput>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64ec_DebugGame_Editor|x64'">
|
|
<NMakeCompile>
|
|
<NMakeCompileFileCommandLine>$(BuildBatchScript) PluginEditor Win64 DebugGame -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec -WorkingDir=$(MSBuildProjectDirectory) -Files=$(SelectedFiles)</NMakeCompileFileCommandLine>
|
|
</NMakeCompile>
|
|
</ItemDefinitionGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Development|x64'">
|
|
<NMakeBuildCommandLine>$(BuildBatchScript) Plugin Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64</NMakeBuildCommandLine>
|
|
<NMakeReBuildCommandLine>$(RebuildBatchScript) Plugin Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64</NMakeReBuildCommandLine>
|
|
<NMakeCleanCommandLine>$(CleanBatchScript) Plugin Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64</NMakeCleanCommandLine>
|
|
<NMakeOutput>..\..\Binaries\Win64\Plugin.exe</NMakeOutput>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Development|x64'">
|
|
<NMakeCompile>
|
|
<NMakeCompileFileCommandLine>$(BuildBatchScript) Plugin Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64 -WorkingDir=$(MSBuildProjectDirectory) -Files=$(SelectedFiles)</NMakeCompileFileCommandLine>
|
|
</NMakeCompile>
|
|
</ItemDefinitionGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64_Development|x64'">
|
|
<NMakeBuildCommandLine>$(BuildBatchScript) Plugin Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64</NMakeBuildCommandLine>
|
|
<NMakeReBuildCommandLine>$(RebuildBatchScript) Plugin Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64</NMakeReBuildCommandLine>
|
|
<NMakeCleanCommandLine>$(CleanBatchScript) Plugin Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64</NMakeCleanCommandLine>
|
|
<NMakeOutput>..\..\Binaries\Win64\Pluginarm64.exe</NMakeOutput>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64_Development|x64'">
|
|
<NMakeCompile>
|
|
<NMakeCompileFileCommandLine>$(BuildBatchScript) Plugin Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64 -WorkingDir=$(MSBuildProjectDirectory) -Files=$(SelectedFiles)</NMakeCompileFileCommandLine>
|
|
</NMakeCompile>
|
|
</ItemDefinitionGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64ec_Development|x64'">
|
|
<NMakeBuildCommandLine>$(BuildBatchScript) Plugin Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec</NMakeBuildCommandLine>
|
|
<NMakeReBuildCommandLine>$(RebuildBatchScript) Plugin Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec</NMakeReBuildCommandLine>
|
|
<NMakeCleanCommandLine>$(CleanBatchScript) Plugin Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec</NMakeCleanCommandLine>
|
|
<NMakeOutput>..\..\Binaries\Win64\Pluginarm64ec.exe</NMakeOutput>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64ec_Development|x64'">
|
|
<NMakeCompile>
|
|
<NMakeCompileFileCommandLine>$(BuildBatchScript) Plugin Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec -WorkingDir=$(MSBuildProjectDirectory) -Files=$(SelectedFiles)</NMakeCompileFileCommandLine>
|
|
</NMakeCompile>
|
|
</ItemDefinitionGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Development_Editor|x64'">
|
|
<NMakeBuildCommandLine>$(BuildBatchScript) PluginEditor Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64</NMakeBuildCommandLine>
|
|
<NMakeReBuildCommandLine>$(RebuildBatchScript) PluginEditor Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64</NMakeReBuildCommandLine>
|
|
<NMakeCleanCommandLine>$(CleanBatchScript) PluginEditor Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64</NMakeCleanCommandLine>
|
|
<NMakeOutput>F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor.exe</NMakeOutput>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Development_Editor|x64'">
|
|
<NMakeCompile>
|
|
<NMakeCompileFileCommandLine>$(BuildBatchScript) PluginEditor Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64 -WorkingDir=$(MSBuildProjectDirectory) -Files=$(SelectedFiles)</NMakeCompileFileCommandLine>
|
|
</NMakeCompile>
|
|
</ItemDefinitionGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64_Development_Editor|x64'">
|
|
<NMakeBuildCommandLine>$(BuildBatchScript) PluginEditor Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64</NMakeBuildCommandLine>
|
|
<NMakeReBuildCommandLine>$(RebuildBatchScript) PluginEditor Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64</NMakeReBuildCommandLine>
|
|
<NMakeCleanCommandLine>$(CleanBatchScript) PluginEditor Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64</NMakeCleanCommandLine>
|
|
<NMakeOutput>F:\UE_5.4\Engine\Binaries\Win64\UnrealEditorarm64.exe</NMakeOutput>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64_Development_Editor|x64'">
|
|
<NMakeCompile>
|
|
<NMakeCompileFileCommandLine>$(BuildBatchScript) PluginEditor Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64 -WorkingDir=$(MSBuildProjectDirectory) -Files=$(SelectedFiles)</NMakeCompileFileCommandLine>
|
|
</NMakeCompile>
|
|
</ItemDefinitionGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64ec_Development_Editor|x64'">
|
|
<NMakeBuildCommandLine>$(BuildBatchScript) PluginEditor Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec</NMakeBuildCommandLine>
|
|
<NMakeReBuildCommandLine>$(RebuildBatchScript) PluginEditor Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec</NMakeReBuildCommandLine>
|
|
<NMakeCleanCommandLine>$(CleanBatchScript) PluginEditor Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec</NMakeCleanCommandLine>
|
|
<NMakeOutput>F:\UE_5.4\Engine\Binaries\Win64\UnrealEditorarm64ec.exe</NMakeOutput>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64ec_Development_Editor|x64'">
|
|
<NMakeCompile>
|
|
<NMakeCompileFileCommandLine>$(BuildBatchScript) PluginEditor Win64 Development -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec -WorkingDir=$(MSBuildProjectDirectory) -Files=$(SelectedFiles)</NMakeCompileFileCommandLine>
|
|
</NMakeCompile>
|
|
</ItemDefinitionGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Shipping|x64'">
|
|
<NMakeBuildCommandLine>$(BuildBatchScript) Plugin Win64 Shipping -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64</NMakeBuildCommandLine>
|
|
<NMakeReBuildCommandLine>$(RebuildBatchScript) Plugin Win64 Shipping -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64</NMakeReBuildCommandLine>
|
|
<NMakeCleanCommandLine>$(CleanBatchScript) Plugin Win64 Shipping -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64</NMakeCleanCommandLine>
|
|
<NMakeOutput>..\..\Binaries\Win64\Plugin-Win64-Shipping.exe</NMakeOutput>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Shipping|x64'">
|
|
<NMakeCompile>
|
|
<NMakeCompileFileCommandLine>$(BuildBatchScript) Plugin Win64 Shipping -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=x64 -WorkingDir=$(MSBuildProjectDirectory) -Files=$(SelectedFiles)</NMakeCompileFileCommandLine>
|
|
</NMakeCompile>
|
|
</ItemDefinitionGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64_Shipping|x64'">
|
|
<NMakeBuildCommandLine>$(BuildBatchScript) Plugin Win64 Shipping -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64</NMakeBuildCommandLine>
|
|
<NMakeReBuildCommandLine>$(RebuildBatchScript) Plugin Win64 Shipping -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64</NMakeReBuildCommandLine>
|
|
<NMakeCleanCommandLine>$(CleanBatchScript) Plugin Win64 Shipping -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64</NMakeCleanCommandLine>
|
|
<NMakeOutput>..\..\Binaries\Win64\Plugin-Win64-Shippingarm64.exe</NMakeOutput>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64_Shipping|x64'">
|
|
<NMakeCompile>
|
|
<NMakeCompileFileCommandLine>$(BuildBatchScript) Plugin Win64 Shipping -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64 -WorkingDir=$(MSBuildProjectDirectory) -Files=$(SelectedFiles)</NMakeCompileFileCommandLine>
|
|
</NMakeCompile>
|
|
</ItemDefinitionGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64ec_Shipping|x64'">
|
|
<NMakeBuildCommandLine>$(BuildBatchScript) Plugin Win64 Shipping -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec</NMakeBuildCommandLine>
|
|
<NMakeReBuildCommandLine>$(RebuildBatchScript) Plugin Win64 Shipping -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec</NMakeReBuildCommandLine>
|
|
<NMakeCleanCommandLine>$(CleanBatchScript) Plugin Win64 Shipping -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec</NMakeCleanCommandLine>
|
|
<NMakeOutput>..\..\Binaries\Win64\Plugin-Win64-Shippingarm64ec.exe</NMakeOutput>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64ec_Shipping|x64'">
|
|
<NMakeCompile>
|
|
<NMakeCompileFileCommandLine>$(BuildBatchScript) Plugin Win64 Shipping -Project="$(SolutionDir)Plugin.uproject" -WaitMutex -FromMsBuild -architecture=arm64ec -WorkingDir=$(MSBuildProjectDirectory) -Files=$(SelectedFiles)</NMakeCompileFileCommandLine>
|
|
</NMakeCompile>
|
|
</ItemDefinitionGroup>
|
|
<PropertyGroup>
|
|
<ProjectAdditionalIncludeDirectories>F:\UE_5.4\Engine\Source\Developer\MaterialUtilities\Public</ProjectAdditionalIncludeDirectories>
|
|
<ProjectAdditionalIncludeDirectories_1>F:\UE_5.4\Engine\Source\Developer\Merge\Public</ProjectAdditionalIncludeDirectories_1>
|
|
<ProjectAdditionalIncludeDirectories_2>F:\UE_5.4\Engine\Source\Developer\MeshBuilder\Public</ProjectAdditionalIncludeDirectories_2>
|
|
<ProjectAdditionalIncludeDirectories_3>F:\UE_5.4\Engine\Source\Developer\MeshMergeUtilities\Public</ProjectAdditionalIncludeDirectories_3>
|
|
<ProjectAdditionalIncludeDirectories_4>F:\UE_5.4\Engine\Source\Developer\MeshReductionInterface\Public</ProjectAdditionalIncludeDirectories_4>
|
|
<ProjectAdditionalIncludeDirectories_5>F:\UE_5.4\Engine\Source\Developer\MeshUtilities\Public</ProjectAdditionalIncludeDirectories_5>
|
|
<ProjectAdditionalIncludeDirectories_6>F:\UE_5.4\Engine\Source\Developer\PhysicsUtilities\Public</ProjectAdditionalIncludeDirectories_6>
|
|
<ProjectAdditionalIncludeDirectories_7>F:\UE_5.4\Engine\Source\Developer\Settings\Public</ProjectAdditionalIncludeDirectories_7>
|
|
<ProjectAdditionalIncludeDirectories_8>F:\UE_5.4\Engine\Source\Developer\SourceControl\Public</ProjectAdditionalIncludeDirectories_8>
|
|
<ProjectAdditionalIncludeDirectories_9>F:\UE_5.4\Engine\Source\Developer\TargetPlatform\Public</ProjectAdditionalIncludeDirectories_9>
|
|
<ProjectAdditionalIncludeDirectories_10>F:\UE_5.4\Engine\Source\Developer\TextureBuildUtilities\Public</ProjectAdditionalIncludeDirectories_10>
|
|
<ProjectAdditionalIncludeDirectories_11>F:\UE_5.4\Engine\Source\Developer\TextureFormat\Public</ProjectAdditionalIncludeDirectories_11>
|
|
<ProjectAdditionalIncludeDirectories_12>F:\UE_5.4\Engine\Source\Developer\ToolMenus\Public</ProjectAdditionalIncludeDirectories_12>
|
|
<ProjectAdditionalIncludeDirectories_13>F:\UE_5.4\Engine\Source\Developer\ToolWidgets\Public</ProjectAdditionalIncludeDirectories_13>
|
|
<ProjectAdditionalIncludeDirectories_14>F:\UE_5.4\Engine\Source\Developer\UncontrolledChangelists\Public</ProjectAdditionalIncludeDirectories_14>
|
|
<ProjectAdditionalIncludeDirectories_15>F:\UE_5.4\Engine\Source\Developer\WidgetRegistration\Public</ProjectAdditionalIncludeDirectories_15>
|
|
<ProjectAdditionalIncludeDirectories_16>F:\UE_5.4\Engine\Source\Editor\ActorPickerMode\Public</ProjectAdditionalIncludeDirectories_16>
|
|
<ProjectAdditionalIncludeDirectories_17>F:\UE_5.4\Engine\Source\Editor\AdvancedPreviewScene\Public</ProjectAdditionalIncludeDirectories_17>
|
|
<ProjectAdditionalIncludeDirectories_18>F:\UE_5.4\Engine\Source\Editor\AnimationBlueprintEditor\Public</ProjectAdditionalIncludeDirectories_18>
|
|
<ProjectAdditionalIncludeDirectories_19>F:\UE_5.4\Engine\Source\Editor\AnimationEditMode\Public</ProjectAdditionalIncludeDirectories_19>
|
|
<ProjectAdditionalIncludeDirectories_20>F:\UE_5.4\Engine\Source\Editor\AnimationEditor\Public</ProjectAdditionalIncludeDirectories_20>
|
|
<ProjectAdditionalIncludeDirectories_21>F:\UE_5.4\Engine\Source\Editor\AssetDefinition\Public</ProjectAdditionalIncludeDirectories_21>
|
|
<ProjectAdditionalIncludeDirectories_22>F:\UE_5.4\Engine\Source\Editor\AssetTagsEditor\Public</ProjectAdditionalIncludeDirectories_22>
|
|
<ProjectAdditionalIncludeDirectories_23>F:\UE_5.4\Engine\Source\Editor\AudioEditor\Classes</ProjectAdditionalIncludeDirectories_23>
|
|
<ProjectAdditionalIncludeDirectories_24>F:\UE_5.4\Engine\Source\Editor\AudioEditor\Public</ProjectAdditionalIncludeDirectories_24>
|
|
<ProjectAdditionalIncludeDirectories_25>F:\UE_5.4\Engine\Source\Editor\BlueprintGraph\Classes</ProjectAdditionalIncludeDirectories_25>
|
|
<ProjectAdditionalIncludeDirectories_26>F:\UE_5.4\Engine\Source\Editor\BlueprintGraph\Public</ProjectAdditionalIncludeDirectories_26>
|
|
<ProjectAdditionalIncludeDirectories_27>F:\UE_5.4\Engine\Source\Editor\ClassViewer\Public</ProjectAdditionalIncludeDirectories_27>
|
|
<ProjectAdditionalIncludeDirectories_28>F:\UE_5.4\Engine\Source\Editor\CommonMenuExtensions\Public</ProjectAdditionalIncludeDirectories_28>
|
|
<ProjectAdditionalIncludeDirectories_29>F:\UE_5.4\Engine\Source\Editor\ContentBrowserData\Public</ProjectAdditionalIncludeDirectories_29>
|
|
<ProjectAdditionalIncludeDirectories_30>F:\UE_5.4\Engine\Source\Editor\ContentBrowser\Public</ProjectAdditionalIncludeDirectories_30>
|
|
<ProjectAdditionalIncludeDirectories_31>F:\UE_5.4\Engine\Source\Editor\DetailCustomizations\Public</ProjectAdditionalIncludeDirectories_31>
|
|
<ProjectAdditionalIncludeDirectories_32>F:\UE_5.4\Engine\Source\Editor\Documentation\Public</ProjectAdditionalIncludeDirectories_32>
|
|
<ProjectAdditionalIncludeDirectories_33>F:\UE_5.4\Engine\Source\Editor\EditorConfig\Public</ProjectAdditionalIncludeDirectories_33>
|
|
<ProjectAdditionalIncludeDirectories_34>F:\UE_5.4\Engine\Source\Editor\EditorFramework\Public</ProjectAdditionalIncludeDirectories_34>
|
|
<ProjectAdditionalIncludeDirectories_35>F:\UE_5.4\Engine\Source\Editor\EditorSubsystem\Public</ProjectAdditionalIncludeDirectories_35>
|
|
<ProjectAdditionalIncludeDirectories_36>F:\UE_5.4\Engine\Source\Editor\GraphEditor\Public</ProjectAdditionalIncludeDirectories_36>
|
|
<ProjectAdditionalIncludeDirectories_37>F:\UE_5.4\Engine\Source\Editor\KismetCompiler\Public</ProjectAdditionalIncludeDirectories_37>
|
|
<ProjectAdditionalIncludeDirectories_38>F:\UE_5.4\Engine\Source\Editor\Kismet\Classes</ProjectAdditionalIncludeDirectories_38>
|
|
<ProjectAdditionalIncludeDirectories_39>F:\UE_5.4\Engine\Source\Editor\Kismet\Internal</ProjectAdditionalIncludeDirectories_39>
|
|
<ProjectAdditionalIncludeDirectories_40>F:\UE_5.4\Engine\Source\Editor\Kismet\Public</ProjectAdditionalIncludeDirectories_40>
|
|
<ProjectAdditionalIncludeDirectories_41>F:\UE_5.4\Engine\Source\Editor\LevelEditor\Public</ProjectAdditionalIncludeDirectories_41>
|
|
<ProjectAdditionalIncludeDirectories_42>F:\UE_5.4\Engine\Source\Editor\MainFrame\Public</ProjectAdditionalIncludeDirectories_42>
|
|
<ProjectAdditionalIncludeDirectories_43>F:\UE_5.4\Engine\Source\Editor\Persona\Public</ProjectAdditionalIncludeDirectories_43>
|
|
<ProjectAdditionalIncludeDirectories_44>F:\UE_5.4\Engine\Source\Editor\PropertyEditor\Internal</ProjectAdditionalIncludeDirectories_44>
|
|
<ProjectAdditionalIncludeDirectories_45>F:\UE_5.4\Engine\Source\Editor\PropertyEditor\Public</ProjectAdditionalIncludeDirectories_45>
|
|
<ProjectAdditionalIncludeDirectories_46>F:\UE_5.4\Engine\Source\Editor\SceneDepthPickerMode\Public</ProjectAdditionalIncludeDirectories_46>
|
|
<ProjectAdditionalIncludeDirectories_47>F:\UE_5.4\Engine\Source\Editor\SkeletonEditor\Public</ProjectAdditionalIncludeDirectories_47>
|
|
<ProjectAdditionalIncludeDirectories_48>F:\UE_5.4\Engine\Source\Editor\StatusBar\Public</ProjectAdditionalIncludeDirectories_48>
|
|
<ProjectAdditionalIncludeDirectories_49>F:\UE_5.4\Engine\Source\Editor\StructViewer\Public</ProjectAdditionalIncludeDirectories_49>
|
|
<ProjectAdditionalIncludeDirectories_50>F:\UE_5.4\Engine\Source\Editor\SubobjectDataInterface\Public</ProjectAdditionalIncludeDirectories_50>
|
|
<ProjectAdditionalIncludeDirectories_51>F:\UE_5.4\Engine\Source\Editor\SubobjectEditor\Public</ProjectAdditionalIncludeDirectories_51>
|
|
<ProjectAdditionalIncludeDirectories_52>F:\UE_5.4\Engine\Source\Editor\ToolMenusEditor\Public</ProjectAdditionalIncludeDirectories_52>
|
|
<ProjectAdditionalIncludeDirectories_53>F:\UE_5.4\Engine\Source\Editor\UnrealEdMessages\Classes</ProjectAdditionalIncludeDirectories_53>
|
|
<ProjectAdditionalIncludeDirectories_54>F:\UE_5.4\Engine\Source\Editor\UnrealEdMessages\Public</ProjectAdditionalIncludeDirectories_54>
|
|
<ProjectAdditionalIncludeDirectories_55>F:\UE_5.4\Engine\Source\Editor\UnrealEd\Classes</ProjectAdditionalIncludeDirectories_55>
|
|
<ProjectAdditionalIncludeDirectories_56>F:\UE_5.4\Engine\Source\Editor\UnrealEd\Internal</ProjectAdditionalIncludeDirectories_56>
|
|
<ProjectAdditionalIncludeDirectories_57>F:\UE_5.4\Engine\Source\Editor\UnrealEd\Public</ProjectAdditionalIncludeDirectories_57>
|
|
<ProjectAdditionalIncludeDirectories_58>F:\UE_5.4\Engine\Source\Editor\VREditor\Public</ProjectAdditionalIncludeDirectories_58>
|
|
<ProjectAdditionalIncludeDirectories_59>F:\UE_5.4\Engine\Source\Editor\ViewportInteraction\Public</ProjectAdditionalIncludeDirectories_59>
|
|
<ProjectAdditionalIncludeDirectories_60>F:\UE_5.4\Engine\Source\Programs\UnrealLightmass\Public</ProjectAdditionalIncludeDirectories_60>
|
|
<ProjectAdditionalIncludeDirectories_61>F:\UE_5.4\Engine\Source\Runtime\Analytics\AnalyticsET\Public</ProjectAdditionalIncludeDirectories_61>
|
|
<ProjectAdditionalIncludeDirectories_62>F:\UE_5.4\Engine\Source\Runtime\Analytics\Analytics\Public</ProjectAdditionalIncludeDirectories_62>
|
|
<ProjectAdditionalIncludeDirectories_63>F:\UE_5.4\Engine\Source\Runtime\AnimationCore\Public</ProjectAdditionalIncludeDirectories_63>
|
|
<ProjectAdditionalIncludeDirectories_64>F:\UE_5.4\Engine\Source\Runtime\ApplicationCore\Public</ProjectAdditionalIncludeDirectories_64>
|
|
<ProjectAdditionalIncludeDirectories_65>F:\UE_5.4\Engine\Source\Runtime\AssetRegistry\Internal</ProjectAdditionalIncludeDirectories_65>
|
|
<ProjectAdditionalIncludeDirectories_66>F:\UE_5.4\Engine\Source\Runtime\AssetRegistry\Public</ProjectAdditionalIncludeDirectories_66>
|
|
<ProjectAdditionalIncludeDirectories_67>F:\UE_5.4\Engine\Source\Runtime\AudioExtensions\Public</ProjectAdditionalIncludeDirectories_67>
|
|
<ProjectAdditionalIncludeDirectories_68>F:\UE_5.4\Engine\Source\Runtime\AudioLink\AudioLinkCore\Public</ProjectAdditionalIncludeDirectories_68>
|
|
<ProjectAdditionalIncludeDirectories_69>F:\UE_5.4\Engine\Source\Runtime\AudioLink\AudioLinkEngine\Public</ProjectAdditionalIncludeDirectories_69>
|
|
<ProjectAdditionalIncludeDirectories_70>F:\UE_5.4\Engine\Source\Runtime\AudioMixerCore\Public</ProjectAdditionalIncludeDirectories_70>
|
|
<ProjectAdditionalIncludeDirectories_71>F:\UE_5.4\Engine\Source\Runtime\AudioMixer\Classes</ProjectAdditionalIncludeDirectories_71>
|
|
<ProjectAdditionalIncludeDirectories_72>F:\UE_5.4\Engine\Source\Runtime\AudioMixer\Public</ProjectAdditionalIncludeDirectories_72>
|
|
<ProjectAdditionalIncludeDirectories_73>F:\UE_5.4\Engine\Source\Runtime\AudioPlatformConfiguration\Public</ProjectAdditionalIncludeDirectories_73>
|
|
<ProjectAdditionalIncludeDirectories_74>F:\UE_5.4\Engine\Source\Runtime\AutomationTest\Public</ProjectAdditionalIncludeDirectories_74>
|
|
<ProjectAdditionalIncludeDirectories_75>F:\UE_5.4\Engine\Source\Runtime\ClothingSystemRuntimeInterface\Public</ProjectAdditionalIncludeDirectories_75>
|
|
<ProjectAdditionalIncludeDirectories_76>F:\UE_5.4\Engine\Source\Runtime\CookOnTheFly\Internal</ProjectAdditionalIncludeDirectories_76>
|
|
<ProjectAdditionalIncludeDirectories_77>F:\UE_5.4\Engine\Source\Runtime\CoreOnline\Public</ProjectAdditionalIncludeDirectories_77>
|
|
<ProjectAdditionalIncludeDirectories_78>F:\UE_5.4\Engine\Source\Runtime\CoreUObject\Internal</ProjectAdditionalIncludeDirectories_78>
|
|
<ProjectAdditionalIncludeDirectories_79>F:\UE_5.4\Engine\Source\Runtime\CoreUObject\Public</ProjectAdditionalIncludeDirectories_79>
|
|
<ProjectAdditionalIncludeDirectories_80>F:\UE_5.4\Engine\Source\Runtime\Core\Internal</ProjectAdditionalIncludeDirectories_80>
|
|
<ProjectAdditionalIncludeDirectories_81>F:\UE_5.4\Engine\Source\Runtime\Core\Public</ProjectAdditionalIncludeDirectories_81>
|
|
<ProjectAdditionalIncludeDirectories_82>F:\UE_5.4\Engine\Source\Runtime\DeveloperSettings\Public</ProjectAdditionalIncludeDirectories_82>
|
|
<ProjectAdditionalIncludeDirectories_83>F:\UE_5.4\Engine\Source\Runtime\EngineMessages\Public</ProjectAdditionalIncludeDirectories_83>
|
|
<ProjectAdditionalIncludeDirectories_84>F:\UE_5.4\Engine\Source\Runtime\EngineSettings\Classes</ProjectAdditionalIncludeDirectories_84>
|
|
<ProjectAdditionalIncludeDirectories_85>F:\UE_5.4\Engine\Source\Runtime\EngineSettings\Public</ProjectAdditionalIncludeDirectories_85>
|
|
<ProjectAdditionalIncludeDirectories_86>F:\UE_5.4\Engine\Source\Runtime\Engine\Classes</ProjectAdditionalIncludeDirectories_86>
|
|
<ProjectAdditionalIncludeDirectories_87>F:\UE_5.4\Engine\Source\Runtime\Engine\Internal</ProjectAdditionalIncludeDirectories_87>
|
|
<ProjectAdditionalIncludeDirectories_88>F:\UE_5.4\Engine\Source\Runtime\Engine\Public</ProjectAdditionalIncludeDirectories_88>
|
|
<ProjectAdditionalIncludeDirectories_89>F:\UE_5.4\Engine\Source\Runtime\Experimental\Animation\Constraints\Public</ProjectAdditionalIncludeDirectories_89>
|
|
<ProjectAdditionalIncludeDirectories_90>F:\UE_5.4\Engine\Source\Runtime\Experimental\ChaosCore\Public</ProjectAdditionalIncludeDirectories_90>
|
|
<ProjectAdditionalIncludeDirectories_91>F:\UE_5.4\Engine\Source\Runtime\Experimental\ChaosSolverEngine\Public</ProjectAdditionalIncludeDirectories_91>
|
|
<ProjectAdditionalIncludeDirectories_92>F:\UE_5.4\Engine\Source\Runtime\Experimental\ChaosVisualDebugger\Public</ProjectAdditionalIncludeDirectories_92>
|
|
<ProjectAdditionalIncludeDirectories_93>F:\UE_5.4\Engine\Source\Runtime\Experimental\Chaos\Public</ProjectAdditionalIncludeDirectories_93>
|
|
<ProjectAdditionalIncludeDirectories_94>F:\UE_5.4\Engine\Source\Runtime\Experimental\Dataflow\Core\Public</ProjectAdditionalIncludeDirectories_94>
|
|
<ProjectAdditionalIncludeDirectories_95>F:\UE_5.4\Engine\Source\Runtime\Experimental\Dataflow\Engine\Public</ProjectAdditionalIncludeDirectories_95>
|
|
<ProjectAdditionalIncludeDirectories_96>F:\UE_5.4\Engine\Source\Runtime\Experimental\FieldSystem\Source\FieldSystemEngine\Public</ProjectAdditionalIncludeDirectories_96>
|
|
<ProjectAdditionalIncludeDirectories_97>F:\UE_5.4\Engine\Source\Runtime\Experimental\GeometryCollectionEngine\Public</ProjectAdditionalIncludeDirectories_97>
|
|
<ProjectAdditionalIncludeDirectories_98>F:\UE_5.4\Engine\Source\Runtime\Experimental\IoStoreOnDemand\Public</ProjectAdditionalIncludeDirectories_98>
|
|
<ProjectAdditionalIncludeDirectories_99>F:\UE_5.4\Engine\Source\Runtime\Experimental\Iris\Core\Public</ProjectAdditionalIncludeDirectories_99>
|
|
<ProjectAdditionalIncludeDirectories_100>F:\UE_5.4\Engine\Source\Runtime\Experimental\Voronoi\Public</ProjectAdditionalIncludeDirectories_100>
|
|
<ProjectAdditionalIncludeDirectories_101>F:\UE_5.4\Engine\Source\Runtime\FieldNotification\Public</ProjectAdditionalIncludeDirectories_101>
|
|
<ProjectAdditionalIncludeDirectories_102>F:\UE_5.4\Engine\Source\Runtime\GameplayTags\Classes</ProjectAdditionalIncludeDirectories_102>
|
|
<ProjectAdditionalIncludeDirectories_103>F:\UE_5.4\Engine\Source\Runtime\GameplayTags\Public</ProjectAdditionalIncludeDirectories_103>
|
|
<ProjectAdditionalIncludeDirectories_104>F:\UE_5.4\Engine\Source\Runtime\GameplayTasks\Classes</ProjectAdditionalIncludeDirectories_104>
|
|
<ProjectAdditionalIncludeDirectories_105>F:\UE_5.4\Engine\Source\Runtime\GameplayTasks\Public</ProjectAdditionalIncludeDirectories_105>
|
|
<ProjectAdditionalIncludeDirectories_106>F:\UE_5.4\Engine\Source\Runtime\GeometryCore\Public</ProjectAdditionalIncludeDirectories_106>
|
|
<ProjectAdditionalIncludeDirectories_107>F:\UE_5.4\Engine\Source\Runtime\HeadMountedDisplay\Public</ProjectAdditionalIncludeDirectories_107>
|
|
<ProjectAdditionalIncludeDirectories_108>F:\UE_5.4\Engine\Source\Runtime\ImageCore\Public</ProjectAdditionalIncludeDirectories_108>
|
|
<ProjectAdditionalIncludeDirectories_109>F:\UE_5.4\Engine\Source\Runtime\ImageWrapper\Public</ProjectAdditionalIncludeDirectories_109>
|
|
<ProjectAdditionalIncludeDirectories_110>F:\UE_5.4\Engine\Source\Runtime\InputCore\Classes</ProjectAdditionalIncludeDirectories_110>
|
|
<ProjectAdditionalIncludeDirectories_111>F:\UE_5.4\Engine\Source\Runtime\InputCore\Public</ProjectAdditionalIncludeDirectories_111>
|
|
<ProjectAdditionalIncludeDirectories_112>F:\UE_5.4\Engine\Source\Runtime\InteractiveToolsFramework\Public</ProjectAdditionalIncludeDirectories_112>
|
|
<ProjectAdditionalIncludeDirectories_113>F:\UE_5.4\Engine\Source\Runtime\Interchange\Core\Public</ProjectAdditionalIncludeDirectories_113>
|
|
<ProjectAdditionalIncludeDirectories_114>F:\UE_5.4\Engine\Source\Runtime\Interchange\Engine\Public</ProjectAdditionalIncludeDirectories_114>
|
|
<ProjectAdditionalIncludeDirectories_115>F:\UE_5.4\Engine\Source\Runtime\JsonUtilities\Public</ProjectAdditionalIncludeDirectories_115>
|
|
<ProjectAdditionalIncludeDirectories_116>F:\UE_5.4\Engine\Source\Runtime\Json\Public</ProjectAdditionalIncludeDirectories_116>
|
|
<ProjectAdditionalIncludeDirectories_117>F:\UE_5.4\Engine\Source\Runtime\Landscape\Classes</ProjectAdditionalIncludeDirectories_117>
|
|
<ProjectAdditionalIncludeDirectories_118>F:\UE_5.4\Engine\Source\Runtime\Landscape\Public</ProjectAdditionalIncludeDirectories_118>
|
|
<ProjectAdditionalIncludeDirectories_119>F:\UE_5.4\Engine\Source\Runtime\MaterialShaderQualitySettings\Classes</ProjectAdditionalIncludeDirectories_119>
|
|
<ProjectAdditionalIncludeDirectories_120>F:\UE_5.4\Engine\Source\Runtime\MeshDescription\Public</ProjectAdditionalIncludeDirectories_120>
|
|
<ProjectAdditionalIncludeDirectories_121>F:\UE_5.4\Engine\Source\Runtime\MeshUtilitiesCommon\Public</ProjectAdditionalIncludeDirectories_121>
|
|
<ProjectAdditionalIncludeDirectories_122>F:\UE_5.4\Engine\Source\Runtime\MessagingCommon\Public</ProjectAdditionalIncludeDirectories_122>
|
|
<ProjectAdditionalIncludeDirectories_123>F:\UE_5.4\Engine\Source\Runtime\Messaging\Public</ProjectAdditionalIncludeDirectories_123>
|
|
<ProjectAdditionalIncludeDirectories_124>F:\UE_5.4\Engine\Source\Runtime\MovieSceneCapture\Public</ProjectAdditionalIncludeDirectories_124>
|
|
<ProjectAdditionalIncludeDirectories_125>F:\UE_5.4\Engine\Source\Runtime\MovieSceneTracks\Public</ProjectAdditionalIncludeDirectories_125>
|
|
<ProjectAdditionalIncludeDirectories_126>F:\UE_5.4\Engine\Source\Runtime\MovieScene\Public</ProjectAdditionalIncludeDirectories_126>
|
|
<ProjectAdditionalIncludeDirectories_127>F:\UE_5.4\Engine\Source\Runtime\NavigationSystem\Public</ProjectAdditionalIncludeDirectories_127>
|
|
<ProjectAdditionalIncludeDirectories_128>F:\UE_5.4\Engine\Source\Runtime\Net\Common\Public</ProjectAdditionalIncludeDirectories_128>
|
|
<ProjectAdditionalIncludeDirectories_129>F:\UE_5.4\Engine\Source\Runtime\Net\Core\Classes</ProjectAdditionalIncludeDirectories_129>
|
|
<ProjectAdditionalIncludeDirectories_130>F:\UE_5.4\Engine\Source\Runtime\Net\Core\Public</ProjectAdditionalIncludeDirectories_130>
|
|
<ProjectAdditionalIncludeDirectories_131>F:\UE_5.4\Engine\Source\Runtime\NetworkFileSystem\Public</ProjectAdditionalIncludeDirectories_131>
|
|
<ProjectAdditionalIncludeDirectories_132>F:\UE_5.4\Engine\Source\Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public</ProjectAdditionalIncludeDirectories_132>
|
|
<ProjectAdditionalIncludeDirectories_133>F:\UE_5.4\Engine\Source\Runtime\Networking\Public</ProjectAdditionalIncludeDirectories_133>
|
|
<ProjectAdditionalIncludeDirectories_134>F:\UE_5.4\Engine\Source\Runtime\Online\HTTP\Internal</ProjectAdditionalIncludeDirectories_134>
|
|
<ProjectAdditionalIncludeDirectories_135>F:\UE_5.4\Engine\Source\Runtime\Online\HTTP\Public</ProjectAdditionalIncludeDirectories_135>
|
|
<ProjectAdditionalIncludeDirectories_136>F:\UE_5.4\Engine\Source\Runtime\PacketHandlers\PacketHandler\Classes</ProjectAdditionalIncludeDirectories_136>
|
|
<ProjectAdditionalIncludeDirectories_137>F:\UE_5.4\Engine\Source\Runtime\PacketHandlers\PacketHandler\Public</ProjectAdditionalIncludeDirectories_137>
|
|
<ProjectAdditionalIncludeDirectories_138>F:\UE_5.4\Engine\Source\Runtime\PacketHandlers\ReliabilityHandlerComponent\Public</ProjectAdditionalIncludeDirectories_138>
|
|
<ProjectAdditionalIncludeDirectories_139>F:\UE_5.4\Engine\Source\Runtime\PakFile\Internal</ProjectAdditionalIncludeDirectories_139>
|
|
<ProjectAdditionalIncludeDirectories_140>F:\UE_5.4\Engine\Source\Runtime\PakFile\Public</ProjectAdditionalIncludeDirectories_140>
|
|
<ProjectAdditionalIncludeDirectories_141>F:\UE_5.4\Engine\Source\Runtime\PhysicsCore\Public</ProjectAdditionalIncludeDirectories_141>
|
|
<ProjectAdditionalIncludeDirectories_142>F:\UE_5.4\Engine\Source\Runtime\Projects\Internal</ProjectAdditionalIncludeDirectories_142>
|
|
<ProjectAdditionalIncludeDirectories_143>F:\UE_5.4\Engine\Source\Runtime\Projects\Public</ProjectAdditionalIncludeDirectories_143>
|
|
<ProjectAdditionalIncludeDirectories_144>F:\UE_5.4\Engine\Source\Runtime\PropertyPath\Public</ProjectAdditionalIncludeDirectories_144>
|
|
<ProjectAdditionalIncludeDirectories_145>F:\UE_5.4\Engine\Source\Runtime\RHI\Public</ProjectAdditionalIncludeDirectories_145>
|
|
<ProjectAdditionalIncludeDirectories_146>F:\UE_5.4\Engine\Source\Runtime\RSA\Public</ProjectAdditionalIncludeDirectories_146>
|
|
<ProjectAdditionalIncludeDirectories_147>F:\UE_5.4\Engine\Source\Runtime\RawMesh\Public</ProjectAdditionalIncludeDirectories_147>
|
|
<ProjectAdditionalIncludeDirectories_148>F:\UE_5.4\Engine\Source\Runtime\RenderCore\Internal</ProjectAdditionalIncludeDirectories_148>
|
|
<ProjectAdditionalIncludeDirectories_149>F:\UE_5.4\Engine\Source\Runtime\RenderCore\Public</ProjectAdditionalIncludeDirectories_149>
|
|
<ProjectAdditionalIncludeDirectories_150>F:\UE_5.4\Engine\Source\Runtime\Renderer\Internal</ProjectAdditionalIncludeDirectories_150>
|
|
<ProjectAdditionalIncludeDirectories_151>F:\UE_5.4\Engine\Source\Runtime\Renderer\Public</ProjectAdditionalIncludeDirectories_151>
|
|
<ProjectAdditionalIncludeDirectories_152>F:\UE_5.4\Engine\Source\Runtime\SandboxFile\Public</ProjectAdditionalIncludeDirectories_152>
|
|
<ProjectAdditionalIncludeDirectories_153>F:\UE_5.4\Engine\Source\Runtime\SignalProcessing\Public</ProjectAdditionalIncludeDirectories_153>
|
|
<ProjectAdditionalIncludeDirectories_154>F:\UE_5.4\Engine\Source\Runtime\SkeletalMeshDescription\Public</ProjectAdditionalIncludeDirectories_154>
|
|
<ProjectAdditionalIncludeDirectories_155>F:\UE_5.4\Engine\Source\Runtime\SlateCore\Public</ProjectAdditionalIncludeDirectories_155>
|
|
<ProjectAdditionalIncludeDirectories_156>F:\UE_5.4\Engine\Source\Runtime\Slate\Public</ProjectAdditionalIncludeDirectories_156>
|
|
<ProjectAdditionalIncludeDirectories_157>F:\UE_5.4\Engine\Source\Runtime\Sockets\Public</ProjectAdditionalIncludeDirectories_157>
|
|
<ProjectAdditionalIncludeDirectories_158>F:\UE_5.4\Engine\Source\Runtime\StaticMeshDescription\Public</ProjectAdditionalIncludeDirectories_158>
|
|
<ProjectAdditionalIncludeDirectories_159>F:\UE_5.4\Engine\Source\Runtime\SynthBenchmark\Public</ProjectAdditionalIncludeDirectories_159>
|
|
<ProjectAdditionalIncludeDirectories_160>F:\UE_5.4\Engine\Source\Runtime\TimeManagement\Public</ProjectAdditionalIncludeDirectories_160>
|
|
<ProjectAdditionalIncludeDirectories_161>F:\UE_5.4\Engine\Source\Runtime\TraceLog\Public</ProjectAdditionalIncludeDirectories_161>
|
|
<ProjectAdditionalIncludeDirectories_162>F:\UE_5.4\Engine\Source\Runtime\TypedElementFramework\Public</ProjectAdditionalIncludeDirectories_162>
|
|
<ProjectAdditionalIncludeDirectories_163>F:\UE_5.4\Engine\Source\Runtime\TypedElementRuntime\Public</ProjectAdditionalIncludeDirectories_163>
|
|
<ProjectAdditionalIncludeDirectories_164>F:\UE_5.4\Engine\Source\Runtime\UMG\Public</ProjectAdditionalIncludeDirectories_164>
|
|
<ProjectAdditionalIncludeDirectories_165>F:\UE_5.4\Engine\Source\Runtime\UniversalObjectLocator\Public</ProjectAdditionalIncludeDirectories_165>
|
|
<ProjectAdditionalIncludeDirectories_166>F:\UE_5.4\Engine\Source\ThirdParty\LibTiff\Source</ProjectAdditionalIncludeDirectories_166>
|
|
<ProjectAdditionalIncludeDirectories_167>F:\UE_5.4\Engine\Source\ThirdParty\LibTiff\Source\Win64</ProjectAdditionalIncludeDirectories_167>
|
|
<ProjectAdditionalIncludeDirectories_168>F:\UE_5.4\Engine\Source\ThirdParty\libSampleRate\Public</ProjectAdditionalIncludeDirectories_168>
|
|
<ClCompile_AdditionalIncludeDirectories>$(NMakeIncludeSearchPath);..\..\Plugins\ReloadEditor\Source\ReloadEditor\Private;$(ProjectAdditionalIncludeDirectories_143);$(ProjectAdditionalIncludeDirectories_142);$(ProjectAdditionalIncludeDirectories_81);$(ProjectAdditionalIncludeDirectories_80);$(ProjectAdditionalIncludeDirectories_161);$(ProjectAdditionalIncludeDirectories_116);$(ProjectAdditionalIncludeDirectories_110);$(ProjectAdditionalIncludeDirectories_111);$(ProjectAdditionalIncludeDirectories_79);$(ProjectAdditionalIncludeDirectories_78);$(ProjectAdditionalIncludeDirectories_34);$(ProjectAdditionalIncludeDirectories_35);$(ProjectAdditionalIncludeDirectories_112);$(ProjectAdditionalIncludeDirectories_64);$(ProjectAdditionalIncludeDirectories_145);$(ProjectAdditionalIncludeDirectories_120);$(ProjectAdditionalIncludeDirectories_162);$(ProjectAdditionalIncludeDirectories_163);$(ProjectAdditionalIncludeDirectories_60);$(ProjectAdditionalIncludeDirectories_55);$(ProjectAdditionalIncludeDirectories_57);$(ProjectAdditionalIncludeDirectories_56);$(ProjectAdditionalIncludeDirectories_21);$(ProjectAdditionalIncludeDirectories_66);$(ProjectAdditionalIncludeDirectories_65);$(ProjectAdditionalIncludeDirectories_86);$(ProjectAdditionalIncludeDirectories_88);$(ProjectAdditionalIncludeDirectories_87);$(ProjectAdditionalIncludeDirectories_77);$(ProjectAdditionalIncludeDirectories_101);$(ProjectAdditionalIncludeDirectories_129);$(ProjectAdditionalIncludeDirectories_130);$(ProjectAdditionalIncludeDirectories_128);$(ProjectAdditionalIncludeDirectories_108);$(ProjectAdditionalIncludeDirectories_115);$(ProjectAdditionalIncludeDirectories_155);$(ProjectAdditionalIncludeDirectories_82);$(ProjectAdditionalIncludeDirectories_156);$(ProjectAdditionalIncludeDirectories_109);$(ProjectAdditionalIncludeDirectories_123);$(ProjectAdditionalIncludeDirectories_122);$(ProjectAdditionalIncludeDirectories_149);$(ProjectAdditionalIncludeDirectories_148);$(ProjectAdditionalIncludeDirectories_61);$(ProjectAdditionalIncludeDirectories_62);$(ProjectAdditionalIncludeDirectories_157);$(ProjectAdditionalIncludeDirectories_83);$(ProjectAdditionalIncludeDirectories_84);$(ProjectAdditionalIncludeDirectories_85);$(ProjectAdditionalIncludeDirectories_159);$(ProjectAdditionalIncludeDirectories_102);$(ProjectAdditionalIncludeDirectories_103);$(ProjectAdditionalIncludeDirectories_136);$(ProjectAdditionalIncludeDirectories_137);$(ProjectAdditionalIncludeDirectories_138);$(ProjectAdditionalIncludeDirectories_73);$(ProjectAdditionalIncludeDirectories_158);$(ProjectAdditionalIncludeDirectories_154);$(ProjectAdditionalIncludeDirectories_63);$(ProjectAdditionalIncludeDirectories_140);$(ProjectAdditionalIncludeDirectories_139);$(ProjectAdditionalIncludeDirectories_146);$(ProjectAdditionalIncludeDirectories_132);$(ProjectAdditionalIncludeDirectories_141);$(ProjectAdditionalIncludeDirectories_90);$(ProjectAdditionalIncludeDirectories_93);$(ProjectAdditionalIncludeDirectories_100);$(ProjectAdditionalIncludeDirectories_106);$(ProjectAdditionalIncludeDirectories_92);$(ProjectAdditionalIncludeDirectories_153);$(ProjectAdditionalIncludeDirectories_67);$(ProjectAdditionalIncludeDirectories_70);$(ProjectAdditionalIncludeDirectories_71);$(ProjectAdditionalIncludeDirectories_72);$(ProjectAdditionalIncludeDirectories_9);$(ProjectAdditionalIncludeDirectories_11);$(ProjectAdditionalIncludeDirectories_69);$(ProjectAdditionalIncludeDirectories_68);$(ProjectAdditionalIncludeDirectories_76);$(ProjectAdditionalIncludeDirectories_133);$(ProjectAdditionalIncludeDirectories_98);$(ProjectAdditionalIncludeDirectories_10);$(ProjectAdditionalIncludeDirectories_75);$(ProjectAdditionalIncludeDirectories_99);$(ProjectAdditionalIncludeDirectories_124);$(ProjectAdditionalIncludeDirectories_151);$(ProjectAdditionalIncludeDirectories_150);$(ProjectAdditionalIncludeDirectories_18);$(ProjectAdditionalIncludeDirectories_38);$(ProjectAdditionalIncludeDirectories_40);$(ProjectAdditionalIncludeDirectories_39);$(ProjectAdditionalIncludeDirectories_43);$(ProjectAdditionalIncludeDirectories_47);$(ProjectAdditionalIncludeDirectories_13);$(ProjectAdditionalIncludeDirectories_12);$(ProjectAdditionalIncludeDirectories_20);$(ProjectAdditionalIncludeDirectories_17);$(ProjectAdditionalIncludeDirectories_45);$(ProjectAdditionalIncludeDirectories_44);$(ProjectAdditionalIncludeDirectories_33);$(ProjectAdditionalIncludeDirectories_16);$(ProjectAdditionalIncludeDirectories_46);$(ProjectAdditionalIncludeDirectories_19);$(ProjectAdditionalIncludeDirectories_113);$(ProjectAdditionalIncludeDirectories_32);$(ProjectAdditionalIncludeDirectories_42);$(ProjectAdditionalIncludeDirectories_152);$(ProjectAdditionalIncludeDirectories_8);$(ProjectAdditionalIncludeDirectories_14);$(ProjectAdditionalIncludeDirectories_53);$(ProjectAdditionalIncludeDirectories_54);$(ProjectAdditionalIncludeDirectories_25);$(ProjectAdditionalIncludeDirectories_26);$(ProjectAdditionalIncludeDirectories_135);$(ProjectAdditionalIncludeDirectories_134);$(ProjectAdditionalIncludeDirectories_74);$(ProjectAdditionalIncludeDirectories_23);$(ProjectAdditionalIncludeDirectories_24);$(ProjectAdditionalIncludeDirectories_41);$(ProjectAdditionalIncludeDirectories_28);$(ProjectAdditionalIncludeDirectories_7);$(ProjectAdditionalIncludeDirectories_58);$(ProjectAdditionalIncludeDirectories_59);$(ProjectAdditionalIncludeDirectories_107);$(ProjectAdditionalIncludeDirectories_117);$(ProjectAdditionalIncludeDirectories_118);$(ProjectAdditionalIncludeDirectories_31);$(ProjectAdditionalIncludeDirectories_27);$(ProjectAdditionalIncludeDirectories_36);$(ProjectAdditionalIncludeDirectories_49);$(ProjectAdditionalIncludeDirectories_30);$(ProjectAdditionalIncludeDirectories_1);$(ProjectAdditionalIncludeDirectories_29);$(ProjectAdditionalIncludeDirectories_168);$(ProjectAdditionalIncludeDirectories_131);$(ProjectAdditionalIncludeDirectories_164);$(ProjectAdditionalIncludeDirectories_126);$(ProjectAdditionalIncludeDirectories_160);$(ProjectAdditionalIncludeDirectories_165);$(ProjectAdditionalIncludeDirectories_125);$(ProjectAdditionalIncludeDirectories_89);$(ProjectAdditionalIncludeDirectories_144);$(ProjectAdditionalIncludeDirectories_127);$(ProjectAdditionalIncludeDirectories_97);$(ProjectAdditionalIncludeDirectories_96);$(ProjectAdditionalIncludeDirectories_91);$(ProjectAdditionalIncludeDirectories_94);$(ProjectAdditionalIncludeDirectories_95);$(ProjectAdditionalIncludeDirectories_2);$(ProjectAdditionalIncludeDirectories_121);$(ProjectAdditionalIncludeDirectories_119);$(ProjectAdditionalIncludeDirectories_52);$(ProjectAdditionalIncludeDirectories_48);$(ProjectAdditionalIncludeDirectories_114);$(ProjectAdditionalIncludeDirectories_50);$(ProjectAdditionalIncludeDirectories_51);$(ProjectAdditionalIncludeDirectories_6);$(ProjectAdditionalIncludeDirectories_15);$(ProjectAdditionalIncludeDirectories_104);$(ProjectAdditionalIncludeDirectories_105);$(ProjectAdditionalIncludeDirectories_22);$(ProjectAdditionalIncludeDirectories_5);$(ProjectAdditionalIncludeDirectories_3);$(ProjectAdditionalIncludeDirectories_4);$(ProjectAdditionalIncludeDirectories_147);$(ProjectAdditionalIncludeDirectories);$(ProjectAdditionalIncludeDirectories_37);..\..\Plugins\ReloadEditor\Intermediate\Build\Win64\UnrealEditor\Inc\ReloadEditor\UHT;..\..\Plugins\ReloadEditor\Intermediate\Build\Win64\UnrealEditor\Inc\ReloadEditor\VNI;..\..\Plugins\ReloadEditor\Source;..\..\Plugins\ReloadEditor\Source\ReloadEditor\Public;$(ProjectAdditionalIncludeDirectories_167);$(ProjectAdditionalIncludeDirectories_166)</ClCompile_AdditionalIncludeDirectories>
|
|
<ClCompile_AdditionalIncludeDirectories_1>$(NMakeIncludeSearchPath);..\Build\Win64\UnrealEditor\Inc\Plugin\UHT;..\Build\Win64\UnrealEditor\Inc\Plugin\VNI;..\..\Source;$(ProjectAdditionalIncludeDirectories_81);$(ProjectAdditionalIncludeDirectories_80);$(ProjectAdditionalIncludeDirectories_161);$(ProjectAdditionalIncludeDirectories_79);$(ProjectAdditionalIncludeDirectories_78);$(ProjectAdditionalIncludeDirectories_86);$(ProjectAdditionalIncludeDirectories_88);$(ProjectAdditionalIncludeDirectories_87);$(ProjectAdditionalIncludeDirectories_77);$(ProjectAdditionalIncludeDirectories_101);$(ProjectAdditionalIncludeDirectories_129);$(ProjectAdditionalIncludeDirectories_130);$(ProjectAdditionalIncludeDirectories_128);$(ProjectAdditionalIncludeDirectories_108);$(ProjectAdditionalIncludeDirectories_116);$(ProjectAdditionalIncludeDirectories_115);$(ProjectAdditionalIncludeDirectories_155);$(ProjectAdditionalIncludeDirectories_82);$(ProjectAdditionalIncludeDirectories_110);$(ProjectAdditionalIncludeDirectories_111);$(ProjectAdditionalIncludeDirectories_64);$(ProjectAdditionalIncludeDirectories_145);$(ProjectAdditionalIncludeDirectories_156);$(ProjectAdditionalIncludeDirectories_109);$(ProjectAdditionalIncludeDirectories_123);$(ProjectAdditionalIncludeDirectories_122);$(ProjectAdditionalIncludeDirectories_149);$(ProjectAdditionalIncludeDirectories_148);$(ProjectAdditionalIncludeDirectories_61);$(ProjectAdditionalIncludeDirectories_62);$(ProjectAdditionalIncludeDirectories_157);$(ProjectAdditionalIncludeDirectories_66);$(ProjectAdditionalIncludeDirectories_65);$(ProjectAdditionalIncludeDirectories_83);$(ProjectAdditionalIncludeDirectories_84);$(ProjectAdditionalIncludeDirectories_85);$(ProjectAdditionalIncludeDirectories_159);$(ProjectAdditionalIncludeDirectories_102);$(ProjectAdditionalIncludeDirectories_103);$(ProjectAdditionalIncludeDirectories_136);$(ProjectAdditionalIncludeDirectories_137);$(ProjectAdditionalIncludeDirectories_138);$(ProjectAdditionalIncludeDirectories_73);$(ProjectAdditionalIncludeDirectories_120);$(ProjectAdditionalIncludeDirectories_158);$(ProjectAdditionalIncludeDirectories_154);$(ProjectAdditionalIncludeDirectories_63);$(ProjectAdditionalIncludeDirectories_140);$(ProjectAdditionalIncludeDirectories_139);$(ProjectAdditionalIncludeDirectories_146);$(ProjectAdditionalIncludeDirectories_132);$(ProjectAdditionalIncludeDirectories_141);$(ProjectAdditionalIncludeDirectories_90);$(ProjectAdditionalIncludeDirectories_93);$(ProjectAdditionalIncludeDirectories_100);$(ProjectAdditionalIncludeDirectories_106);$(ProjectAdditionalIncludeDirectories_92);$(ProjectAdditionalIncludeDirectories_153);$(ProjectAdditionalIncludeDirectories_67);$(ProjectAdditionalIncludeDirectories_70);$(ProjectAdditionalIncludeDirectories_71);$(ProjectAdditionalIncludeDirectories_72);$(ProjectAdditionalIncludeDirectories_9);$(ProjectAdditionalIncludeDirectories_11);$(ProjectAdditionalIncludeDirectories_69);$(ProjectAdditionalIncludeDirectories_68);$(ProjectAdditionalIncludeDirectories_76);$(ProjectAdditionalIncludeDirectories_133);$(ProjectAdditionalIncludeDirectories_98);$(ProjectAdditionalIncludeDirectories_10);$(ProjectAdditionalIncludeDirectories_75);$(ProjectAdditionalIncludeDirectories_99);$(ProjectAdditionalIncludeDirectories_124);$(ProjectAdditionalIncludeDirectories_151);$(ProjectAdditionalIncludeDirectories_150);$(ProjectAdditionalIncludeDirectories_162);$(ProjectAdditionalIncludeDirectories_163);$(ProjectAdditionalIncludeDirectories_18);$(ProjectAdditionalIncludeDirectories_38);$(ProjectAdditionalIncludeDirectories_40);$(ProjectAdditionalIncludeDirectories_39);$(ProjectAdditionalIncludeDirectories_43);$(ProjectAdditionalIncludeDirectories_47);$(ProjectAdditionalIncludeDirectories_13);$(ProjectAdditionalIncludeDirectories_12);$(ProjectAdditionalIncludeDirectories_20);$(ProjectAdditionalIncludeDirectories_17);$(ProjectAdditionalIncludeDirectories_45);$(ProjectAdditionalIncludeDirectories_44);$(ProjectAdditionalIncludeDirectories_33);$(ProjectAdditionalIncludeDirectories_34);$(ProjectAdditionalIncludeDirectories_35);$(ProjectAdditionalIncludeDirectories_112);$(ProjectAdditionalIncludeDirectories_60);$(ProjectAdditionalIncludeDirectories_55);$(ProjectAdditionalIncludeDirectories_57);$(ProjectAdditionalIncludeDirectories_56);$(ProjectAdditionalIncludeDirectories_22);$(ProjectAdditionalIncludeDirectories_30);$(ProjectAdditionalIncludeDirectories_21);$(ProjectAdditionalIncludeDirectories_1);$(ProjectAdditionalIncludeDirectories_29);$(ProjectAdditionalIncludeDirectories_143);$(ProjectAdditionalIncludeDirectories_142);$(ProjectAdditionalIncludeDirectories_5);$(ProjectAdditionalIncludeDirectories_3);$(ProjectAdditionalIncludeDirectories_4);$(ProjectAdditionalIncludeDirectories_147);$(ProjectAdditionalIncludeDirectories);$(ProjectAdditionalIncludeDirectories_37);$(ProjectAdditionalIncludeDirectories_104);$(ProjectAdditionalIncludeDirectories_105);$(ProjectAdditionalIncludeDirectories_27);$(ProjectAdditionalIncludeDirectories_32);$(ProjectAdditionalIncludeDirectories_42);$(ProjectAdditionalIncludeDirectories_152);$(ProjectAdditionalIncludeDirectories_8);$(ProjectAdditionalIncludeDirectories_14);$(ProjectAdditionalIncludeDirectories_53);$(ProjectAdditionalIncludeDirectories_54);$(ProjectAdditionalIncludeDirectories_25);$(ProjectAdditionalIncludeDirectories_26);$(ProjectAdditionalIncludeDirectories_135);$(ProjectAdditionalIncludeDirectories_134);$(ProjectAdditionalIncludeDirectories_74);$(ProjectAdditionalIncludeDirectories_23);$(ProjectAdditionalIncludeDirectories_24);$(ProjectAdditionalIncludeDirectories_168);$(ProjectAdditionalIncludeDirectories_41);$(ProjectAdditionalIncludeDirectories_28);$(ProjectAdditionalIncludeDirectories_7);$(ProjectAdditionalIncludeDirectories_58);$(ProjectAdditionalIncludeDirectories_59);$(ProjectAdditionalIncludeDirectories_107);$(ProjectAdditionalIncludeDirectories_117);$(ProjectAdditionalIncludeDirectories_118);$(ProjectAdditionalIncludeDirectories_31);$(ProjectAdditionalIncludeDirectories_36);$(ProjectAdditionalIncludeDirectories_49);$(ProjectAdditionalIncludeDirectories_131);$(ProjectAdditionalIncludeDirectories_164);$(ProjectAdditionalIncludeDirectories_126);$(ProjectAdditionalIncludeDirectories_160);$(ProjectAdditionalIncludeDirectories_165);$(ProjectAdditionalIncludeDirectories_125);$(ProjectAdditionalIncludeDirectories_89);$(ProjectAdditionalIncludeDirectories_144);$(ProjectAdditionalIncludeDirectories_127);$(ProjectAdditionalIncludeDirectories_97);$(ProjectAdditionalIncludeDirectories_96);$(ProjectAdditionalIncludeDirectories_91);$(ProjectAdditionalIncludeDirectories_94);$(ProjectAdditionalIncludeDirectories_95);$(ProjectAdditionalIncludeDirectories_2);$(ProjectAdditionalIncludeDirectories_121);$(ProjectAdditionalIncludeDirectories_119);$(ProjectAdditionalIncludeDirectories_52);$(ProjectAdditionalIncludeDirectories_48);$(ProjectAdditionalIncludeDirectories_113);$(ProjectAdditionalIncludeDirectories_114);$(ProjectAdditionalIncludeDirectories_50);$(ProjectAdditionalIncludeDirectories_51);$(ProjectAdditionalIncludeDirectories_6);$(ProjectAdditionalIncludeDirectories_15);$(ProjectAdditionalIncludeDirectories_16);$(ProjectAdditionalIncludeDirectories_46);$(ProjectAdditionalIncludeDirectories_19);$(ProjectAdditionalIncludeDirectories_167);$(ProjectAdditionalIncludeDirectories_166)</ClCompile_AdditionalIncludeDirectories_1>
|
|
<ProjectForcedIncludeFiles>$(SolutionDir)Intermediate\Build\Win64\x64\PluginEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h</ProjectForcedIncludeFiles>
|
|
<ClCompile_ForcedIncludeFiles>$(ProjectForcedIncludeFiles);$(SolutionDir)Plugins\ReloadEditor\Intermediate\Build\Win64\x64\UnrealEditor\Development\ReloadEditor\Definitions.ReloadEditor.h</ClCompile_ForcedIncludeFiles>
|
|
<ClCompile_ForcedIncludeFiles_1>$(ProjectForcedIncludeFiles);$(SolutionDir)Intermediate\Build\Win64\x64\UnrealEditor\Development\Plugin\Definitions.Plugin.h</ClCompile_ForcedIncludeFiles_1>
|
|
</PropertyGroup>
|
|
<ItemGroup>
|
|
<None Include="..\..\Plugin.uproject"/>
|
|
<None Include="..\..\Source\Plugin.Target.cs"/>
|
|
<None Include="..\..\Source\PluginEditor.Target.cs"/>
|
|
<None Include="..\..\.vsconfig"/>
|
|
<None Include="..\..\Config\DefaultEditor.ini"/>
|
|
<None Include="..\..\Config\DefaultEngine.ini"/>
|
|
<None Include="..\..\Config\DefaultGame.ini"/>
|
|
<None Include="..\..\Config\DefaultInput.ini"/>
|
|
<None Include="..\..\Plugins\ReloadEditor\Source\ReloadEditor\ReloadEditor.Build.cs"/>
|
|
<ClCompile Include="..\..\Plugins\ReloadEditor\Source\ReloadEditor\Private\ReloadEditor.cpp">
|
|
<AdditionalIncludeDirectories>$(ClCompile_AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<ForcedIncludeFiles>$(ClCompile_ForcedIncludeFiles)</ForcedIncludeFiles>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\Plugins\ReloadEditor\Source\ReloadEditor\Private\ReloadEditorCommands.cpp">
|
|
<AdditionalIncludeDirectories>$(ClCompile_AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<ForcedIncludeFiles>$(ClCompile_ForcedIncludeFiles)</ForcedIncludeFiles>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\Plugins\ReloadEditor\Source\ReloadEditor\Private\ReloadEditorStyle.cpp">
|
|
<AdditionalIncludeDirectories>$(ClCompile_AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<ForcedIncludeFiles>$(ClCompile_ForcedIncludeFiles)</ForcedIncludeFiles>
|
|
</ClCompile>
|
|
<ClInclude Include="..\..\Plugins\ReloadEditor\Source\ReloadEditor\Public\ReloadEditor.h"/>
|
|
<ClInclude Include="..\..\Plugins\ReloadEditor\Source\ReloadEditor\Public\ReloadEditorCommands.h"/>
|
|
<ClInclude Include="..\..\Plugins\ReloadEditor\Source\ReloadEditor\Public\ReloadEditorStyle.h"/>
|
|
<None Include="..\..\Plugins\ReloadEditor\ReloadEditor.uplugin"/>
|
|
<None Include="..\..\Plugins\ReloadEditor\Resources\Icon128.png"/>
|
|
<None Include="..\..\Plugins\ReloadEditor\Resources\PlaceholderButtonIcon.svg"/>
|
|
<None Include="..\..\Source\Plugin\Plugin.Build.cs"/>
|
|
<ClCompile Include="..\..\Source\Plugin\Plugin.cpp">
|
|
<AdditionalIncludeDirectories>$(ClCompile_AdditionalIncludeDirectories_1)</AdditionalIncludeDirectories>
|
|
<ForcedIncludeFiles>$(ClCompile_ForcedIncludeFiles_1)</ForcedIncludeFiles>
|
|
</ClCompile>
|
|
<ClInclude Include="..\..\Source\Plugin\Plugin.h"/>
|
|
<ClCompile Include="..\..\Source\Plugin\TempClass.cpp">
|
|
<AdditionalIncludeDirectories>$(ClCompile_AdditionalIncludeDirectories_1)</AdditionalIncludeDirectories>
|
|
<ForcedIncludeFiles>$(ClCompile_ForcedIncludeFiles_1)</ForcedIncludeFiles>
|
|
</ClCompile>
|
|
<ClInclude Include="..\..\Source\Plugin\TempClass.h"/>
|
|
</ItemGroup>
|
|
<PropertyGroup>
|
|
<SourcePath>F:\UE_5.4\Engine\Source\Developer\TreeMap;F:\UE_5.4\Engine\Source\Editor\UATHelper;F:\UE_5.4\Engine\Source\ThirdParty\libJPG;F:\UE_5.4\Engine\Source\Developer\AITestSuite\Private;F:\UE_5.4\Engine\Source\Developer\AnimationDataController\Private;F:\UE_5.4\Engine\Source\Developer\AnimationWidgets\Private;F:\UE_5.4\Engine\Source\Developer\AssetTools\Private;F:\UE_5.4\Engine\Source\Developer\AudioFormatADPCM\Private;F:\UE_5.4\Engine\Source\Developer\AudioFormatBink\Private;F:\UE_5.4\Engine\Source\Developer\AudioFormatOgg\Private;F:\UE_5.4\Engine\Source\Developer\AudioFormatOpus\Private;F:\UE_5.4\Engine\Source\Developer\AudioFormatRad\Private;F:\UE_5.4\Engine\Source\Developer\AudioSettingsEditor\Private;F:\UE_5.4\Engine\Source\Developer\AutomationController\Private;F:\UE_5.4\Engine\Source\Developer\AutomationDriver\Private;F:\UE_5.4\Engine\Source\Developer\AutomationWindow\Private;F:\UE_5.4\Engine\Source\Developer\BlankModule\Private;F:\UE_5.4\Engine\Source\Developer\BSPUtils\Private;F:\UE_5.4\Engine\Source\Developer\CollectionManager\Private;F:\UE_5.4\Engine\Source\Developer\CollisionAnalyzer\Private;F:\UE_5.4\Engine\Source\Developer\CookedEditor\Private;F:\UE_5.4\Engine\Source\Developer\CookMetadata\Private;F:\UE_5.4\Engine\Source\Developer\CookOnTheFlyNetServer\Private;F:\UE_5.4\Engine\Source\Developer\CrashDebugHelper\Private;F:\UE_5.4\Engine\Source\Developer\DerivedDataCache\Private;F:\UE_5.4\Engine\Source\Developer\DerivedDataCache\Tests;F:\UE_5.4\Engine\Source\Developer\DesktopPlatform\Private;F:\UE_5.4\Engine\Source\Developer\DesktopWidgets\Private;F:\UE_5.4\Engine\Source\Developer\DeveloperToolSettings\Private;F:\UE_5.4\Engine\Source\Developer\DeviceManager\Private;F:\UE_5.4\Engine\Source\Developer\DirectoryWatcher\Private;F:\UE_5.4\Engine\Source\Developer\DrawPrimitiveDebugger\Private;F:\UE_5.4\Engine\Source\Developer\EditorAnalyticsSession\Private;F:\UE_5.4\Engine\Source\Developer\ExternalImagePicker\Private;F:\UE_5.4\Engine\Source\Developer\FileUtilities\Private;F:\UE_5.4\Engine\Source\Developer\FunctionalTesting\Private;F:\UE_5.4\Engine\Source\Developer\GeometryProcessingInterfaces\Private;F:\UE_5.4\Engine\Source\Developer\GraphColor\Private;F:\UE_5.4\Engine\Source\Developer\HierarchicalLODUtilities\Private;F:\UE_5.4\Engine\Source\Developer\Horde\Private;F:\UE_5.4\Engine\Source\Developer\HotReload\Private;F:\UE_5.4\Engine\Source\Developer\IoStoreUtilities\Private;F:\UE_5.4\Engine\Source\Developer\LauncherServices\Private;F:\UE_5.4\Engine\Source\Developer\Localization\Private;F:\UE_5.4\Engine\Source\Developer\LocalizationService\Private;F:\UE_5.4\Engine\Source\Developer\LogVisualizer\Private;F:\UE_5.4\Engine\Source\Developer\LowLevelTestsRunner\Private;F:\UE_5.4\Engine\Source\Developer\LowLevelTestsRunner\Tests;F:\UE_5.4\Engine\Source\Developer\MaterialBaking\Private;F:\UE_5.4\Engine\Source\Developer\MaterialUtilities\Private;F:\UE_5.4\Engine\Source\Developer\Merge\Private;F:\UE_5.4\Engine\Source\Developer\MeshBoneReduction\Private;F:\UE_5.4\Engine\Source\Developer\MeshBuilder\Private;F:\UE_5.4\Engine\Source\Developer\MeshBuilderCommon\Private;F:\UE_5.4\Engine\Source\Developer\MeshDescriptionOperations\Private;F:\UE_5.4\Engine\Source\Developer\MeshMergeUtilities\Private;F:\UE_5.4\Engine\Source\Developer\MeshReductionInterface\Private;F:\UE_5.4\Engine\Source\Developer\MeshSimplifier\Private;F:\UE_5.4\Engine\Source\Developer\MeshUtilities\Private;F:\UE_5.4\Engine\Source\Developer\MeshUtilitiesEngine\Private;F:\UE_5.4\Engine\Source\Developer\MessageLog\Private;F:\UE_5.4\Engine\Source\Developer\NaniteBuilder\Private;F:\UE_5.4\Engine\Source\Developer\NaniteUtilities\Private;F:\UE_5.4\Engine\Source\Developer\OutputLog\Private;F:\UE_5.4\Engine\Source\Developer\PakFileUtilities\Private;F:\UE_5.4\Engine\Source\Developer\PhysicsUtilities\Private;F:\UE_5.4\Engine\Source\Developer\Profiler\Private;F:\UE_5.4\Engine\Source\Developer\ProfilerClient\Private;F:\UE_5.4\Engine\Source\Developer\ProfilerMessages\Private;F:\UE_5.4\Engine\Source\Developer\ProfilerService\Private;F:\UE_5.4\Engine\Source\Developer\ProfileVisualizer\Private;F:\UE_5.4\Engine\Source\Developer\ProjectLauncher\Private;F:\UE_5.4\Engine\Source\Developer\RealtimeProfiler\Private;F:\UE_5.4\Engine\Source\Developer\S3Client\Private;F:\UE_5.4\Engine\Source\Developer\ScreenShotComparison\Private;F:\UE_5.4\Engine\Source\Developer\ScreenShotComparisonTools\Private;F:\UE_5.4\Engine\Source\Developer\ScriptDisassembler\Private;F:\UE_5.4\Engine\Source\Developer\SessionFrontend\Private;F:\UE_5.4\Engine\Source\Developer\Settings\Private;F:\UE_5.4\Engine\Source\Developer\SettingsEditor\Private;F:\UE_5.4\Engine\Source\Developer\ShaderCompilerCommon\Private;F:\UE_5.4\Engine\Source\Developer\ShaderFormatOpenGL\Private;F:\UE_5.4\Engine\Source\Developer\ShaderFormatVectorVM\Private;F:\UE_5.4\Engine\Source\Developer\ShaderPreprocessor\Private;F:\UE_5.4\Engine\Source\Developer\SharedSettingsWidgets\Private;F:\UE_5.4\Engine\Source\Developer\SkeletalMeshUtilitiesCommon\Private;F:\UE_5.4\Engine\Source\Developer\SlackIntegrations\Private;F:\UE_5.4\Engine\Source\Developer\SlateFileDialogs\Private;F:\UE_5.4\Engine\Source\Developer\SlateFontDialog\Private;F:\UE_5.4\Engine\Source\Developer\SlateReflector\Private;F:\UE_5.4\Engine\Source\Developer\SourceCodeAccess\Private;F:\UE_5.4\Engine\Source\Developer\SourceControl\Private;F:\UE_5.4\Engine\Source\Developer\SourceControlCheckInPrompt\Private;F:\UE_5.4\Engine\Source\Developer\SourceControlViewport\Private;F:\UE_5.4\Engine\Source\Developer\StandaloneRenderer\Private;F:\UE_5.4\Engine\Source\Developer\TargetDeviceServices\Private;F:\UE_5.4\Engine\Source\Developer\TargetPlatform\Private;F:\UE_5.4\Engine\Source\Developer\TextureBuild\Private;F:\UE_5.4\Engine\Source\Developer\TextureBuildUtilities\Private;F:\UE_5.4\Engine\Source\Developer\TextureCompressor\Private;F:\UE_5.4\Engine\Source\Developer\TextureFormat\Private;F:\UE_5.4\Engine\Source\Developer\TextureFormatASTC\Private;F:\UE_5.4\Engine\Source\Developer\TextureFormatDXT\Private;F:\UE_5.4\Engine\Source\Developer\TextureFormatETC2\Private;F:\UE_5.4\Engine\Source\Developer\TextureFormatIntelISPCTexComp\Private;F:\UE_5.4\Engine\Source\Developer\TextureFormatUncompressed\Private;F:\UE_5.4\Engine\Source\Developer\ToolMenus\Private;F:\UE_5.4\Engine\Source\Developer\ToolWidgets\Private;F:\UE_5.4\Engine\Source\Developer\TraceAnalysis\Private;F:\UE_5.4\Engine\Source\Developer\TraceServices\Private;F:\UE_5.4\Engine\Source\Developer\TurnkeyIO\Private;F:\UE_5.4\Engine\Source\Developer\UncontrolledChangelists\Private;F:\UE_5.4\Engine\Source\Developer\UndoHistory\Private;F:\UE_5.4\Engine\Source\Developer\Virtualization\Private;F:\UE_5.4\Engine\Source\Developer\VisualGraphUtils\Private;F:\UE_5.4\Engine\Source\Developer\VulkanShaderFormat\Private;F:\UE_5.4\Engine\Source\Developer\WidgetRegistration\Private;F:\UE_5.4\Engine\Source\Developer\Zen\Private;F:\UE_5.4\Engine\Source\Developer\Zen\Tests;F:\UE_5.4\Engine\Source\Developer\ZenPluggableTransport\winsock;F:\UE_5.4\Engine\Source\Editor\ActionableMessage\Private;F:\UE_5.4\Engine\Source\Editor\ActorPickerMode\Private;F:\UE_5.4\Engine\Source\Editor\AddContentDialog\Private;F:\UE_5.4\Engine\Source\Editor\AdvancedPreviewScene\Private;F:\UE_5.4\Engine\Source\Editor\AIGraph\Private;F:\UE_5.4\Engine\Source\Editor\AnimationBlueprintEditor\Private;F:\UE_5.4\Engine\Source\Editor\AnimationBlueprintLibrary\Private;F:\UE_5.4\Engine\Source\Editor\AnimationEditMode\Private;F:\UE_5.4\Engine\Source\Editor\AnimationEditor\Private;F:\UE_5.4\Engine\Source\Editor\AnimationEditorWidgets\Private;F:\UE_5.4\Engine\Source\Editor\AnimationModifiers\Private;F:\UE_5.4\Engine\Source\Editor\AnimationSettings\Private;F:\UE_5.4\Engine\Source\Editor\AnimGraph\Private;F:\UE_5.4\Engine\Source\Editor\AssetDefinition\Private;F:\UE_5.4\Engine\Source\Editor\AssetTagsEditor\Private;F:\UE_5.4\Engine\Source\Editor\AudioEditor\Private;F:\UE_5.4\Engine\Source\Editor\BehaviorTreeEditor\Private;F:\UE_5.4\Engine\Source\Editor\BlueprintEditorLibrary\Private;F:\UE_5.4\Engine\Source\Editor\BlueprintGraph\Private;F:\UE_5.4\Engine\Source\Editor\Blutility\Private;F:\UE_5.4\Engine\Source\Editor\Cascade\Private;F:\UE_5.4\Engine\Source\Editor\ClassViewer\Private;F:\UE_5.4\Engine\Source\Editor\ClothingSystemEditor\Private;F:\UE_5.4\Engine\Source\Editor\ClothingSystemEditorInterface\Private;F:\UE_5.4\Engine\Source\Editor\ClothPainter\Private;F:\UE_5.4\Engine\Source\Editor\CommonMenuExtensions\Private;F:\UE_5.4\Engine\Source\Editor\ComponentVisualizers\Private;F:\UE_5.4\Engine\Source\Editor\ConfigEditor\Private;F:\UE_5.4\Engine\Source\Editor\ContentBrowser\Private;F:\UE_5.4\Engine\Source\Editor\ContentBrowserData\Private;F:\UE_5.4\Engine\Source\Editor\CSVtoSVG\Private;F:\UE_5.4\Engine\Source\Editor\CurveAssetEditor\Private;F:\UE_5.4\Engine\Source\Editor\CurveEditor\Private;F:\UE_5.4\Engine\Source\Editor\CurveTableEditor\Private;F:\UE_5.4\Engine\Source\Editor\DataLayerEditor\Private;F:\UE_5.4\Engine\Source\Editor\DataTableEditor\Private;F:\UE_5.4\Engine\Source\Editor\DerivedDataEditor\Private;F:\UE_5.4\Engine\Source\Editor\DetailCustomizations\Private;F:\UE_5.4\Engine\Source\Editor\DeviceProfileEditor\Private;F:\UE_5.4\Engine\Source\Editor\DeviceProfileServices\Private;F:\UE_5.4\Engine\Source\Editor\DistCurveEditor\Private;F:\UE_5.4\Engine\Source\Editor\Documentation\Private;F:\UE_5.4\Engine\Source\Editor\EditorConfig\Private;F:\UE_5.4\Engine\Source\Editor\EditorFramework\Private;F:\UE_5.4\Engine\Source\Editor\EditorSettingsViewer\Private;F:\UE_5.4\Engine\Source\Editor\EditorStyle\Private;F:\UE_5.4\Engine\Source\Editor\EditorSubsystem\Private;F:\UE_5.4\Engine\Source\Editor\EditorWidgets\Private;F:\UE_5.4\Engine\Source\Editor\EnvironmentLightingViewer\Private;F:\UE_5.4\Engine\Source\Editor\FoliageEdit\Private;F:\UE_5.4\Engine\Source\Editor\FontEditor\Private;F:\UE_5.4\Engine\Source\Editor\GameplayDebugger\Private;F:\UE_5.4\Engine\Source\Editor\GameplayTasksEditor\Private;F:\UE_5.4\Engine\Source\Editor\GameProjectGeneration\Private;F:\UE_5.4\Engine\Source\Editor\GraphEditor\Private;F:\UE_5.4\Engine\Source\Editor\HardwareTargeting\Private;F:\UE_5.4\Engine\Source\Editor\HierarchicalLODOutliner\Private;F:\UE_5.4\Engine\Source\Editor\InputBindingEditor\Private;F:\UE_5.4\Engine\Source\Editor\InternationalizationSettings\Private;F:\UE_5.4\Engine\Source\Editor\Kismet\Private;F:\UE_5.4\Engine\Source\Editor\KismetCompiler\Private;F:\UE_5.4\Engine\Source\Editor\KismetWidgets\Private;F:\UE_5.4\Engine\Source\Editor\LandscapeEditor\Private;F:\UE_5.4\Engine\Source\Editor\LandscapeEditorUtilities\Private;F:\UE_5.4\Engine\Source\Editor\Layers\Private;F:\UE_5.4\Engine\Source\Editor\LevelEditor\Private;F:\UE_5.4\Engine\Source\Editor\LevelInstanceEditor\Private;F:\UE_5.4\Engine\Source\Editor\LocalizationCommandletExecution\Private;F:\UE_5.4\Engine\Source\Editor\LocalizationDashboard\Private;F:\UE_5.4\Engine\Source\Editor\MainFrame\Private;F:\UE_5.4\Engine\Source\Editor\MaterialEditor\Private;F:\UE_5.4\Engine\Source\Editor\MergeActors\Private;F:\UE_5.4\Engine\Source\Editor\MeshPaint\Private;F:\UE_5.4\Engine\Source\Editor\MovieSceneCaptureDialog\Private;F:\UE_5.4\Engine\Source\Editor\MovieSceneTools\Private;F:\UE_5.4\Engine\Source\Editor\NewLevelDialog\Private;F:\UE_5.4\Engine\Source\Editor\NNEEditor\Private;F:\UE_5.4\Engine\Source\Editor\OverlayEditor\Private;F:\UE_5.4\Engine\Source\Editor\PackagesDialog\Private;F:\UE_5.4\Engine\Source\Editor\Persona\Private;F:\UE_5.4\Engine\Source\Editor\Persona\Public;F:\UE_5.4\Engine\Source\Editor\PhysicsAssetEditor\Private;F:\UE_5.4\Engine\Source\Editor\PIEPreviewDeviceProfileSelector\Private;F:\UE_5.4\Engine\Source\Editor\PIEPreviewDeviceSpecification\Private;F:\UE_5.4\Engine\Source\Editor\PinnedCommandList\Private;F:\UE_5.4\Engine\Source\Editor\PixelInspector\Private;F:\UE_5.4\Engine\Source\Editor\PlacementMode\Private;F:\UE_5.4\Engine\Source\Editor\PListEditor\Private;F:\UE_5.4\Engine\Source\Editor\PluginWarden\Private;F:\UE_5.4\Engine\Source\Editor\ProjectSettingsViewer\Private;F:\UE_5.4\Engine\Source\Editor\ProjectTargetPlatformEditor\Private;F:\UE_5.4\Engine\Source\Editor\PropertyEditor\Private;F:\UE_5.4\Engine\Source\Editor\RenderResourceViewer\Private;F:\UE_5.4\Engine\Source\Editor\RewindDebuggerInterface\Private;F:\UE_5.4\Engine\Source\Editor\SceneDepthPickerMode\Private;F:\UE_5.4\Engine\Source\Editor\SceneOutliner\Private;F:\UE_5.4\Engine\Source\Editor\ScriptableEditorWidgets\Private;F:\UE_5.4\Engine\Source\Editor\Sequencer\Private;F:\UE_5.4\Engine\Source\Editor\SequencerCore\Private;F:\UE_5.4\Engine\Source\Editor\SequenceRecorder\Private;F:\UE_5.4\Engine\Source\Editor\SequenceRecorderSections\Private;F:\UE_5.4\Engine\Source\Editor\SequencerWidgets\Private;F:\UE_5.4\Engine\Source\Editor\SerializedRecorderInterface\Private;F:\UE_5.4\Engine\Source\Editor\SkeletalMeshEditor\Private;F:\UE_5.4\Engine\Source\Editor\SkeletonEditor\Private;F:\UE_5.4\Engine\Source\Editor\SourceControlWindowExtender\Private;F:\UE_5.4\Engine\Source\Editor\SourceControlWindows\Private;F:\UE_5.4\Engine\Source\Editor\SparseVolumeTexture\Private;F:\UE_5.4\Engine\Source\Editor\StaticMeshEditor\Private;F:\UE_5.4\Engine\Source\Editor\StatsViewer\Private;F:\UE_5.4\Engine\Source\Editor\StatusBar\Private;F:\UE_5.4\Engine\Source\Editor\StringTableEditor\Private;F:\UE_5.4\Engine\Source\Editor\StructViewer\Private;F:\UE_5.4\Engine\Source\Editor\SubobjectDataInterface\Private;F:\UE_5.4\Engine\Source\Editor\SubobjectEditor\Private;F:\UE_5.4\Engine\Source\Editor\SwarmInterface\Private;F:\UE_5.4\Engine\Source\Editor\TextureEditor\Private;F:\UE_5.4\Engine\Source\Editor\ToolMenusEditor\Private;F:\UE_5.4\Engine\Source\Editor\TranslationEditor\Private;F:\UE_5.4\Engine\Source\Editor\TurnkeySupport\Private;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Classes;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private;F:\UE_5.4\Engine\Source\Editor\UndoHistoryEditor\Private;F:\UE_5.4\Engine\Source\Editor\UniversalObjectLocatorEditor\Private;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private;F:\UE_5.4\Engine\Source\Editor\UnrealEdMessages\Private;F:\UE_5.4\Engine\Source\Editor\ViewportInteraction\Private;F:\UE_5.4\Engine\Source\Editor\ViewportSnapping\Private;F:\UE_5.4\Engine\Source\Editor\VirtualizationEditor\Private;F:\UE_5.4\Engine\Source\Editor\VirtualTexturingEditor\Private;F:\UE_5.4\Engine\Source\Editor\VREditor\Private;F:\UE_5.4\Engine\Source\Editor\WorkspaceMenuStructure\Private;F:\UE_5.4\Engine\Source\Editor\WorldBrowser\Private;F:\UE_5.4\Engine\Source\Editor\WorldPartitionEditor\Private;F:\UE_5.4\Engine\Source\Programs\Shared\EpicGames.Perforce.Native;F:\UE_5.4\Engine\Source\Runtime\AdvancedWidgets\Private;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private;F:\UE_5.4\Engine\Source\Runtime\AnimationCore\Private;F:\UE_5.4\Engine\Source\Runtime\AnimGraphRuntime\Private;F:\UE_5.4\Engine\Source\Runtime\AppFramework\Private;F:\UE_5.4\Engine\Source\Runtime\ApplicationCore\Private;F:\UE_5.4\Engine\Source\Runtime\AssetRegistry\Private;F:\UE_5.4\Engine\Source\Runtime\AssetRegistry\Tests;F:\UE_5.4\Engine\Source\Runtime\AudioAnalyzer\Private;F:\UE_5.4\Engine\Source\Runtime\AudioCaptureCore\Private;F:\UE_5.4\Engine\Source\Runtime\AudioExtensions\Private;F:\UE_5.4\Engine\Source\Runtime\AudioMixer\Private;F:\UE_5.4\Engine\Source\Runtime\AudioMixerCore\Private;F:\UE_5.4\Engine\Source\Runtime\AudioPlatformConfiguration\Private;F:\UE_5.4\Engine\Source\Runtime\AugmentedReality\Private;F:\UE_5.4\Engine\Source\Runtime\AutomationMessages\Private;F:\UE_5.4\Engine\Source\Runtime\AutomationTest\Private;F:\UE_5.4\Engine\Source\Runtime\AutomationWorker\Private;F:\UE_5.4\Engine\Source\Runtime\AVEncoder\Private;F:\UE_5.4\Engine\Source\Runtime\AVIWriter\Private;F:\UE_5.4\Engine\Source\Runtime\BlueprintRuntime\Private;F:\UE_5.4\Engine\Source\Runtime\BuildSettings\Private;F:\UE_5.4\Engine\Source\Runtime\Cbor\Private;F:\UE_5.4\Engine\Source\Runtime\Cbor\Tests;F:\UE_5.4\Engine\Source\Runtime\CEF3Utils\Private;F:\UE_5.4\Engine\Source\Runtime\CinematicCamera\Private;F:\UE_5.4\Engine\Source\Runtime\ClientPilot\Private;F:\UE_5.4\Engine\Source\Runtime\ClothingSystemRuntimeCommon\Private;F:\UE_5.4\Engine\Source\Runtime\ClothingSystemRuntimeInterface\Private;F:\UE_5.4\Engine\Source\Runtime\ClothingSystemRuntimeNv\Private;F:\UE_5.4\Engine\Source\Runtime\ColorManagement\Private;F:\UE_5.4\Engine\Source\Runtime\CookOnTheFly\Private;F:\UE_5.4\Engine\Source\Runtime\Core\Tests;F:\UE_5.4\Engine\Source\Runtime\CoreUObject\Private;F:\UE_5.4\Engine\Source\Runtime\CoreUObject\Tests;F:\UE_5.4\Engine\Source\Runtime\CrashReportCore\Private;F:\UE_5.4\Engine\Source\Runtime\D3D12RHI\Private;F:\UE_5.4\Engine\Source\Runtime\DeveloperSettings\Private;F:\UE_5.4\Engine\Source\Runtime\Engine\Private;F:\UE_5.4\Engine\Source\Runtime\EngineMessages\Private;F:\UE_5.4\Engine\Source\Runtime\EngineSettings\Private;F:\UE_5.4\Engine\Source\Runtime\ExternalRPCRegistry\Private;F:\UE_5.4\Engine\Source\Runtime\EyeTracker\Private;F:\UE_5.4\Engine\Source\Runtime\FieldNotification\Private;F:\UE_5.4\Engine\Source\Runtime\Foliage\Private;F:\UE_5.4\Engine\Source\Runtime\FriendsAndChat\Private;F:\UE_5.4\Engine\Source\Runtime\GameMenuBuilder\Private;F:\UE_5.4\Engine\Source\Runtime\GameplayDebugger\Private;F:\UE_5.4\Engine\Source\Runtime\GameplayMediaEncoder\Private;F:\UE_5.4\Engine\Source\Runtime\GameplayTags\Private;F:\UE_5.4\Engine\Source\Runtime\GameplayTasks\Private;F:\UE_5.4\Engine\Source\Runtime\GeometryCore\Private;F:\UE_5.4\Engine\Source\Runtime\GeometryFramework\Private;F:\UE_5.4\Engine\Source\Runtime\HardwareSurvey\Private;F:\UE_5.4\Engine\Source\Runtime\HeadMountedDisplay\Private;F:\UE_5.4\Engine\Source\Runtime\IESFile\Private;F:\UE_5.4\Engine\Source\Runtime\ImageCore\Private;F:\UE_5.4\Engine\Source\Runtime\ImageWrapper\Private;F:\UE_5.4\Engine\Source\Runtime\ImageWriteQueue\Private;F:\UE_5.4\Engine\Source\Runtime\InputCore\Private;F:\UE_5.4\Engine\Source\Runtime\InputDevice\Private;F:\UE_5.4\Engine\Source\Runtime\InstallBundleManager\Private;F:\UE_5.4\Engine\Source\Runtime\InteractiveToolsFramework\Private;F:\UE_5.4\Engine\Source\Runtime\IPC\Private;F:\UE_5.4\Engine\Source\Runtime\Json\Private;F:\UE_5.4\Engine\Source\Runtime\JsonUtilities\Private;F:\UE_5.4\Engine\Source\Runtime\Landscape\Private;F:\UE_5.4\Engine\Source\Runtime\Launch\Private;F:\UE_5.4\Engine\Source\Runtime\LevelSequence\Private;F:\UE_5.4\Engine\Source\Runtime\LiveLinkAnimationCore\Private;F:\UE_5.4\Engine\Source\Runtime\LiveLinkInterface\Private;F:\UE_5.4\Engine\Source\Runtime\LiveLinkMessageBusFramework\Private;F:\UE_5.4\Engine\Source\Runtime\MaterialShaderQualitySettings\Private;F:\UE_5.4\Engine\Source\Runtime\Media\Private;F:\UE_5.4\Engine\Source\Runtime\MediaAssets\Private;F:\UE_5.4\Engine\Source\Runtime\MediaUtils\Private;F:\UE_5.4\Engine\Source\Runtime\MeshConversion\Private;F:\UE_5.4\Engine\Source\Runtime\MeshConversionEngineTypes\Private;F:\UE_5.4\Engine\Source\Runtime\MeshDescription\Private;F:\UE_5.4\Engine\Source\Runtime\MeshUtilitiesCommon\Private;F:\UE_5.4\Engine\Source\Runtime\Messaging\Private;F:\UE_5.4\Engine\Source\Runtime\MessagingCommon\Private;F:\UE_5.4\Engine\Source\Runtime\MessagingRpc\Private;F:\UE_5.4\Engine\Source\Runtime\MoviePlayer\Private;F:\UE_5.4\Engine\Source\Runtime\MoviePlayerProxy\Private;F:\UE_5.4\Engine\Source\Runtime\MovieScene\Private;F:\UE_5.4\Engine\Source\Runtime\MovieSceneCapture\Private;F:\UE_5.4\Engine\Source\Runtime\MovieSceneTracks\Private;F:\UE_5.4\Engine\Source\Runtime\MRMesh\Private;F:\UE_5.4\Engine\Source\Runtime\MRMesh\Public;F:\UE_5.4\Engine\Source\Runtime\NavigationSystem\Private;F:\UE_5.4\Engine\Source\Runtime\Navmesh\Private;F:\UE_5.4\Engine\Source\Runtime\NetworkFile\Private;F:\UE_5.4\Engine\Source\Runtime\NetworkFileSystem\Private;F:\UE_5.4\Engine\Source\Runtime\Networking\Private;F:\UE_5.4\Engine\Source\Runtime\NNE\Private;F:\UE_5.4\Engine\Source\Runtime\NonRealtimeAudioRenderer\Private;F:\UE_5.4\Engine\Source\Runtime\NullDrv\Private;F:\UE_5.4\Engine\Source\Runtime\NullInstallBundleManager\Private;F:\UE_5.4\Engine\Source\Runtime\OpenColorIOWrapper\Private;F:\UE_5.4\Engine\Source\Runtime\OpenGLDrv\Private;F:\UE_5.4\Engine\Source\Runtime\Overlay\Private;F:\UE_5.4\Engine\Source\Runtime\PakFile\Private;F:\UE_5.4\Engine\Source\Runtime\PerfCounters\Private;F:\UE_5.4\Engine\Source\Runtime\PhysicsCore\Private;F:\UE_5.4\Engine\Source\Runtime\PreLoadScreen\Private;F:\UE_5.4\Engine\Source\Runtime\Projects\Private;F:\UE_5.4\Engine\Source\Runtime\PropertyPath\Private;F:\UE_5.4\Engine\Source\Runtime\RawMesh\Private;F:\UE_5.4\Engine\Source\Runtime\RenderCore\Private;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private;F:\UE_5.4\Engine\Source\Runtime\RHI\Private;F:\UE_5.4\Engine\Source\Runtime\RHICore\Private;F:\UE_5.4\Engine\Source\Runtime\RSA\Private;F:\UE_5.4\Engine\Source\Runtime\RuntimeAssetCache\Private;F:\UE_5.4\Engine\Source\Runtime\SandboxFile\Private;F:\UE_5.4\Engine\Source\Runtime\Serialization\Private;F:\UE_5.4\Engine\Source\Runtime\SessionMessages\Private;F:\UE_5.4\Engine\Source\Runtime\SessionServices\Private;F:\UE_5.4\Engine\Source\Runtime\SignalProcessing\Private;F:\UE_5.4\Engine\Source\Runtime\SkeletalMeshDescription\Private;F:\UE_5.4\Engine\Source\Runtime\Slate\Private;F:\UE_5.4\Engine\Source\Runtime\SlateCore\Private;F:\UE_5.4\Engine\Source\Runtime\SlateNullRenderer\Private;F:\UE_5.4\Engine\Source\Runtime\SlateRHIRenderer\Private;F:\UE_5.4\Engine\Source\Runtime\Sockets\Private;F:\UE_5.4\Engine\Source\Runtime\SoundFieldRendering\Private;F:\UE_5.4\Engine\Source\Runtime\StaticMeshDescription\Private;F:\UE_5.4\Engine\Source\Runtime\StorageServerClient\Private;F:\UE_5.4\Engine\Source\Runtime\StreamingFile\Private;F:\UE_5.4\Engine\Source\Runtime\StreamingPauseRendering\Private;F:\UE_5.4\Engine\Source\Runtime\SynthBenchmark\Private;F:\UE_5.4\Engine\Source\Runtime\TextureUtilitiesCommon\Private;F:\UE_5.4\Engine\Source\Runtime\TimeManagement\Private;F:\UE_5.4\Engine\Source\Runtime\Toolbox\Private;F:\UE_5.4\Engine\Source\Runtime\TypedElementFramework\Private;F:\UE_5.4\Engine\Source\Runtime\TypedElementRuntime\Private;F:\UE_5.4\Engine\Source\Runtime\UELibrary\Private;F:\UE_5.4\Engine\Source\Runtime\UMG\Private;F:\UE_5.4\Engine\Source\Runtime\UniversalObjectLocator\Private;F:\UE_5.4\Engine\Source\Runtime\UnrealGame\Private;F:\UE_5.4\Engine\Source\Runtime\VectorVM\Private;F:\UE_5.4\Engine\Source\Runtime\VirtualFileCache\Private;F:\UE_5.4\Engine\Source\Runtime\VulkanRHI\Private;F:\UE_5.4\Engine\Source\Runtime\WebBrowser\Private;F:\UE_5.4\Engine\Source\Runtime\WebBrowserTexture\Private;F:\UE_5.4\Engine\Source\Runtime\WidgetCarousel\Private;F:\UE_5.4\Engine\Source\Runtime\XmlParser\Private;F:\UE_5.4\Engine\Source\ThirdParty\Android\detex;F:\UE_5.4\Engine\Source\ThirdParty\HWCPipe\include;F:\UE_5.4\Engine\Source\ThirdParty\libSampleRate\Private;F:\UE_5.4\Engine\Source\ThirdParty\nanosvg\src;F:\UE_5.4\Engine\Source\Developer\AITestSuite\Private\BehaviorTree;F:\UE_5.4\Engine\Source\Developer\AITestSuite\Private\MockAI;F:\UE_5.4\Engine\Source\Developer\AITestSuite\Private\Tests;F:\UE_5.4\Engine\Source\Developer\Android\AndroidDeviceDetection\Private;F:\UE_5.4\Engine\Source\Developer\Android\AndroidPlatformEditor\Private;F:\UE_5.4\Engine\Source\Developer\Android\AndroidTargetPlatform\Private;F:\UE_5.4\Engine\Source\Developer\Android\AndroidTargetPlatformControls\Private;F:\UE_5.4\Engine\Source\Developer\Android\AndroidTargetPlatformSettings\Private;F:\UE_5.4\Engine\Source\Developer\Apple\MetalShaderFormat\Private;F:\UE_5.4\Engine\Source\Developer\AssetTools\Private\AssetTypeActions;F:\UE_5.4\Engine\Source\Developer\AutomationDriver\Private\Locators;F:\UE_5.4\Engine\Source\Developer\CrashDebugHelper\Private\Android;F:\UE_5.4\Engine\Source\Developer\CrashDebugHelper\Private\IOS;F:\UE_5.4\Engine\Source\Developer\CrashDebugHelper\Private\Linux;F:\UE_5.4\Engine\Source\Developer\CrashDebugHelper\Private\Mac;F:\UE_5.4\Engine\Source\Developer\CrashDebugHelper\Private\Windows;F:\UE_5.4\Engine\Source\Developer\Datasmith\DatasmithExporter\Private;F:\UE_5.4\Engine\Source\Developer\Datasmith\DatasmithExporterUI\Private;F:\UE_5.4\Engine\Source\Developer\Datasmith\DatasmithFacade\Private;F:\UE_5.4\Engine\Source\Developer\DerivedDataCache\Private\Http;F:\UE_5.4\Engine\Source\Developer\DerivedDataCache\Private\Tests;F:\UE_5.4\Engine\Source\Developer\DesktopPlatform\Private\Linux;F:\UE_5.4\Engine\Source\Developer\DesktopPlatform\Private\Mac;F:\UE_5.4\Engine\Source\Developer\DesktopPlatform\Private\Null;F:\UE_5.4\Engine\Source\Developer\DesktopPlatform\Private\Windows;F:\UE_5.4\Engine\Source\Developer\DeviceManager\Private\Widgets;F:\UE_5.4\Engine\Source\Developer\DirectoryWatcher\Private\Linux;F:\UE_5.4\Engine\Source\Developer\DirectoryWatcher\Private\Mac;F:\UE_5.4\Engine\Source\Developer\DirectoryWatcher\Private\Tests;F:\UE_5.4\Engine\Source\Developer\DirectoryWatcher\Private\Windows;F:\UE_5.4\Engine\Source\Developer\FunctionalTesting\Private\Tests;F:\UE_5.4\Engine\Source\Developer\Horde\Private\Compute;F:\UE_5.4\Engine\Source\Developer\Horde\Private\Server;F:\UE_5.4\Engine\Source\Developer\Horde\Private\Storage;F:\UE_5.4\Engine\Source\Developer\IOS\IOSPlatformEditor\Private;F:\UE_5.4\Engine\Source\Developer\IOS\IOSTargetPlatform\Private;F:\UE_5.4\Engine\Source\Developer\IOS\TVOSTargetPlatform\Private;F:\UE_5.4\Engine\Source\Developer\LauncherServices\Private\Launcher;F:\UE_5.4\Engine\Source\Developer\LauncherServices\Private\Profiles;F:\UE_5.4\Engine\Source\Developer\Linux\LinuxArm64TargetPlatform\Private;F:\UE_5.4\Engine\Source\Developer\Linux\LinuxPlatformEditor\Private;F:\UE_5.4\Engine\Source\Developer\Linux\LinuxTargetPlatform\Private;F:\UE_5.4\Engine\Source\Developer\Localization\Private\Serialization;F:\UE_5.4\Engine\Source\Developer\LowLevelTestsRunner\Private\TestCommon;F:\UE_5.4\Engine\Source\Developer\LowLevelTestsRunner\Private\TestListeners;F:\UE_5.4\Engine\Source\Developer\LowLevelTestsRunner\Private\TestStubs;F:\UE_5.4\Engine\Source\Developer\Mac\MacPlatformEditor\Private;F:\UE_5.4\Engine\Source\Developer\Mac\MacTargetPlatform\Private;F:\UE_5.4\Engine\Source\Developer\MessageLog\Private\Model;F:\UE_5.4\Engine\Source\Developer\MessageLog\Private\Presentation;F:\UE_5.4\Engine\Source\Developer\MessageLog\Private\UserInterface;F:\UE_5.4\Engine\Source\Developer\PakFileUtilities\Private\Tests;F:\UE_5.4\Engine\Source\Developer\Profiler\Private\Widgets;F:\UE_5.4\Engine\Source\Developer\ProjectLauncher\Private\Widgets;F:\UE_5.4\Engine\Source\Developer\ScreenShotComparison\Private\Models;F:\UE_5.4\Engine\Source\Developer\ScreenShotComparison\Private\Widgets;F:\UE_5.4\Engine\Source\Developer\SessionFrontend\Private\Widgets;F:\UE_5.4\Engine\Source\Developer\SettingsEditor\Private\Customizations;F:\UE_5.4\Engine\Source\Developer\SettingsEditor\Private\Widgets;F:\UE_5.4\Engine\Source\Developer\ShaderCompilerCommon\Private\ISAParser;F:\UE_5.4\Engine\Source\Developer\SlateReflector\Private\Models;F:\UE_5.4\Engine\Source\Developer\SlateReflector\Private\Styling;F:\UE_5.4\Engine\Source\Developer\SlateReflector\Private\Widgets;F:\UE_5.4\Engine\Source\Developer\SourceControl\Private\RevisionControlStyle;F:\UE_5.4\Engine\Source\Developer\StandaloneRenderer\Private\IOS;F:\UE_5.4\Engine\Source\Developer\StandaloneRenderer\Private\OpenGL;F:\UE_5.4\Engine\Source\Developer\TargetDeviceServices\Private\Proxies;F:\UE_5.4\Engine\Source\Developer\TargetDeviceServices\Private\Services;F:\UE_5.4\Engine\Source\Developer\ToolWidgets\Private\Dialog;F:\UE_5.4\Engine\Source\Developer\ToolWidgets\Private\Filters;F:\UE_5.4\Engine\Source\Developer\TraceAnalysis\Private\Analysis;F:\UE_5.4\Engine\Source\Developer\TraceAnalysis\Private\Asio;F:\UE_5.4\Engine\Source\Developer\TraceAnalysis\Private\Store;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights;F:\UE_5.4\Engine\Source\Developer\TraceServices\Private\Analyzers;F:\UE_5.4\Engine\Source\Developer\TraceServices\Private\Common;F:\UE_5.4\Engine\Source\Developer\TraceServices\Private\Model;F:\UE_5.4\Engine\Source\Developer\TraceServices\Private\Modules;F:\UE_5.4\Engine\Source\Developer\TraceServices\Private\Tests;F:\UE_5.4\Engine\Source\Developer\UndoHistory\Private\Widgets;F:\UE_5.4\Engine\Source\Developer\UnsavedAssetsTracker\Source\Private;F:\UE_5.4\Engine\Source\Developer\WidgetRegistration\Private\Layout;F:\UE_5.4\Engine\Source\Developer\WidgetRegistration\Private\Styles;F:\UE_5.4\Engine\Source\Developer\Windows\LiveCoding\Private;F:\UE_5.4\Engine\Source\Developer\Windows\LiveCodingServer\Private;F:\UE_5.4\Engine\Source\Developer\Windows\ShaderFormatD3D\Private;F:\UE_5.4\Engine\Source\Developer\Windows\WindowsPlatformEditor\Private;F:\UE_5.4\Engine\Source\Developer\Windows\WindowsTargetPlatform\Private;F:\UE_5.4\Engine\Source\Editor\AddContentDialog\Private\ViewModels;F:\UE_5.4\Engine\Source\Editor\AnimationBlueprintEditor\Private\AnimationNodes;F:\UE_5.4\Engine\Source\Editor\AnimationBlueprintEditor\Private\AnimationPins;F:\UE_5.4\Engine\Source\Editor\AnimationBlueprintEditor\Private\AnimationStateNodes;F:\UE_5.4\Engine\Source\Editor\AnimationEditorWidgets\Private\SchematicGraphPanel;F:\UE_5.4\Engine\Source\Editor\AnimGraph\Private\EditModes;F:\UE_5.4\Engine\Source\Editor\AudioEditor\Private\AssetTypeActions;F:\UE_5.4\Engine\Source\Editor\AudioEditor\Private\Editors;F:\UE_5.4\Engine\Source\Editor\AudioEditor\Private\Factories;F:\UE_5.4\Engine\Source\Editor\BehaviorTreeEditor\Private\DetailCustomizations;F:\UE_5.4\Engine\Source\Editor\BlueprintGraph\Private\Tests;F:\UE_5.4\Engine\Source\Editor\Cascade\Private\Tests;F:\UE_5.4\Engine\Source\Editor\ConfigEditor\Private\PropertyVisualization;F:\UE_5.4\Engine\Source\Editor\ContentBrowser\Private\AssetView;F:\UE_5.4\Engine\Source\Editor\CurveEditor\Private\DragOperations;F:\UE_5.4\Engine\Source\Editor\CurveEditor\Private\Filters;F:\UE_5.4\Engine\Source\Editor\CurveEditor\Private\Tree;F:\UE_5.4\Engine\Source\Editor\CurveEditor\Private\Views;F:\UE_5.4\Engine\Source\Editor\DataLayerEditor\Private\DataLayer;F:\UE_5.4\Engine\Source\Editor\DeviceProfileEditor\Private\DetailsPanel;F:\UE_5.4\Engine\Source\Editor\EditorConfig\Private\Tests;F:\UE_5.4\Engine\Source\Editor\EditorFramework\Private\Factories;F:\UE_5.4\Engine\Source\Editor\EditorFramework\Private\Subsystems;F:\UE_5.4\Engine\Source\Editor\EditorFramework\Private\Toolkits;F:\UE_5.4\Engine\Source\Editor\EditorFramework\Private\Tools;F:\UE_5.4\Engine\Source\Editor\EditorFramework\Private\Viewports;F:\UE_5.4\Engine\Source\Editor\EditorWidgets\Private\Filters;F:\UE_5.4\Engine\Source\Editor\Experimental\EditorInteractiveToolsFramework\Private;F:\UE_5.4\Engine\Source\Editor\GameProjectGeneration\Private\Tests;F:\UE_5.4\Engine\Source\Editor\GraphEditor\Private\KismetNodes;F:\UE_5.4\Engine\Source\Editor\GraphEditor\Private\KismetPins;F:\UE_5.4\Engine\Source\Editor\GraphEditor\Private\MaterialNodes;F:\UE_5.4\Engine\Source\Editor\GraphEditor\Private\MaterialPins;F:\UE_5.4\Engine\Source\Editor\InputBindingEditor\Private\Widgets;F:\UE_5.4\Engine\Source\Editor\Kismet\Private\Debugging;F:\UE_5.4\Engine\Source\Editor\Kismet\Private\Tests;F:\UE_5.4\Engine\Source\Editor\LandscapeEditor\Private\Tests;F:\UE_5.4\Engine\Source\Editor\MainFrame\Private\Frame;F:\UE_5.4\Engine\Source\Editor\MainFrame\Private\Menus;F:\UE_5.4\Engine\Source\Editor\MaterialEditor\Private\Tabs;F:\UE_5.4\Engine\Source\Editor\MaterialEditor\Private\Tests;F:\UE_5.4\Engine\Source\Editor\MergeActors\Private\MergeProxyUtils;F:\UE_5.4\Engine\Source\Editor\MergeActors\Private\MeshApproximationTool;F:\UE_5.4\Engine\Source\Editor\MergeActors\Private\MeshInstancingTool;F:\UE_5.4\Engine\Source\Editor\MergeActors\Private\MeshMergingTool;F:\UE_5.4\Engine\Source\Editor\MergeActors\Private\MeshProxyTool;F:\UE_5.4\Engine\Source\Editor\MovieSceneTools\Private\Channels;F:\UE_5.4\Engine\Source\Editor\MovieSceneTools\Private\Constraints;F:\UE_5.4\Engine\Source\Editor\MovieSceneTools\Private\CurveKeyEditors;F:\UE_5.4\Engine\Source\Editor\MovieSceneTools\Private\EditModes;F:\UE_5.4\Engine\Source\Editor\MovieSceneTools\Private\FCPXML;F:\UE_5.4\Engine\Source\Editor\MovieSceneTools\Private\MVVM;F:\UE_5.4\Engine\Source\Editor\MovieSceneTools\Private\Sections;F:\UE_5.4\Engine\Source\Editor\MovieSceneTools\Private\TrackEditors;F:\UE_5.4\Engine\Source\Editor\MovieSceneTools\Private\TrackEditorThumbnail;F:\UE_5.4\Engine\Source\Editor\OverlayEditor\Private\Factories;F:\UE_5.4\Engine\Source\Editor\Persona\Private\AnimTimeline;F:\UE_5.4\Engine\Source\Editor\Persona\Private\Customization;F:\UE_5.4\Engine\Source\Editor\Persona\Private\Shared;F:\UE_5.4\Engine\Source\Editor\PhysicsAssetEditor\Private\PhysicsAssetGraph;F:\UE_5.4\Engine\Source\Editor\ProjectTargetPlatformEditor\Private\Widgets;F:\UE_5.4\Engine\Source\Editor\PropertyEditor\Private\Tests;F:\UE_5.4\Engine\Source\Editor\ScriptableEditorWidgets\Private\Components;F:\UE_5.4\Engine\Source\Editor\Sequencer\Private\MVVM;F:\UE_5.4\Engine\Source\Editor\Sequencer\Private\Scripting;F:\UE_5.4\Engine\Source\Editor\Sequencer\Private\Tools;F:\UE_5.4\Engine\Source\Editor\Sequencer\Private\Widgets;F:\UE_5.4\Engine\Source\Editor\SequencerCore\Private\MVVM;F:\UE_5.4\Engine\Source\Editor\SequencerCore\Private\Scripting;F:\UE_5.4\Engine\Source\Editor\SequenceRecorder\Private\Sections;F:\UE_5.4\Engine\Source\Editor\StatsViewer\Private\StatsEntries;F:\UE_5.4\Engine\Source\Editor\StatsViewer\Private\StatsPages;F:\UE_5.4\Engine\Source\Editor\TextureEditor\Private\Customizations;F:\UE_5.4\Engine\Source\Editor\TextureEditor\Private\Models;F:\UE_5.4\Engine\Source\Editor\TextureEditor\Private\Widgets;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\Animation;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\BlueprintModes;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\Components;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\Customizations;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\Designer;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\Details;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\DragDrop;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\Extensions;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\FieldNotification;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\Graph;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\Hierarchy;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\Library;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\Navigation;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\Nodes;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\Palette;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\Preview;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\Settings;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\TabFactory;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\Templates;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\ToolPalette;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\Utility;F:\UE_5.4\Engine\Source\Editor\UMGEditor\Private\Widgets;F:\UE_5.4\Engine\Source\Editor\UndoHistoryEditor\Private\Widgets;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Analytics;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Animation;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\AutoReimport;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Bookmarks;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Commandlets;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Cooker;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Dialogs;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\DragAndDrop;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Editor;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\EditorDomain;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Factories;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Fbx;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Features;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\ImportUtils;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Instances;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Kismet2;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Layers;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Lightmass;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\MaterialEditor;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Settings;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\StaticLightingSystem;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Subsystems;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\TargetDomain;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Tests;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Text;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\ThumbnailRendering;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Toolkits;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Tools;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\WorkflowOrientedApp;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\WorldPartition;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Public\Elements;F:\UE_5.4\Engine\Source\Editor\ViewportInteraction\Private\Gizmo;F:\UE_5.4\Engine\Source\Editor\VREditor\Private\Teleporter;F:\UE_5.4\Engine\Source\Editor\VREditor\Private\UI;F:\UE_5.4\Engine\Source\Editor\WorldBrowser\Private\StreamingLevels;F:\UE_5.4\Engine\Source\Editor\WorldBrowser\Private\Tiles;F:\UE_5.4\Engine\Source\Editor\WorldPartitionEditor\Private\WorldPartition;F:\UE_5.4\Engine\Source\Runtime\AdpcmAudioDecoder\Module\Private;F:\UE_5.4\Engine\Source\Runtime\AdvancedWidgets\Private\Components;F:\UE_5.4\Engine\Source\Runtime\AdvancedWidgets\Private\Slate;F:\UE_5.4\Engine\Source\Runtime\AdvancedWidgets\Private\Styling;F:\UE_5.4\Engine\Source\Runtime\Advertising\Advertising\Private;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private\Actions;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private\BehaviorTree;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private\Blueprint;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private\DataProviders;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private\EnvironmentQuery;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private\GameplayDebugger;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private\HotSpots;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private\Navigation;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private\Perception;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private\Tasks;F:\UE_5.4\Engine\Source\Runtime\Analytics\Analytics\Private;F:\UE_5.4\Engine\Source\Runtime\Analytics\AnalyticsET\Private;F:\UE_5.4\Engine\Source\Runtime\Analytics\AnalyticsSwrve\Private;F:\UE_5.4\Engine\Source\Runtime\Analytics\AnalyticsVisualEditing\Private;F:\UE_5.4\Engine\Source\Runtime\Analytics\TelemetryUtils\Private;F:\UE_5.4\Engine\Source\Runtime\Analytics\TelemetryUtils\Tests;F:\UE_5.4\Engine\Source\Runtime\Android\AndroidLocalNotification\Private;F:\UE_5.4\Engine\Source\Runtime\Android\AndroidRuntimeSettings\Private;F:\UE_5.4\Engine\Source\Runtime\Android\AudioMixerAndroid\Private;F:\UE_5.4\Engine\Source\Runtime\AnimationCore\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\AnimGraphRuntime\Private\AnimNodes;F:\UE_5.4\Engine\Source\Runtime\AnimGraphRuntime\Private\BoneControllers;F:\UE_5.4\Engine\Source\Runtime\AnimGraphRuntime\Private\RBF;F:\UE_5.4\Engine\Source\Runtime\Apple\AudioMixerAudioUnit\Private;F:\UE_5.4\Engine\Source\Runtime\Apple\AudioMixerCoreAudio\Private;F:\UE_5.4\Engine\Source\Runtime\Apple\MetalRHI\Private;F:\UE_5.4\Engine\Source\Runtime\ApplicationCore\Private\Android;F:\UE_5.4\Engine\Source\Runtime\ApplicationCore\Private\Apple;F:\UE_5.4\Engine\Source\Runtime\ApplicationCore\Private\GenericPlatform;F:\UE_5.4\Engine\Source\Runtime\ApplicationCore\Private\HAL;F:\UE_5.4\Engine\Source\Runtime\ApplicationCore\Private\IOS;F:\UE_5.4\Engine\Source\Runtime\ApplicationCore\Private\Linux;F:\UE_5.4\Engine\Source\Runtime\ApplicationCore\Private\Mac;F:\UE_5.4\Engine\Source\Runtime\ApplicationCore\Private\Null;F:\UE_5.4\Engine\Source\Runtime\ApplicationCore\Private\Unix;F:\UE_5.4\Engine\Source\Runtime\ApplicationCore\Private\Windows;F:\UE_5.4\Engine\Source\Runtime\AudioCaptureImplementations\AudioCaptureRtAudio\Private;F:\UE_5.4\Engine\Source\Runtime\AudioLink\AudioLinkEngine\Private;F:\UE_5.4\Engine\Source\Runtime\AudioLink\AudioMixerPlatformAudioLink\Private;F:\UE_5.4\Engine\Source\Runtime\AudioMixer\Private\Components;F:\UE_5.4\Engine\Source\Runtime\AudioMixer\Private\Effects;F:\UE_5.4\Engine\Source\Runtime\AudioMixer\Private\Generators;F:\UE_5.4\Engine\Source\Runtime\AudioMixer\Private\Quartz;F:\UE_5.4\Engine\Source\Runtime\AudioMixer\Private\SoundFileIO;F:\UE_5.4\Engine\Source\Runtime\AVEncoder\Private\Decoders;F:\UE_5.4\Engine\Source\Runtime\AVEncoder\Private\Encoders;F:\UE_5.4\Engine\Source\Runtime\BinkAudioDecoder\Module\Private;F:\UE_5.4\Engine\Source\Runtime\CEF3Utils\Private\Mac;F:\UE_5.4\Engine\Source\Runtime\ClothingSystemRuntimeCommon\Private\Utils;F:\UE_5.4\Engine\Source\Runtime\ColorManagement\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Android;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Apple;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Async;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Audio;F:\UE_5.4\Engine\Source\Runtime\Core\Private\AutoRTFM;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Compression;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Containers;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Delegates;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Experimental;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Features;F:\UE_5.4\Engine\Source\Runtime\Core\Private\FileCache;F:\UE_5.4\Engine\Source\Runtime\Core\Private\FramePro;F:\UE_5.4\Engine\Source\Runtime\Core\Private\GenericPlatform;F:\UE_5.4\Engine\Source\Runtime\Core\Private\HAL;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Hash;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Internationalization;F:\UE_5.4\Engine\Source\Runtime\Core\Private\IO;F:\UE_5.4\Engine\Source\Runtime\Core\Private\IOS;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Linux;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Logging;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Mac;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Math;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Memory;F:\UE_5.4\Engine\Source\Runtime\Core\Private\MemPro;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Microsoft;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Misc;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Modules;F:\UE_5.4\Engine\Source\Runtime\Core\Private\ProfilingDebugging;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Serialization;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Stats;F:\UE_5.4\Engine\Source\Runtime\Core\Private\String;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Tasks;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Templates;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Unix;F:\UE_5.4\Engine\Source\Runtime\Core\Private\UObject;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Virtualization;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Windows;F:\UE_5.4\Engine\Source\Runtime\Core\Tests\Algo;F:\UE_5.4\Engine\Source\Runtime\Core\Tests\Async;F:\UE_5.4\Engine\Source\Runtime\Core\Tests\Compression;F:\UE_5.4\Engine\Source\Runtime\Core\Tests\Containers;F:\UE_5.4\Engine\Source\Runtime\Core\Tests\Delegates;F:\UE_5.4\Engine\Source\Runtime\Core\Tests\GenericPlatform;F:\UE_5.4\Engine\Source\Runtime\Core\Tests\HAL;F:\UE_5.4\Engine\Source\Runtime\Core\Tests\Hash;F:\UE_5.4\Engine\Source\Runtime\Core\Tests\Internationalization;F:\UE_5.4\Engine\Source\Runtime\Core\Tests\IO;F:\UE_5.4\Engine\Source\Runtime\Core\Tests\Math;F:\UE_5.4\Engine\Source\Runtime\Core\Tests\Memory;F:\UE_5.4\Engine\Source\Runtime\Core\Tests\Misc;F:\UE_5.4\Engine\Source\Runtime\Core\Tests\Serialization;F:\UE_5.4\Engine\Source\Runtime\Core\Tests\String;F:\UE_5.4\Engine\Source\Runtime\Core\Tests\Tasks;F:\UE_5.4\Engine\Source\Runtime\Core\Tests\Templates;F:\UE_5.4\Engine\Source\Runtime\CoreOnline\Private\Online;F:\UE_5.4\Engine\Source\Runtime\CoreOnline\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\CoreUObject\Private\AssetRegistry;F:\UE_5.4\Engine\Source\Runtime\CoreUObject\Private\Blueprint;F:\UE_5.4\Engine\Source\Runtime\CoreUObject\Private\Cooker;F:\UE_5.4\Engine\Source\Runtime\CoreUObject\Private\Internationalization;F:\UE_5.4\Engine\Source\Runtime\CoreUObject\Private\Misc;F:\UE_5.4\Engine\Source\Runtime\CoreUObject\Private\Serialization;F:\UE_5.4\Engine\Source\Runtime\CoreUObject\Private\Templates;F:\UE_5.4\Engine\Source\Runtime\CoreUObject\Private\UObject;F:\UE_5.4\Engine\Source\Runtime\CoreUObject\Private\VerseVM;F:\UE_5.4\Engine\Source\Runtime\CoreUObject\Tests\Serialization;F:\UE_5.4\Engine\Source\Runtime\CoreUObject\Tests\UObject;F:\UE_5.4\Engine\Source\Runtime\CoreVerseVM\Private\VerseVM;F:\UE_5.4\Engine\Source\Runtime\CrashReportCore\Private\Android;F:\UE_5.4\Engine\Source\Runtime\CrashReportCore\Private\IOS;F:\UE_5.4\Engine\Source\Runtime\CrashReportCore\Private\Mac;F:\UE_5.4\Engine\Source\Runtime\CrashReportCore\Private\Windows;F:\UE_5.4\Engine\Source\Runtime\CUDA\Source\Private;F:\UE_5.4\Engine\Source\Runtime\D3D12RHI\Private\Windows;F:\UE_5.4\Engine\Source\Runtime\Datasmith\DatasmithCore\Private;F:\UE_5.4\Engine\Source\Runtime\Datasmith\DirectLink\Private;F:\UE_5.4\Engine\Source\Runtime\DeveloperSettings\Private\Engine;F:\UE_5.4\Engine\Source\Runtime\Engine\Classes\Animation;F:\UE_5.4\Engine\Source\Runtime\Engine\Classes\Engine;F:\UE_5.4\Engine\Source\Runtime\Engine\Classes\Sound;F:\UE_5.4\Engine\Source\Runtime\Engine\Internal\Streaming;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\ActorEditorContext;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\ActorPartition;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\AI;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Analytics;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Animation;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Atmosphere;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Audio;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Camera;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Collision;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Commandlets;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Components;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Curves;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\DataDrivenCVars;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Debug;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\DeviceProfiles;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\EdGraph;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\EditorFramework;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Engine;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\FieldNotification;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\GameFramework;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\HLOD;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\HLSLTree;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\InstancedStaticMesh;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Instances;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Internationalization;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\ISMPartition;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Kismet;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Layers;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\LevelInstance;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Materials;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\MeshVertexPainter;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Misc;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Net;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\ODSC;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\PackedLevelActor;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\PacketHandlers;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Particles;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Performance;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\PhysicsEngine;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\PhysicsField;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\ProfilingDebugging;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Rendering;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Shader;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\ShaderCompiler;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Slate;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\SparseVolumeTexture;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Streaming;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Subsystems;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\UniversalObjectLocators;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\UserInterface;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Vehicles;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\VisualLogger;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\VT;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\WorldPartition;F:\UE_5.4\Engine\Source\Runtime\Engine\Public\Rendering;F:\UE_5.4\Engine\Source\Runtime\Experimental\Chaos\Private;F:\UE_5.4\Engine\Source\Runtime\Experimental\ChaosCore\Private;F:\UE_5.4\Engine\Source\Runtime\Experimental\ChaosVDData\Private;F:\UE_5.4\Engine\Source\Runtime\Experimental\ChaosVisualDebugger\Private;F:\UE_5.4\Engine\Source\Runtime\Experimental\GeometryCollectionEngine\Private;F:\UE_5.4\Engine\Source\Runtime\Experimental\IoStoreOnDemand\Private;F:\UE_5.4\Engine\Source\Runtime\FieldNotification\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\GameplayTags\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\GameplayTasks\Private\Tasks;F:\UE_5.4\Engine\Source\Runtime\GeometryCore\Private\Clustering;F:\UE_5.4\Engine\Source\Runtime\GeometryCore\Private\CompGeom;F:\UE_5.4\Engine\Source\Runtime\GeometryCore\Private\DynamicMesh;F:\UE_5.4\Engine\Source\Runtime\GeometryCore\Private\Generators;F:\UE_5.4\Engine\Source\Runtime\GeometryCore\Private\Implicit;F:\UE_5.4\Engine\Source\Runtime\GeometryCore\Private\Intersection;F:\UE_5.4\Engine\Source\Runtime\GeometryCore\Private\Operations;F:\UE_5.4\Engine\Source\Runtime\GeometryCore\Private\Parameterization;F:\UE_5.4\Engine\Source\Runtime\GeometryCore\Private\Sampling;F:\UE_5.4\Engine\Source\Runtime\GeometryCore\Private\Selections;F:\UE_5.4\Engine\Source\Runtime\GeometryCore\Private\Spatial;F:\UE_5.4\Engine\Source\Runtime\GeometryCore\Private\Util;F:\UE_5.4\Engine\Source\Runtime\GeometryFramework\Private\Changes;F:\UE_5.4\Engine\Source\Runtime\GeometryFramework\Private\Components;F:\UE_5.4\Engine\Source\Runtime\ImageWrapper\Private\Formats;F:\UE_5.4\Engine\Source\Runtime\InputCore\Private\Android;F:\UE_5.4\Engine\Source\Runtime\InputCore\Private\GenericPlatform;F:\UE_5.4\Engine\Source\Runtime\InputCore\Private\IOS;F:\UE_5.4\Engine\Source\Runtime\InputCore\Private\Linux;F:\UE_5.4\Engine\Source\Runtime\InputCore\Private\Mac;F:\UE_5.4\Engine\Source\Runtime\InputCore\Private\Windows;F:\UE_5.4\Engine\Source\Runtime\InteractiveToolsFramework\Private\BaseBehaviors;F:\UE_5.4\Engine\Source\Runtime\InteractiveToolsFramework\Private\BaseGizmos;F:\UE_5.4\Engine\Source\Runtime\InteractiveToolsFramework\Private\BaseTools;F:\UE_5.4\Engine\Source\Runtime\InteractiveToolsFramework\Private\Changes;F:\UE_5.4\Engine\Source\Runtime\InteractiveToolsFramework\Private\SceneQueries;F:\UE_5.4\Engine\Source\Runtime\InteractiveToolsFramework\Private\ToolTargets;F:\UE_5.4\Engine\Source\Runtime\Interchange\Core\Private;F:\UE_5.4\Engine\Source\Runtime\Interchange\Engine\Private;F:\UE_5.4\Engine\Source\Runtime\IOS\IOSAudio\Private;F:\UE_5.4\Engine\Source\Runtime\IOS\IOSLocalNotification\Private;F:\UE_5.4\Engine\Source\Runtime\IOS\IOSPlatformFeatures\Private;F:\UE_5.4\Engine\Source\Runtime\IOS\IOSRuntimeSettings\Private;F:\UE_5.4\Engine\Source\Runtime\IOS\LaunchDaemonMessages\Private;F:\UE_5.4\Engine\Source\Runtime\Json\Private\Dom;F:\UE_5.4\Engine\Source\Runtime\Json\Private\JsonUtils;F:\UE_5.4\Engine\Source\Runtime\Json\Private\Serialization;F:\UE_5.4\Engine\Source\Runtime\Json\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\Landscape\Private\Materials;F:\UE_5.4\Engine\Source\Runtime\Launch\Private\Android;F:\UE_5.4\Engine\Source\Runtime\Launch\Private\IOS;F:\UE_5.4\Engine\Source\Runtime\Launch\Private\Linux;F:\UE_5.4\Engine\Source\Runtime\Launch\Private\Mac;F:\UE_5.4\Engine\Source\Runtime\Launch\Private\Unix;F:\UE_5.4\Engine\Source\Runtime\Launch\Private\Windows;F:\UE_5.4\Engine\Source\Runtime\Linux\AudioMixerSDL\Private;F:\UE_5.4\Engine\Source\Runtime\LiveLinkInterface\Private\Roles;F:\UE_5.4\Engine\Source\Runtime\MediaAssets\Private\Assets;F:\UE_5.4\Engine\Source\Runtime\MediaAssets\Private\Misc;F:\UE_5.4\Engine\Source\Runtime\MediaAssets\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\MeshDescription\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\Messaging\Private\Bridge;F:\UE_5.4\Engine\Source\Runtime\Messaging\Private\Bus;F:\UE_5.4\Engine\Source\Runtime\MovieScene\Private\Channels;F:\UE_5.4\Engine\Source\Runtime\MovieScene\Private\Compilation;F:\UE_5.4\Engine\Source\Runtime\MovieScene\Private\EntitySystem;F:\UE_5.4\Engine\Source\Runtime\MovieScene\Private\Evaluation;F:\UE_5.4\Engine\Source\Runtime\MovieScene\Private\EventHandlers;F:\UE_5.4\Engine\Source\Runtime\MovieScene\Private\Generators;F:\UE_5.4\Engine\Source\Runtime\MovieScene\Private\Sections;F:\UE_5.4\Engine\Source\Runtime\MovieScene\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\MovieScene\Private\Tracks;F:\UE_5.4\Engine\Source\Runtime\MovieSceneTracks\Private\Channels;F:\UE_5.4\Engine\Source\Runtime\MovieSceneTracks\Private\Evaluation;F:\UE_5.4\Engine\Source\Runtime\MovieSceneTracks\Private\PreAnimatedState;F:\UE_5.4\Engine\Source\Runtime\MovieSceneTracks\Private\Sections;F:\UE_5.4\Engine\Source\Runtime\MovieSceneTracks\Private\Systems;F:\UE_5.4\Engine\Source\Runtime\MovieSceneTracks\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\MovieSceneTracks\Private\TrackInstances;F:\UE_5.4\Engine\Source\Runtime\MovieSceneTracks\Private\Tracks;F:\UE_5.4\Engine\Source\Runtime\NavigationSystem\Private\NavAreas;F:\UE_5.4\Engine\Source\Runtime\NavigationSystem\Private\NavFilters;F:\UE_5.4\Engine\Source\Runtime\NavigationSystem\Private\NavGraph;F:\UE_5.4\Engine\Source\Runtime\NavigationSystem\Private\NavMesh;F:\UE_5.4\Engine\Source\Runtime\NavigationSystem\Public\NavMesh;F:\UE_5.4\Engine\Source\Runtime\Navmesh\Private\DebugUtils;F:\UE_5.4\Engine\Source\Runtime\Navmesh\Private\Detour;F:\UE_5.4\Engine\Source\Runtime\Navmesh\Private\DetourCrowd;F:\UE_5.4\Engine\Source\Runtime\Navmesh\Private\DetourTileCache;F:\UE_5.4\Engine\Source\Runtime\Navmesh\Private\Recast;F:\UE_5.4\Engine\Source\Runtime\Networking\Private\IPv4;F:\UE_5.4\Engine\Source\Runtime\Networking\Private\Steam;F:\UE_5.4\Engine\Source\Runtime\Networking\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\NetworkReplayStreaming\HttpNetworkReplayStreaming\Private;F:\UE_5.4\Engine\Source\Runtime\NetworkReplayStreaming\InMemoryNetworkReplayStreaming\Private;F:\UE_5.4\Engine\Source\Runtime\NetworkReplayStreaming\LocalFileNetworkReplayStreaming\Private;F:\UE_5.4\Engine\Source\Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Private;F:\UE_5.4\Engine\Source\Runtime\NetworkReplayStreaming\NullNetworkReplayStreaming\Private;F:\UE_5.4\Engine\Source\Runtime\NetworkReplayStreaming\SaveGameNetworkReplayStreaming\Private;F:\UE_5.4\Engine\Source\Runtime\Online\BackgroundHTTP\Private;F:\UE_5.4\Engine\Source\Runtime\Online\BackgroundHTTPFileHash\Private;F:\UE_5.4\Engine\Source\Runtime\Online\BuildPatchServices\Private;F:\UE_5.4\Engine\Source\Runtime\Online\HTTP\Private;F:\UE_5.4\Engine\Source\Runtime\Online\HTTPServer\Private;F:\UE_5.4\Engine\Source\Runtime\Online\ICMP\Private;F:\UE_5.4\Engine\Source\Runtime\Online\ImageDownload\Private;F:\UE_5.4\Engine\Source\Runtime\Online\SSL\Private;F:\UE_5.4\Engine\Source\Runtime\Online\Stomp\Private;F:\UE_5.4\Engine\Source\Runtime\Online\Voice\Private;F:\UE_5.4\Engine\Source\Runtime\Online\WebSockets\Private;F:\UE_5.4\Engine\Source\Runtime\Online\XMPP\Private;F:\UE_5.4\Engine\Source\Runtime\OpenColorIOWrapper\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\OpenGLDrv\Private\Android;F:\UE_5.4\Engine\Source\Runtime\OpenGLDrv\Private\Linux;F:\UE_5.4\Engine\Source\Runtime\OpenGLDrv\Private\Windows;F:\UE_5.4\Engine\Source\Runtime\OpusAudioDecoder\Module\Private;F:\UE_5.4\Engine\Source\Runtime\Overlay\Private\Assets;F:\UE_5.4\Engine\Source\Runtime\Overlay\Private\Factories;F:\UE_5.4\Engine\Source\Runtime\PacketHandlers\PacketHandler\Private;F:\UE_5.4\Engine\Source\Runtime\PacketHandlers\ReliabilityHandlerComponent\Private;F:\UE_5.4\Engine\Source\Runtime\PlatformThirdPartyHelpers\PosixShim\Private;F:\UE_5.4\Engine\Source\Runtime\Portal\LauncherCheck\Private;F:\UE_5.4\Engine\Source\Runtime\Portal\LauncherPlatform\Private;F:\UE_5.4\Engine\Source\Runtime\Portal\Messages\Private;F:\UE_5.4\Engine\Source\Runtime\Portal\Proxies\Private;F:\UE_5.4\Engine\Source\Runtime\Portal\Rpc\Private;F:\UE_5.4\Engine\Source\Runtime\Portal\Services\Private;F:\UE_5.4\Engine\Source\Runtime\PropertyPath\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\RadAudioCodec\Module\Private;F:\UE_5.4\Engine\Source\Runtime\RenderCore\Private\Animation;F:\UE_5.4\Engine\Source\Runtime\RenderCore\Private\ProfilingDebugging;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private\CompositionLighting;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private\HairStrands;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private\HeterogeneousVolumes;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private\InstanceCulling;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private\Lumen;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private\ManyLights;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private\Nanite;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private\OIT;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private\PostProcess;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private\RayTracing;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private\SceneCulling;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private\Shadows;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private\SparseVolumeTexture;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private\Substrate;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private\VariableRateShading;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private\VirtualShadowMaps;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private\VT;F:\UE_5.4\Engine\Source\Runtime\RHI\Private\Android;F:\UE_5.4\Engine\Source\Runtime\RHI\Private\Apple;F:\UE_5.4\Engine\Source\Runtime\RHI\Private\Linux;F:\UE_5.4\Engine\Source\Runtime\RHI\Private\Windows;F:\UE_5.4\Engine\Source\Runtime\Serialization\Private\Backends;F:\UE_5.4\Engine\Source\Runtime\Serialization\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Framework;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Widgets;F:\UE_5.4\Engine\Source\Runtime\SlateCore\Private\Animation;F:\UE_5.4\Engine\Source\Runtime\SlateCore\Private\Application;F:\UE_5.4\Engine\Source\Runtime\SlateCore\Private\Brushes;F:\UE_5.4\Engine\Source\Runtime\SlateCore\Private\Debugging;F:\UE_5.4\Engine\Source\Runtime\SlateCore\Private\FastUpdate;F:\UE_5.4\Engine\Source\Runtime\SlateCore\Private\Fonts;F:\UE_5.4\Engine\Source\Runtime\SlateCore\Private\Input;F:\UE_5.4\Engine\Source\Runtime\SlateCore\Private\Layout;F:\UE_5.4\Engine\Source\Runtime\SlateCore\Private\Rendering;F:\UE_5.4\Engine\Source\Runtime\SlateCore\Private\Sound;F:\UE_5.4\Engine\Source\Runtime\SlateCore\Private\Styling;F:\UE_5.4\Engine\Source\Runtime\SlateCore\Private\Test;F:\UE_5.4\Engine\Source\Runtime\SlateCore\Private\Textures;F:\UE_5.4\Engine\Source\Runtime\SlateCore\Private\Trace;F:\UE_5.4\Engine\Source\Runtime\SlateCore\Private\Types;F:\UE_5.4\Engine\Source\Runtime\SlateCore\Private\Widgets;F:\UE_5.4\Engine\Source\Runtime\SlateRHIRenderer\Private\FX;F:\UE_5.4\Engine\Source\Runtime\Sockets\Private\Android;F:\UE_5.4\Engine\Source\Runtime\Sockets\Private\BSDSockets;F:\UE_5.4\Engine\Source\Runtime\Sockets\Private\IOS;F:\UE_5.4\Engine\Source\Runtime\Sockets\Private\Mac;F:\UE_5.4\Engine\Source\Runtime\Sockets\Private\Unix;F:\UE_5.4\Engine\Source\Runtime\Sockets\Private\Windows;F:\UE_5.4\Engine\Source\Runtime\TimeManagement\Private\Widgets;F:\UE_5.4\Engine\Source\Runtime\TraceLog\Private\Trace;F:\UE_5.4\Engine\Source\Runtime\UMG\Private\Animation;F:\UE_5.4\Engine\Source\Runtime\UMG\Private\Binding;F:\UE_5.4\Engine\Source\Runtime\UMG\Private\Blueprint;F:\UE_5.4\Engine\Source\Runtime\UMG\Private\Components;F:\UE_5.4\Engine\Source\Runtime\UMG\Private\Slate;F:\UE_5.4\Engine\Source\Runtime\Unix\UnixCommonStartup\Private;F:\UE_5.4\Engine\Source\Runtime\VectorVM\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\VirtualProduction\StageDataCore\Private;F:\UE_5.4\Engine\Source\Runtime\VorbisAudioDecoder\Module\Private;F:\UE_5.4\Engine\Source\Runtime\VulkanRHI\Private\Android;F:\UE_5.4\Engine\Source\Runtime\VulkanRHI\Private\Linux;F:\UE_5.4\Engine\Source\Runtime\VulkanRHI\Private\Windows;F:\UE_5.4\Engine\Source\Runtime\WebBrowser\Private\Android;F:\UE_5.4\Engine\Source\Runtime\WebBrowser\Private\CEF;F:\UE_5.4\Engine\Source\Runtime\WebBrowser\Private\IOS;F:\UE_5.4\Engine\Source\Runtime\WebBrowser\Private\MobileJS;F:\UE_5.4\Engine\Source\Runtime\WebBrowser\Private\Native;F:\UE_5.4\Engine\Source\Runtime\Windows\AudioMixerXAudio2\Private;F:\UE_5.4\Engine\Source\Runtime\Windows\D3D11RHI\Private;F:\UE_5.4\Engine\Source\Runtime\Windows\WindowsPlatformFeatures\Private;F:\UE_5.4\Engine\Source\ThirdParty\Catch2\v3.4.0\extras;F:\UE_5.4\Engine\Source\ThirdParty\Eigen\unsupported\bench;F:\UE_5.4\Engine\Source\ThirdParty\Eigen\unsupported\test;F:\UE_5.4\Engine\Source\Developer\Datasmith\DatasmithExporterUI\Private\Widgets;F:\UE_5.4\Engine\Source\Developer\Datasmith\DatasmithFacade\Private\DirectLink;F:\UE_5.4\Engine\Source\Developer\DesktopWidgets\Private\Widgets\Input;F:\UE_5.4\Engine\Source\Developer\DeviceManager\Private\Widgets\Apps;F:\UE_5.4\Engine\Source\Developer\DeviceManager\Private\Widgets\Browser;F:\UE_5.4\Engine\Source\Developer\DeviceManager\Private\Widgets\Details;F:\UE_5.4\Engine\Source\Developer\DeviceManager\Private\Widgets\Processes;F:\UE_5.4\Engine\Source\Developer\DeviceManager\Private\Widgets\Toolbar;F:\UE_5.4\Engine\Source\Developer\Horde\Private\Storage\Bundles;F:\UE_5.4\Engine\Source\Developer\Horde\Private\Storage\Clients;F:\UE_5.4\Engine\Source\Developer\Horde\Private\Storage\Nodes;F:\UE_5.4\Engine\Source\Developer\LowLevelTestsRunner\Private\Platform\Android;F:\UE_5.4\Engine\Source\Developer\LowLevelTestsRunner\Private\Platform\Apple;F:\UE_5.4\Engine\Source\Developer\LowLevelTestsRunner\Private\Platform\IOS;F:\UE_5.4\Engine\Source\Developer\LowLevelTestsRunner\Private\Platform\Linux;F:\UE_5.4\Engine\Source\Developer\LowLevelTestsRunner\Private\Platform\Mac;F:\UE_5.4\Engine\Source\Developer\LowLevelTestsRunner\Private\Platform\Windows;F:\UE_5.4\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Archive;F:\UE_5.4\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Build;F:\UE_5.4\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Cook;F:\UE_5.4\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Deploy;F:\UE_5.4\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Launch;F:\UE_5.4\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Package;F:\UE_5.4\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Preview;F:\UE_5.4\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Profile;F:\UE_5.4\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Progress;F:\UE_5.4\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Project;F:\UE_5.4\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Settings;F:\UE_5.4\Engine\Source\Developer\ProjectLauncher\Private\Widgets\Shared;F:\UE_5.4\Engine\Source\Developer\SessionFrontend\Private\Widgets\Browser;F:\UE_5.4\Engine\Source\Developer\SessionFrontend\Private\Widgets\Console;F:\UE_5.4\Engine\Source\Developer\StandaloneRenderer\Private\Linux\OpenGL;F:\UE_5.4\Engine\Source\Developer\StandaloneRenderer\Private\Mac\OpenGL;F:\UE_5.4\Engine\Source\Developer\StandaloneRenderer\Private\Windows\D3D;F:\UE_5.4\Engine\Source\Developer\StandaloneRenderer\Private\Windows\OpenGL;F:\UE_5.4\Engine\Source\Developer\TraceAnalysis\Private\Analysis\Transport;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\Common;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\ContextSwitches;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\CookProfiler;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\ImportTool;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\LoadingProfiler;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\MemoryProfiler;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\NetworkingProfiler;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\StoreService;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\TaskGraphProfiler;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\Tests;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\ViewModels;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\Widgets;F:\UE_5.4\Engine\Source\Developer\Windows\LiveCoding\Private\External;F:\UE_5.4\Engine\Source\Developer\Windows\LiveCodingServer\Private\External;F:\UE_5.4\Engine\Source\Editor\AddContentDialog\Private\ContentSourceProviders\FeaturePack;F:\UE_5.4\Engine\Source\Editor\EditorFramework\Private\Elements\Framework;F:\UE_5.4\Engine\Source\Editor\Experimental\EditorInteractiveToolsFramework\Private\Behaviors;F:\UE_5.4\Engine\Source\Editor\Experimental\EditorInteractiveToolsFramework\Private\EditorGizmos;F:\UE_5.4\Engine\Source\Editor\Experimental\EditorInteractiveToolsFramework\Private\ToolContexts;F:\UE_5.4\Engine\Source\Editor\LandscapeEditor\Private\Tests\Water;F:\UE_5.4\Engine\Source\Editor\LevelEditor\Private\Elements\Actor;F:\UE_5.4\Engine\Source\Editor\LevelEditor\Private\Elements\Component;F:\UE_5.4\Engine\Source\Editor\LevelEditor\Private\Elements\SMInstance;F:\UE_5.4\Engine\Source\Editor\MovieSceneTools\Private\MVVM\ViewModels;F:\UE_5.4\Engine\Source\Editor\MovieSceneTools\Private\TrackEditors\PropertyTrackEditors;F:\UE_5.4\Engine\Source\Editor\PropertyEditor\Private\Presentation\PropertyEditor;F:\UE_5.4\Engine\Source\Editor\PropertyEditor\Private\Presentation\PropertyTable;F:\UE_5.4\Engine\Source\Editor\PropertyEditor\Private\UserInterface\Categories;F:\UE_5.4\Engine\Source\Editor\PropertyEditor\Private\UserInterface\PropertyDetails;F:\UE_5.4\Engine\Source\Editor\PropertyEditor\Private\UserInterface\PropertyEditor;F:\UE_5.4\Engine\Source\Editor\PropertyEditor\Private\UserInterface\PropertyTable;F:\UE_5.4\Engine\Source\Editor\PropertyEditor\Private\UserInterface\Widgets;F:\UE_5.4\Engine\Source\Editor\Sequencer\Private\MVVM\ViewModels;F:\UE_5.4\Engine\Source\Editor\Sequencer\Private\MVVM\Views;F:\UE_5.4\Engine\Source\Editor\Sequencer\Private\Widgets\CurveEditor;F:\UE_5.4\Engine\Source\Editor\Sequencer\Private\Widgets\OutlinerColumns;F:\UE_5.4\Engine\Source\Editor\SequencerCore\Private\MVVM\Extensions;F:\UE_5.4\Engine\Source\Editor\SequencerCore\Private\MVVM\Selection;F:\UE_5.4\Engine\Source\Editor\SequencerCore\Private\MVVM\ViewModels;F:\UE_5.4\Engine\Source\Editor\SequencerCore\Private\MVVM\Views;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Cooker\Algo;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Elements\Actor;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Elements\Component;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Elements\Framework;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Elements\Object;F:\UE_5.4\Engine\Source\Editor\UnrealEd\Private\Elements\SMInstance;F:\UE_5.4\Engine\Source\Editor\WorldPartitionEditor\Private\WorldPartition\ContentBundle;F:\UE_5.4\Engine\Source\Editor\WorldPartitionEditor\Private\WorldPartition\Customizations;F:\UE_5.4\Engine\Source\Editor\WorldPartitionEditor\Private\WorldPartition\Filter;F:\UE_5.4\Engine\Source\Editor\WorldPartitionEditor\Private\WorldPartition\HLOD;F:\UE_5.4\Engine\Source\Runtime\AdvancedWidgets\Private\Framework\PropertyViewer;F:\UE_5.4\Engine\Source\Runtime\AdvancedWidgets\Private\Widgets\PropertyViewer;F:\UE_5.4\Engine\Source\Runtime\Advertising\Android\AndroidAdvertising\Private;F:\UE_5.4\Engine\Source\Runtime\Advertising\IOS\IOSAdvertising\Private;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private\BehaviorTree\Blackboard;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private\BehaviorTree\Composites;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private\BehaviorTree\Decorators;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private\BehaviorTree\Services;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private\BehaviorTree\Tasks;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private\EnvironmentQuery\Contexts;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private\EnvironmentQuery\Generators;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private\EnvironmentQuery\Items;F:\UE_5.4\Engine\Source\Runtime\AIModule\Private\EnvironmentQuery\Tests;F:\UE_5.4\Engine\Source\Runtime\Analytics\Analytics\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\Analytics\AnalyticsET\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\AppFramework\Private\Framework\Testing;F:\UE_5.4\Engine\Source\Runtime\AppFramework\Private\Widgets\Colors;F:\UE_5.4\Engine\Source\Runtime\AppFramework\Private\Widgets\Testing;F:\UE_5.4\Engine\Source\Runtime\AppFramework\Private\Widgets\Workflow;F:\UE_5.4\Engine\Source\Runtime\Apple\MetalRHI\Private\Shaders;F:\UE_5.4\Engine\Source\Runtime\ApplicationCore\Private\GenericPlatform\Accessibility;F:\UE_5.4\Engine\Source\Runtime\ApplicationCore\Private\IOS\Accessibility;F:\UE_5.4\Engine\Source\Runtime\ApplicationCore\Private\Mac\Accessibility;F:\UE_5.4\Engine\Source\Runtime\ApplicationCore\Private\Windows\Accessibility;F:\UE_5.4\Engine\Source\Runtime\AudioCaptureImplementations\Android\AudioCaptureAndroid\Private;F:\UE_5.4\Engine\Source\Runtime\AudioCaptureImplementations\IOS\AudioCaptureAudioUnit\Private;F:\UE_5.4\Engine\Source\Runtime\AudioCaptureImplementations\Windows\AudioCaputureWasapi\Private;F:\UE_5.4\Engine\Source\Runtime\AVEncoder\Private\Decoders\vdecmpeg4;F:\UE_5.4\Engine\Source\Runtime\AVEncoder\Private\Decoders\Windows;F:\UE_5.4\Engine\Source\Runtime\BinkAudioDecoder\SDK\BinkAudio\Src;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Async\Fundamental;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Containers\Algo;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Experimental\Containers;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Experimental\Coroutine;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Experimental\Graph;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Experimental\Misc;F:\UE_5.4\Engine\Source\Runtime\Core\Private\HAL\Allocators;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Internationalization\Cultures;F:\UE_5.4\Engine\Source\Runtime\Core\Private\ProfilingDebugging\Apple;F:\UE_5.4\Engine\Source\Runtime\Core\Private\ProfilingDebugging\Microsoft;F:\UE_5.4\Engine\Source\Runtime\Core\Private\ProfilingDebugging\Unix;F:\UE_5.4\Engine\Source\Runtime\Core\Private\ProfilingDebugging\Windows;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Serialization\Csv;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Serialization\Formatters;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Tests\HAL;F:\UE_5.4\Engine\Source\Runtime\Core\Private\Tests\Serialization;F:\UE_5.4\Engine\Source\Runtime\CoreUObject\Private\Serialization\Formatters;F:\UE_5.4\Engine\Source\Runtime\CoreUObject\Private\Tests\Serialization;F:\UE_5.4\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage;F:\UE_5.4\Engine\Source\Runtime\Datasmith\DatasmithCore\Private\DirectLink;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\AI\Navigation;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Animation\AnimData;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Elements\Actor;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Elements\Component;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Elements\Framework;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Elements\Interfaces;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Elements\Object;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Elements\SMInstance;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\GameFramework\Tests;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Net\Subsystems;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\PhysicsEngine\Experimental;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\PhysicsEngine\ImmediatePhysics;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\PhysicsEngine\Tests;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Tests\Internationalization;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Tests\Loading;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Tests\WorldPartition;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\WorldPartition\ActorPartition;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\WorldPartition\ContentBundle;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\WorldPartition\Cook;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\WorldPartition\DataLayer;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\WorldPartition\ErrorHandling;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\WorldPartition\Filter;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\WorldPartition\HLOD;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\WorldPartition\Landscape;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\WorldPartition\LevelInstance;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\WorldPartition\LoaderAdapter;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\WorldPartition\NavigationData;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\WorldPartition\PackedLevelActor;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\WorldPartition\RuntimeHashSet;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\WorldPartition\RuntimeSpatialHash;F:\UE_5.4\Engine\Source\Runtime\Experimental\Animation\Constraints\Private;F:\UE_5.4\Engine\Source\Runtime\Experimental\Chaos\Private\Chaos;F:\UE_5.4\Engine\Source\Runtime\Experimental\Chaos\Private\ChaosVisualDebugger;F:\UE_5.4\Engine\Source\Runtime\Experimental\Chaos\Private\Field;F:\UE_5.4\Engine\Source\Runtime\Experimental\Chaos\Private\Framework;F:\UE_5.4\Engine\Source\Runtime\Experimental\Chaos\Private\GeometryCollection;F:\UE_5.4\Engine\Source\Runtime\Experimental\Chaos\Private\PhysicsProxy;F:\UE_5.4\Engine\Source\Runtime\Experimental\ChaosSolverEngine\Private\Chaos;F:\UE_5.4\Engine\Source\Runtime\Experimental\ChaosVehicles\ChaosVehiclesCore\Private;F:\UE_5.4\Engine\Source\Runtime\Experimental\ChaosVehicles\ChaosVehiclesEngine\Private;F:\UE_5.4\Engine\Source\Runtime\Experimental\ChaosVisualDebugger\Private\DataWrappers;F:\UE_5.4\Engine\Source\Runtime\Experimental\GeometryCollectionEngine\Private\GeometryCollection;F:\UE_5.4\Engine\Source\Runtime\Experimental\GeometryCollectionEngine\Public\GeometryCollection;F:\UE_5.4\Engine\Source\Runtime\Experimental\IoStoreOnDemand\Private\CoreHttp;F:\UE_5.4\Engine\Source\Runtime\Experimental\Voronoi\Private\Voronoi;F:\UE_5.4\Engine\Source\Runtime\GeometryCore\Private\CompGeom\ThirdParty;F:\UE_5.4\Engine\Source\Runtime\GeometryCore\Private\DynamicMesh\Operations;F:\UE_5.4\Engine\Source\Runtime\InteractiveToolsFramework\Private\BaseBehaviors\Widgets;F:\UE_5.4\Engine\Source\Runtime\Interchange\Core\Private\Nodes;F:\UE_5.4\Engine\Source\Runtime\Interchange\Core\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\Interchange\Core\Private\Types;F:\UE_5.4\Engine\Source\Runtime\Interchange\Engine\Private\Tasks;F:\UE_5.4\Engine\Source\Runtime\MovieScene\Private\EntitySystem\TrackInstance;F:\UE_5.4\Engine\Source\Runtime\MovieScene\Private\Evaluation\Blending;F:\UE_5.4\Engine\Source\Runtime\MovieScene\Private\Evaluation\Instances;F:\UE_5.4\Engine\Source\Runtime\MovieScene\Private\Evaluation\PreAnimatedState;F:\UE_5.4\Engine\Source\Runtime\MovieSceneTracks\Private\EntitySystem\Interrogation;F:\UE_5.4\Engine\Source\Runtime\Online\BackgroundHTTP\Private\GenericPlatform;F:\UE_5.4\Engine\Source\Runtime\Online\BackgroundHTTP\Private\IOS;F:\UE_5.4\Engine\Source\Runtime\Online\BackgroundHTTP\Private\PlatformWithModularFeature;F:\UE_5.4\Engine\Source\Runtime\Online\BuildPatchServices\Private\Common;F:\UE_5.4\Engine\Source\Runtime\Online\BuildPatchServices\Private\Compactify;F:\UE_5.4\Engine\Source\Runtime\Online\BuildPatchServices\Private\Core;F:\UE_5.4\Engine\Source\Runtime\Online\BuildPatchServices\Private\Data;F:\UE_5.4\Engine\Source\Runtime\Online\BuildPatchServices\Private\Diffing;F:\UE_5.4\Engine\Source\Runtime\Online\BuildPatchServices\Private\Enumeration;F:\UE_5.4\Engine\Source\Runtime\Online\BuildPatchServices\Private\Generation;F:\UE_5.4\Engine\Source\Runtime\Online\BuildPatchServices\Private\Installer;F:\UE_5.4\Engine\Source\Runtime\Online\HTTP\Private\Android;F:\UE_5.4\Engine\Source\Runtime\Online\HTTP\Private\Apple;F:\UE_5.4\Engine\Source\Runtime\Online\HTTP\Private\Curl;F:\UE_5.4\Engine\Source\Runtime\Online\HTTP\Private\GenericPlatform;F:\UE_5.4\Engine\Source\Runtime\Online\HTTP\Private\Unix;F:\UE_5.4\Engine\Source\Runtime\Online\HTTP\Private\Windows;F:\UE_5.4\Engine\Source\Runtime\Online\HTTP\Private\WinHttp;F:\UE_5.4\Engine\Source\Runtime\Online\HTTPServer\Private\Tests;F:\UE_5.4\Engine\Source\Runtime\Online\ICMP\Private\Windows;F:\UE_5.4\Engine\Source\Runtime\Online\SSL\Private\Android;F:\UE_5.4\Engine\Source\Runtime\Online\SSL\Private\Unix;F:\UE_5.4\Engine\Source\Runtime\Online\SSL\Private\Windows;F:\UE_5.4\Engine\Source\Runtime\Online\Voice\Private\Android;F:\UE_5.4\Engine\Source\Runtime\Online\Voice\Private\Linux;F:\UE_5.4\Engine\Source\Runtime\Online\Voice\Private\Mac;F:\UE_5.4\Engine\Source\Runtime\Online\Voice\Private\Windows;F:\UE_5.4\Engine\Source\Runtime\Online\WebSockets\Private\Lws;F:\UE_5.4\Engine\Source\Runtime\Online\WebSockets\Private\WinHttp;F:\UE_5.4\Engine\Source\Runtime\Online\XMPP\Private\XmppStrophe;F:\UE_5.4\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\EncryptionHandlerComponent\Private;F:\UE_5.4\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\RSAKeyAESEncryption\Private;F:\UE_5.4\Engine\Source\Runtime\Portal\LauncherPlatform\Private\Linux;F:\UE_5.4\Engine\Source\Runtime\Portal\LauncherPlatform\Private\Mac;F:\UE_5.4\Engine\Source\Runtime\Portal\LauncherPlatform\Private\Windows;F:\UE_5.4\Engine\Source\Runtime\Portal\Proxies\Private\Account;F:\UE_5.4\Engine\Source\Runtime\Portal\Proxies\Private\Application;F:\UE_5.4\Engine\Source\Runtime\RadAudioCodec\SDK\Src\RadA;F:\UE_5.4\Engine\Source\Runtime\RadAudioCodec\SDK\Src\RadAudio;F:\UE_5.4\Engine\Source\Runtime\Renderer\Private\Substrate\Glint;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Framework\Animation;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Framework\Application;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Framework\Commands;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Framework\Docking;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Framework\Layout;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Framework\MetaData;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Framework\MultiBox;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Framework\Notifications;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Framework\Styling;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Framework\Text;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Widgets\Accessibility;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Widgets\Colors;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Widgets\Docking;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Widgets\Images;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Widgets\Input;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Widgets\LayerManager;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Widgets\Layout;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Widgets\Notifications;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Widgets\Text;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Widgets\Views;F:\UE_5.4\Engine\Source\Runtime\Slate\Public\Widgets\Layout;F:\UE_5.4\Engine\Source\Runtime\SlateCore\Private\Widgets\Accessibility;F:\UE_5.4\Engine\Source\Runtime\SlateCore\Private\Widgets\Images;F:\UE_5.4\Engine\Source\Runtime\TraceLog\Private\Trace\Important;F:\UE_5.4\Engine\Source\Runtime\TypedElementFramework\Private\Elements\Common;F:\UE_5.4\Engine\Source\Runtime\TypedElementFramework\Private\Elements\Framework;F:\UE_5.4\Engine\Source\Runtime\TypedElementFramework\Private\Elements\Interfaces;F:\UE_5.4\Engine\Source\Runtime\TypedElementFramework\Tests\Elements\Framework;F:\UE_5.4\Engine\Source\Runtime\TypedElementRuntime\Private\Elements\Framework;F:\UE_5.4\Engine\Source\Runtime\TypedElementRuntime\Private\Elements\Interfaces;F:\UE_5.4\Engine\Source\Runtime\UMG\Private\Binding\States;F:\UE_5.4\Engine\Source\Runtime\Windows\D3D11RHI\Private\Windows;F:\UE_5.4\Engine\Source\ThirdParty\Catch2\v3.4.0\src\catch2;F:\UE_5.4\Engine\Source\ThirdParty\Catch2\v3.4.0\tests\ExtraTests;F:\UE_5.4\Engine\Source\ThirdParty\Catch2\v3.4.0\tests\SelfTest;F:\UE_5.4\Engine\Source\ThirdParty\Eigen\unsupported\doc\examples;F:\UE_5.4\Engine\Source\ThirdParty\GoogleGameSDK\gamesdk\games-frame-pacing\common;F:\UE_5.4\Engine\Source\ThirdParty\GoogleGameSDK\gamesdk\games-frame-pacing\opengl;F:\UE_5.4\Engine\Source\ThirdParty\GoogleGameSDK\gamesdk\games-frame-pacing\vulkan;F:\UE_5.4\Engine\Source\ThirdParty\GoogleGameSDK\gamesdk\src\common;F:\UE_5.4\Engine\Source\Developer\Horde\Private\Storage\Bundles\V2;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\ContextSwitches\ViewModels;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\CookProfiler\ViewModels;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\CookProfiler\Widgets;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\LoadingProfiler\Widgets;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\MemoryProfiler\ViewModels;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\MemoryProfiler\Widgets;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\NetworkingProfiler\ViewModels;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\NetworkingProfiler\Widgets;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\Table\ViewModels;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\Table\Widgets;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\TaskGraphProfiler\ViewModels;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\TaskGraphProfiler\Widgets;F:\UE_5.4\Engine\Source\Developer\TraceInsights\Private\Insights\Tests\FunctionalTests;F:\UE_5.4\Engine\Source\Editor\Sequencer\Private\MVVM\ViewModels\OutlinerColumns;F:\UE_5.4\Engine\Source\Editor\SequencerCore\Private\MVVM\ViewModels\OutlinerColumns;F:\UE_5.4\Engine\Source\Editor\SequencerCore\Private\MVVM\Views\OutlinerColumns;F:\UE_5.4\Engine\Source\Editor\WorldPartitionEditor\Private\WorldPartition\ContentBundle\Outliner;F:\UE_5.4\Engine\Source\Runtime\Apple\MetalRHI\Private\Shaders\Debugging;F:\UE_5.4\Engine\Source\Runtime\Apple\MetalRHI\Private\Shaders\Types;F:\UE_5.4\Engine\Source\Runtime\Datasmith\CADKernel\Private\CADKernel\Core;F:\UE_5.4\Engine\Source\Runtime\Datasmith\CADKernel\Private\CADKernel\Math;F:\UE_5.4\Engine\Source\Runtime\Datasmith\CADKernel\Private\CADKernel\Topo;F:\UE_5.4\Engine\Source\Runtime\Datasmith\CADKernel\Private\CADKernel\UI;F:\UE_5.4\Engine\Source\Runtime\Datasmith\CADKernel\Private\CADKernel\Utils;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Net\Experimental\Iris;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Net\Iris\ReplicationSystem;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\Net\Tests\Util;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\PhysicsEngine\ImmediatePhysics\ImmediatePhysicsChaos;F:\UE_5.4\Engine\Source\Runtime\Engine\Private\PhysicsEngine\ImmediatePhysics\ImmediatePhysicsPhysX;F:\UE_5.4\Engine\Source\Runtime\Experimental\Chaos\Private\Chaos\Character;F:\UE_5.4\Engine\Source\Runtime\Experimental\Chaos\Private\Chaos\Collision;F:\UE_5.4\Engine\Source\Runtime\Experimental\Chaos\Private\Chaos\Deformable;F:\UE_5.4\Engine\Source\Runtime\Experimental\Chaos\Private\Chaos\Evolution;F:\UE_5.4\Engine\Source\Runtime\Experimental\Chaos\Private\Chaos\Framework;F:\UE_5.4\Engine\Source\Runtime\Experimental\Chaos\Private\Chaos\Interface;F:\UE_5.4\Engine\Source\Runtime\Experimental\Chaos\Private\Chaos\Island;F:\UE_5.4\Engine\Source\Runtime\Experimental\Chaos\Private\Chaos\Joint;F:\UE_5.4\Engine\Source\Runtime\Experimental\Chaos\Private\Chaos\Math;F:\UE_5.4\Engine\Source\Runtime\Experimental\Chaos\Private\GeometryCollection\Facades;F:\UE_5.4\Engine\Source\Runtime\Experimental\ChaosVehicles\ChaosVehiclesCore\Private\SimModule;F:\UE_5.4\Engine\Source\Runtime\Experimental\Dataflow\Core\Private\Dataflow;F:\UE_5.4\Engine\Source\Runtime\Experimental\Dataflow\Engine\Private\Dataflow;F:\UE_5.4\Engine\Source\Runtime\Experimental\Iris\Core\Private\Iris;F:\UE_5.4\Engine\Source\Runtime\Experimental\Iris\Stub\Private\Iris;F:\UE_5.4\Engine\Source\Runtime\Net\Common\Private\Net\Common;F:\UE_5.4\Engine\Source\Runtime\Net\Core\Private\Net\Core;F:\UE_5.4\Engine\Source\Runtime\Net\Core\Private\Net\Serialization;F:\UE_5.4\Engine\Source\Runtime\Online\BuildPatchServices\Private\Installer\Statistics;F:\UE_5.4\Engine\Source\Runtime\Online\BuildPatchServices\Private\Tests\Unit;F:\UE_5.4\Engine\Source\Runtime\Online\Experimental\EventLoop\Private\EventLoop;F:\UE_5.4\Engine\Source\Runtime\Online\Experimental\EventLoopTests\Tests\EventLoop;F:\UE_5.4\Engine\Source\Runtime\Online\HTTP\Private\WinHttp\Support;F:\UE_5.4\Engine\Source\Runtime\Online\WebSockets\Private\WinHttp\Support;F:\UE_5.4\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\AsymmetricEncryption\RSAEncryptionHandlerComponent\Private;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Framework\MultiBox\Mac;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Framework\Text\Android;F:\UE_5.4\Engine\Source\Runtime\Slate\Private\Framework\Text\IOS;F:\UE_5.4\Engine\Source\Runtime\TraceLog\Private\Trace\Detail\Android;F:\UE_5.4\Engine\Source\Runtime\TraceLog\Private\Trace\Detail\Apple;F:\UE_5.4\Engine\Source\Runtime\TraceLog\Private\Trace\Detail\Unix;F:\UE_5.4\Engine\Source\Runtime\TraceLog\Private\Trace\Detail\Windows;F:\UE_5.4\Engine\Source\Runtime\UMG\Private\Binding\States\Tests;F:\UE_5.4\Engine\Source\ThirdParty\Catch2\v3.4.0\src\catch2\benchmark;F:\UE_5.4\Engine\Source\ThirdParty\Catch2\v3.4.0\src\catch2\generators;F:\UE_5.4\Engine\Source\ThirdParty\Catch2\v3.4.0\src\catch2\interfaces;F:\UE_5.4\Engine\Source\ThirdParty\Catch2\v3.4.0\src\catch2\internal;F:\UE_5.4\Engine\Source\ThirdParty\Catch2\v3.4.0\src\catch2\matchers;F:\UE_5.4\Engine\Source\ThirdParty\Catch2\v3.4.0\src\catch2\reporters;F:\UE_5.4\Engine\Source\ThirdParty\Catch2\v3.4.0\tests\SelfTest\helpers;F:\UE_5.4\Engine\Source\ThirdParty\Catch2\v3.4.0\tests\SelfTest\IntrospectiveTests;F:\UE_5.4\Engine\Source\ThirdParty\Catch2\v3.4.0\tests\SelfTest\TimingTests;F:\UE_5.4\Engine\Source\ThirdParty\Catch2\v3.4.0\tests\SelfTest\UsageTests;F:\UE_5.4\Engine\Source\ThirdParty\Catch2\v3.4.0\tests\TestScripts\DiscoverTests;F:\UE_5.4\Engine\Source\ThirdParty\Eigen\unsupported\doc\examples\SYCL;F:\UE_5.4\Engine\Source\ThirdParty\GoogleGameSDK\gamesdk\src\common\jni;F:\UE_5.4\Engine\Source\ThirdParty\HWCPipe\include\vendor\arm\mali;F:\UE_5.4\Engine\Source\ThirdParty\HWCPipe\include\vendor\arm\pmu;F:\UE_5.4\Engine\Source\Runtime\Datasmith\CADKernel\Private\CADKernel\Geo\Curves;F:\UE_5.4\Engine\Source\Runtime\Datasmith\CADKernel\Private\CADKernel\Geo\Sampling;F:\UE_5.4\Engine\Source\Runtime\Datasmith\CADKernel\Private\CADKernel\Geo\Surfaces;F:\UE_5.4\Engine\Source\Runtime\Datasmith\CADKernel\Private\CADKernel\Mesh\Criteria;F:\UE_5.4\Engine\Source\Runtime\Datasmith\CADKernel\Private\CADKernel\Mesh\Meshers;F:\UE_5.4\Engine\Source\Runtime\Datasmith\CADKernel\Private\CADKernel\Mesh\Structure;F:\UE_5.4\Engine\Source\Runtime\Experimental\FieldSystem\Source\FieldSystemEngine\Private\Field;F:\UE_5.4\Engine\Source\Runtime\Experimental\Iris\Core\Private\Iris\Core;F:\UE_5.4\Engine\Source\Runtime\Experimental\Iris\Core\Private\Iris\DataStream;F:\UE_5.4\Engine\Source\Runtime\Experimental\Iris\Core\Private\Iris\ReplicationState;F:\UE_5.4\Engine\Source\Runtime\Experimental\Iris\Core\Private\Iris\ReplicationSystem;F:\UE_5.4\Engine\Source\Runtime\Experimental\Iris\Core\Private\Iris\Serialization;F:\UE_5.4\Engine\Source\Runtime\Experimental\Iris\Core\Private\Iris\Stats;F:\UE_5.4\Engine\Source\Runtime\Net\Core\Private\Net\Core\Analytics;F:\UE_5.4\Engine\Source\Runtime\Net\Core\Private\Net\Core\Connection;F:\UE_5.4\Engine\Source\Runtime\Net\Core\Private\Net\Core\DirtyNetObjectTracker;F:\UE_5.4\Engine\Source\Runtime\Net\Core\Private\Net\Core\Misc;F:\UE_5.4\Engine\Source\Runtime\Net\Core\Private\Net\Core\NetHandle;F:\UE_5.4\Engine\Source\Runtime\Net\Core\Private\Net\Core\PropertyConditions;F:\UE_5.4\Engine\Source\Runtime\Net\Core\Private\Net\Core\PushModel;F:\UE_5.4\Engine\Source\Runtime\Net\Core\Private\Net\Core\Serialization;F:\UE_5.4\Engine\Source\Runtime\Net\Core\Private\Net\Core\Trace;F:\UE_5.4\Engine\Source\Runtime\Online\Experimental\EventLoop\Private\EventLoop\BSDSocket;F:\UE_5.4\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\SymmetricEncryption\BlockEncryption\AESBlockEncryptor\Private;F:\UE_5.4\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\SymmetricEncryption\BlockEncryption\BlockEncryptionHandlerComponent\Private;F:\UE_5.4\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\SymmetricEncryption\BlockEncryption\BlowFishBlockEncryptor\Private;F:\UE_5.4\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\SymmetricEncryption\BlockEncryption\TwoFishBlockEncryptor\Private;F:\UE_5.4\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\SymmetricEncryption\BlockEncryption\XORBlockEncryptor\Private;F:\UE_5.4\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\SymmetricEncryption\StreamEncryption\StreamEncryptionHandlerComponent\Private;F:\UE_5.4\Engine\Source\Runtime\PacketHandlers\EncryptionComponents\SymmetricEncryption\StreamEncryption\XORStreamEncryptor\Private;F:\UE_5.4\Engine\Source\ThirdParty\Catch2\v3.4.0\src\catch2\benchmark\detail;F:\UE_5.4\Engine\Source\ThirdParty\Catch2\v3.4.0\src\catch2\matchers\internal;F:\UE_5.4\Engine\Source\Runtime\Datasmith\CADKernel\Private\CADKernel\Mesh\Meshers\IsoTriangulator;F:\UE_5.4\Engine\Source\Runtime\Experimental\Iris\Core\Private\Iris\ReplicationSystem\Conditionals;F:\UE_5.4\Engine\Source\Runtime\Experimental\Iris\Core\Private\Iris\ReplicationSystem\DeltaCompression;F:\UE_5.4\Engine\Source\Runtime\Experimental\Iris\Core\Private\Iris\ReplicationSystem\Filtering;F:\UE_5.4\Engine\Source\Runtime\Experimental\Iris\Core\Private\Iris\ReplicationSystem\NetBlob;F:\UE_5.4\Engine\Source\Runtime\Experimental\Iris\Core\Private\Iris\ReplicationSystem\Polling;F:\UE_5.4\Engine\Source\Runtime\Experimental\Iris\Core\Private\Iris\ReplicationSystem\Prioritization;F:\UE_5.4\Engine\Source\Runtime\Net\Core\Private\Net\Core\Trace\Reporters;</SourcePath>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup>
|
|
</ItemDefinitionGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<PropertyGroup>
|
|
<CleanDependsOn> $(CleanDependsOn); </CleanDependsOn>
|
|
<CppCleanDependsOn></CppCleanDependsOn>
|
|
</PropertyGroup>
|
|
<ImportGroup Label="ExtensionTargets">
|
|
</ImportGroup>
|
|
</Project>
|