1371 lines
106 KiB
XML
1371 lines
106 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<FGenericCrashContext>
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<RuntimeProperties>
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<CrashVersion>3</CrashVersion>
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<ExecutionGuid>01752B8A4199833E04E9D0B9AF28644C</ExecutionGuid>
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<CrashGUID>UECC-Windows-6F66D6E94153EDDB26DCF4A508B59B63_0000</CrashGUID>
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<IsEnsure>false</IsEnsure>
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<IsStall>false</IsStall>
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<IsAssert>false</IsAssert>
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<CrashType>Crash</CrashType>
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<ErrorMessage>Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000001838</ErrorMessage>
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<CrashReporterMessage />
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<CrashReporterMessage>Attended</CrashReporterMessage>
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<ProcessId>30016</ProcessId>
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<SecondsSinceStart>0</SecondsSinceStart>
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<IsInternalBuild>false</IsInternalBuild>
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<IsPerforceBuild>false</IsPerforceBuild>
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<IsWithDebugInfo>true</IsWithDebugInfo>
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<IsSourceDistribution>false</IsSourceDistribution>
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<GameName>UE-Plugin</GameName>
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<ExecutableName>UnrealEditor</ExecutableName>
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<BuildConfiguration>Development</BuildConfiguration>
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<GameSessionID />
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<PlatformName>WindowsEditor</PlatformName>
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<PlatformFullName>Win64 [Windows 11 (23H2) [10.0.22631.5262] 64b]</PlatformFullName>
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<PlatformNameIni>Windows</PlatformNameIni>
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<EngineMode>Editor</EngineMode>
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<EngineModeEx>Unset</EngineModeEx>
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<DeploymentName />
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<EngineVersion>5.4.4-35576357+++UE5+Release-5.4</EngineVersion>
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<EngineCompatibleVersion>5.4.4-35576357+++UE5+Release-5.4</EngineCompatibleVersion>
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<CommandLine>../../../../Github_Repo/UTB-Plugin/Plugin/Plugin.uproject -reloadmap=/Game/defaultMap</CommandLine>
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<LanguageLCID>0</LanguageLCID>
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<AppDefaultLocale>fr-FR</AppDefaultLocale>
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<BuildVersion>++UE5+Release-5.4-CL-35576357</BuildVersion>
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<Symbols>**UE5*Release-5.4-CL-35576357-Win64-Development</Symbols>
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<IsUERelease>true</IsUERelease>
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<IsRequestingExit>false</IsRequestingExit>
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<UserName />
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<BaseDir>F:/UE_5.4/Engine/Binaries/Win64/</BaseDir>
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<RootDir>F:/UE_5.4/</RootDir>
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<MachineId>0325C4FA42AD9A97AB8A00A963CF8D51</MachineId>
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<LoginId>0325c4fa42ad9a97ab8a00a963cf8d51</LoginId>
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<EpicAccountId>fd346bb4ff9849658c06c850bbf3a22c</EpicAccountId>
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<SourceContext> 2050 if ( bNewWorldAddedToRoot )
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2051 {
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2052 NewWorld->RemoveFromRoot();
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2053 }
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2054
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2055 // Verify that any pending typed elements have been cleanly destroyed from the GC above
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2056 UTypedElementRegistry::GetInstance()->ProcessDeferredElementsToDestroy();
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2057
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2058 CheckForWorldGCLeaks( NewWorld, WorldPackage );
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2059 }
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2060
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2061 bool UEditorEngine::ShouldAbortBecauseOfPIEWorld()
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2062 {
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2063 // If a PIE world exists, warn the user that the PIE session will be terminated.
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2064 ***** if ( PlayWorld )
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2065 {
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2066 if( EAppReturnType::Yes == FMessageDialog::Open( EAppMsgType::YesNo, EAppReturnType::Yes, NSLOCTEXT("UnrealEd", "Prompt_ThisActionWillTerminatePIEContinue", "This action will terminate your Play In Editor session. Continue?") ) )
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2067 {
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2068 // End the play world.
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2069 EndPlayMap();
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2070 }
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2071 else
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2072 {
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2073 // User didn't want to end the PIE session -- abort the load.
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2074 return true;
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2075 }
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2076 }
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2077 return false;
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2078 }
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2079 </SourceContext>
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<UserDescription />
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<UserActivityHint />
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<CrashDumpMode>0</CrashDumpMode>
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<GameStateName />
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<Misc.NumberOfCores>16</Misc.NumberOfCores>
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<Misc.NumberOfCoresIncludingHyperthreads>32</Misc.NumberOfCoresIncludingHyperthreads>
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<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
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<Misc.CPUVendor>AuthenticAMD</Misc.CPUVendor>
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<Misc.CPUBrand>AMD Ryzen 9 7950X3D 16-Core Processor</Misc.CPUBrand>
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<Misc.PrimaryGPUBrand>AMD Radeon RX 9070 XT</Misc.PrimaryGPUBrand>
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<Misc.OSVersionMajor>Windows 11 (23H2) [10.0.22631.5262]</Misc.OSVersionMajor>
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<Misc.OSVersionMinor />
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<Misc.AnticheatProvider />
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<MemoryStats.TotalPhysical>33442541568</MemoryStats.TotalPhysical>
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<MemoryStats.TotalVirtual>50622410752</MemoryStats.TotalVirtual>
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<MemoryStats.PageSize>4096</MemoryStats.PageSize>
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<MemoryStats.TotalPhysicalGB>32</MemoryStats.TotalPhysicalGB>
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<MemoryStats.AvailablePhysical>0</MemoryStats.AvailablePhysical>
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<MemoryStats.AvailableVirtual>0</MemoryStats.AvailableVirtual>
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<MemoryStats.UsedPhysical>0</MemoryStats.UsedPhysical>
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<MemoryStats.PeakUsedPhysical>0</MemoryStats.PeakUsedPhysical>
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<MemoryStats.UsedVirtual>0</MemoryStats.UsedVirtual>
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<MemoryStats.PeakUsedVirtual>0</MemoryStats.PeakUsedVirtual>
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<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
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<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
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<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
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<NumMinidumpFramesToIgnore>0</NumMinidumpFramesToIgnore>
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<CallStack>UnrealEditor_UnrealEd!UEditorEngine::ShouldAbortBecauseOfPIEWorld() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorServer.cpp:2065]
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UnrealEditor_UnrealEd!FEditorFileUtils::LoadMap() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\FileHelpers.cpp:2917]
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UnrealEditor_UnrealEd!UEditorLoadingAndSavingUtils::LoadMap() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\FileHelpers.cpp:5392]
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UnrealEditor_ReloadEditor!FReloadEditorModule::StartupModule() [F:\Github_Repo\UTB-Plugin\Plugin\Plugins\ReloadEditor\Source\ReloadEditor\Private\ReloadEditor.cpp:38]
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UnrealEditor_Core!FModuleManager::LoadModuleWithFailureReason() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp:674]
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UnrealEditor_Projects!FModuleDescriptor::LoadModulesForPhase() [D:\build\++UE5\Sync\Engine\Source\Runtime\Projects\Private\ModuleDescriptor.cpp:696]
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UnrealEditor_Projects!FPluginManager::TryLoadModulesForPlugin() [D:\build\++UE5\Sync\Engine\Source\Runtime\Projects\Private\PluginManager.cpp:2766]
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UnrealEditor_Projects!FPluginManager::LoadModulesForEnabledPlugins() [D:\build\++UE5\Sync\Engine\Source\Runtime\Projects\Private\PluginManager.cpp:2903]
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UnrealEditor!FEngineLoop::LoadStartupModules() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4738]
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UnrealEditor!FEngineLoop::PreInitPostStartupScreen() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4000]
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UnrealEditor!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:136]
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UnrealEditor!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
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UnrealEditor!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
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UnrealEditor!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
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UnrealEditor!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
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kernel32
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ntdll</CallStack>
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<PCallStack>UnrealEditor-UnrealEd 0x00007ff9eaa00000 + 8d6ecd UnrealEditor-UnrealEd 0x00007ff9eaa00000 + c750df UnrealEditor-UnrealEd 0x00007ff9eaa00000 + c75bae UnrealEditor-ReloadEditor 0x000002c735ea0000 + 103a6 UnrealEditor-Core 0x00007ff9f2ce0000 + 54e42b UnrealEditor-Projects 0x00007ffa81670000 + 3a944 UnrealEditor-Projects 0x00007ffa81670000 + 56ec1 UnrealEditor-Projects 0x00007ffa81670000 + 3a1fe UnrealEditor 0x00007ff6d4360000 + 33479 UnrealEditor 0x00007ff6d4360000 + 37079 UnrealEditor 0x00007ff6d4360000 + 2e146 UnrealEditor 0x00007ff6d4360000 + 2e42a UnrealEditor 0x00007ff6d4360000 + 318a4 UnrealEditor 0x00007ff6d4360000 + 470c4 UnrealEditor 0x00007ff6d4360000 + 4a37a KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</PCallStack>
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<PCallStackHash>02D5CC8B5FE36F501A6A518707FB859C68A09CC5</PCallStackHash>
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<Threads>
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<Thread>
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<CallStack>UnrealEditor-UnrealEd 0x00007ff9eaa00000 + 8d6ecd UnrealEditor-UnrealEd 0x00007ff9eaa00000 + c750df UnrealEditor-UnrealEd 0x00007ff9eaa00000 + c75bae UnrealEditor-ReloadEditor 0x000002c735ea0000 + 103a6 UnrealEditor-Core 0x00007ff9f2ce0000 + 54e42b UnrealEditor-Projects 0x00007ffa81670000 + 3a944 UnrealEditor-Projects 0x00007ffa81670000 + 56ec1 UnrealEditor-Projects 0x00007ffa81670000 + 3a1fe UnrealEditor 0x00007ff6d4360000 + 33479 UnrealEditor 0x00007ff6d4360000 + 37079 UnrealEditor 0x00007ff6d4360000 + 2e146 UnrealEditor 0x00007ff6d4360000 + 2e42a UnrealEditor 0x00007ff6d4360000 + 318a4 UnrealEditor 0x00007ff6d4360000 + 470c4 UnrealEditor 0x00007ff6d4360000 + 4a37a KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>true</IsCrashed>
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<Registers />
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<ThreadID>10228</ThreadID>
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<ThreadName>GameThread</ThreadName>
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</Thread>
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<Thread>
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<CallStack>ntdll 0x00007ffad3350000 + a49d4 ntdll 0x00007ffad3350000 + 3588e KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>false</IsCrashed>
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<Registers />
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<ThreadID>28288</ThreadID>
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<ThreadName>Unknown</ThreadName>
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</Thread>
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<Thread>
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<CallStack>ntdll 0x00007ffad3350000 + a49d4 ntdll 0x00007ffad3350000 + 3588e KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>false</IsCrashed>
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<Registers />
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<ThreadID>29184</ThreadID>
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<ThreadName>Unknown</ThreadName>
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</Thread>
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<Thread>
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<CallStack>ntdll 0x00007ffad3350000 + a49d4 ntdll 0x00007ffad3350000 + 3588e KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>false</IsCrashed>
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<Registers />
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<ThreadID>22264</ThreadID>
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<ThreadName>Unknown</ThreadName>
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</Thread>
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<Thread>
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<CallStack>ntdll 0x00007ffad3350000 + a1684 KERNELBASE 0x00007ffad0780000 + 76ce6 UnrealEditor-Core 0x00007ff9f2ce0000 + 737c18 UnrealEditor-Core 0x00007ff9f2ce0000 + 6bacf5 UnrealEditor-Core 0x00007ff9f2ce0000 + 6a9899 UnrealEditor-Core 0x00007ff9f2ce0000 + 6bdca9 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>false</IsCrashed>
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<Registers />
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<ThreadID>29416</ThreadID>
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<ThreadName>Unknown</ThreadName>
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</Thread>
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<Thread>
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<CallStack>ntdll 0x00007ffad3350000 + a1404 ntdll 0x00007ffad3350000 + 556b3 KERNELBASE 0x00007ffad0780000 + 4a06d UnrealEditor-TraceLog 0x00007ffa81570000 + 12085 UnrealEditor-TraceLog 0x00007ffa81570000 + 1086 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>false</IsCrashed>
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<Registers />
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<ThreadID>6832</ThreadID>
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<ThreadName>Unknown</ThreadName>
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</Thread>
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<Thread>
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<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>false</IsCrashed>
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<Registers />
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<ThreadID>14008</ThreadID>
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<ThreadName>Foreground Worker #0</ThreadName>
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</Thread>
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<Thread>
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<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>false</IsCrashed>
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<Registers />
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<ThreadID>556</ThreadID>
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<ThreadName>Foreground Worker #1</ThreadName>
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</Thread>
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<Thread>
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<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>false</IsCrashed>
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<Registers />
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<ThreadID>2692</ThreadID>
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<ThreadName>Background Worker #2</ThreadName>
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</Thread>
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<Thread>
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<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>false</IsCrashed>
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<Registers />
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<ThreadID>10876</ThreadID>
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<ThreadName>Background Worker #3</ThreadName>
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</Thread>
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<Thread>
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<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>false</IsCrashed>
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<Registers />
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<ThreadID>23736</ThreadID>
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<ThreadName>Background Worker #4</ThreadName>
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</Thread>
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<Thread>
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<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>false</IsCrashed>
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<Registers />
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<ThreadID>26608</ThreadID>
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<ThreadName>Background Worker #5</ThreadName>
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</Thread>
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<Thread>
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<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>false</IsCrashed>
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<Registers />
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<ThreadID>14204</ThreadID>
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<ThreadName>Background Worker #6</ThreadName>
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</Thread>
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<Thread>
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<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>false</IsCrashed>
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<Registers />
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<ThreadID>8304</ThreadID>
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<ThreadName>Background Worker #7</ThreadName>
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</Thread>
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<Thread>
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<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>false</IsCrashed>
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<Registers />
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<ThreadID>28216</ThreadID>
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<ThreadName>Background Worker #8</ThreadName>
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</Thread>
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<Thread>
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<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>false</IsCrashed>
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<Registers />
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<ThreadID>29348</ThreadID>
|
|
<ThreadName>Background Worker #9</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>25528</ThreadID>
|
|
<ThreadName>Background Worker #10</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>30616</ThreadID>
|
|
<ThreadName>Background Worker #11</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>1188</ThreadID>
|
|
<ThreadName>Background Worker #12</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>6432</ThreadID>
|
|
<ThreadName>Background Worker #13</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>25172</ThreadID>
|
|
<ThreadName>Background Worker #14</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>14208</ThreadID>
|
|
<ThreadName>Background Worker #15</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>29996</ThreadID>
|
|
<ThreadName>Background Worker #16</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>4268</ThreadID>
|
|
<ThreadName>Background Worker #17</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>29220</ThreadID>
|
|
<ThreadName>Background Worker #18</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>14824</ThreadID>
|
|
<ThreadName>Background Worker #19</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>27392</ThreadID>
|
|
<ThreadName>Background Worker #20</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>14060</ThreadID>
|
|
<ThreadName>Background Worker #21</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>560</ThreadID>
|
|
<ThreadName>Background Worker #22</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>14948</ThreadID>
|
|
<ThreadName>Background Worker #23</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>28552</ThreadID>
|
|
<ThreadName>Background Worker #24</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>9632</ThreadID>
|
|
<ThreadName>Background Worker #25</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>13244</ThreadID>
|
|
<ThreadName>Background Worker #26</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>3596</ThreadID>
|
|
<ThreadName>Background Worker #27</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>8660</ThreadID>
|
|
<ThreadName>Background Worker #28</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + f8e64 UnrealEditor-Core 0x00007ff9f2ce0000 + d67db UnrealEditor-Core 0x00007ff9f2ce0000 + 10a2c6 UnrealEditor-Core 0x00007ff9f2ce0000 + d23d0 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>30308</ThreadID>
|
|
<ThreadName>Background Worker #29</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7a34 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>1180</ThreadID>
|
|
<ThreadName>BackgroundThreadPool #0</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7a34 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>12620</ThreadID>
|
|
<ThreadName>BackgroundThreadPool #1</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a1404 ntdll 0x00007ffad3350000 + 556b3 KERNELBASE 0x00007ffad0780000 + 4a06d UnrealEditor-Core 0x00007ff9f2ce0000 + 4f3fb5 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>8752</ThreadID>
|
|
<ThreadName>FAsyncWriter_Plugin_2</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a49d4 ntdll 0x00007ffad3350000 + 3588e KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>6868</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a1404 ntdll 0x00007ffad3350000 + 556b3 KERNELBASE 0x00007ffad0780000 + 4a06d UnrealEditor-HTTP 0x00007ff9fedc0000 + b7027 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>25752</ThreadID>
|
|
<ThreadName>HttpManagerThread</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a1404 ntdll 0x00007ffad3350000 + 556b3 KERNELBASE 0x00007ffad0780000 + 4a06d UnrealEditor-WebSockets 0x00007ff9d48d0000 + 7f6a1 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>29780</ThreadID>
|
|
<ThreadName>LibwebsocketsThread</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-OnlineSubsystem 0x00007ff9d4be0000 + e8cc6 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>6496</ThreadID>
|
|
<ThreadName>OnlineAsyncTaskThreadNull DefaultInstance(1)</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a1404 ntdll 0x00007ffad3350000 + 556b3 KERNELBASE 0x00007ffad0780000 + 4a06d EOSSDK-Win64-Shipping 0x00007ff9d3000000 + a94e9b EOSSDK-Win64-Shipping 0x00007ff9d3000000 + a76b97 EOSSDK-Win64-Shipping 0x00007ff9d3000000 + a76a5c KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>28460</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Media 0x00007ff9fece0000 + 583c UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>29208</ThreadID>
|
|
<ThreadName>FMediaTicker</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a4974 ntdll 0x00007ffad3350000 + 33ee5 ntdll 0x00007ffad3350000 + 4fedc ntdll 0x00007ffad3350000 + 4bfa3 KERNELBASE 0x00007ffad0780000 + 6f923 UnrealEditor-Core 0x00007ff9f2ce0000 + 4398bc UnrealEditor-Core 0x00007ff9f2ce0000 + 108359 UnrealEditor-Core 0x00007ff9f2ce0000 + 10797c UnrealEditor-Core 0x00007ff9f2ce0000 + 4fac30 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>8424</ThreadID>
|
|
<ThreadName>OutputDeviceRedirector</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7a34 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>14696</ThreadID>
|
|
<ThreadName>IOThreadPool #0</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7a34 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>29312</ThreadID>
|
|
<ThreadName>IOThreadPool #1</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7a34 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>14040</ThreadID>
|
|
<ThreadName>IOThreadPool #2</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7a34 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>10820</ThreadID>
|
|
<ThreadName>IOThreadPool #3</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a18d4 KERNELBASE 0x00007ffad0780000 + 564e9 combase 0x00007ffad1ed0000 + d958d combase 0x00007ffad1ed0000 + d93fa combase 0x00007ffad1ed0000 + d91ef combase 0x00007ffad1ed0000 + d90e9 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>5824</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a1404 ntdll 0x00007ffad3350000 + 556b3 KERNELBASE 0x00007ffad0780000 + 4a06d MSVCP140 0x00007ffaa2160000 + 12657 UnrealEditor-RD 0x00007ff9bbb80000 + 4cfca UnrealEditor-RD 0x00007ff9bbb80000 + 4061f UnrealEditor-RD 0x00007ff9bbb80000 + 41403 UnrealEditor-RD 0x00007ff9bbb80000 + 4e180 UnrealEditor-RD 0x00007ff9bbb80000 + 4e3ec UnrealEditor-RD 0x00007ff9bbb80000 + 41e54 UnrealEditor-RD 0x00007ff9bbb80000 + 40668 MSVCP140 0x00007ffaa2160000 + 12b89 ntdll 0x00007ffad3350000 + 628ca ntdll 0x00007ffad3350000 + 35e96 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>14072</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a4974 ntdll 0x00007ffad3350000 + 697fb KERNELBASE 0x00007ffad0780000 + 6f979 MSVCP140 0x00007ffaa2160000 + 12328 UnrealEditor-RD 0x00007ff9bbb80000 + 40397 UnrealEditor-RD 0x00007ff9bbb80000 + 4061f UnrealEditor-RD 0x00007ff9bbb80000 + 41403 UnrealEditor-RD 0x00007ff9bbb80000 + 41ae0 UnrealEditor-RD 0x00007ff9bbb80000 + 42b0c UnrealEditor-RD 0x00007ff9bbb80000 + 41e54 UnrealEditor-RD 0x00007ff9bbb80000 + 40668 MSVCP140 0x00007ffaa2160000 + 12b89 ntdll 0x00007ffad3350000 + 628ca ntdll 0x00007ffad3350000 + 35e96 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>26980</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a1404 ntdll 0x00007ffad3350000 + 556b3 KERNELBASE 0x00007ffad0780000 + 4a06d UnrealEditor-Core 0x00007ff9f2ce0000 + 73f0b2 UnrealEditor-ApplicationCore 0x00007ffa815a0000 + 63281 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>28144</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a4974 ntdll 0x00007ffad3350000 + 697fb KERNELBASE 0x00007ffad0780000 + 6f979 D3D12Core 0x00007ff9d1ef0000 + 255a7d D3D12Core 0x00007ff9d1ef0000 + 249484 D3D12Core 0x00007ff9d1ef0000 + 247ae4 D3D12Core 0x00007ff9d1ef0000 + 2ba7de KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>4884</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a4974 ntdll 0x00007ffad3350000 + 697fb KERNELBASE 0x00007ffad0780000 + 6f979 D3D12Core 0x00007ff9d1ef0000 + 255a7d D3D12Core 0x00007ff9d1ef0000 + 249484 D3D12Core 0x00007ff9d1ef0000 + 247ae4 D3D12Core 0x00007ff9d1ef0000 + 2ba7de KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>10692</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a4974 ntdll 0x00007ffad3350000 + 697fb KERNELBASE 0x00007ffad0780000 + 6f979 D3D12Core 0x00007ff9d1ef0000 + 255a7d D3D12Core 0x00007ff9d1ef0000 + 249484 D3D12Core 0x00007ff9d1ef0000 + 247ae4 D3D12Core 0x00007ff9d1ef0000 + 2ba7de KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>30372</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a4974 ntdll 0x00007ffad3350000 + 697fb KERNELBASE 0x00007ffad0780000 + 6f979 D3D12Core 0x00007ff9d1ef0000 + 255a7d D3D12Core 0x00007ff9d1ef0000 + 249484 D3D12Core 0x00007ff9d1ef0000 + 247ae4 D3D12Core 0x00007ff9d1ef0000 + 2ba7de KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>30328</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-D3D12RHI 0x00007ff9d2690000 + 12ae65 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>14092</ThreadID>
|
|
<ThreadName>RHIInterruptThread</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-D3D12RHI 0x00007ff9d2690000 + 12ae65 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>25532</ThreadID>
|
|
<ThreadName>RHISubmissionThread</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7a34 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>28220</ThreadID>
|
|
<ThreadName>DDC IO ThreadPool #0</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7a34 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>28464</ThreadID>
|
|
<ThreadName>DDC IO ThreadPool #1</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7a34 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>14864</ThreadID>
|
|
<ThreadName>DDC IO ThreadPool #2</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7a34 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>10664</ThreadID>
|
|
<ThreadName>DDC IO ThreadPool #3</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0ea4 MSWSOCK 0x00007ffacf8c0000 + e38b KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>3716</ThreadID>
|
|
<ThreadName>Unknown</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-DerivedDataCache 0x00007ff9ecbe0000 + 15f8d7 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>14880</ThreadID>
|
|
<ThreadName>FileSystemCacheStoreMaintainer</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a1404 ntdll 0x00007ffad3350000 + 556b3 KERNELBASE 0x00007ffad0780000 + 4a06d UnrealEditor-Core 0x00007ff9f2ce0000 + 73f0b2 UnrealEditor-Engine 0x00007ff9ed780000 + 2221420 UnrealEditor-Engine 0x00007ff9ed780000 + 226db43 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>304</ThreadID>
|
|
<ThreadName>ShaderCompilingThread</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a18d4 KERNELBASE 0x00007ffad0780000 + 564e9 UnrealEditor-DerivedDataCache 0x00007ff9ecbe0000 + 327847 UnrealEditor-DerivedDataCache 0x00007ff9ecbe0000 + 32528d UnrealEditor-DerivedDataCache 0x00007ff9ecbe0000 + 17b038 UnrealEditor-Core 0x00007ff9f2ce0000 + 2d7c93 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>30228</ThreadID>
|
|
<ThreadName>HttpConnectionPool</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a1404 ntdll 0x00007ffad3350000 + 556b3 KERNELBASE 0x00007ffad0780000 + 4a06d UnrealEditor-Core 0x00007ff9f2ce0000 + 73f0b2 UnrealEditor-AssetRegistry 0x00007ff9e8a20000 + 8eadb UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>15312</ThreadID>
|
|
<ThreadName>FAssetDataGatherer</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a1404 ntdll 0x00007ffad3350000 + 556b3 KERNELBASE 0x00007ffad0780000 + 4a06d UnrealEditor-Core 0x00007ff9f2ce0000 + 73f0b2 UnrealEditor-AssetRegistry 0x00007ff9e8a20000 + 8e903 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>28352</ThreadID>
|
|
<ThreadName>FAssetDataDiscovery</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + 3e23d6 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>8440</ThreadID>
|
|
<ThreadName>IoDispatcher</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Messaging 0x00007ff9ce180000 + 24d2c UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>20756</ThreadID>
|
|
<ThreadName>FMessageBus.DefaultBus.Router</ThreadName>
|
|
</Thread>
|
|
<Thread>
|
|
<CallStack>ntdll 0x00007ffad3350000 + a0e04 KERNELBASE 0x00007ffad0780000 + 3998e UnrealEditor-Core 0x00007ff9f2ce0000 + 798531 UnrealEditor-Core 0x00007ff9f2ce0000 + fb45f UnrealEditor-Core 0x00007ff9f2ce0000 + fbf2e UnrealEditor-RenderCore 0x00007ffa74a10000 + 22641d UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
|
|
<IsCrashed>false</IsCrashed>
|
|
<Registers />
|
|
<ThreadID>18596</ThreadID>
|
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<CallStack>ntdll 0x00007ffad3350000 + a1404 ntdll 0x00007ffad3350000 + 556b3 KERNELBASE 0x00007ffad0780000 + 4a06d UnrealEditor-Core 0x00007ff9f2ce0000 + 73f0b2 UnrealEditor-RenderCore 0x00007ffa74a10000 + 2265e8 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<CallStack>ntdll 0x00007ffad3350000 + a1404 ntdll 0x00007ffad3350000 + 556b3 KERNELBASE 0x00007ffad0780000 + 4a06d UnrealEditor-Core 0x00007ff9f2ce0000 + 73f0b2 UnrealEditor-TcpMessaging 0x000002c717ca0000 + 11ef4 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>false</IsCrashed>
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<Registers />
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<CallStack>ntdll 0x00007ffad3350000 + a0e04 MSWSOCK 0x00007ffacf8c0000 + 898f MSWSOCK 0x00007ffacf8c0000 + 1f74 WS2_32 0x00007ffad1bb0000 + 12ad2 UnrealEditor-Sockets 0x00007ff9fdf10000 + 10c8f UnrealEditor-Sockets 0x00007ff9fdf10000 + 1afba UnrealEditor-UdpMessaging 0x000002c718750000 + 772f1 UnrealEditor-UdpMessaging 0x000002c718750000 + 69210 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>false</IsCrashed>
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<CallStack>ntdll 0x00007ffad3350000 + a4974 ntdll 0x00007ffad3350000 + 697fb KERNELBASE 0x00007ffad0780000 + 6f979 MSVCP140 0x00007ffaa2160000 + 12328 UnrealEditor-RD 0x00007ff9bbb80000 + 3722b UnrealEditor-RD 0x00007ff9bbb80000 + 35697 ucrtbase 0x00007ffad0450000 + 29333 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<CallStack>ntdll 0x00007ffad3350000 + a0e04 MSWSOCK 0x00007ffacf8c0000 + 898f MSWSOCK 0x00007ffacf8c0000 + 5c0c WS2_32 0x00007ffad1bb0000 + 12417 UnrealEditor-RD 0x00007ff9bbb80000 + 52098 UnrealEditor-RD 0x00007ff9bbb80000 + 4eec6 UnrealEditor-RD 0x00007ff9bbb80000 + 4f2a9 UnrealEditor-RD 0x00007ff9bbb80000 + 4f320 UnrealEditor-RD 0x00007ff9bbb80000 + 4491e UnrealEditor-RD 0x00007ff9bbb80000 + 4e8ef UnrealEditor-RD 0x00007ff9bbb80000 + 4f63d UnrealEditor-RD 0x00007ff9bbb80000 + 4ccfa UnrealEditor-RD 0x00007ff9bbb80000 + 50108 UnrealEditor-RD 0x00007ff9bbb80000 + 4c8ad UnrealEditor-RD 0x00007ff9bbb80000 + 46167 ucrtbase 0x00007ffad0450000 + 29333 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>false</IsCrashed>
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<Registers />
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<CallStack>ntdll 0x00007ffad3350000 + a4974 ntdll 0x00007ffad3350000 + 697fb KERNELBASE 0x00007ffad0780000 + 6f979 MSVCP140 0x00007ffaa2160000 + 12328 UnrealEditor-RD 0x00007ff9bbb80000 + 3722b UnrealEditor-RD 0x00007ff9bbb80000 + 35697 ucrtbase 0x00007ffad0450000 + 29333 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<CallStack>ntdll 0x00007ffad3350000 + a1404 ntdll 0x00007ffad3350000 + 556b3 KERNELBASE 0x00007ffad0780000 + 4a06d UnrealEditor-Core 0x00007ff9f2ce0000 + 73f0b2 UnrealEditor-ContentBrowserFileDataSource 0x000002c718910000 + 45b12 UnrealEditor-Core 0x00007ff9f2ce0000 + 73c93d UnrealEditor-Core 0x00007ff9f2ce0000 + 7302b7 KERNEL32 0x00007ffad1d10000 + 1259d ntdll 0x00007ffad3350000 + 5af58</CallStack>
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<IsCrashed>false</IsCrashed>
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<ThreadID>28840</ThreadID>
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<ThreadName>FContentBrowserFileDataDiscovery</ThreadName>
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<TimeOfCrash>638829039041110000</TimeOfCrash>
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<bAllowToBeContacted>1</bAllowToBeContacted>
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<CPUBrand>AMD Ryzen 9 7950X3D 16-Core Processor</CPUBrand>
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-ClothingSystemRuntimeNv.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-ClothingSystemEditor.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-AnimationDataController.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-WorldPartitionEditor.dll
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F:\UE_5.4\Engine\Plugins\Runtime\AndroidFileServer\Binaries\Win64\UnrealEditor-AndroidFileServer.dll
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F:\UE_5.4\Engine\Plugins\Media\WebMMedia\Binaries\Win64\UnrealEditor-WebMMedia.dll
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F:\UE_5.4\Engine\Plugins\Runtime\WebMMoviePlayer\Binaries\Win64\UnrealEditor-WebMMoviePlayer.dll
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F:\UE_5.4\Engine\Plugins\Runtime\WindowsMoviePlayer\Binaries\Win64\UnrealEditor-WindowsMoviePlayer.dll
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F:\UE_5.4\Engine\Plugins\EnhancedInput\Binaries\Win64\UnrealEditor-EnhancedInput.dll
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F:\UE_5.4\Engine\Plugins\EnhancedInput\Binaries\Win64\UnrealEditor-InputEditor.dll
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F:\UE_5.4\Engine\Plugins\EnhancedInput\Binaries\Win64\UnrealEditor-InputBlueprintNodes.dll
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F:\UE_5.4\Engine\Plugins\AI\EnvironmentQueryEditor\Binaries\Win64\UnrealEditor-EnvironmentQueryEditor.dll
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F:\UE_5.4\Engine\Plugins\Runtime\SignificanceManager\Binaries\Win64\UnrealEditor-SignificanceManager.dll
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F:\UE_5.4\Engine\Plugins\Developer\AnimationSharing\Binaries\Win64\UnrealEditor-AnimationSharing.dll
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F:\UE_5.4\Engine\Plugins\Developer\PropertyAccessNode\Binaries\Win64\UnrealEditor-PropertyAccessNode.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-TraceInsights.dll
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F:\UE_5.4\Engine\Plugins\Developer\TraceDataFiltering\Binaries\Win64\UnrealEditor-TraceDataFiltering.dll
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F:\UE_5.4\Engine\Plugins\Runtime\CustomMeshComponent\Binaries\Win64\UnrealEditor-CustomMeshComponent.dll
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F:\UE_5.4\Engine\Plugins\Runtime\AudioSynesthesia\Binaries\Win64\UnrealEditor-AudioSynesthesiaCore.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-AudioAnalyzer.dll
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F:\UE_5.4\Engine\Plugins\Runtime\AudioSynesthesia\Binaries\Win64\UnrealEditor-AudioSynesthesia.dll
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F:\UE_5.4\Engine\Plugins\Runtime\CableComponent\Binaries\Win64\UnrealEditor-CableComponent.dll
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F:\UE_5.4\Engine\Plugins\Runtime\LocationServicesBPLibrary\Binaries\Win64\UnrealEditor-LocationServicesBPLibrary.dll
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F:\UE_5.4\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundGraphCore.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Serialization.dll
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F:\UE_5.4\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundFrontend.dll
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F:\UE_5.4\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundGenerator.dll
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F:\UE_5.4\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundStandardNodes.dll
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F:\UE_5.4\Engine\Plugins\Runtime\WaveTable\Binaries\Win64\UnrealEditor-WaveTable.dll
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F:\UE_5.4\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundEngine.dll
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F:\UE_5.4\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundEngineTest.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-AdvancedWidgets.dll
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F:\UE_5.4\Engine\Plugins\Runtime\AudioWidgets\Binaries\Win64\UnrealEditor-AudioWidgets.dll
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F:\UE_5.4\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundEditor.dll
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F:\UE_5.4\Engine\Plugins\Runtime\MsQuic\Binaries\Win64\UnrealEditor-MsQuicRuntime.dll
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F:\UE_5.4\Engine\Plugins\Runtime\PropertyAccess\Binaries\Win64\UnrealEditor-PropertyAccessEditor.dll
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F:\UE_5.4\Engine\Plugins\Runtime\ProceduralMeshComponent\Binaries\Win64\UnrealEditor-ProceduralMeshComponent.dll
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F:\UE_5.4\Engine\Plugins\Runtime\ResonanceAudio\Binaries\Win64\UnrealEditor-ResonanceAudio.dll
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F:\UE_5.4\Engine\Plugins\Runtime\SoundFields\Binaries\Win64\UnrealEditor-SoundFields.dll
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F:\UE_5.4\Engine\Plugins\Experimental\StructUtils\Binaries\Win64\UnrealEditor-StructUtils.dll
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F:\UE_5.4\Engine\Plugins\Experimental\StructUtils\Binaries\Win64\UnrealEditor-StructUtilsEngine.dll
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F:\UE_5.4\Engine\Plugins\Experimental\StructUtils\Binaries\Win64\UnrealEditor-StructUtilsEditor.dll
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F:\UE_5.4\Engine\Plugins\Runtime\RigVM\Binaries\Win64\UnrealEditor-RigVM.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-VisualGraphUtils.dll
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F:\UE_5.4\Engine\Plugins\Runtime\RigVM\Binaries\Win64\UnrealEditor-RigVMDeveloper.dll
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F:\UE_5.4\Engine\Plugins\Runtime\Synthesis\Binaries\Win64\UnrealEditor-Synthesis.dll
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F:\UE_5.4\Engine\Plugins\Animation\ControlRig\Binaries\Win64\UnrealEditor-ControlRig.dll
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F:\UE_5.4\Engine\Plugins\Experimental\FullBodyIK\Binaries\Win64\UnrealEditor-PBIK.dll
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F:\UE_5.4\Engine\Plugins\Animation\IKRig\Binaries\Win64\UnrealEditor-IKRig.dll
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F:\UE_5.4\Engine\Plugins\Animation\IKRig\Binaries\Win64\UnrealEditor-IKRigDeveloper.dll
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F:\UE_5.4\Engine\Plugins\Runtime\RigVM\Binaries\Win64\UnrealEditor-RigVMEditor.dll
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F:\UE_5.4\Engine\Plugins\Animation\ControlRig\Binaries\Win64\UnrealEditor-ControlRigDeveloper.dll
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F:\UE_5.4\Engine\Plugins\Animation\AnimationData\Binaries\Win64\UnrealEditor-AnimationData.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-TreeMap.dll
|
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F:\UE_5.4\Engine\Plugins\Editor\AssetManagerEditor\Binaries\Win64\UnrealEditor-AssetManagerEditor.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-LocalizationCommandletExecution.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-TranslationEditor.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-UndoHistory.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-UndoHistoryEditor.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-MainFrame.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-HotReload.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-PixelInspectorModule.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Blutility.dll
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F:\UE_5.4\Engine\Plugins\Editor\DataValidation\Binaries\Win64\UnrealEditor-DataValidation.dll
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F:\UE_5.4\Engine\Plugins\Editor\FacialAnimation\Binaries\Win64\UnrealEditor-FacialAnimation.dll
|
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F:\UE_5.4\Engine\Plugins\Editor\FacialAnimation\Binaries\Win64\UnrealEditor-FacialAnimationEditor.dll
|
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F:\UE_5.4\Engine\Plugins\Editor\GameplayTagsEditor\Binaries\Win64\UnrealEditor-GameplayTagsEditor.dll
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F:\UE_5.4\Engine\Plugins\Messaging\TcpMessaging\Binaries\Win64\UnrealEditor-TcpMessaging.dll
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F:\UE_5.4\Engine\Plugins\MovieScene\TemplateSequence\Binaries\Win64\UnrealEditor-TemplateSequence.dll
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F:\UE_5.4\Engine\Plugins\Cameras\GameplayCameras\Binaries\Win64\UnrealEditor-GameplayCameras.dll
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F:\UE_5.4\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakesCore.dll
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F:\UE_5.4\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakeMovieScene.dll
|
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F:\UE_5.4\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakeTrackRecorders.dll
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F:\UE_5.4\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakeRecorder.dll
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F:\UE_5.4\Engine\Plugins\Experimental\ChaosCaching\Binaries\Win64\UnrealEditor-ChaosCachingEditor.dll
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F:\UE_5.4\Engine\Plugins\Messaging\UdpMessaging\Binaries\Win64\UnrealEditor-UdpMessaging.dll
|
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F:\UE_5.4\Engine\Plugins\Experimental\FullBodyIK\Binaries\Win64\UnrealEditor-FullBodyIK.dll
|
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F:\UE_5.4\Engine\Plugins\Editor\ContentBrowser\ContentBrowserFileDataSource\Binaries\Win64\UnrealEditor-ContentBrowserFileDataSource.dll
|
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F:\UE_5.4\Engine\Plugins\Experimental\PythonScriptPlugin\Binaries\Win64\UnrealEditor-PythonScriptPlugin.dll
|
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F:\UE_5.4\Engine\Plugins\Media\ImgMedia\Binaries\Win64\UnrealEditor-ImgMediaEngine.dll
|
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F:\UE_5.4\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeNodes.dll
|
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F:\UE_5.4\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeFactoryNodes.dll
|
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F:\UE_5.4\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-GLTFCore.dll
|
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F:\UE_5.4\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeCommonParser.dll
|
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F:\UE_5.4\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeMessages.dll
|
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F:\UE_5.4\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeFbxParser.dll
|
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F:\UE_5.4\Engine\Plugins\Enterprise\VariantManager\Binaries\Win64\UnrealEditor-VariantManager.dll
|
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F:\UE_5.4\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeDispatcher.dll
|
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F:\UE_5.4\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeImport.dll
|
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F:\UE_5.4\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeCommon.dll
|
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F:\UE_5.4\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangePipelines.dll
|
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F:\UE_5.4\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-Niagara.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-SparseVolumeTexture.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-SessionFrontend.dll
|
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F:\UE_5.4\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraEditor.dll
|
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F:\UE_5.4\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraAnimNotifies.dll
|
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F:\UE_5.4\Engine\Plugins\FX\NiagaraSimCaching\Binaries\Win64\UnrealEditor-NiagaraSimCaching.dll
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F:\UE_5.4\Engine\Plugins\Marketplace\Developer\RiderLink\Binaries\Win64\UnrealEditor-RiderLogging.dll
|
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F:\Github_Repo\UTB-Plugin\Plugin\Binaries\Win64\UnrealEditor-Plugin.dll
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F:\UE_5.4\Engine\Plugins\Runtime\InputDebugging\Binaries\Win64\UnrealEditor-InputDebuggingEditor.dll
|
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F:\UE_5.4\Engine\Plugins\Experimental\PlanarCutPlugin\Binaries\Win64\UnrealEditor-PlanarCut.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-MeshConversionEngineTypes.dll
|
|
F:\UE_5.4\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-ModelingComponents.dll
|
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F:\UE_5.4\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-ModelingOperators.dll
|
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F:\UE_5.4\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-MeshModelingTools.dll
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F:\UE_5.4\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-ModelingOperatorsEditorOnly.dll
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F:\UE_5.4\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-MeshModelingToolsEditorOnly.dll
|
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F:\UE_5.4\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-ModelingComponentsEditorOnly.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-VirtualFileCache.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-BuildPatchServices.dll
|
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F:\UE_5.4\Engine\Plugins\Runtime\MobilePatchingUtils\Binaries\Win64\UnrealEditor-MobilePatchingUtils.dll
|
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F:\UE_5.4\Engine\Plugins\Runtime\ProceduralMeshComponent\Binaries\Win64\UnrealEditor-ProceduralMeshComponentEditor.dll
|
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F:\UE_5.4\Engine\Plugins\Runtime\Synthesis\Binaries\Win64\UnrealEditor-SynthesisEditor.dll
|
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F:\UE_5.4\Engine\Plugins\Animation\ACLPlugin\Binaries\Win64\UnrealEditor-ACLPluginEditor.dll
|
|
F:\UE_5.4\Engine\Plugins\Animation\AnimationModifierLibrary\Binaries\Win64\UnrealEditor-AnimationModifierLibrary.dll
|
|
F:\UE_5.4\Engine\Plugins\Animation\BlendSpaceMotionAnalysis\Binaries\Win64\UnrealEditor-BlendSpaceMotionAnalysis.dll
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F:\UE_5.4\Engine\Plugins\WorldMetrics\Binaries\Win64\UnrealEditor-CsvMetrics.dll
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F:\UE_5.4\Engine\Plugins\Marketplace\Developer\RiderLink\Binaries\Win64\UnrealEditor-RiderDebuggerSupport.dll
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F:\UE_5.4\Engine\Plugins\Marketplace\Developer\RiderLink\Binaries\Win64\UnrealEditor-RiderBlueprint.dll
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F:\UE_5.4\Engine\Plugins\MovieScene\ActorSequence\Binaries\Win64\UnrealEditor-ActorSequence.dll
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F:\UE_5.4\Engine\Plugins\FX\NiagaraSimCaching\Binaries\Win64\UnrealEditor-NiagaraSimCachingEditor.dll
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F:\UE_5.4\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-CacheTrackRecorder.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-StringTableEditor.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-SlateCore.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Engine.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-CoreUObject.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Core.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-ClothingSystemRuntimeInterface.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-SkeletalMeshDescription.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-GameplayTags.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Sockets.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Slate.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Media.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-AnalyticsET.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-ImageCore.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-HTTP.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-PacketHandler.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-JsonUtilities.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Nanosvg.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-NetCore.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-MaterialUtilities.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-TextureCompressor.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-AudioMixer.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-TextureBuildUtilities.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-DeveloperToolSettings.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-EngineSettings.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-UniversalObjectLocator.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Icmp.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Analytics.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-MaterialShaderQualitySettings.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-TypedElementRuntime.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-TypedElementFramework.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Json.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-DesktopPlatform.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-CookOnTheFly.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-MeshDescription.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-EngineMessages.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\tbbmalloc.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-FieldNotification.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-CoreOnline.dll
|
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-MediaUtils.dll
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F:\UE_5.4\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
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F:\UE_5.4\Engine\Binaries\Win64\IOS\UnrealEditor-TVOSTargetPlatform.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-ClothingSystemEditorInterface.dll
|
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F:\UE_5.4\Engine\Plugins\Runtime\WindowsDeviceProfileSelector\Binaries\Win64\UnrealEditor-WindowsDeviceProfileSelector.dll
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F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-RawMesh.dll
|
|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-InstallBundleManager.dll
|
|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-XmlParser.dll
|
|
F:\UE_5.4\Engine\Plugins\Runtime\ExampleDeviceProfileSelector\Binaries\Win64\UnrealEditor-ExampleDeviceProfileSelector.dll
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|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-ColorManagement.dll
|
|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-AudioMixerCore.dll
|
|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-StaticMeshDescription.dll
|
|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-RenderCore.dll
|
|
F:\UE_5.4\Engine\Plugins\AI\AISupport\Binaries\Win64\UnrealEditor-AISupportModule.dll
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|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-EditorAnalyticsSession.dll
|
|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-DeveloperSettings.dll
|
|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-PreLoadScreen.dll
|
|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-RHI.dll
|
|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-AudioLinkCore.dll
|
|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-NetworkReplayStreaming.dll
|
|
F:\UE_5.4\Engine\Plugins\Experimental\PlatformCrypto\Binaries\Win64\UnrealEditor-PlatformCrypto.dll
|
|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-AudioPlatformConfiguration.dll
|
|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-TraceLog.dll
|
|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-ApplicationCore.dll
|
|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Projects.dll
|
|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-MoviePlayer.dll
|
|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-InputCore.dll
|
|
F:\UE_5.4\Engine\Binaries\ThirdParty\Windows\WinPixEventRuntime\x64\WinPixEventRuntime.dll
|
|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-MeshUtilitiesEngine.dll
|
|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-BuildSettings.dll
|
|
F:\UE_5.4\Engine\Binaries\Win64\UnrealEditor-MoviePlayerProxy.dll</Modules>
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|
</RuntimeProperties>
|
|
<PlatformProperties>
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|
<PlatformIsRunningWindows>1</PlatformIsRunningWindows>
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<IsRunningOnBattery>false</IsRunningOnBattery>
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<DriveStats.PersistentDownload.Name>C:/Users/Bacon/AppData/Local/CrashReportClient/Saved/PersistentDownloadDir</DriveStats.PersistentDownload.Name>
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<DriveStats.PersistentDownload.Type>NVMe</DriveStats.PersistentDownload.Type>
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<DriveStats.PersistentDownload.FreeSpaceKb>367947696</DriveStats.PersistentDownload.FreeSpaceKb>
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<PlatformCallbackResult>0</PlatformCallbackResult>
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<CrashTrigger>0</CrashTrigger>
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</PlatformProperties>
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<EngineData>
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<MatchingDPStatus>WindowsEditorNo errors</MatchingDPStatus>
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<RHI.IntegratedGPU>false</RHI.IntegratedGPU>
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<RHI.DriverDenylisted>false</RHI.DriverDenylisted>
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<RHI.D3DDebug>false</RHI.D3DDebug>
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<RHI.Breadcrumbs>true</RHI.Breadcrumbs>
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<RHI.DRED>false</RHI.DRED>
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<RHI.DREDMarkersOnly>true</RHI.DREDMarkersOnly>
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<RHI.DREDContext>false</RHI.DREDContext>
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<RHI.Aftermath>false</RHI.Aftermath>
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<RHI.RHIName>D3D12</RHI.RHIName>
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<RHI.AdapterName>AMD Radeon RX 9070 XT</RHI.AdapterName>
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<RHI.UserDriverVersion>AMD Software: Adrenalin Edition 25.5.1</RHI.UserDriverVersion>
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<RHI.InternalDriverVersion>32.0.21001.9024</RHI.InternalDriverVersion>
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<RHI.DriverDate>4-25-2025</RHI.DriverDate>
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<RHI.FeatureLevel>SM6</RHI.FeatureLevel>
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<RHI.GPUVendor>AMD</RHI.GPUVendor>
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<RHI.DeviceId>7550</RHI.DeviceId>
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<DeviceProfile.Name>WindowsEditor</DeviceProfile.Name>
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|
</EngineData>
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<GameData />
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</FGenericCrashContext>
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