Patch - Improves code and UI for better engine stability - V14.5.30
Addresses minor issues across the engine to improve stability and UI. - Updates ImGui window size for better rendering - Adds macro for boolean returns (R_TRUE and R_FALSE) - Adds missing includes and removes unused code - Updates shader code to use the new macros and improve readability
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@@ -63,8 +63,6 @@
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// GLOBALS //
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/////////////
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constexpr bool full_screen = false;
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// constexpr float screen_depth = 1000.0f;
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// constexpr float screen_near = 0.3f;
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static std::map<std::string, std::shared_ptr<model_class>> g_model_cache;
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