Patch - Improves code and UI for better engine stability - V14.5.30

Addresses minor issues across the engine to improve stability and UI.

- Updates ImGui window size for better rendering
- Adds macro for boolean returns (R_TRUE and R_FALSE)
- Adds missing includes and removes unused code
- Updates shader code to use the new macros and improve readability
This commit is contained in:
2025-10-10 00:32:19 +02:00
parent 2b8e222d7c
commit 00339aa6c2
60 changed files with 1064 additions and 1022 deletions

View File

@@ -119,7 +119,7 @@ public:
std::string type;
std::getline(ss, type, ':');
if (type != "IdentityComponent") return false;
if (type != "IdentityComponent") R_FALSE
std::string token, name, objectTypeStr;
int id;
@@ -131,7 +131,7 @@ public:
SetId(id);
SetName(name);
SetType(StringToObjectType(objectTypeStr));
return true;
R_TRUE
}
void OnImGuiRender() override {