Patch - Improves code and UI for better engine stability - V14.5.30
Addresses minor issues across the engine to improve stability and UI. - Updates ImGui window size for better rendering - Adds macro for boolean returns (R_TRUE and R_FALSE) - Adds missing includes and removes unused code - Updates shader code to use the new macros and improve readability
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@@ -119,7 +119,7 @@ public:
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std::string type;
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std::getline(ss, type, ':');
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if (type != "IdentityComponent") return false;
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if (type != "IdentityComponent") R_FALSE
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std::string token, name, objectTypeStr;
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int id;
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@@ -131,7 +131,7 @@ public:
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SetId(id);
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SetName(name);
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SetType(StringToObjectType(objectTypeStr));
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return true;
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R_TRUE
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}
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void OnImGuiRender() override {
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