Minor update - frustum rework

Complete overhaul of frustum culling
This commit is contained in:
2025-01-12 00:59:43 +01:00
parent ab0355ed97
commit 01a9c940f0
10 changed files with 201 additions and 77 deletions

View File

@@ -26,6 +26,7 @@
<ClCompile Include="CelShadingShader.cpp" />
<ClCompile Include="Colorshaderclass.cpp" />
<ClCompile Include="d3dclass.cpp" />
<ClCompile Include="frustum.cpp" />
<ClCompile Include="imguiManager.cpp" />
<ClCompile Include="include\backends\imgui_impl_dx11.cpp" />
<ClCompile Include="include\backends\imgui_impl_win32.cpp" />
@@ -79,6 +80,7 @@
<ClInclude Include="CelShadingShader.h" />
<ClInclude Include="Colorshaderclass.h" />
<ClInclude Include="d3dclass.h" />
<ClInclude Include="frustum.h" />
<ClInclude Include="imguiManager.h" />
<ClInclude Include="include\backends\imgui_impl_dx11.h" />
<ClInclude Include="include\backends\imgui_impl_win32.h" />
@@ -304,7 +306,10 @@
<CopyFileToFolders Include="assets\Texture\water01.png">
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)\assets\Texture\</DestinationFolders>
</CopyFileToFolders>
<Image Include="assets\Texture\EmptyTexture.png" />
<CopyFileToFolders Include="assets\Texture\EmptyTexture.png">
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)\assets\Texture\</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)\assets\Texture\</DestinationFolders>
</CopyFileToFolders>
<Image Include="KhaoticIcon.ico" />
<CopyFileToFolders Include="sprite01.tga" />
<CopyFileToFolders Include="sprite02.tga" />