Major - ECS - V12.0.0
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@@ -32,6 +32,12 @@
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#include "shadow_map.h"
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#include "stats.h"
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#include "ecs/components/identity_component.h"
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#include "ecs/components/render_component.h"
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#include "ecs/components/transform_component.h"
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#include "ecs/components/physics_component.h"
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#include "ecs/components/shader_component.h"
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#include "ecs/systems/render_system.h"
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#include <fstream>
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#include <WICTextureLoader.h>
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@@ -46,6 +52,8 @@
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#include <vector>
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#include <filesystem>
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#include "ecs/entity_manager.h"
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/////////////
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// GLOBALS //
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@@ -234,6 +242,8 @@ private :
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// ------------- OBJECTS -------------- //
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// ------------------------------------ //
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std::unique_ptr<ecs::EntityManager> entity_manager_;
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object* selected_object_;
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std::vector<object*> cubes_;
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std::vector<object*> terrain_chunk_;
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