Patch - Deth Shader integration for shadow map - V10.6.1
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@@ -69,6 +69,7 @@
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<ClCompile Include="src\src\system\physics.cpp" />
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<ClCompile Include="src\src\system\position_class.cpp" />
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<ClCompile Include="src\src\system\render_texture_class.cpp" />
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<ClCompile Include="src\src\system\shadow_map.cpp" />
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<ClCompile Include="src\src\system\Skybox.cpp" />
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<ClCompile Include="src\src\system\sprite_class.cpp" />
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<ClCompile Include="src\src\system\system_class.cpp" />
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@@ -132,6 +133,7 @@
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<ClInclude Include="src\inc\system\position_class.h" />
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<ClInclude Include="src\inc\system\render_texture_class.h" />
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<ClInclude Include="src\inc\system\sceneManager.h" />
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<ClInclude Include="src\inc\system\shadow_map.h" />
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<ClInclude Include="src\inc\system\Skybox.h" />
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<ClInclude Include="src\inc\system\sprite_class.h" />
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<ClInclude Include="src\inc\system\system_class.h" />
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