Patch - Deth Shader integration for shadow map - V10.6.1

This commit is contained in:
2025-05-28 15:02:43 +02:00
parent 1af71960c3
commit 0e11ead55b
6 changed files with 150 additions and 11 deletions

View File

@@ -69,6 +69,7 @@
<ClCompile Include="src\src\system\physics.cpp" />
<ClCompile Include="src\src\system\position_class.cpp" />
<ClCompile Include="src\src\system\render_texture_class.cpp" />
<ClCompile Include="src\src\system\shadow_map.cpp" />
<ClCompile Include="src\src\system\Skybox.cpp" />
<ClCompile Include="src\src\system\sprite_class.cpp" />
<ClCompile Include="src\src\system\system_class.cpp" />
@@ -132,6 +133,7 @@
<ClInclude Include="src\inc\system\position_class.h" />
<ClInclude Include="src\inc\system\render_texture_class.h" />
<ClInclude Include="src\inc\system\sceneManager.h" />
<ClInclude Include="src\inc\system\shadow_map.h" />
<ClInclude Include="src\inc\system\Skybox.h" />
<ClInclude Include="src\inc\system\sprite_class.h" />
<ClInclude Include="src\inc\system\system_class.h" />