Minor update - celshading rework started
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@@ -35,6 +35,9 @@
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#include <comdef.h> // Pour _com_error
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#include <chrono>
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#include <thread>
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#include <map>
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#include <algorithm>
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#include <DirectXMath.h>
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/////////////
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@@ -136,7 +139,6 @@ public:
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bool GetCanFixedUpdate() const { return CanFixedUpdate; };
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void SetCanFixedUpdate(bool canFixedUpdate) { CanFixedUpdate = canFixedUpdate; };
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private:
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bool Render(float, float, float, float, float);
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bool RenderPhysics(bool keyLeft, bool keyRight, bool keyUp, bool keyDown, float deltaTime);
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