Ajout transparence buggé
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@@ -60,6 +60,7 @@
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<ClCompile Include="textureshaderclass.cpp" />
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<ClCompile Include="Timerclass.cpp" />
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<ClCompile Include="translateshaderclass.cpp" />
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<ClCompile Include="transparentshaderclass.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="alphamapshaderclass.h" />
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@@ -103,6 +104,7 @@
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<ClInclude Include="textureshaderclass.h" />
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<ClInclude Include="Timerclass.h" />
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<ClInclude Include="translateshaderclass.h" />
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<ClInclude Include="transparentshaderclass.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="alphamap.ps" />
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@@ -124,6 +126,8 @@
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<None Include="specmap.vs" />
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<None Include="texture.ps" />
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<None Include="texture.vs" />
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<None Include="transparent.ps" />
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<None Include="transparent.vs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Color.ps">
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