vulkan test
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@@ -6,6 +6,7 @@
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// MY CLASS INCLUDES //
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///////////////////////
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#include "d3dclass.h"
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#include "vulkan.h"
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#include "cameraclass.h"
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#include "object.h"
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#include "lightclass.h"
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@@ -71,7 +72,7 @@ public:
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RenderTextureClass* GetReflectionTexture() const { return m_ReflectionTexture; };
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bool Initialize(int, int, HWND);
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bool Initialize(int, int, HWND, bool IsVulkan);
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void Shutdown();
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bool Frame(InputClass*);
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void PhysicsThreadFunction();
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@@ -182,6 +183,7 @@ private :
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// ------------------------------------- //
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D3DClass* m_Direct3D;
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VulkanClass* m_Vulkan;
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IDXGISwapChain* m_swapChain;
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ModelClass* m_Model,* m_GroundModel, * m_WallModel, * m_BathModel, * m_WaterModel;
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ModelListClass* m_ModelList;
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