diff --git a/enginecustom.sln b/enginecustom.sln
new file mode 100644
index 0000000..1ae2734
--- /dev/null
+++ b/enginecustom.sln
@@ -0,0 +1,31 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 17
+VisualStudioVersion = 17.9.34607.119
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "enginecustom", "enginecustom\enginecustom.vcxproj", "{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}"
+EndProject
+Global
+	GlobalSection(SolutionConfigurationPlatforms) = preSolution
+		Debug|x64 = Debug|x64
+		Debug|x86 = Debug|x86
+		Release|x64 = Release|x64
+		Release|x86 = Release|x86
+	EndGlobalSection
+	GlobalSection(ProjectConfigurationPlatforms) = postSolution
+		{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}.Debug|x64.ActiveCfg = Debug|x64
+		{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}.Debug|x64.Build.0 = Debug|x64
+		{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}.Debug|x86.ActiveCfg = Debug|Win32
+		{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}.Debug|x86.Build.0 = Debug|Win32
+		{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}.Release|x64.ActiveCfg = Release|x64
+		{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}.Release|x64.Build.0 = Release|x64
+		{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}.Release|x86.ActiveCfg = Release|Win32
+		{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}.Release|x86.Build.0 = Release|Win32
+	EndGlobalSection
+	GlobalSection(SolutionProperties) = preSolution
+		HideSolutionNode = FALSE
+	EndGlobalSection
+	GlobalSection(ExtensibilityGlobals) = postSolution
+		SolutionGuid = {1EF23231-6B54-4B81-9818-BF931C50AA46}
+	EndGlobalSection
+EndGlobal
diff --git a/enginecustom/Main.cpp b/enginecustom/Main.cpp
new file mode 100644
index 0000000..1ea2604
--- /dev/null
+++ b/enginecustom/Main.cpp
@@ -0,0 +1,26 @@
+#include "systemclass.h"
+
+
+int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR pScmdline, int iCmdshow)
+{
+	SystemClass* System;
+	bool result;
+
+
+	// Create the system object.
+	System = new SystemClass;
+
+	// Initialize and run the system object.
+	result = System->Initialize();
+	if (result)
+	{
+		System->Run();
+	}
+
+	// Shutdown and release the system object.
+	System->Shutdown();
+	delete System;
+	System = 0;
+
+	return 0;
+}
\ No newline at end of file
diff --git a/enginecustom/Systemclass.cpp b/enginecustom/Systemclass.cpp
new file mode 100644
index 0000000..2f0b18e
--- /dev/null
+++ b/enginecustom/Systemclass.cpp
@@ -0,0 +1,290 @@
+#include "systemclass.h"
+
+SystemClass::SystemClass()
+{
+	m_Input = 0;
+	m_Application = 0;
+}
+
+SystemClass::SystemClass(const SystemClass& other)
+{
+}
+
+
+SystemClass::~SystemClass()
+{
+}
+
+bool SystemClass::Initialize()
+{
+	int screenWidth, screenHeight;
+	bool result;
+
+
+	// Initialize the width and height of the screen to zero before sending the variables into the function.
+	screenWidth = 0;
+	screenHeight = 0;
+
+	// Initialize the windows api.
+	InitializeWindows(screenWidth, screenHeight);
+
+	// Create and initialize the input object.  This object will be used to handle reading the keyboard input from the user.
+	m_Input = new InputClass;
+
+	m_Input->Initialize();
+
+	// Create and initialize the application class object.  This object will handle rendering all the graphics for this application.
+	m_Application = new ApplicationClass;
+
+	result = m_Application->Initialize(screenWidth, screenHeight, m_hwnd);
+	if (!result)
+	{
+		return false;
+	}
+
+	return true;
+}
+
+void SystemClass::Shutdown()
+{
+	// Release the application class object.
+	if (m_Application)
+	{
+		m_Application->Shutdown();
+		delete m_Application;
+		m_Application = 0;
+	}
+
+	// Release the input object.
+	if (m_Input)
+	{
+		delete m_Input;
+		m_Input = 0;
+	}
+
+	// Shutdown the window.
+	ShutdownWindows();
+
+	return;
+}
+
+void SystemClass::Run()
+{
+	MSG msg;
+	bool done, result;
+
+
+	// Initialize the message structure.
+	ZeroMemory(&msg, sizeof(MSG));
+
+	// Loop until there is a quit message from the window or the user.
+	done = false;
+	while (!done)
+	{
+		// Handle the windows messages.
+		if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
+		{
+			TranslateMessage(&msg);
+			DispatchMessage(&msg);
+		}
+
+		// If windows signals to end the application then exit out.
+		if (msg.message == WM_QUIT)
+		{
+			done = true;
+		}
+		else
+		{
+			// Otherwise do the frame processing.
+			result = Frame();
+			if (!result)
+			{
+				done = true;
+			}
+		}
+
+	}
+
+	return;
+}
+
+bool SystemClass::Frame()
+{
+	bool result;
+
+
+	// Check if the user pressed escape and wants to exit the application.
+	if (m_Input->IsKeyDown(VK_ESCAPE))
+	{
+		return false;
+	}
+
+	// Do the frame processing for the application class object.
+	result = m_Application->Frame();
+	if (!result)
+	{
+		return false;
+	}
+
+	return true;
+}
+
+LRESULT CALLBACK SystemClass::MessageHandler(HWND hwnd, UINT umsg, WPARAM wparam, LPARAM lparam)
+{
+	switch (umsg)
+	{
+		// Check if a key has been pressed on the keyboard.
+	case WM_KEYDOWN:
+	{
+		// If a key is pressed send it to the input object so it can record that state.
+		m_Input->KeyDown((unsigned int)wparam);
+		return 0;
+	}
+
+	// Check if a key has been released on the keyboard.
+	case WM_KEYUP:
+	{
+		// If a key is released then send it to the input object so it can unset the state for that key.
+		m_Input->KeyUp((unsigned int)wparam);
+		return 0;
+	}
+
+	// Any other messages send to the default message handler as our application won't make use of them.
+	default:
+	{
+		return DefWindowProc(hwnd, umsg, wparam, lparam);
+	}
+	}
+}
+
+void SystemClass::InitializeWindows(int& screenWidth, int& screenHeight)
+{
+	WNDCLASSEX wc;
+	DEVMODE dmScreenSettings;
+	int posX, posY;
+
+
+	// Get an external pointer to this object.	
+	ApplicationHandle = this;
+
+	// Get the instance of this application.
+	m_hinstance = GetModuleHandle(NULL);
+
+	// Give the application a name.
+	m_applicationName = L"Engine";
+
+	// Setup the windows class with default settings.
+	wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
+	wc.lpfnWndProc = WndProc;
+	wc.cbClsExtra = 0;
+	wc.cbWndExtra = 0;
+	wc.hInstance = m_hinstance;
+	wc.hIcon = LoadIcon(NULL, IDI_WINLOGO);
+	wc.hIconSm = wc.hIcon;
+	wc.hCursor = LoadCursor(NULL, IDC_ARROW);
+	wc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
+	wc.lpszMenuName = NULL;
+	wc.lpszClassName = m_applicationName;
+	wc.cbSize = sizeof(WNDCLASSEX);
+
+	// Register the window class.
+	RegisterClassEx(&wc);
+
+	// Determine the resolution of the clients desktop screen.
+	screenWidth = GetSystemMetrics(SM_CXSCREEN);
+	screenHeight = GetSystemMetrics(SM_CYSCREEN);
+
+	// Setup the screen settings depending on whether it is running in full screen or in windowed mode.
+	if (FULL_SCREEN)
+	{
+		// If full screen set the screen to maximum size of the users desktop and 32bit.
+		memset(&dmScreenSettings, 0, sizeof(dmScreenSettings));
+		dmScreenSettings.dmSize = sizeof(dmScreenSettings);
+		dmScreenSettings.dmPelsWidth = (unsigned long)screenWidth;
+		dmScreenSettings.dmPelsHeight = (unsigned long)screenHeight;
+		dmScreenSettings.dmBitsPerPel = 32;
+		dmScreenSettings.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
+
+		// Change the display settings to full screen.
+		ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN);
+
+		// Set the position of the window to the top left corner.
+		posX = posY = 0;
+	}
+	else
+	{
+		// If windowed then set it to 800x600 resolution.
+		screenWidth = 800;
+		screenHeight = 600;
+
+		// Place the window in the middle of the screen.
+		posX = (GetSystemMetrics(SM_CXSCREEN) - screenWidth) / 2;
+		posY = (GetSystemMetrics(SM_CYSCREEN) - screenHeight) / 2;
+	}
+
+	// Create the window with the screen settings and get the handle to it.
+	m_hwnd = CreateWindowEx(WS_EX_APPWINDOW, m_applicationName, m_applicationName,
+		WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_POPUP,
+		posX, posY, screenWidth, screenHeight, NULL, NULL, m_hinstance, NULL);
+
+	// Bring the window up on the screen and set it as main focus.
+	ShowWindow(m_hwnd, SW_SHOW);
+	SetForegroundWindow(m_hwnd);
+	SetFocus(m_hwnd);
+
+	// Hide the mouse cursor.
+	ShowCursor(false);
+
+	return;
+}
+
+void SystemClass::ShutdownWindows()
+{
+	// Show the mouse cursor.
+	ShowCursor(true);
+
+	// Fix the display settings if leaving full screen mode.
+	if (FULL_SCREEN)
+	{
+		ChangeDisplaySettings(NULL, 0);
+	}
+
+	// Remove the window.
+	DestroyWindow(m_hwnd);
+	m_hwnd = NULL;
+
+	// Remove the application instance.
+	UnregisterClass(m_applicationName, m_hinstance);
+	m_hinstance = NULL;
+
+	// Release the pointer to this class.
+	ApplicationHandle = NULL;
+
+	return;
+}
+
+LRESULT CALLBACK WndProc(HWND hwnd, UINT umessage, WPARAM wparam, LPARAM lparam)
+{
+	switch (umessage)
+	{
+		// Check if the window is being destroyed.
+	case WM_DESTROY:
+	{
+		PostQuitMessage(0);
+		return 0;
+	}
+
+	// Check if the window is being closed.
+	case WM_CLOSE:
+	{
+		PostQuitMessage(0);
+		return 0;
+	}
+
+	// All other messages pass to the message handler in the system class.
+	default:
+	{
+		return ApplicationHandle->MessageHandler(hwnd, umessage, wparam, lparam);
+	}
+	}
+}
diff --git a/enginecustom/applicationclass.cpp b/enginecustom/applicationclass.cpp
new file mode 100644
index 0000000..2e18374
--- /dev/null
+++ b/enginecustom/applicationclass.cpp
@@ -0,0 +1,44 @@
+#include "applicationclass.h"
+
+
+ApplicationClass::ApplicationClass()
+{
+}
+
+
+ApplicationClass::ApplicationClass(const ApplicationClass& other)
+{
+}
+
+
+ApplicationClass::~ApplicationClass()
+{
+}
+
+
+bool ApplicationClass::Initialize(int screenWidth, int screenHeight, HWND hwnd)
+{
+
+	return true;
+}
+
+
+void ApplicationClass::Shutdown()
+{
+
+	return;
+}
+
+
+bool ApplicationClass::Frame()
+{
+
+	return true;
+}
+
+
+bool ApplicationClass::Render()
+{
+
+	return true;
+}
\ No newline at end of file
diff --git a/enginecustom/applicationclass.h b/enginecustom/applicationclass.h
new file mode 100644
index 0000000..833acfb
--- /dev/null
+++ b/enginecustom/applicationclass.h
@@ -0,0 +1,37 @@
+#ifndef _APPLICATIONCLASS_H_
+#define _APPLICATIONCLASS_H_
+
+
+//////////////
+// INCLUDES //
+//////////////
+#include <windows.h>
+
+
+/////////////
+// GLOBALS //
+/////////////
+const bool FULL_SCREEN = false;
+const bool VSYNC_ENABLED = true;
+const float SCREEN_DEPTH = 1000.0f;
+const float SCREEN_NEAR = 0.3f;
+
+class ApplicationClass
+{
+public:
+	ApplicationClass();
+	ApplicationClass(const ApplicationClass&);
+	~ApplicationClass();
+
+	bool Initialize(int, int, HWND);
+	void Shutdown();
+	bool Frame();
+
+private:
+	bool Render();
+
+private:
+
+};
+
+#endif
\ No newline at end of file
diff --git a/enginecustom/enginecustom.vcxproj b/enginecustom/enginecustom.vcxproj
new file mode 100644
index 0000000..2ab0ec6
--- /dev/null
+++ b/enginecustom/enginecustom.vcxproj
@@ -0,0 +1,143 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="applicationclass.cpp" />
+    <ClCompile Include="inputclass.cpp" />
+    <ClCompile Include="Main.cpp" />
+    <ClCompile Include="Systemclass.cpp" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="applicationclass.h" />
+    <ClInclude Include="inputclass.h" />
+    <ClInclude Include="systemclass.h" />
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <VCProjectVersion>17.0</VCProjectVersion>
+    <Keyword>Win32Proj</Keyword>
+    <ProjectGuid>{92cf56c4-76bb-40d4-8fe5-36c15f5f127a}</ProjectGuid>
+    <RootNamespace>enginecustom</RootNamespace>
+    <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <PlatformToolset>v143</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <PlatformToolset>v143</PlatformToolset>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <PlatformToolset>v143</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <PlatformToolset>v143</PlatformToolset>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Label="Shared">
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <SDLCheck>true</SDLCheck>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <ConformanceMode>true</ConformanceMode>
+    </ClCompile>
+    <Link>
+      <SubSystem>Windows</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <SDLCheck>true</SDLCheck>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <ConformanceMode>true</ConformanceMode>
+    </ClCompile>
+    <Link>
+      <SubSystem>Windows</SubSystem>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <SDLCheck>true</SDLCheck>
+      <PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <ConformanceMode>true</ConformanceMode>
+    </ClCompile>
+    <Link>
+      <SubSystem>Windows</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <SDLCheck>true</SDLCheck>
+      <PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <ConformanceMode>true</ConformanceMode>
+    </ClCompile>
+    <Link>
+      <SubSystem>Windows</SubSystem>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+    </Link>
+  </ItemDefinitionGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/enginecustom/enginecustom.vcxproj.filters b/enginecustom/enginecustom.vcxproj.filters
new file mode 100644
index 0000000..57a70d5
--- /dev/null
+++ b/enginecustom/enginecustom.vcxproj.filters
@@ -0,0 +1,42 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="Fichiers sources">
+      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+      <Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+    </Filter>
+    <Filter Include="Fichiers d%27en-tête">
+      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+      <Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
+    </Filter>
+    <Filter Include="Fichiers de ressources">
+      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="Main.cpp">
+      <Filter>Fichiers sources</Filter>
+    </ClCompile>
+    <ClCompile Include="Systemclass.cpp">
+      <Filter>Fichiers sources</Filter>
+    </ClCompile>
+    <ClCompile Include="inputclass.cpp">
+      <Filter>Fichiers sources</Filter>
+    </ClCompile>
+    <ClCompile Include="applicationclass.cpp">
+      <Filter>Fichiers sources</Filter>
+    </ClCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="systemclass.h">
+      <Filter>Fichiers d%27en-tête</Filter>
+    </ClInclude>
+    <ClInclude Include="inputclass.h">
+      <Filter>Fichiers d%27en-tête</Filter>
+    </ClInclude>
+    <ClInclude Include="applicationclass.h">
+      <Filter>Fichiers d%27en-tête</Filter>
+    </ClInclude>
+  </ItemGroup>
+</Project>
\ No newline at end of file
diff --git a/enginecustom/inputclass.cpp b/enginecustom/inputclass.cpp
new file mode 100644
index 0000000..77c1cba
--- /dev/null
+++ b/enginecustom/inputclass.cpp
@@ -0,0 +1,54 @@
+#include "inputclass.h"
+
+
+InputClass::InputClass()
+{
+}
+
+
+InputClass::InputClass(const InputClass& other)
+{
+}
+
+
+InputClass::~InputClass()
+{
+}
+
+
+void InputClass::Initialize()
+{
+	int i;
+
+
+	// Initialize all the keys to being released and not pressed.
+	for (i = 0; i < 256; i++)
+	{
+		m_keys[i] = false;
+	}
+
+	return;
+}
+
+
+void InputClass::KeyDown(unsigned int input)
+{
+	// If a key is pressed then save that state in the key array.
+	m_keys[input] = true;
+	return;
+}
+
+
+void InputClass::KeyUp(unsigned int input)
+{
+	// If a key is released then clear that state in the key array.
+	m_keys[input] = false;
+	return;
+}
+
+
+bool InputClass::IsKeyDown(unsigned int key)
+{
+	// Return what state the key is in (pressed/not pressed).
+	return m_keys[key];
+}
\ No newline at end of file
diff --git a/enginecustom/inputclass.h b/enginecustom/inputclass.h
new file mode 100644
index 0000000..c079281
--- /dev/null
+++ b/enginecustom/inputclass.h
@@ -0,0 +1,26 @@
+#ifndef _INPUTCLASS_H_
+#define _INPUTCLASS_H_
+
+
+////////////////////////////////////////////////////////////////////////////////
+// Class name: InputClass
+////////////////////////////////////////////////////////////////////////////////
+class InputClass
+{
+public:
+	InputClass();
+	InputClass(const InputClass&);
+	~InputClass();
+
+	void Initialize();
+
+	void KeyDown(unsigned int);
+	void KeyUp(unsigned int);
+
+	bool IsKeyDown(unsigned int);
+
+private:
+	bool m_keys[256];
+};
+
+#endif
\ No newline at end of file
diff --git a/enginecustom/systemclass.h b/enginecustom/systemclass.h
new file mode 100644
index 0000000..4eb1d8d
--- /dev/null
+++ b/enginecustom/systemclass.h
@@ -0,0 +1,49 @@
+#ifndef _SYSTEMCLASS_H_
+#define _SYSTEMCLASS_H_
+#define WIN32_LEAN_AND_MEAN
+
+#include <windows.h>
+#include "inputclass.h"
+#include "applicationclass.h"
+
+class SystemClass
+{
+public:
+	SystemClass();
+	SystemClass(const SystemClass&);
+	~SystemClass();
+
+	bool Initialize();
+	void Shutdown();
+	void Run();
+
+	LRESULT CALLBACK MessageHandler(HWND, UINT, WPARAM, LPARAM);
+
+private:
+	bool Frame();
+	void InitializeWindows(int&, int&);
+	void ShutdownWindows();
+
+private:
+	LPCWSTR m_applicationName;
+	HINSTANCE m_hinstance;
+	HWND m_hwnd;
+
+	InputClass* m_Input;
+	ApplicationClass* m_Application;
+};
+
+
+/////////////////////////
+// FUNCTION PROTOTYPES //
+/////////////////////////
+static LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
+
+
+/////////////
+// GLOBALS //
+/////////////
+static SystemClass* ApplicationHandle = 0;
+
+
+#endif
\ No newline at end of file