Specular lighting

This commit is contained in:
GolfOcean334
2024-04-01 00:21:51 +02:00
parent abc0f158ae
commit 563fea3d75
9 changed files with 793 additions and 6 deletions

View File

@@ -37,6 +37,7 @@
<ClCompile Include="modelclass.cpp" />
<ClCompile Include="Multitextureshaderclass.cpp" />
<ClCompile Include="normalmapshaderclass.cpp" />
<ClCompile Include="specmapshaderclass.cpp" />
<ClCompile Include="Spriteclass.cpp" />
<ClCompile Include="Systemclass.cpp" />
<ClCompile Include="textclass.cpp" />
@@ -61,6 +62,7 @@
<ClInclude Include="modelclass.h" />
<ClInclude Include="Multitextureshaderclass.h" />
<ClInclude Include="normalmapshaderclass.h" />
<ClInclude Include="specmapshaderclass.h" />
<ClInclude Include="Spriteclass.h" />
<ClInclude Include="systemclass.h" />
<ClInclude Include="textclass.h" />
@@ -82,6 +84,8 @@
<None Include="normalmap.ps" />
<None Include="normalmap.vs" />
<None Include="packages.config" />
<None Include="specmap.ps" />
<None Include="specmap.vs" />
<None Include="texture.ps" />
<None Include="texture.vs" />
</ItemGroup>