Minor - Adds basic audio component functionality - V13.2.0

Adds basic audio component and loads default sound for testing

Adds default sounds to the assets folder and includes them in the project.
This commit is contained in:
2025-09-15 16:08:46 +02:00
parent 5bb802f0fc
commit 5ee88ff932
4 changed files with 32 additions and 12 deletions

View File

@@ -474,6 +474,8 @@
<Content Include="assets\Model\TXT\wall.txt" />
<Content Include="assets\Model\TXT\water.txt" />
<CopyFileToFolders Include="assets\Texture\alpha01.png" />
<Content Include="assets\sounds\default.mp3" />
<Content Include="assets\sounds\default.opus" />
<Content Include="assets\Texture\dirt01.png" />
<Content Include="assets\Texture\EmptyTexture.png" />
<Content Include="assets\Texture\font01.png" />
@@ -503,6 +505,7 @@
</CopyFileToFolders>
</ItemGroup>
<ItemGroup>
<None Include="assets\sounds\default.opus" />
<None Include="assets\Texture\imgui.ini" />
<None Include="packages.config" />
</ItemGroup>
@@ -586,6 +589,13 @@
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)\assets\Model\TXT</DestinationFolders>
</CopyFileToFolders>
</ItemGroup>
<ItemGroup>
<CopyFileToFolders Include="assets\sounds\default.mp3">
<FileType>Document</FileType>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)sounds</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)sounds</DestinationFolders>
</CopyFileToFolders>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>