Patch Update - V9.2.3
[FIX] : ~ Use The Already Implemented IsKeyDown avoid calling each tick the method bound to the input
This commit is contained in:
parent
987ad6784e
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@ -1,7 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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68
.idea/.idea.KhaoticEngineReborn/.idea/workspace.xml
generated
68
.idea/.idea.KhaoticEngineReborn/.idea/workspace.xml
generated
@ -5,11 +5,10 @@
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<change beforePath="$PROJECT_DIR$/.idea/.idea.KhaoticEngineReborn/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.KhaoticEngineReborn/.idea/workspace.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/enginecustom/assets/imgui.ini" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/assets/imgui.ini" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/enginecustom/imgui.ini" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/imgui.ini" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/enginecustom/src/src/system/Systemclass.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/src/system/Systemclass.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/enginecustom/src/src/system/inputclass.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/src/system/inputclass.cpp" afterDir="false" />
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<option name="HIGHLIGHT_CONFLICTS" value="true" />
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@ -42,30 +41,38 @@
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"RunOnceActivity.ShowReadmeOnStart": "true",
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"RunOnceActivity.git.unshallow": "true",
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"SHARE_PROJECT_CONFIGURATION_FILES": "true",
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"git-widget-placeholder": "main",
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"ignore.virus.scanning.warn.message": "true",
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"node.js.selected.package.tslint": "(autodetect)",
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"nodejs_package_manager_path": "npm",
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"settings.editor.selected.configurable": "preferences.pluginManager",
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"vue.rearranger.settings.migration": "true"
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<component name="PropertiesComponent">{
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"keyToString": {
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"ASKED_SHARE_PROJECT_CONFIGURATION_FILES": "true",
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"C++ Project.enginecustom.executor": "Run",
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"C/C++ Project.enginecustom.executor": "Run",
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"RunOnceActivity.ShowReadmeOnStart": "true",
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"RunOnceActivity.git.unshallow": "true",
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"SHARE_PROJECT_CONFIGURATION_FILES": "true",
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"git-widget-placeholder": "main",
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"ignore.virus.scanning.warn.message": "true",
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"node.js.detected.package.eslint": "true",
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"node.js.detected.package.tslint": "true",
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"node.js.selected.package.eslint": "(autodetect)",
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"node.js.selected.package.tslint": "(autodetect)",
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"nodejs_package_manager_path": "npm",
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"settings.editor.selected.configurable": "preferences.pluginManager",
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"vue.rearranger.settings.migration": "true"
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"keyToStringList": {
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"rider.external.source.directories": [
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"C:\\Users\\arivas\\AppData\\Roaming\\JetBrains\\Rider2024.1\\resharper-host\\DecompilerCache",
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"C:\\Users\\arivas\\AppData\\Roaming\\JetBrains\\Rider2024.1\\resharper-host\\SourcesCache",
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"C:\\Users\\arivas\\AppData\\Local\\Symbols\\src"
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<component name="RunManager" selected="C++ Project.enginecustom">
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<option name="PROJECT_FILE_PATH" value="$PROJECT_DIR$/KhaoticDemo/KhaoticDemo.vcxproj" />
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<option name="CURRENT_LAUNCH_PROFILE" value="Local" />
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<option name="EXE_PATH" value="$(LocalDebuggerCommand)" />
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<option name="PROGRAM_PARAMETERS" value="$(LocalDebuggerCommandArguments)" />
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@ -73,19 +80,18 @@
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<option name="PASS_PARENT_ENVS" value="1" />
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<option name="USE_EXTERNAL_CONSOLE" value="0" />
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<option name="TERMINAL_INTERACTION_BEHAVIOR" value="AUTO_DETECT" />
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<option name="PROJECT_FILE_PATH" value="$PROJECT_DIR$/KhaoticDemo/KhaoticDemo.vcxproj" />
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<option name="DEFAULT_PROJECT_PATH" value="$PROJECT_DIR$/KhaoticDemo/KhaoticDemo.vcxproj" />
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<option name="PROJECT_FILE_PATH" value="$PROJECT_DIR$/KhaoticDemo/KhaoticDemo.vcxproj" />
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<option name="AUTO_SELECT_PRIORITY" value="0" />
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<method v="2">
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<option name="Build" />
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</method>
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</configuration>
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<configuration name="enginecustom" type="CppProject" factoryName="C++ Project">
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<configuration_1 setup="1">
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<configuration_1>
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<option name="CONFIGURATION" value="Debug" />
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<option name="PLATFORM" value="x64" />
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<option name="PROJECT_FILE_PATH" value="$PROJECT_DIR$/enginecustom/enginecustom.vcxproj" />
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<option name="CURRENT_LAUNCH_PROFILE" value="Local" />
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<option name="EXE_PATH" value="$(LocalDebuggerCommand)" />
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<option name="PROGRAM_PARAMETERS" value="$(LocalDebuggerCommandArguments)" />
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@ -93,11 +99,11 @@
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<option name="PASS_PARENT_ENVS" value="1" />
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<option name="USE_EXTERNAL_CONSOLE" value="0" />
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<option name="TERMINAL_INTERACTION_BEHAVIOR" value="AUTO_DETECT" />
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<option name="PROJECT_FILE_PATH" value="$PROJECT_DIR$/enginecustom/enginecustom.vcxproj" />
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</configuration_1>
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<configuration_2 setup="1">
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<configuration_2>
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<option name="CONFIGURATION" value="Release" />
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<option name="PLATFORM" value="x64" />
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<option name="PROJECT_FILE_PATH" value="$PROJECT_DIR$/enginecustom/enginecustom.vcxproj" />
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<option name="CURRENT_LAUNCH_PROFILE" value="Local" />
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<option name="EXE_PATH" value="$(TargetPath)" />
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<option name="PROGRAM_PARAMETERS" value="" />
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@ -105,10 +111,8 @@
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<option name="PASS_PARENT_ENVS" value="1" />
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<option name="USE_EXTERNAL_CONSOLE" value="0" />
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<option name="TERMINAL_INTERACTION_BEHAVIOR" value="AUTO_DETECT" />
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<option name="PROJECT_FILE_PATH" value="$PROJECT_DIR$/enginecustom/enginecustom.vcxproj" />
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</configuration_2>
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<option name="DEFAULT_PROJECT_PATH" value="$PROJECT_DIR$/enginecustom/enginecustom.vcxproj" />
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<option name="PROJECT_FILE_PATH" value="$PROJECT_DIR$/enginecustom/enginecustom.vcxproj" />
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<option name="AUTO_SELECT_PRIORITY" value="0" />
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<method v="2">
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<option name="Build" />
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@ -152,6 +156,8 @@
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<workItem from="1742331065936" duration="3030000" />
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<workItem from="1742371397157" duration="13355000" />
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<workItem from="1742425863119" duration="231000" />
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<workItem from="1742474596806" duration="67000" />
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<workItem from="1742474683111" duration="689000" />
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</task>
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<task id="LOCAL-00001" summary="Minor update - viewport window tweak">
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<option name="closed" value="true" />
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@ -268,16 +268,16 @@ bool SystemClass::Frame()
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return false;
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}
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if(m_Input->IsTildePressed() && !m_IsDebugKeyPressed)
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if(!m_Input->IsKeyDown(222))
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{
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//log the key press
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m_IsDebugKeyPressed = true;
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DEBUG_MODE = !DEBUG_MODE;
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m_IsDebugKeyPressed = false;
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}
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else if (!m_Input->IsTildeReleased())
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else if (m_Input->IsKeyDown(222) && !m_IsDebugKeyPressed)
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{
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// Log the key release state
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m_IsDebugKeyPressed = false;
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m_IsDebugKeyPressed = true;
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DEBUG_MODE = !DEBUG_MODE;
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}
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@ -121,7 +121,7 @@ bool InputClass::Initialize(HINSTANCE hinstance, HWND hwnd, int screenWidth, int
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void InputClass::KeyDown(unsigned int input)
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{
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// If a key is pressed then save that state in the key array.
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Logger::Get().Log("Key down", __FILE__, __LINE__, Logger::LogLevel::Input);
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Logger::Get().Log("Key down: " + std::to_string(input), __FILE__, __LINE__, Logger::LogLevel::Input);
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m_keys[input] = true;
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return;
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}
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@ -130,7 +130,6 @@ void InputClass::KeyDown(unsigned int input)
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void InputClass::KeyUp(unsigned int input)
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{
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// If a key is released then clear that state in the key array.
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Logger::Get().Log("Key up", __FILE__, __LINE__, Logger::LogLevel::Input);
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m_keys[input] = false;
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return;
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}
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@ -385,17 +384,6 @@ bool InputClass::IsEPressed() const
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return false;
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}
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bool InputClass::IsTildePressed() const
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{
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return (m_keyboardState[DIK_GRAVE] & 0x80) && !m_previousTildeState;
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}
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// Ajoutez la méthode IsTildeReleased pour vérifier si la touche est actuellement relâchée et était enfoncée lors de la dernière vérification
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bool InputClass::IsTildeReleased() const
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{
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return !(m_keyboardState[DIK_GRAVE] & 0x80) && m_previousTildeState;
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}
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void InputClass::GetMouseLocation(int& mouseX, int& mouseY) const
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{
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mouseX = m_mouseX;
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