Minor - ECS use when loading scene - V12.7.0

This commit is contained in:
2025-06-24 18:58:53 +02:00
parent e527e85b9c
commit 763ecff93d
3 changed files with 135 additions and 77 deletions

View File

@@ -174,6 +174,8 @@ public:
fps_class* get_fps() const { return fps_; };
ecs::EntityManager* get_entity_manager() const { return entity_manager_.get(); };
void update_stats_after_modification();
std::map<std::string, std::shared_ptr<model_class>>& get_model_cache() { return g_model_cache; }
private:
bool render(float, float, float, float, float);
@@ -188,7 +190,6 @@ private:
void update_skybox_position();
void culling_thread_function();
void update_stats_after_modification();
public :
std::vector<ID3D11ShaderResourceView*> textures;