Patch - ADD TODO comment - V12.4.1

This commit is contained in:
CatChow0 2025-06-24 17:01:05 +02:00
parent ddf5ea30a6
commit 7755150ae8
3 changed files with 6 additions and 6 deletions

View File

@ -386,7 +386,7 @@ void imguiManager::WidgetAddObject()
} }
ImGui::SameLine(); ImGui::SameLine();
ImGui::Text("Number of cubes: %d", 1); ImGui::Text("Number of cubes: %d", 1); //TODO: Replace with actual count of cubes
} }
} }
@ -702,7 +702,7 @@ void imguiManager::WidgetTerrainWindow()
{ {
ImGui::Begin("Terrain", &showTerrainWindow); ImGui::Begin("Terrain", &showTerrainWindow);
ImGui::Text("Number of terrain cubes: %d", 1); ImGui::Text("Number of terrain cubes: %d", 1); // TODO: Replace with actual count of terrain cubes
ImGui::Separator(); ImGui::Separator();

View File

@ -52,7 +52,7 @@ bool scene_manager::save_scene_as() {
// Mettre à jour le chemin de scène // Mettre à jour le chemin de scène
scene_path_ = convert_w_string_to_string(filepath.wstring()); scene_path_ = convert_w_string_to_string(filepath.wstring());
//object_vec_ = app_->get_kobjects(); //object_vec_ = app_->get_kobjects(); // TODO
// Sauvegarder la scène avec le nouveau chemin // Sauvegarder la scène avec le nouveau chemin
save_scene(); save_scene();
@ -67,7 +67,7 @@ bool scene_manager::save_scene_as() {
bool scene_manager::load_scene() { bool scene_manager::load_scene() {
Logger::Get().Log("Loading scene from " , __FILE__, __LINE__, Logger::LogLevel::Info); Logger::Get().Log("Loading scene from " , __FILE__, __LINE__, Logger::LogLevel::Info);
//object_vec_ = app_->get_kobjects(); //object_vec_ = app_->get_kobjects(); // TODO
object_id_ = app_->get_object_id(); object_id_ = app_->get_object_id();
w_folder_ = app_->get_w_folder(); w_folder_ = app_->get_w_folder();
direct_3d_ = app_->get_direct_3d(); direct_3d_ = app_->get_direct_3d();
@ -230,7 +230,7 @@ bool scene_manager::load_scene() {
} }
// pass the vec to the application // pass the vec to the application
//app_->set_kobjects(object_vec_); //app_->set_kobjects(object_vec_); // TODO
Logger::Get().Log("Scene loaded successfully from ", __FILE__, __LINE__, Logger::LogLevel::Info); Logger::Get().Log("Scene loaded successfully from ", __FILE__, __LINE__, Logger::LogLevel::Info);
return true; return true;

View File

@ -36,7 +36,7 @@ bool stats::initialize(application_class* app)
void stats::update_geometric_stats() void stats::update_geometric_stats()
{ {
// TODO
// object_vec_ = app_->get_kobjects(); // object_vec_ = app_->get_kobjects();
// cubes_vec_ = app_->get_cubes(); // cubes_vec_ = app_->get_cubes();
// terrain_chunk_vec_ = app_->get_terrain_cubes(); // terrain_chunk_vec_ = app_->get_terrain_cubes();