This commit is contained in:
GolfOcean334 2024-04-02 13:03:22 +02:00
parent cf14772018
commit 83c85cfa29

View File

@ -98,7 +98,7 @@ bool ShaderManagerClass::RenderTextureShader(ID3D11DeviceContext* deviceContext,
bool ShaderManagerClass::RenderLightShader(ID3D11DeviceContext* deviceContext, int indexCount, XMMATRIX worldMatrix, XMMATRIX viewMatrix, XMMATRIX projectionMatrix,
ID3D11ShaderResourceView* texture, XMFLOAT4 lightDirection, XMFLOAT4 diffuseColor)
ID3D11ShaderResourceView* texture, XMFLOAT3 lightDirection, XMFLOAT4 diffuseColor)
{
bool result;