diff --git a/enginecustom/shadermanagerclass.cpp b/enginecustom/shadermanagerclass.cpp index c469c17..4aed5f6 100644 --- a/enginecustom/shadermanagerclass.cpp +++ b/enginecustom/shadermanagerclass.cpp @@ -98,7 +98,7 @@ bool ShaderManagerClass::RenderTextureShader(ID3D11DeviceContext* deviceContext, bool ShaderManagerClass::RenderLightShader(ID3D11DeviceContext* deviceContext, int indexCount, XMMATRIX worldMatrix, XMMATRIX viewMatrix, XMMATRIX projectionMatrix, - ID3D11ShaderResourceView* texture, XMFLOAT4 lightDirection, XMFLOAT4 diffuseColor) + ID3D11ShaderResourceView* texture, XMFLOAT3 lightDirection, XMFLOAT4 diffuseColor) { bool result;