sphere
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@ -55,7 +55,7 @@ bool ApplicationClass::Initialize(int screenWidth, int screenHeight, HWND hwnd)
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m_Camera->SetRotation(0.0f, 0.0f, 10.0f);
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// Set the file name of the model.
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strcpy_s(modelFilename, "cylinder.obj");
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strcpy_s(modelFilename, "sphere.obj");
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strcpy_s(outputModelFilename, "output.txt");
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@ -85,7 +85,7 @@
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</None>
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</ItemGroup>
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<ItemGroup>
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<None Include="Hollow_Cylinder_v1.obj">
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<None Include="sphere.obj">
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<FileType>Document</FileType>
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</None>
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</ItemGroup>
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enginecustom/sphere.mtl
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2
enginecustom/sphere.mtl
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@ -0,0 +1,2 @@
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# Blender 4.0.1 MTL File: 'None'
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# www.blender.org
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