Major Update - Scene Window Rework
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@@ -61,7 +61,7 @@ private:
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bool showObjectWindow;
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bool showTerrainWindow;
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bool showLightWindow;
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bool showShaderWindow;
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bool showOldSceneWindow;
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bool showEngineSettingsWindow;
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bool showLogWindow;
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@@ -27,7 +27,7 @@ public:
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void SendPath(wchar_t* path, std::filesystem::path WFolder);
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private:
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protected:
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bool Frame();
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void InitializeWindows(int&, int&);
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void ShutdownWindows();
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@@ -54,6 +54,7 @@ private:
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// FUNCTION PROTOTYPES //
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/////////////////////////
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static LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
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static LRESULT CALLBACK SecondaryWndProc(HWND, UINT, WPARAM, LPARAM);
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/////////////
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