Merge branch 'Axel-G-Shader-Manager'
This commit is contained in:
@@ -48,6 +48,7 @@
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<ClCompile Include="modellistclass.cpp" />
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<ClCompile Include="Multitextureshaderclass.cpp" />
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<ClCompile Include="normalmapshaderclass.cpp" />
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<ClCompile Include="shadermanagerclass.cpp" />
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<ClCompile Include="positionclass.cpp" />
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<ClCompile Include="reflectionshaderclass.cpp" />
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<ClCompile Include="rendertextureclass.cpp" />
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@@ -90,6 +91,7 @@
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<ClInclude Include="modellistclass.h" />
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<ClInclude Include="Multitextureshaderclass.h" />
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<ClInclude Include="normalmapshaderclass.h" />
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<ClInclude Include="shadermanagerclass.h" />
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<ClInclude Include="positionclass.h" />
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<ClInclude Include="reflectionshaderclass.h" />
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<ClInclude Include="rendertextureclass.h" />
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@@ -129,7 +131,6 @@
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<ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Pixel</ShaderType>
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<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Pixel</ShaderType>
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<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Pixel</ShaderType>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
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<FileType>Document</FileType>
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</None>
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<None Include="Color.vs">
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@@ -137,7 +138,6 @@
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<ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Vertex</ShaderType>
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<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Vertex</ShaderType>
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<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Vertex</ShaderType>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
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<FileType>Document</FileType>
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</None>
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</ItemGroup>
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@@ -150,6 +150,7 @@
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<Image Include="moss01.tga" />
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<Image Include="normal01.tga" />
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<Image Include="papier.tga" />
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<Image Include="spec02.tga" />
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<Image Include="stone01.tga" />
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<Image Include="wall.tga" />
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</ItemGroup>
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@@ -175,7 +176,6 @@
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<VCProjectVersion>17.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{92cf56c4-76bb-40d4-8fe5-36c15f5f127a}</ProjectGuid>
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<RootNamespace>enginecustom</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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