Actualiser README.md
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@ -36,13 +36,20 @@ This **DirectX11** based engine uses **ImGui** with an abstraction layer to enab
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**SHADER** :
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+ Sunlight shader
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+ Cel Shading (Work In Progress)
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+ Cel Shading
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+ Skysphere
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**Interface Graphique** :
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+ Console link to the Logger object
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+ Shader Manager
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+ Engine Settings
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+ Sunlight Settings
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**Save And Load of a Scene** :
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+ Save All Custom object
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+ Save All Custom Texture for Custom Object
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**Texture File** :
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