Ajout Sprites + timer + ObjToTxt enlever

ObjToTxt à remplacer pour directement ouvrir un .obj
This commit is contained in:
StratiX0
2024-03-27 11:24:25 +01:00
parent 4f4e4bca44
commit 99af9f5f64
22 changed files with 707 additions and 3058 deletions

View File

@@ -63,6 +63,18 @@
<ClCompile Include="Lightclass.cpp">
<Filter>Fichiers sources</Filter>
</ClCompile>
<ClCompile Include="bitmapclass.cpp">
<Filter>Fichiers sources</Filter>
</ClCompile>
<ClCompile Include="textureshaderclass.cpp">
<Filter>Fichiers sources</Filter>
</ClCompile>
<ClCompile Include="Spriteclass.cpp">
<Filter>Fichiers sources</Filter>
</ClCompile>
<ClCompile Include="Timerclass.cpp">
<Filter>Fichiers sources</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="systemclass.h">
@@ -101,6 +113,18 @@
<ClInclude Include="Lightclass.h">
<Filter>Fichiers d%27en-tête</Filter>
</ClInclude>
<ClInclude Include="bitmapclass.h">
<Filter>Fichiers d%27en-tête</Filter>
</ClInclude>
<ClInclude Include="textureshaderclass.h">
<Filter>Fichiers d%27en-tête</Filter>
</ClInclude>
<ClInclude Include="Spriteclass.h">
<Filter>Fichiers d%27en-tête</Filter>
</ClInclude>
<ClInclude Include="Timerclass.h">
<Filter>Fichiers d%27en-tête</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
@@ -122,8 +146,20 @@
<None Include="Light.ps">
<Filter>shader</Filter>
</None>
<None Include="texture.ps">
<Filter>texture</Filter>
</None>
<None Include="texture.vs">
<Filter>texture</Filter>
</None>
<None Include="sphere.obj">
<Filter>assets</Filter>
</None>
</ItemGroup>
<ItemGroup>
<Image Include="wall.tga">
<Filter>assets</Filter>
</Image>
<Image Include="stone01.tga">
<Filter>assets</Filter>
</Image>