Merge branch 'main' into ImGui-V2
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README.md
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README.md
@ -26,7 +26,7 @@ This **DirectX11** based engine uses **ImGui** with an abstraction layer to enab
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1. Download the Main branch
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2. Unzip the Zip file
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3. Open the .sln flie
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3. Open the .sln file
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4. Launch the debugger
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@ -70,15 +70,15 @@ La librairie ImGui est utilisée afin d'interragir avec les éléments du moteur
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----
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*This part of the engine is still in developpement, other features will be added in the future*
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ImGui is used here to allow interraction between the user and the objects in the scene.
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ImGui is used to allow interaction between the user and the objects in the scene.
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### Features:
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- Import 3D objects with the **.obj** format
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- Can add a cube tu the scne
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- Edit an object prorpieties (Position, Rotation, Scale)
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- Can add a cube to the scene
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- Edit an object properties (Position, Rotation, Scale)
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- Edit objects in the current scene
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- Terrain generation
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- Edit lights proprieties (Position, RGB Color)
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- Edit lights properties (Position, RGB Color)
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