Merge Main into ImGui-V2
This commit is contained in:
@@ -48,6 +48,7 @@
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<ClCompile Include="modellistclass.cpp" />
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<ClCompile Include="Multitextureshaderclass.cpp" />
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<ClCompile Include="normalmapshaderclass.cpp" />
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<ClCompile Include="shadermanagerclass.cpp" />
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<ClCompile Include="positionclass.cpp" />
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<ClCompile Include="reflectionshaderclass.cpp" />
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<ClCompile Include="rendertextureclass.cpp" />
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@@ -59,6 +60,7 @@
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<ClCompile Include="textureshaderclass.cpp" />
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<ClCompile Include="Timerclass.cpp" />
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<ClCompile Include="translateshaderclass.cpp" />
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<ClCompile Include="transparentshaderclass.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="alphamapshaderclass.h" />
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@@ -90,6 +92,7 @@
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<ClInclude Include="modellistclass.h" />
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<ClInclude Include="Multitextureshaderclass.h" />
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<ClInclude Include="normalmapshaderclass.h" />
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<ClInclude Include="shadermanagerclass.h" />
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<ClInclude Include="positionclass.h" />
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<ClInclude Include="reflectionshaderclass.h" />
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<ClInclude Include="rendertextureclass.h" />
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@@ -102,6 +105,7 @@
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<ClInclude Include="textureshaderclass.h" />
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<ClInclude Include="Timerclass.h" />
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<ClInclude Include="translateshaderclass.h" />
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<ClInclude Include="transparentshaderclass.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="alphamap.ps" />
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@@ -127,6 +131,8 @@
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</None>
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<None Include="texture.ps" />
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<None Include="texture.vs" />
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<None Include="transparent.ps" />
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<None Include="transparent.vs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Color.ps">
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@@ -134,7 +140,6 @@
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<ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Pixel</ShaderType>
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<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Pixel</ShaderType>
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<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Pixel</ShaderType>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
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<FileType>Document</FileType>
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</None>
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<None Include="Color.vs">
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@@ -142,7 +147,6 @@
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<ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Vertex</ShaderType>
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<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Vertex</ShaderType>
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<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Vertex</ShaderType>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
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<FileType>Document</FileType>
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</None>
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</ItemGroup>
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@@ -156,6 +160,7 @@
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<Image Include="moss01.tga" />
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<Image Include="normal01.tga" />
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<Image Include="papier.tga" />
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<Image Include="spec02.tga" />
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<Image Include="stone01.tga" />
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<Image Include="wall.tga" />
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</ItemGroup>
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@@ -184,7 +189,6 @@
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<VCProjectVersion>17.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{92cf56c4-76bb-40d4-8fe5-36c15f5f127a}</ProjectGuid>
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<RootNamespace>enginecustom</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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