bug bug bug mais integrer
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@@ -1,6 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.props')" />
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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@@ -49,10 +48,6 @@
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<ClCompile Include="textureclass.cpp" />
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<ClCompile Include="textureshaderclass.cpp" />
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<ClCompile Include="Timerclass.cpp" />
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<ClCompile Include="translate.cpp">
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<DependentUpon>translate.vs</DependentUpon>
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<SubType>Code</SubType>
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</ClCompile>
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<ClCompile Include="translateshaderclass.cpp" />
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</ItemGroup>
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<ItemGroup>
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@@ -84,10 +79,6 @@
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<ClInclude Include="textureclass.h" />
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<ClInclude Include="textureshaderclass.h" />
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<ClInclude Include="Timerclass.h" />
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<ClInclude Include="translate.h">
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<DependentUpon>translate.vs</DependentUpon>
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<SubType>Code</SubType>
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</ClInclude>
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<ClInclude Include="translateshaderclass.h" />
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</ItemGroup>
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<ItemGroup>
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@@ -103,7 +94,6 @@
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<None Include="Multitexture.vs" />
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<None Include="normalmap.ps" />
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<None Include="normalmap.vs" />
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<None Include="packages.config" />
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<None Include="specmap.ps" />
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<None Include="specmap.vs" />
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<None Include="texture.ps" />
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@@ -115,7 +105,6 @@
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<ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Pixel</ShaderType>
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<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Pixel</ShaderType>
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<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Pixel</ShaderType>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
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<FileType>Document</FileType>
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</None>
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<None Include="Color.vs">
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@@ -123,7 +112,6 @@
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<ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Vertex</ShaderType>
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<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Vertex</ShaderType>
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<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Vertex</ShaderType>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
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<FileType>Document</FileType>
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</None>
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</ItemGroup>
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@@ -146,23 +134,19 @@
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<Text Include="square.txt" />
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</ItemGroup>
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<ItemGroup>
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<Midl Include="translate.ps">
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<None Include="translate.ps">
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<SubType>Designer</SubType>
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</Midl>
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<Midl Include="translate.vs">
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<FileType>Document</FileType>
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</None>
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<None Include="translate.vs">
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<SubType>Designer</SubType>
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</Midl>
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</ItemGroup>
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<ItemGroup>
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<Page Include="Translate.xaml">
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<SubType>Designer</SubType>
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</Page>
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<FileType>Document</FileType>
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</None>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>17.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{92cf56c4-76bb-40d4-8fe5-36c15f5f127a}</ProjectGuid>
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<RootNamespace>enginecustom</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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@@ -267,14 +251,4 @@
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</Link>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
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</ImportGroup>
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<ErrorText>Ce projet fait référence à des packages NuGet qui sont manquants sur cet ordinateur. Utilisez l'option de restauration des packages NuGet pour les télécharger. Pour plus d'informations, consultez http://go.microsoft.com/fwlink/?LinkID=322105. Le fichier manquant est : {0}.</ErrorText>
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</PropertyGroup>
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<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
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<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
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</Target>
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</Project>
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