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CatChow0 2025-05-06 18:09:31 +02:00
commit b80f66fec3

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@ -36,13 +36,20 @@ This **DirectX11** based engine uses **ImGui** with an abstraction layer to enab
**SHADER** : **SHADER** :
+ Sunlight shader + Sunlight shader
+ Cel Shading (Work In Progress) + Cel Shading
+ Skysphere
**Interface Graphique** : **Interface Graphique** :
+ Console link to the Logger object + Console link to the Logger object
+ Shader Manager + Shader Manager
+ Engine Settings + Engine Settings
+ Sunlight Settings
**Save And Load of a Scene** :
+ Save All Custom object
+ Save All Custom Texture for Custom Object
**Texture File** : **Texture File** :
@ -53,6 +60,7 @@ This **DirectX11** based engine uses **ImGui** with an abstraction layer to enab
- Shader rendering - Shader rendering
- Frustum culling - Frustum culling
- Object rendering - Object rendering
- Terrain Instancing
## Demo : ## Demo :