fix texture

This commit is contained in:
StratiX0 2024-03-21 20:38:16 +01:00
parent f943d9c05f
commit c7b2a2c097

View File

@ -92,24 +92,27 @@ bool ModelClass::InitializeBuffers(ID3D11Device* device)
// Create the index array.
indices = new unsigned long[m_indexCount];
// Load the vertex array with data.
vertices[0].position = XMFLOAT3(-1.0f, -1.0f, 0.0f); // Bottom left.
// Triangle 1
vertices[0].position = XMFLOAT3(-1.0f, -1.0f, 0.0f); // Bottom Left.
vertices[0].texture = XMFLOAT2(0.0f, 1.0f);
vertices[1].position = XMFLOAT3(1.0f, 1.0f, 0.0f); // Top Right.
vertices[1].texture = XMFLOAT2(0.5f, 0.0f);
vertices[1].texture = XMFLOAT2(1.0f, 0.0f);
vertices[2].position = XMFLOAT3(1.0f, -1.0f, 0.0f); // Bottom right.
vertices[2].position = XMFLOAT3(1.0f, -1.0f, 0.0f); // Bottom Right.
vertices[2].texture = XMFLOAT2(1.0f, 1.0f);
vertices[3].position = XMFLOAT3(-1.0f, 1.0f, 0.0f); // Top left.
vertices[3].texture = XMFLOAT2(0.0f, 1.0f);
// Triangle 2
vertices[3].position = XMFLOAT3(-1.0f, 1.0f, 0.0f); // Top Left.
vertices[3].texture = XMFLOAT2(0.0f, 0.0f);
vertices[4].position = XMFLOAT3(1.0f, 1.0f, 0.0f); // Top right.
vertices[4].texture = XMFLOAT2(0.5f, 0.0f);
vertices[4].position = XMFLOAT3(1.0f, 1.0f, 0.0f); // Top Right.
vertices[4].texture = XMFLOAT2(1.0f, 0.0f);
vertices[5].position = XMFLOAT3(-1.0f, -1.0f, 0.0f); // Bottom left.
vertices[5].texture = XMFLOAT2(1.0f, 1.0f);
vertices[5].position = XMFLOAT3(-1.0f, -1.0f, 0.0f); // Bottom Left.
vertices[5].texture = XMFLOAT2(0.0f, 1.0f);
// Load the index array with data.
indices[0] = 0; // Bottom left.