Fichier non enregistrer

This commit is contained in:
GolfOcean334 2024-04-11 11:03:29 +02:00
parent df9d3db5b1
commit c7d2d13388
2 changed files with 24 additions and 0 deletions

View File

@ -48,6 +48,7 @@
<ClCompile Include="modellistclass.cpp" /> <ClCompile Include="modellistclass.cpp" />
<ClCompile Include="Multitextureshaderclass.cpp" /> <ClCompile Include="Multitextureshaderclass.cpp" />
<ClCompile Include="normalmapshaderclass.cpp" /> <ClCompile Include="normalmapshaderclass.cpp" />
<ClCompile Include="refractionshaderclass.cpp" />
<ClCompile Include="shadermanagerclass.cpp" /> <ClCompile Include="shadermanagerclass.cpp" />
<ClCompile Include="positionclass.cpp" /> <ClCompile Include="positionclass.cpp" />
<ClCompile Include="reflectionshaderclass.cpp" /> <ClCompile Include="reflectionshaderclass.cpp" />
@ -61,6 +62,7 @@
<ClCompile Include="Timerclass.cpp" /> <ClCompile Include="Timerclass.cpp" />
<ClCompile Include="translateshaderclass.cpp" /> <ClCompile Include="translateshaderclass.cpp" />
<ClCompile Include="transparentshaderclass.cpp" /> <ClCompile Include="transparentshaderclass.cpp" />
<ClCompile Include="watershaderclass.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="alphamapshaderclass.h" /> <ClInclude Include="alphamapshaderclass.h" />
@ -93,6 +95,7 @@
<ClInclude Include="modellistclass.h" /> <ClInclude Include="modellistclass.h" />
<ClInclude Include="Multitextureshaderclass.h" /> <ClInclude Include="Multitextureshaderclass.h" />
<ClInclude Include="normalmapshaderclass.h" /> <ClInclude Include="normalmapshaderclass.h" />
<ClInclude Include="refractionshaderclass.h" />
<ClInclude Include="shadermanagerclass.h" /> <ClInclude Include="shadermanagerclass.h" />
<ClInclude Include="positionclass.h" /> <ClInclude Include="positionclass.h" />
<ClInclude Include="reflectionshaderclass.h" /> <ClInclude Include="reflectionshaderclass.h" />
@ -107,6 +110,7 @@
<ClInclude Include="Timerclass.h" /> <ClInclude Include="Timerclass.h" />
<ClInclude Include="translateshaderclass.h" /> <ClInclude Include="translateshaderclass.h" />
<ClInclude Include="transparentshaderclass.h" /> <ClInclude Include="transparentshaderclass.h" />
<ClInclude Include="watershaderclass.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<CopyFileToFolders Include="alphamap.ps"> <CopyFileToFolders Include="alphamap.ps">
@ -145,6 +149,7 @@
<CopyFileToFolders Include="normalmap.vs"> <CopyFileToFolders Include="normalmap.vs">
<FileType>Document</FileType> <FileType>Document</FileType>
</CopyFileToFolders> </CopyFileToFolders>
<None Include="..\KhaoticDemo\water.ps" />
<None Include="packages.config" /> <None Include="packages.config" />
<CopyFileToFolders Include="reflection.ps"> <CopyFileToFolders Include="reflection.ps">
<FileType>Document</FileType> <FileType>Document</FileType>
@ -170,6 +175,9 @@
<CopyFileToFolders Include="transparent.vs"> <CopyFileToFolders Include="transparent.vs">
<FileType>Document</FileType> <FileType>Document</FileType>
</CopyFileToFolders> </CopyFileToFolders>
<None Include="refraction.ps" />
<None Include="refraction.vs" />
<None Include="water.vs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<CopyFileToFolders Include="Color.ps"> <CopyFileToFolders Include="Color.ps">

View File

@ -162,6 +162,12 @@
<ClCompile Include="lightmapshaderclass.cpp"> <ClCompile Include="lightmapshaderclass.cpp">
<Filter>Fichiers sources</Filter> <Filter>Fichiers sources</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="watershaderclass.cpp">
<Filter>Fichiers sources</Filter>
</ClCompile>
<ClCompile Include="refractionshaderclass.cpp">
<Filter>Fichiers sources</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="systemclass.h"> <ClInclude Include="systemclass.h">
@ -299,6 +305,12 @@
<ClInclude Include="Logger.h"> <ClInclude Include="Logger.h">
<Filter>Fichiers d%27en-tête</Filter> <Filter>Fichiers d%27en-tête</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="watershaderclass.h">
<Filter>Fichiers d%27en-tête</Filter>
</ClInclude>
<ClInclude Include="refractionshaderclass.h">
<Filter>Fichiers d%27en-tête</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Image Include="wall.tga"> <Image Include="wall.tga">
@ -316,6 +328,10 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="packages.config" /> <None Include="packages.config" />
<None Include="water.vs" />
<None Include="..\KhaoticDemo\water.ps" />
<None Include="refraction.vs" />
<None Include="refraction.ps" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Text Include="sphere.txt"> <Text Include="sphere.txt">