Minor Update - Fix Warning + Add texture in the object inspector

Feat :

+ Show the texture of the object in the Object Window

Fix :

- No warning for now...
This commit is contained in:
CatChow0 2024-04-09 13:02:33 +02:00
parent 01acf46db8
commit ca82f37127
8 changed files with 102 additions and 78 deletions

View File

@ -108,7 +108,7 @@ void PositionClass::TurnRight(bool keydown)
return;
}
void PositionClass::TurnMouse(float deltaX, float deltaY, bool rightMouseDown)
void PositionClass::TurnMouse(int deltaX, int deltaY, bool rightMouseDown)
{
float speed = 0.1f;
// The turning speed is proportional to the horizontal mouse movement

View File

@ -24,7 +24,7 @@ public:
void TurnLeft(bool);
void TurnRight(bool);
void TurnMouse(float, float, bool);
void TurnMouse(int, int, bool);
void MoveCamera(bool, bool, bool, bool, bool, bool);
private:

View File

@ -176,82 +176,85 @@ LRESULT CALLBACK SystemClass::MessageHandler(HWND hwnd, UINT umsg, WPARAM wparam
switch (umsg)
{
// Check if a key has been pressed on the keyboard.
case WM_KEYDOWN:
{
// If a key is pressed send it to the input object so it can record that state.
m_Input->KeyDown((unsigned int)wparam);
return 0;
}
// Check if a key has been released on the keyboard.
case WM_KEYUP:
{
// If a key is released then send it to the input object so it can unset the state for that key.
m_Input->KeyUp((unsigned int)wparam);
return 0;
}
case WM_SIZE:
{
int newWidth = LOWORD(lparam);
int newHeight = HIWORD(lparam);
// If Direct3D is initialized, update the swap chain. Otherwise, store the window dimensions
if (m_isDirect3DInitialized && m_Application && m_Application->GetDirect3D())
case WM_KEYDOWN:
{
m_Application->GetDirect3D()->ResizeSwapChain(newWidth, newHeight);
// If a key is pressed send it to the input object so it can record that state.
m_Input->KeyDown((unsigned int)wparam);
return 0;
}
else
// Check if a key has been released on the keyboard.
case WM_KEYUP:
{
m_initialWindowWidth = newWidth;
m_initialWindowHeight = newHeight;
// If a key is released then send it to the input object so it can unset the state for that key.
m_Input->KeyUp((unsigned int)wparam);
return 0;
}
}
case WM_ENTERSIZEMOVE:
{
m_isResizing = true;
break;
}
case WM_EXITSIZEMOVE:
{
m_isResizing = false;
break;
}
case WM_DROPFILES:
{
HDROP hDrop = reinterpret_cast<HDROP>(wparam);
UINT numFiles = DragQueryFile(hDrop, 0xFFFFFFFF, nullptr, 0);
case WM_SIZE:
{
int newWidth = LOWORD(lparam);
int newHeight = HIWORD(lparam);
if (numFiles > 0) {
for (UINT i = 0; i < numFiles; ++i) {
WCHAR filePath[MAX_PATH];
DragQueryFile(hDrop, i, filePath, MAX_PATH);
// Get the file extension
std::wstring fileName = filePath;
std::wstring extension = fileName.substr(fileName.find_last_of(L".") + 1);
// Check if the file has a valid extension
if (extension == L"txt" || extension == L"kobj") {
// Handle dropped files with valid extensions
std::wcout << L"File dropped: " << filePath << std::endl;
m_Application->AddKobject(filePath);
}
else {
// Handle files with invalid extensions (optional)
std::wcout << L"Ignored file: " << filePath << std::endl;
}
// If Direct3D is initialized, update the swap chain. Otherwise, store the window dimensions
if (m_isDirect3DInitialized && m_Application && m_Application->GetDirect3D())
{
m_Application->GetDirect3D()->ResizeSwapChain(newWidth, newHeight);
}
else
{
m_initialWindowWidth = newWidth;
m_initialWindowHeight = newHeight;
}
}
case WM_ENTERSIZEMOVE:
{
m_isResizing = true;
break;
}
case WM_EXITSIZEMOVE:
{
m_isResizing = false;
break;
}
case WM_DROPFILES:
{
HDROP hDrop = reinterpret_cast<HDROP>(wparam);
UINT numFiles = DragQueryFile(hDrop, 0xFFFFFFFF, nullptr, 0);
if (numFiles > 0) {
for (UINT i = 0; i < numFiles; ++i) {
WCHAR filePath[MAX_PATH];
DragQueryFile(hDrop, i, filePath, MAX_PATH);
// Get the file extension
std::wstring fileName = filePath;
std::wstring extension = fileName.substr(fileName.find_last_of(L".") + 1);
// Check if the file has a valid extension
if (extension == L"txt" || extension == L"kobj") {
// Handle dropped files with valid extensions
std::wcout << L"File dropped: " << filePath << std::endl;
m_Application->AddKobject(filePath);
}
else {
// Handle files with invalid extensions (optional)
std::wcout << L"Ignored file: " << filePath << std::endl;
}
}
}
DragFinish(hDrop);
return 0;
}
// Any other messages send to the default message handler as our application won't make use of them.
default:
{
return DefWindowProc(hwnd, umsg, wparam, lparam);
}
DragFinish(hDrop);
return 0;
}
// Any other messages send to the default message handler as our application won't make use of them.
default:
{
return DefWindowProc(hwnd, umsg, wparam, lparam);
}
}
return 0;
}
void SystemClass::InitializeWindows(int& screenWidth, int& screenHeight)

View File

@ -43,7 +43,6 @@ ApplicationClass::~ApplicationClass()
bool ApplicationClass::Initialize(int screenWidth, int screenHeight, HWND hwnd)
{
char mouseString1[32], mouseString2[32], mouseString3[32];
char testString1[32], testString2[32], testString3[32];
char modelFilename[128], textureFilename1[128], textureFilename2[128], textureFilename3[128], renderString[32];
char bitmapFilename[128];
char spriteFilename[128];
@ -598,12 +597,12 @@ bool ApplicationClass::Frame(InputClass* Input)
currentMouseX = mouseX;
float deltaX = currentMouseX - lastMouseX; // Calculez le d<>placement de la souris
int deltaX = currentMouseX - lastMouseX; // Calculez le d<>placement de la souris
lastMouseX = currentMouseX; // Mettez <20> jour la derni<6E>re position de la souris pour la prochaine image
currentMouseY = mouseY;
float deltaY = currentMouseY - lastMouseY; // Calculez le d<>placement de la souris
int deltaY = currentMouseY - lastMouseY; // Calculez le d<>placement de la souris
lastMouseY = currentMouseY; // Mettez <20> jour la derni<6E>re position de la souris pour la prochaine image
// Set the frame time for calculating the updated position.
@ -1080,7 +1079,7 @@ void ApplicationClass::GenerateTerrain()
char textureFilename3[128];
XMMATRIX scaleMatrix;
int scaleX, scaleY, scaleZ;
float scaleX, scaleY, scaleZ;
scaleX = 10.0f;
scaleY = 1.0f;
@ -1231,6 +1230,13 @@ bool ApplicationClass::UpdateMouseStrings(int mouseX, int mouseY, bool mouseDown
// Update the sentence vertex buffer with the new string information.
result = m_MouseStrings[2].UpdateText(m_Direct3D->GetDeviceContext(), m_Font, finalString, 10, 100, 1.0f, 1.0f, 1.0f);
if (!result)
{
return false;
}
return true;
}
bool ApplicationClass::UpdateFps()

View File

@ -68,8 +68,8 @@ public:
void AddCube();
void DeleteKobject(int index);
int GetCubeCount() const { return m_cubes.size(); };
int GetTerrainCubeCount() const { return m_terrainChunk.size(); };
size_t GetCubeCount() const { return m_cubes.size(); };
size_t GetTerrainCubeCount() const { return m_terrainChunk.size(); };
std::vector<Object*> GetCubes() const { return m_cubes; };
std::vector<Object*> GetTerrainCubes() const { return m_terrainChunk; };
std::vector<Object*> GetKobjects() const { return m_object; };
@ -113,7 +113,7 @@ private :
XMMATRIX m_baseViewMatrix;
RenderTextureClass* m_RenderTexture;
DisplayPlaneClass* m_DisplayPlane;
float m_screenWidth, m_screenHeight;
int m_screenWidth, m_screenHeight;
CameraClass* m_Camera;
PositionClass* m_Position;
FrustumClass* m_Frustum;

View File

@ -7,7 +7,7 @@ Pos=260,25
Size=694,210
[Window][Objects]
Pos=1348,34
Pos=994,39
Size=492,353
[Window][Terrain]

View File

@ -106,6 +106,7 @@ void imguiManager::WidgetObjectWindow(ApplicationClass* app)
{
ImGui::Begin("Objects", &showObjectWindow);
int index = 0;
int count = 0;
for (auto& object : app->GetKobjects())
{
std::string headerName = object->GetName() + " " + std::to_string(index);
@ -139,6 +140,21 @@ void imguiManager::WidgetObjectWindow(ApplicationClass* app)
ImGui::Separator();
// Texture
std::string textureLabel = "Texture##" + std::to_string(index);
ID3D11ShaderResourceView* texture = object->GetTexture(0);
if (texture != nullptr)
{
if (ImGui::ImageButton((ImTextureID)texture, ImVec2(64, 64)))
{
count++;
}
}
ImGui::Text("Texture count: %d", count);
ImGui::Separator();
// Delete button
std::string deleteLabel = "Delete##" + std::to_string(index);
if (ImGui::Button(deleteLabel.c_str()))

View File

@ -20,7 +20,6 @@ TextureClass::~TextureClass()
bool TextureClass::Initialize(ID3D11Device * device, ID3D11DeviceContext * deviceContext, char* filename)
{
bool result;
int height, width;
D3D11_TEXTURE2D_DESC textureDesc;
HRESULT hResult;
unsigned int rowPitch;