Patch - Doc Update - V12.8.1

This commit is contained in:
2025-07-28 17:37:15 +02:00
parent 9431552316
commit ccd0d045f9
201 changed files with 9244 additions and 3316 deletions

View File

@@ -124,7 +124,7 @@ $(function(){initNavTree('texture__shader__class_8cpp_source.html',''); initResi
<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span> </div>
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span><span class="keywordtype">bool</span> texture_shader_class::initialize(ID3D11Device* device, HWND hwnd)</div>
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span>{</div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span> Logger::Get().Log(<span class="stringliteral">&quot;Initializing texture shader&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Initialize);</div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">&quot;Initializing texture shader&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Initialize);</div>
<div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span> </div>
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span> <span class="keywordtype">bool</span> result;</div>
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span> <span class="keywordtype">wchar_t</span> vsFilename[128];</div>
@@ -134,7 +134,7 @@ $(function(){initNavTree('texture__shader__class_8cpp_source.html',''); initResi
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span> error = wcscpy_s(vsFilename, 128, L<span class="stringliteral">&quot;src/hlsl/texture.vs&quot;</span>);</div>
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span> <span class="keywordflow">if</span> (error != 0)</div>
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span> {</div>
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span> Logger::Get().Log(<span class="stringliteral">&quot;Error copying stirng&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">&quot;Error copying stirng&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span> }</div>
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span> </div>
@@ -142,7 +142,7 @@ $(function(){initNavTree('texture__shader__class_8cpp_source.html',''); initResi
<div class="line"><a id="l00041" name="l00041"></a><span class="lineno"> 41</span> error = wcscpy_s(psFilename, 128, L<span class="stringliteral">&quot;src/hlsl/texture.ps&quot;</span>);</div>
<div class="line"><a id="l00042" name="l00042"></a><span class="lineno"> 42</span> <span class="keywordflow">if</span> (error != 0)</div>
<div class="line"><a id="l00043" name="l00043"></a><span class="lineno"> 43</span> {</div>
<div class="line"><a id="l00044" name="l00044"></a><span class="lineno"> 44</span> Logger::Get().Log(<span class="stringliteral">&quot;Error copying stirng&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00044" name="l00044"></a><span class="lineno"> 44</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">&quot;Error copying stirng&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00045" name="l00045"></a><span class="lineno"> 45</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
<div class="line"><a id="l00046" name="l00046"></a><span class="lineno"> 46</span> }</div>
<div class="line"><a id="l00047" name="l00047"></a><span class="lineno"> 47</span> </div>
@@ -150,11 +150,11 @@ $(function(){initNavTree('texture__shader__class_8cpp_source.html',''); initResi
<div class="line"><a id="l00049" name="l00049"></a><span class="lineno"> 49</span> result = initialize_shader(device, hwnd, vsFilename, psFilename);</div>
<div class="line"><a id="l00050" name="l00050"></a><span class="lineno"> 50</span> <span class="keywordflow">if</span> (!result)</div>
<div class="line"><a id="l00051" name="l00051"></a><span class="lineno"> 51</span> {</div>
<div class="line"><a id="l00052" name="l00052"></a><span class="lineno"> 52</span> Logger::Get().Log(<span class="stringliteral">&quot;Error initializing shader&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00052" name="l00052"></a><span class="lineno"> 52</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">&quot;Error initializing shader&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00053" name="l00053"></a><span class="lineno"> 53</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
<div class="line"><a id="l00054" name="l00054"></a><span class="lineno"> 54</span> }</div>
<div class="line"><a id="l00055" name="l00055"></a><span class="lineno"> 55</span> </div>
<div class="line"><a id="l00056" name="l00056"></a><span class="lineno"> 56</span> Logger::Get().Log(<span class="stringliteral">&quot;Texture shader initialized&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Initialize);</div>
<div class="line"><a id="l00056" name="l00056"></a><span class="lineno"> 56</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">&quot;Texture shader initialized&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Initialize);</div>
<div class="line"><a id="l00057" name="l00057"></a><span class="lineno"> 57</span> </div>
<div class="line"><a id="l00058" name="l00058"></a><span class="lineno"> 58</span> <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
<div class="line"><a id="l00059" name="l00059"></a><span class="lineno"> 59</span>}</div>
@@ -177,7 +177,7 @@ $(function(){initNavTree('texture__shader__class_8cpp_source.html',''); initResi
<div class="line"><a id="l00076" name="l00076"></a><span class="lineno"> 76</span> result = set_shader_parameters(deviceContext, worldMatrix, viewMatrix, projectionMatrix, texture);</div>
<div class="line"><a id="l00077" name="l00077"></a><span class="lineno"> 77</span> <span class="keywordflow">if</span> (!result)</div>
<div class="line"><a id="l00078" name="l00078"></a><span class="lineno"> 78</span> {</div>
<div class="line"><a id="l00079" name="l00079"></a><span class="lineno"> 79</span> Logger::Get().Log(<span class="stringliteral">&quot;Error setting shader parameters&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00079" name="l00079"></a><span class="lineno"> 79</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">&quot;Error setting shader parameters&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00080" name="l00080"></a><span class="lineno"> 80</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
<div class="line"><a id="l00081" name="l00081"></a><span class="lineno"> 81</span> }</div>
<div class="line"><a id="l00082" name="l00082"></a><span class="lineno"> 82</span> </div>
@@ -189,7 +189,7 @@ $(function(){initNavTree('texture__shader__class_8cpp_source.html',''); initResi
<div class="line"><a id="l00088" name="l00088"></a><span class="lineno"> 88</span> </div>
<div class="line"><a id="l00089" name="l00089"></a><span class="lineno"> 89</span><span class="keywordtype">bool</span> texture_shader_class::initialize_shader(ID3D11Device* device, HWND hwnd, WCHAR* vsFilename, WCHAR* psFilename)</div>
<div class="line"><a id="l00090" name="l00090"></a><span class="lineno"> 90</span>{</div>
<div class="line"><a id="l00091" name="l00091"></a><span class="lineno"> 91</span> Logger::Get().Log(<span class="stringliteral">&quot;Initializing shader&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Initialize);</div>
<div class="line"><a id="l00091" name="l00091"></a><span class="lineno"> 91</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">&quot;Initializing shader&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Initialize);</div>
<div class="line"><a id="l00092" name="l00092"></a><span class="lineno"> 92</span> </div>
<div class="line"><a id="l00093" name="l00093"></a><span class="lineno"> 93</span> HRESULT result;</div>
<div class="line"><a id="l00094" name="l00094"></a><span class="lineno"> 94</span> ID3D10Blob* errorMessage;</div>
@@ -218,7 +218,7 @@ $(function(){initNavTree('texture__shader__class_8cpp_source.html',''); initResi
<div class="line"><a id="l00117" name="l00117"></a><span class="lineno"> 117</span> <span class="comment">// If there was nothing in the error message then it simply could not find the shader file itself.</span></div>
<div class="line"><a id="l00118" name="l00118"></a><span class="lineno"> 118</span> <span class="keywordflow">else</span></div>
<div class="line"><a id="l00119" name="l00119"></a><span class="lineno"> 119</span> {</div>
<div class="line"><a id="l00120" name="l00120"></a><span class="lineno"> 120</span> Logger::Get().Log(<span class="stringliteral">&quot;Error compiling shader&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00120" name="l00120"></a><span class="lineno"> 120</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">&quot;Error compiling shader&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00121" name="l00121"></a><span class="lineno"> 121</span> }</div>
<div class="line"><a id="l00122" name="l00122"></a><span class="lineno"> 122</span> </div>
<div class="line"><a id="l00123" name="l00123"></a><span class="lineno"> 123</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
@@ -237,7 +237,7 @@ $(function(){initNavTree('texture__shader__class_8cpp_source.html',''); initResi
<div class="line"><a id="l00136" name="l00136"></a><span class="lineno"> 136</span> <span class="comment">// If there was nothing in the error message then it simply could not find the file itself.</span></div>
<div class="line"><a id="l00137" name="l00137"></a><span class="lineno"> 137</span> <span class="keywordflow">else</span></div>
<div class="line"><a id="l00138" name="l00138"></a><span class="lineno"> 138</span> {</div>
<div class="line"><a id="l00139" name="l00139"></a><span class="lineno"> 139</span> Logger::Get().Log(<span class="stringliteral">&quot;Error compiling shader&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00139" name="l00139"></a><span class="lineno"> 139</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">&quot;Error compiling shader&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00140" name="l00140"></a><span class="lineno"> 140</span> }</div>
<div class="line"><a id="l00141" name="l00141"></a><span class="lineno"> 141</span> </div>
<div class="line"><a id="l00142" name="l00142"></a><span class="lineno"> 142</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
@@ -247,7 +247,7 @@ $(function(){initNavTree('texture__shader__class_8cpp_source.html',''); initResi
<div class="line"><a id="l00146" name="l00146"></a><span class="lineno"> 146</span> result = device-&gt;CreateVertexShader(vertexShaderBuffer-&gt;GetBufferPointer(), vertexShaderBuffer-&gt;GetBufferSize(), NULL, &amp;vertex_shader_);</div>
<div class="line"><a id="l00147" name="l00147"></a><span class="lineno"> 147</span> <span class="keywordflow">if</span> (FAILED(result))</div>
<div class="line"><a id="l00148" name="l00148"></a><span class="lineno"> 148</span> {</div>
<div class="line"><a id="l00149" name="l00149"></a><span class="lineno"> 149</span> Logger::Get().Log(<span class="stringliteral">&quot;Error creating vertex shader&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00149" name="l00149"></a><span class="lineno"> 149</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">&quot;Error creating vertex shader&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00150" name="l00150"></a><span class="lineno"> 150</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
<div class="line"><a id="l00151" name="l00151"></a><span class="lineno"> 151</span> }</div>
<div class="line"><a id="l00152" name="l00152"></a><span class="lineno"> 152</span> </div>
@@ -255,7 +255,7 @@ $(function(){initNavTree('texture__shader__class_8cpp_source.html',''); initResi
<div class="line"><a id="l00154" name="l00154"></a><span class="lineno"> 154</span> result = device-&gt;CreatePixelShader(pixelShaderBuffer-&gt;GetBufferPointer(), pixelShaderBuffer-&gt;GetBufferSize(), NULL, &amp;pixel_shader_);</div>
<div class="line"><a id="l00155" name="l00155"></a><span class="lineno"> 155</span> <span class="keywordflow">if</span> (FAILED(result))</div>
<div class="line"><a id="l00156" name="l00156"></a><span class="lineno"> 156</span> {</div>
<div class="line"><a id="l00157" name="l00157"></a><span class="lineno"> 157</span> Logger::Get().Log(<span class="stringliteral">&quot;Error creating pixel shader&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00157" name="l00157"></a><span class="lineno"> 157</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">&quot;Error creating pixel shader&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00158" name="l00158"></a><span class="lineno"> 158</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
<div class="line"><a id="l00159" name="l00159"></a><span class="lineno"> 159</span> }</div>
<div class="line"><a id="l00160" name="l00160"></a><span class="lineno"> 160</span> <span class="comment">// Create the vertex input layout description.</span></div>
@@ -284,7 +284,7 @@ $(function(){initNavTree('texture__shader__class_8cpp_source.html',''); initResi
<div class="line"><a id="l00183" name="l00183"></a><span class="lineno"> 183</span> vertexShaderBuffer-&gt;GetBufferSize(), &amp;layout_);</div>
<div class="line"><a id="l00184" name="l00184"></a><span class="lineno"> 184</span> <span class="keywordflow">if</span> (FAILED(result))</div>
<div class="line"><a id="l00185" name="l00185"></a><span class="lineno"> 185</span> {</div>
<div class="line"><a id="l00186" name="l00186"></a><span class="lineno"> 186</span> Logger::Get().Log(<span class="stringliteral">&quot;Error creating input layout&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00186" name="l00186"></a><span class="lineno"> 186</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">&quot;Error creating input layout&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00187" name="l00187"></a><span class="lineno"> 187</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
<div class="line"><a id="l00188" name="l00188"></a><span class="lineno"> 188</span> }</div>
<div class="line"><a id="l00189" name="l00189"></a><span class="lineno"> 189</span> </div>
@@ -307,7 +307,7 @@ $(function(){initNavTree('texture__shader__class_8cpp_source.html',''); initResi
<div class="line"><a id="l00206" name="l00206"></a><span class="lineno"> 206</span> result = device-&gt;CreateBuffer(&amp;matrixBufferDesc, NULL, &amp;matrix_buffer_);</div>
<div class="line"><a id="l00207" name="l00207"></a><span class="lineno"> 207</span> <span class="keywordflow">if</span> (FAILED(result))</div>
<div class="line"><a id="l00208" name="l00208"></a><span class="lineno"> 208</span> {</div>
<div class="line"><a id="l00209" name="l00209"></a><span class="lineno"> 209</span> Logger::Get().Log(<span class="stringliteral">&quot;Error creating constant buffer&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00209" name="l00209"></a><span class="lineno"> 209</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">&quot;Error creating constant buffer&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00210" name="l00210"></a><span class="lineno"> 210</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
<div class="line"><a id="l00211" name="l00211"></a><span class="lineno"> 211</span> }</div>
<div class="line"><a id="l00212" name="l00212"></a><span class="lineno"> 212</span> <span class="comment">// Create a texture sampler state description.</span></div>
@@ -329,18 +329,18 @@ $(function(){initNavTree('texture__shader__class_8cpp_source.html',''); initResi
<div class="line"><a id="l00228" name="l00228"></a><span class="lineno"> 228</span> result = device-&gt;CreateSamplerState(&amp;samplerDesc, &amp;sample_state_);</div>
<div class="line"><a id="l00229" name="l00229"></a><span class="lineno"> 229</span> <span class="keywordflow">if</span> (FAILED(result))</div>
<div class="line"><a id="l00230" name="l00230"></a><span class="lineno"> 230</span> {</div>
<div class="line"><a id="l00231" name="l00231"></a><span class="lineno"> 231</span> Logger::Get().Log(<span class="stringliteral">&quot;Error creating sampler state&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00231" name="l00231"></a><span class="lineno"> 231</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">&quot;Error creating sampler state&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00232" name="l00232"></a><span class="lineno"> 232</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
<div class="line"><a id="l00233" name="l00233"></a><span class="lineno"> 233</span> }</div>
<div class="line"><a id="l00234" name="l00234"></a><span class="lineno"> 234</span> </div>
<div class="line"><a id="l00235" name="l00235"></a><span class="lineno"> 235</span> Logger::Get().Log(<span class="stringliteral">&quot;Shader initialized&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Initialize);</div>
<div class="line"><a id="l00235" name="l00235"></a><span class="lineno"> 235</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">&quot;Shader initialized&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Initialize);</div>
<div class="line"><a id="l00236" name="l00236"></a><span class="lineno"> 236</span> </div>
<div class="line"><a id="l00237" name="l00237"></a><span class="lineno"> 237</span> <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
<div class="line"><a id="l00238" name="l00238"></a><span class="lineno"> 238</span>}</div>
<div class="line"><a id="l00239" name="l00239"></a><span class="lineno"> 239</span> </div>
<div class="line"><a id="l00240" name="l00240"></a><span class="lineno"> 240</span><span class="keywordtype">void</span> texture_shader_class::shutdown_shader()</div>
<div class="line"><a id="l00241" name="l00241"></a><span class="lineno"> 241</span>{</div>
<div class="line"><a id="l00242" name="l00242"></a><span class="lineno"> 242</span> Logger::Get().Log(<span class="stringliteral">&quot;Shutting down shader&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Shutdown);</div>
<div class="line"><a id="l00242" name="l00242"></a><span class="lineno"> 242</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">&quot;Shutting down shader&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Shutdown);</div>
<div class="line"><a id="l00243" name="l00243"></a><span class="lineno"> 243</span> </div>
<div class="line"><a id="l00244" name="l00244"></a><span class="lineno"> 244</span> <span class="comment">// Release the sampler state.</span></div>
<div class="line"><a id="l00245" name="l00245"></a><span class="lineno"> 245</span> <span class="keywordflow">if</span> (sample_state_)</div>
@@ -377,7 +377,7 @@ $(function(){initNavTree('texture__shader__class_8cpp_source.html',''); initResi
<div class="line"><a id="l00276" name="l00276"></a><span class="lineno"> 276</span> vertex_shader_ = 0;</div>
<div class="line"><a id="l00277" name="l00277"></a><span class="lineno"> 277</span> }</div>
<div class="line"><a id="l00278" name="l00278"></a><span class="lineno"> 278</span> </div>
<div class="line"><a id="l00279" name="l00279"></a><span class="lineno"> 279</span> Logger::Get().Log(<span class="stringliteral">&quot;Shader shut down&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Shutdown);</div>
<div class="line"><a id="l00279" name="l00279"></a><span class="lineno"> 279</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">&quot;Shader shut down&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Shutdown);</div>
<div class="line"><a id="l00280" name="l00280"></a><span class="lineno"> 280</span> </div>
<div class="line"><a id="l00281" name="l00281"></a><span class="lineno"> 281</span> <span class="keywordflow">return</span>;</div>
<div class="line"><a id="l00282" name="l00282"></a><span class="lineno"> 282</span>}</div>
@@ -435,7 +435,7 @@ $(function(){initNavTree('texture__shader__class_8cpp_source.html',''); initResi
<div class="line"><a id="l00334" name="l00334"></a><span class="lineno"> 334</span> result = deviceContext-&gt;Map(matrix_buffer_, 0, D3D11_MAP_WRITE_DISCARD, 0, &amp;mappedResource);</div>
<div class="line"><a id="l00335" name="l00335"></a><span class="lineno"> 335</span> <span class="keywordflow">if</span> (FAILED(result))</div>
<div class="line"><a id="l00336" name="l00336"></a><span class="lineno"> 336</span> {</div>
<div class="line"><a id="l00337" name="l00337"></a><span class="lineno"> 337</span> Logger::Get().Log(<span class="stringliteral">&quot;Error mapping constant buffer&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00337" name="l00337"></a><span class="lineno"> 337</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">&quot;Error mapping constant buffer&quot;</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
<div class="line"><a id="l00338" name="l00338"></a><span class="lineno"> 338</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
<div class="line"><a id="l00339" name="l00339"></a><span class="lineno"> 339</span> }</div>
<div class="line"><a id="l00340" name="l00340"></a><span class="lineno"> 340</span> </div>
@@ -477,6 +477,8 @@ $(function(){initNavTree('texture__shader__class_8cpp_source.html',''); initResi
<div class="line"><a id="l00376" name="l00376"></a><span class="lineno"> 376</span> </div>
<div class="line"><a id="l00377" name="l00377"></a><span class="lineno"> 377</span> <span class="keywordflow">return</span>;</div>
<div class="line"><a id="l00378" name="l00378"></a><span class="lineno"> 378</span>}</div>
<div class="ttc" id="aclass_logger_html_a08e3e1b899767a6d833136c9fb4f15c2"><div class="ttname"><a href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a></div><div class="ttdeci">static Logger &amp; Get()</div><div class="ttdef"><b>Definition</b> <a href="_logger_8h_source.html#l00020">Logger.h:20</a></div></div>
<div class="ttc" id="aclass_logger_html_a94f47ba0ef38ea7bcf1056f64d2645e4"><div class="ttname"><a href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Logger::Log</a></div><div class="ttdeci">void Log(const std::string &amp;message, const std::string &amp;fileName, int lineNumber, LogLevel level=LogLevel::Info)</div><div class="ttdef"><b>Definition</b> <a href="_logger_8h_source.html#l00158">Logger.h:158</a></div></div>
<div class="ttc" id="aclasstexture__shader__class_html"><div class="ttname"><a href="classtexture__shader__class.html">texture_shader_class</a></div><div class="ttdef"><b>Definition</b> <a href="texture__shader__class_8h_source.html#l00020">texture_shader_class.h:21</a></div></div>
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