Update README.md

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Axel Gathelier 2024-04-11 09:52:08 +02:00 committed by GitHub
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@ -37,6 +37,8 @@ This **DirectX11** based engine uses **ImGui** with an abstraction layer to enab
- **Diffuse Lighting**
- **Ambiant Lighting**
- **Specular Lighting**
- **Light Shader**
- **Light Map Shader**
- **Alpha Mapping**
- **Normal Mapping**
- **Specular Mapping**