Major - Architecture Rework - 11.0.0
This commit is contained in:
35
enginecustom/src/inc/system/scene_manager.h
Normal file
35
enginecustom/src/inc/system/scene_manager.h
Normal file
@@ -0,0 +1,35 @@
|
||||
#pragma once
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
class d_3d_class;
|
||||
class object;
|
||||
class application_class;
|
||||
|
||||
class scene_manager
|
||||
{
|
||||
public:
|
||||
|
||||
scene_manager();
|
||||
~scene_manager();
|
||||
|
||||
bool initialize(application_class* app);
|
||||
bool shutdown();
|
||||
|
||||
bool save_scene_as();
|
||||
bool save_scene();
|
||||
bool load_scene();
|
||||
|
||||
std::wstring get_scene_path();
|
||||
std::string convert_w_string_to_string(const std::wstring& w_str);
|
||||
|
||||
private:
|
||||
|
||||
application_class* app_;
|
||||
std::string scene_path_;
|
||||
std::vector<object*> object_vec_;
|
||||
int object_id_;
|
||||
std::filesystem::path w_folder_;
|
||||
d_3d_class* direct_3d_;
|
||||
};
|
Reference in New Issue
Block a user