diff --git a/README.md b/README.md index 547db4a..533be7a 100644 --- a/README.md +++ b/README.md @@ -26,7 +26,7 @@ This **DirectX11** based engine uses **ImGui** with an abstraction layer to enab 1. Download the Main branch 2. Unzip the Zip file - 3. Open the .sln flie + 3. Open the .sln file 4. Launch the debugger @@ -70,15 +70,15 @@ La librairie ImGui est utilisée afin d'interragir avec les éléments du moteur ---- *This part of the engine is still in developpement, other features will be added in the future* -ImGui is used here to allow interraction between the user and the objects in the scene. +ImGui is used to allow interaction between the user and the objects in the scene. ### Features: - Import 3D objects with the **.obj** format -- Can add a cube tu the scne -- Edit an object prorpieties (Position, Rotation, Scale) +- Can add a cube to the scene +- Edit an object properties (Position, Rotation, Scale) - Edit objects in the current scene - Terrain generation -- Edit lights proprieties (Position, RGB Color) +- Edit lights properties (Position, RGB Color)