~fix README.md
This commit is contained in:
parent
78fbbdd224
commit
d66a0465e9
10
README.md
10
README.md
@ -26,7 +26,7 @@ This **DirectX11** based engine uses **ImGui** with an abstraction layer to enab
|
|||||||
|
|
||||||
1. Download the Main branch
|
1. Download the Main branch
|
||||||
2. Unzip the Zip file
|
2. Unzip the Zip file
|
||||||
3. Open the .sln flie
|
3. Open the .sln file
|
||||||
4. Launch the debugger
|
4. Launch the debugger
|
||||||
|
|
||||||
|
|
||||||
@ -70,15 +70,15 @@ La librairie ImGui est utilisée afin d'interragir avec les éléments du moteur
|
|||||||
----
|
----
|
||||||
*This part of the engine is still in developpement, other features will be added in the future*
|
*This part of the engine is still in developpement, other features will be added in the future*
|
||||||
|
|
||||||
ImGui is used here to allow interraction between the user and the objects in the scene.
|
ImGui is used to allow interaction between the user and the objects in the scene.
|
||||||
|
|
||||||
### Features:
|
### Features:
|
||||||
- Import 3D objects with the **.obj** format
|
- Import 3D objects with the **.obj** format
|
||||||
- Can add a cube tu the scne
|
- Can add a cube to the scene
|
||||||
- Edit an object prorpieties (Position, Rotation, Scale)
|
- Edit an object properties (Position, Rotation, Scale)
|
||||||
- Edit objects in the current scene
|
- Edit objects in the current scene
|
||||||
- Terrain generation
|
- Terrain generation
|
||||||
- Edit lights proprieties (Position, RGB Color)
|
- Edit lights properties (Position, RGB Color)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user