Patch update - Reflection shader

FIX : Reflection shader class est correctement inclue dans la solution
This commit is contained in:
CatChow0 2024-04-05 16:39:44 +02:00
parent 8d1b906c9d
commit df9d7c97c0
3 changed files with 14 additions and 0 deletions

View File

@ -33,6 +33,7 @@
#include "rendertextureclass.h"
#include "displayplaneclass.h"
#include "translateshaderclass.h"
#include "reflectionshaderclass.h"
/////////////
@ -138,6 +139,7 @@ private :
NormalMapShaderClass* m_NormalMapShader;
SpecMapShaderClass* m_SpecMapShader;
TranslateShaderClass* m_TranslateShader;
ReflectionShaderClass* m_ReflectionShader;
BitmapClass* m_Bitmap;
SpriteClass* m_Sprite;

View File

@ -49,6 +49,7 @@
<ClCompile Include="Multitextureshaderclass.cpp" />
<ClCompile Include="normalmapshaderclass.cpp" />
<ClCompile Include="positionclass.cpp" />
<ClCompile Include="reflectionshaderclass.cpp" />
<ClCompile Include="rendertextureclass.cpp" />
<ClCompile Include="specmapshaderclass.cpp" />
<ClCompile Include="Spriteclass.cpp" />
@ -90,6 +91,7 @@
<ClInclude Include="Multitextureshaderclass.h" />
<ClInclude Include="normalmapshaderclass.h" />
<ClInclude Include="positionclass.h" />
<ClInclude Include="reflectionshaderclass.h" />
<ClInclude Include="rendertextureclass.h" />
<ClInclude Include="specmapshaderclass.h" />
<ClInclude Include="Spriteclass.h" />
@ -114,6 +116,8 @@
<None Include="normalmap.ps" />
<None Include="normalmap.vs" />
<None Include="packages.config" />
<None Include="reflection.ps" />
<None Include="reflection.vs" />
<None Include="specmap.ps" />
<None Include="specmap.vs" />
<None Include="texture.ps" />

View File

@ -153,6 +153,9 @@
<ClCompile Include="translateshaderclass.cpp">
<Filter>Fichiers sources</Filter>
</ClCompile>
<ClCompile Include="reflectionshaderclass.cpp">
<Filter>Fichiers sources</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="systemclass.h">
@ -275,6 +278,9 @@
<ClInclude Include="translateshaderclass.h">
<Filter>Fichiers d%27en-tête</Filter>
</ClInclude>
<ClInclude Include="reflectionshaderclass.h">
<Filter>Fichiers d%27en-tête</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Image Include="font01.tga">
@ -370,6 +376,8 @@
<None Include="translate.ps">
<Filter>shader</Filter>
</None>
<None Include="reflection.vs" />
<None Include="reflection.ps" />
</ItemGroup>
<ItemGroup>
<Text Include="font01.txt">