Patch update - Reflection shader

FIX : Reflection shader class est correctement inclue dans la solution
This commit is contained in:
CatChow0 2024-04-05 16:39:44 +02:00
parent 8d1b906c9d
commit df9d7c97c0
3 changed files with 14 additions and 0 deletions

View File

@ -33,6 +33,7 @@
#include "rendertextureclass.h" #include "rendertextureclass.h"
#include "displayplaneclass.h" #include "displayplaneclass.h"
#include "translateshaderclass.h" #include "translateshaderclass.h"
#include "reflectionshaderclass.h"
///////////// /////////////
@ -138,6 +139,7 @@ private :
NormalMapShaderClass* m_NormalMapShader; NormalMapShaderClass* m_NormalMapShader;
SpecMapShaderClass* m_SpecMapShader; SpecMapShaderClass* m_SpecMapShader;
TranslateShaderClass* m_TranslateShader; TranslateShaderClass* m_TranslateShader;
ReflectionShaderClass* m_ReflectionShader;
BitmapClass* m_Bitmap; BitmapClass* m_Bitmap;
SpriteClass* m_Sprite; SpriteClass* m_Sprite;

View File

@ -49,6 +49,7 @@
<ClCompile Include="Multitextureshaderclass.cpp" /> <ClCompile Include="Multitextureshaderclass.cpp" />
<ClCompile Include="normalmapshaderclass.cpp" /> <ClCompile Include="normalmapshaderclass.cpp" />
<ClCompile Include="positionclass.cpp" /> <ClCompile Include="positionclass.cpp" />
<ClCompile Include="reflectionshaderclass.cpp" />
<ClCompile Include="rendertextureclass.cpp" /> <ClCompile Include="rendertextureclass.cpp" />
<ClCompile Include="specmapshaderclass.cpp" /> <ClCompile Include="specmapshaderclass.cpp" />
<ClCompile Include="Spriteclass.cpp" /> <ClCompile Include="Spriteclass.cpp" />
@ -90,6 +91,7 @@
<ClInclude Include="Multitextureshaderclass.h" /> <ClInclude Include="Multitextureshaderclass.h" />
<ClInclude Include="normalmapshaderclass.h" /> <ClInclude Include="normalmapshaderclass.h" />
<ClInclude Include="positionclass.h" /> <ClInclude Include="positionclass.h" />
<ClInclude Include="reflectionshaderclass.h" />
<ClInclude Include="rendertextureclass.h" /> <ClInclude Include="rendertextureclass.h" />
<ClInclude Include="specmapshaderclass.h" /> <ClInclude Include="specmapshaderclass.h" />
<ClInclude Include="Spriteclass.h" /> <ClInclude Include="Spriteclass.h" />
@ -114,6 +116,8 @@
<None Include="normalmap.ps" /> <None Include="normalmap.ps" />
<None Include="normalmap.vs" /> <None Include="normalmap.vs" />
<None Include="packages.config" /> <None Include="packages.config" />
<None Include="reflection.ps" />
<None Include="reflection.vs" />
<None Include="specmap.ps" /> <None Include="specmap.ps" />
<None Include="specmap.vs" /> <None Include="specmap.vs" />
<None Include="texture.ps" /> <None Include="texture.ps" />

View File

@ -153,6 +153,9 @@
<ClCompile Include="translateshaderclass.cpp"> <ClCompile Include="translateshaderclass.cpp">
<Filter>Fichiers sources</Filter> <Filter>Fichiers sources</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="reflectionshaderclass.cpp">
<Filter>Fichiers sources</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="systemclass.h"> <ClInclude Include="systemclass.h">
@ -275,6 +278,9 @@
<ClInclude Include="translateshaderclass.h"> <ClInclude Include="translateshaderclass.h">
<Filter>Fichiers d%27en-tête</Filter> <Filter>Fichiers d%27en-tête</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="reflectionshaderclass.h">
<Filter>Fichiers d%27en-tête</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Image Include="font01.tga"> <Image Include="font01.tga">
@ -370,6 +376,8 @@
<None Include="translate.ps"> <None Include="translate.ps">
<Filter>shader</Filter> <Filter>shader</Filter>
</None> </None>
<None Include="reflection.vs" />
<None Include="reflection.ps" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Text Include="font01.txt"> <Text Include="font01.txt">