MAJOR UPDATE - BROKEN
- New way of loading Texture
This commit is contained in:
@@ -22,6 +22,11 @@
|
||||
<ClCompile Include="alphamapshaderclass.cpp" />
|
||||
<ClCompile Include="applicationclass.cpp" />
|
||||
<ClCompile Include="bitmapclass.cpp" />
|
||||
<ClCompile Include="C:\Users\Bacon\Downloads\DirectXTK-main\DirectXTK-main\Src\DDSTextureLoader.cpp" />
|
||||
<ClCompile Include="C:\Users\Bacon\Downloads\DirectXTK-main\DirectXTK-main\Src\DirectXHelpers.cpp" />
|
||||
<ClCompile Include="C:\Users\Bacon\Downloads\DirectXTK-main\DirectXTK-main\Src\pch.cpp" />
|
||||
<ClCompile Include="C:\Users\Bacon\Downloads\DirectXTK-main\DirectXTK-main\Src\SimpleMath.cpp" />
|
||||
<ClCompile Include="C:\Users\Bacon\Downloads\DirectXTK-main\DirectXTK-main\Src\WICTextureLoader.cpp" />
|
||||
<ClCompile Include="Cameraclass.cpp" />
|
||||
<ClCompile Include="CelShadingShader.cpp" />
|
||||
<ClCompile Include="Colorshaderclass.cpp" />
|
||||
@@ -70,6 +75,11 @@
|
||||
<ClInclude Include="alphamapshaderclass.h" />
|
||||
<ClInclude Include="applicationclass.h" />
|
||||
<ClInclude Include="bitmapclass.h" />
|
||||
<ClInclude Include="C:\Users\Bacon\Downloads\DirectXTK-main\DirectXTK-main\Src\CMO.h" />
|
||||
<ClInclude Include="C:\Users\Bacon\Downloads\DirectXTK-main\DirectXTK-main\Src\DDS.h" />
|
||||
<ClInclude Include="C:\Users\Bacon\Downloads\DirectXTK-main\DirectXTK-main\Src\LoaderHelpers.h" />
|
||||
<ClInclude Include="C:\Users\Bacon\Downloads\DirectXTK-main\DirectXTK-main\Src\pch.h" />
|
||||
<ClInclude Include="C:\Users\Bacon\Downloads\DirectXTK-main\DirectXTK-main\Src\PlatformHelpers.h" />
|
||||
<ClInclude Include="Cameraclass.h" />
|
||||
<ClInclude Include="CelShadingShader.h" />
|
||||
<ClInclude Include="Colorshaderclass.h" />
|
||||
@@ -360,7 +370,7 @@
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)enginecustom\include\backends;$(SolutionDir)enginecustom\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)enginecustom\include\backends;$(SolutionDir)enginecustom\include\Inc;$(SolutionDir)enginecustom\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@@ -377,7 +387,7 @@
|
||||
<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)enginecustom\include\backends;$(SolutionDir)enginecustom\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)enginecustom\include\backends;$(SolutionDir)enginecustom\include\Inc;$(SolutionDir)enginecustom\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
|
Reference in New Issue
Block a user