diff --git a/Resource.h b/Resource.h
deleted file mode 100644
index a99901c..0000000
--- a/Resource.h
+++ /dev/null
@@ -1,30 +0,0 @@
-//{{NO_DEPENDENCIES}}
-// Fichier Include généré par Microsoft Visual C++.
-// Utilisé par khaotic-engine.rc
-
-#define IDS_APP_TITLE			103
-
-#define IDR_MAINFRAME			128
-#define IDD_KHAOTICENGINE_DIALOG	102
-#define IDD_ABOUTBOX			103
-#define IDM_ABOUT				104
-#define IDM_EXIT				105
-#define IDI_KHAOTICENGINE			107
-#define IDI_SMALL				108
-#define IDC_KHAOTICENGINE			109
-#define IDC_MYICON				2
-#ifndef IDC_STATIC
-#define IDC_STATIC				-1
-#endif
-// Valeurs par défaut suivantes des nouveaux objets
-//
-#ifdef APSTUDIO_INVOKED
-#ifndef APSTUDIO_READONLY_SYMBOLS
-
-#define _APS_NO_MFC					130
-#define _APS_NEXT_RESOURCE_VALUE	129
-#define _APS_NEXT_COMMAND_VALUE		32771
-#define _APS_NEXT_CONTROL_VALUE		1000
-#define _APS_NEXT_SYMED_VALUE		110
-#endif
-#endif
diff --git a/enginecustom.sln b/enginecustom.sln
new file mode 100644
index 0000000..1ae2734
--- /dev/null
+++ b/enginecustom.sln
@@ -0,0 +1,31 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 17
+VisualStudioVersion = 17.9.34607.119
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "enginecustom", "enginecustom\enginecustom.vcxproj", "{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}"
+EndProject
+Global
+	GlobalSection(SolutionConfigurationPlatforms) = preSolution
+		Debug|x64 = Debug|x64
+		Debug|x86 = Debug|x86
+		Release|x64 = Release|x64
+		Release|x86 = Release|x86
+	EndGlobalSection
+	GlobalSection(ProjectConfigurationPlatforms) = postSolution
+		{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}.Debug|x64.ActiveCfg = Debug|x64
+		{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}.Debug|x64.Build.0 = Debug|x64
+		{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}.Debug|x86.ActiveCfg = Debug|Win32
+		{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}.Debug|x86.Build.0 = Debug|Win32
+		{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}.Release|x64.ActiveCfg = Release|x64
+		{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}.Release|x64.Build.0 = Release|x64
+		{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}.Release|x86.ActiveCfg = Release|Win32
+		{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}.Release|x86.Build.0 = Release|Win32
+	EndGlobalSection
+	GlobalSection(SolutionProperties) = preSolution
+		HideSolutionNode = FALSE
+	EndGlobalSection
+	GlobalSection(ExtensibilityGlobals) = postSolution
+		SolutionGuid = {1EF23231-6B54-4B81-9818-BF931C50AA46}
+	EndGlobalSection
+EndGlobal
diff --git a/enginecustom/Main.cpp b/enginecustom/Main.cpp
new file mode 100644
index 0000000..1ea2604
--- /dev/null
+++ b/enginecustom/Main.cpp
@@ -0,0 +1,26 @@
+#include "systemclass.h"
+
+
+int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR pScmdline, int iCmdshow)
+{
+	SystemClass* System;
+	bool result;
+
+
+	// Create the system object.
+	System = new SystemClass;
+
+	// Initialize and run the system object.
+	result = System->Initialize();
+	if (result)
+	{
+		System->Run();
+	}
+
+	// Shutdown and release the system object.
+	System->Shutdown();
+	delete System;
+	System = 0;
+
+	return 0;
+}
\ No newline at end of file
diff --git a/enginecustom/Systemclass.cpp b/enginecustom/Systemclass.cpp
new file mode 100644
index 0000000..2f0b18e
--- /dev/null
+++ b/enginecustom/Systemclass.cpp
@@ -0,0 +1,290 @@
+#include "systemclass.h"
+
+SystemClass::SystemClass()
+{
+	m_Input = 0;
+	m_Application = 0;
+}
+
+SystemClass::SystemClass(const SystemClass& other)
+{
+}
+
+
+SystemClass::~SystemClass()
+{
+}
+
+bool SystemClass::Initialize()
+{
+	int screenWidth, screenHeight;
+	bool result;
+
+
+	// Initialize the width and height of the screen to zero before sending the variables into the function.
+	screenWidth = 0;
+	screenHeight = 0;
+
+	// Initialize the windows api.
+	InitializeWindows(screenWidth, screenHeight);
+
+	// Create and initialize the input object.  This object will be used to handle reading the keyboard input from the user.
+	m_Input = new InputClass;
+
+	m_Input->Initialize();
+
+	// Create and initialize the application class object.  This object will handle rendering all the graphics for this application.
+	m_Application = new ApplicationClass;
+
+	result = m_Application->Initialize(screenWidth, screenHeight, m_hwnd);
+	if (!result)
+	{
+		return false;
+	}
+
+	return true;
+}
+
+void SystemClass::Shutdown()
+{
+	// Release the application class object.
+	if (m_Application)
+	{
+		m_Application->Shutdown();
+		delete m_Application;
+		m_Application = 0;
+	}
+
+	// Release the input object.
+	if (m_Input)
+	{
+		delete m_Input;
+		m_Input = 0;
+	}
+
+	// Shutdown the window.
+	ShutdownWindows();
+
+	return;
+}
+
+void SystemClass::Run()
+{
+	MSG msg;
+	bool done, result;
+
+
+	// Initialize the message structure.
+	ZeroMemory(&msg, sizeof(MSG));
+
+	// Loop until there is a quit message from the window or the user.
+	done = false;
+	while (!done)
+	{
+		// Handle the windows messages.
+		if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
+		{
+			TranslateMessage(&msg);
+			DispatchMessage(&msg);
+		}
+
+		// If windows signals to end the application then exit out.
+		if (msg.message == WM_QUIT)
+		{
+			done = true;
+		}
+		else
+		{
+			// Otherwise do the frame processing.
+			result = Frame();
+			if (!result)
+			{
+				done = true;
+			}
+		}
+
+	}
+
+	return;
+}
+
+bool SystemClass::Frame()
+{
+	bool result;
+
+
+	// Check if the user pressed escape and wants to exit the application.
+	if (m_Input->IsKeyDown(VK_ESCAPE))
+	{
+		return false;
+	}
+
+	// Do the frame processing for the application class object.
+	result = m_Application->Frame();
+	if (!result)
+	{
+		return false;
+	}
+
+	return true;
+}
+
+LRESULT CALLBACK SystemClass::MessageHandler(HWND hwnd, UINT umsg, WPARAM wparam, LPARAM lparam)
+{
+	switch (umsg)
+	{
+		// Check if a key has been pressed on the keyboard.
+	case WM_KEYDOWN:
+	{
+		// If a key is pressed send it to the input object so it can record that state.
+		m_Input->KeyDown((unsigned int)wparam);
+		return 0;
+	}
+
+	// Check if a key has been released on the keyboard.
+	case WM_KEYUP:
+	{
+		// If a key is released then send it to the input object so it can unset the state for that key.
+		m_Input->KeyUp((unsigned int)wparam);
+		return 0;
+	}
+
+	// Any other messages send to the default message handler as our application won't make use of them.
+	default:
+	{
+		return DefWindowProc(hwnd, umsg, wparam, lparam);
+	}
+	}
+}
+
+void SystemClass::InitializeWindows(int& screenWidth, int& screenHeight)
+{
+	WNDCLASSEX wc;
+	DEVMODE dmScreenSettings;
+	int posX, posY;
+
+
+	// Get an external pointer to this object.	
+	ApplicationHandle = this;
+
+	// Get the instance of this application.
+	m_hinstance = GetModuleHandle(NULL);
+
+	// Give the application a name.
+	m_applicationName = L"Engine";
+
+	// Setup the windows class with default settings.
+	wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
+	wc.lpfnWndProc = WndProc;
+	wc.cbClsExtra = 0;
+	wc.cbWndExtra = 0;
+	wc.hInstance = m_hinstance;
+	wc.hIcon = LoadIcon(NULL, IDI_WINLOGO);
+	wc.hIconSm = wc.hIcon;
+	wc.hCursor = LoadCursor(NULL, IDC_ARROW);
+	wc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
+	wc.lpszMenuName = NULL;
+	wc.lpszClassName = m_applicationName;
+	wc.cbSize = sizeof(WNDCLASSEX);
+
+	// Register the window class.
+	RegisterClassEx(&wc);
+
+	// Determine the resolution of the clients desktop screen.
+	screenWidth = GetSystemMetrics(SM_CXSCREEN);
+	screenHeight = GetSystemMetrics(SM_CYSCREEN);
+
+	// Setup the screen settings depending on whether it is running in full screen or in windowed mode.
+	if (FULL_SCREEN)
+	{
+		// If full screen set the screen to maximum size of the users desktop and 32bit.
+		memset(&dmScreenSettings, 0, sizeof(dmScreenSettings));
+		dmScreenSettings.dmSize = sizeof(dmScreenSettings);
+		dmScreenSettings.dmPelsWidth = (unsigned long)screenWidth;
+		dmScreenSettings.dmPelsHeight = (unsigned long)screenHeight;
+		dmScreenSettings.dmBitsPerPel = 32;
+		dmScreenSettings.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
+
+		// Change the display settings to full screen.
+		ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN);
+
+		// Set the position of the window to the top left corner.
+		posX = posY = 0;
+	}
+	else
+	{
+		// If windowed then set it to 800x600 resolution.
+		screenWidth = 800;
+		screenHeight = 600;
+
+		// Place the window in the middle of the screen.
+		posX = (GetSystemMetrics(SM_CXSCREEN) - screenWidth) / 2;
+		posY = (GetSystemMetrics(SM_CYSCREEN) - screenHeight) / 2;
+	}
+
+	// Create the window with the screen settings and get the handle to it.
+	m_hwnd = CreateWindowEx(WS_EX_APPWINDOW, m_applicationName, m_applicationName,
+		WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_POPUP,
+		posX, posY, screenWidth, screenHeight, NULL, NULL, m_hinstance, NULL);
+
+	// Bring the window up on the screen and set it as main focus.
+	ShowWindow(m_hwnd, SW_SHOW);
+	SetForegroundWindow(m_hwnd);
+	SetFocus(m_hwnd);
+
+	// Hide the mouse cursor.
+	ShowCursor(false);
+
+	return;
+}
+
+void SystemClass::ShutdownWindows()
+{
+	// Show the mouse cursor.
+	ShowCursor(true);
+
+	// Fix the display settings if leaving full screen mode.
+	if (FULL_SCREEN)
+	{
+		ChangeDisplaySettings(NULL, 0);
+	}
+
+	// Remove the window.
+	DestroyWindow(m_hwnd);
+	m_hwnd = NULL;
+
+	// Remove the application instance.
+	UnregisterClass(m_applicationName, m_hinstance);
+	m_hinstance = NULL;
+
+	// Release the pointer to this class.
+	ApplicationHandle = NULL;
+
+	return;
+}
+
+LRESULT CALLBACK WndProc(HWND hwnd, UINT umessage, WPARAM wparam, LPARAM lparam)
+{
+	switch (umessage)
+	{
+		// Check if the window is being destroyed.
+	case WM_DESTROY:
+	{
+		PostQuitMessage(0);
+		return 0;
+	}
+
+	// Check if the window is being closed.
+	case WM_CLOSE:
+	{
+		PostQuitMessage(0);
+		return 0;
+	}
+
+	// All other messages pass to the message handler in the system class.
+	default:
+	{
+		return ApplicationHandle->MessageHandler(hwnd, umessage, wparam, lparam);
+	}
+	}
+}
diff --git a/enginecustom/applicationclass.cpp b/enginecustom/applicationclass.cpp
new file mode 100644
index 0000000..2e18374
--- /dev/null
+++ b/enginecustom/applicationclass.cpp
@@ -0,0 +1,44 @@
+#include "applicationclass.h"
+
+
+ApplicationClass::ApplicationClass()
+{
+}
+
+
+ApplicationClass::ApplicationClass(const ApplicationClass& other)
+{
+}
+
+
+ApplicationClass::~ApplicationClass()
+{
+}
+
+
+bool ApplicationClass::Initialize(int screenWidth, int screenHeight, HWND hwnd)
+{
+
+	return true;
+}
+
+
+void ApplicationClass::Shutdown()
+{
+
+	return;
+}
+
+
+bool ApplicationClass::Frame()
+{
+
+	return true;
+}
+
+
+bool ApplicationClass::Render()
+{
+
+	return true;
+}
\ No newline at end of file
diff --git a/enginecustom/applicationclass.h b/enginecustom/applicationclass.h
new file mode 100644
index 0000000..833acfb
--- /dev/null
+++ b/enginecustom/applicationclass.h
@@ -0,0 +1,37 @@
+#ifndef _APPLICATIONCLASS_H_
+#define _APPLICATIONCLASS_H_
+
+
+//////////////
+// INCLUDES //
+//////////////
+#include <windows.h>
+
+
+/////////////
+// GLOBALS //
+/////////////
+const bool FULL_SCREEN = false;
+const bool VSYNC_ENABLED = true;
+const float SCREEN_DEPTH = 1000.0f;
+const float SCREEN_NEAR = 0.3f;
+
+class ApplicationClass
+{
+public:
+	ApplicationClass();
+	ApplicationClass(const ApplicationClass&);
+	~ApplicationClass();
+
+	bool Initialize(int, int, HWND);
+	void Shutdown();
+	bool Frame();
+
+private:
+	bool Render();
+
+private:
+
+};
+
+#endif
\ No newline at end of file
diff --git a/khaotic-engine.vcxproj b/enginecustom/enginecustom.vcxproj
similarity index 92%
rename from khaotic-engine.vcxproj
rename to enginecustom/enginecustom.vcxproj
index af63f23..2ab0ec6 100644
--- a/khaotic-engine.vcxproj
+++ b/enginecustom/enginecustom.vcxproj
@@ -18,11 +18,22 @@
       <Platform>x64</Platform>
     </ProjectConfiguration>
   </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="applicationclass.cpp" />
+    <ClCompile Include="inputclass.cpp" />
+    <ClCompile Include="Main.cpp" />
+    <ClCompile Include="Systemclass.cpp" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="applicationclass.h" />
+    <ClInclude Include="inputclass.h" />
+    <ClInclude Include="systemclass.h" />
+  </ItemGroup>
   <PropertyGroup Label="Globals">
     <VCProjectVersion>17.0</VCProjectVersion>
     <Keyword>Win32Proj</Keyword>
-    <ProjectGuid>{2c5096eb-e3ec-4bec-b945-27ca67723d1f}</ProjectGuid>
-    <RootNamespace>khaoticengine</RootNamespace>
+    <ProjectGuid>{92cf56c4-76bb-40d4-8fe5-36c15f5f127a}</ProjectGuid>
+    <RootNamespace>enginecustom</RootNamespace>
     <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
   </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
@@ -126,22 +137,6 @@
       <GenerateDebugInformation>true</GenerateDebugInformation>
     </Link>
   </ItemDefinitionGroup>
-  <ItemGroup>
-    <ClInclude Include="framework.h" />
-    <ClInclude Include="khaotic-engine.h" />
-    <ClInclude Include="Resource.h" />
-    <ClInclude Include="targetver.h" />
-  </ItemGroup>
-  <ItemGroup>
-    <ClCompile Include="khaotic-engine.cpp" />
-  </ItemGroup>
-  <ItemGroup>
-    <ResourceCompile Include="khaotic-engine.rc" />
-  </ItemGroup>
-  <ItemGroup>
-    <Image Include="khaotic-engine.ico" />
-    <Image Include="small.ico" />
-  </ItemGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   <ImportGroup Label="ExtensionTargets">
   </ImportGroup>
diff --git a/khaotic-engine.vcxproj.filters b/enginecustom/enginecustom.vcxproj.filters
similarity index 64%
rename from khaotic-engine.vcxproj.filters
rename to enginecustom/enginecustom.vcxproj.filters
index acb04c7..57a70d5 100644
--- a/khaotic-engine.vcxproj.filters
+++ b/enginecustom/enginecustom.vcxproj.filters
@@ -15,35 +15,28 @@
     </Filter>
   </ItemGroup>
   <ItemGroup>
-    <ClInclude Include="framework.h">
-      <Filter>Fichiers d%27en-tête</Filter>
-    </ClInclude>
-    <ClInclude Include="targetver.h">
-      <Filter>Fichiers d%27en-tête</Filter>
-    </ClInclude>
-    <ClInclude Include="Resource.h">
-      <Filter>Fichiers d%27en-tête</Filter>
-    </ClInclude>
-    <ClInclude Include="khaotic-engine.h">
-      <Filter>Fichiers d%27en-tête</Filter>
-    </ClInclude>
-  </ItemGroup>
-  <ItemGroup>
-    <ClCompile Include="khaotic-engine.cpp">
+    <ClCompile Include="Main.cpp">
+      <Filter>Fichiers sources</Filter>
+    </ClCompile>
+    <ClCompile Include="Systemclass.cpp">
+      <Filter>Fichiers sources</Filter>
+    </ClCompile>
+    <ClCompile Include="inputclass.cpp">
+      <Filter>Fichiers sources</Filter>
+    </ClCompile>
+    <ClCompile Include="applicationclass.cpp">
       <Filter>Fichiers sources</Filter>
     </ClCompile>
   </ItemGroup>
   <ItemGroup>
-    <ResourceCompile Include="khaotic-engine.rc">
-      <Filter>Fichiers de ressources</Filter>
-    </ResourceCompile>
-  </ItemGroup>
-  <ItemGroup>
-    <Image Include="small.ico">
-      <Filter>Fichiers de ressources</Filter>
-    </Image>
-    <Image Include="khaotic-engine.ico">
-      <Filter>Fichiers de ressources</Filter>
-    </Image>
+    <ClInclude Include="systemclass.h">
+      <Filter>Fichiers d%27en-tête</Filter>
+    </ClInclude>
+    <ClInclude Include="inputclass.h">
+      <Filter>Fichiers d%27en-tête</Filter>
+    </ClInclude>
+    <ClInclude Include="applicationclass.h">
+      <Filter>Fichiers d%27en-tête</Filter>
+    </ClInclude>
   </ItemGroup>
 </Project>
\ No newline at end of file
diff --git a/enginecustom/inputclass.cpp b/enginecustom/inputclass.cpp
new file mode 100644
index 0000000..77c1cba
--- /dev/null
+++ b/enginecustom/inputclass.cpp
@@ -0,0 +1,54 @@
+#include "inputclass.h"
+
+
+InputClass::InputClass()
+{
+}
+
+
+InputClass::InputClass(const InputClass& other)
+{
+}
+
+
+InputClass::~InputClass()
+{
+}
+
+
+void InputClass::Initialize()
+{
+	int i;
+
+
+	// Initialize all the keys to being released and not pressed.
+	for (i = 0; i < 256; i++)
+	{
+		m_keys[i] = false;
+	}
+
+	return;
+}
+
+
+void InputClass::KeyDown(unsigned int input)
+{
+	// If a key is pressed then save that state in the key array.
+	m_keys[input] = true;
+	return;
+}
+
+
+void InputClass::KeyUp(unsigned int input)
+{
+	// If a key is released then clear that state in the key array.
+	m_keys[input] = false;
+	return;
+}
+
+
+bool InputClass::IsKeyDown(unsigned int key)
+{
+	// Return what state the key is in (pressed/not pressed).
+	return m_keys[key];
+}
\ No newline at end of file
diff --git a/enginecustom/inputclass.h b/enginecustom/inputclass.h
new file mode 100644
index 0000000..c079281
--- /dev/null
+++ b/enginecustom/inputclass.h
@@ -0,0 +1,26 @@
+#ifndef _INPUTCLASS_H_
+#define _INPUTCLASS_H_
+
+
+////////////////////////////////////////////////////////////////////////////////
+// Class name: InputClass
+////////////////////////////////////////////////////////////////////////////////
+class InputClass
+{
+public:
+	InputClass();
+	InputClass(const InputClass&);
+	~InputClass();
+
+	void Initialize();
+
+	void KeyDown(unsigned int);
+	void KeyUp(unsigned int);
+
+	bool IsKeyDown(unsigned int);
+
+private:
+	bool m_keys[256];
+};
+
+#endif
\ No newline at end of file
diff --git a/enginecustom/systemclass.h b/enginecustom/systemclass.h
new file mode 100644
index 0000000..4eb1d8d
--- /dev/null
+++ b/enginecustom/systemclass.h
@@ -0,0 +1,49 @@
+#ifndef _SYSTEMCLASS_H_
+#define _SYSTEMCLASS_H_
+#define WIN32_LEAN_AND_MEAN
+
+#include <windows.h>
+#include "inputclass.h"
+#include "applicationclass.h"
+
+class SystemClass
+{
+public:
+	SystemClass();
+	SystemClass(const SystemClass&);
+	~SystemClass();
+
+	bool Initialize();
+	void Shutdown();
+	void Run();
+
+	LRESULT CALLBACK MessageHandler(HWND, UINT, WPARAM, LPARAM);
+
+private:
+	bool Frame();
+	void InitializeWindows(int&, int&);
+	void ShutdownWindows();
+
+private:
+	LPCWSTR m_applicationName;
+	HINSTANCE m_hinstance;
+	HWND m_hwnd;
+
+	InputClass* m_Input;
+	ApplicationClass* m_Application;
+};
+
+
+/////////////////////////
+// FUNCTION PROTOTYPES //
+/////////////////////////
+static LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
+
+
+/////////////
+// GLOBALS //
+/////////////
+static SystemClass* ApplicationHandle = 0;
+
+
+#endif
\ No newline at end of file
diff --git a/framework.h b/framework.h
deleted file mode 100644
index 9b12fee..0000000
--- a/framework.h
+++ /dev/null
@@ -1,15 +0,0 @@
-// header.h : fichier Include pour les fichiers Include système standard,
-// ou les fichiers Include spécifiques aux projets
-//
-
-#pragma once
-
-#include "targetver.h"
-#define WIN32_LEAN_AND_MEAN             // Exclure les en-têtes Windows rarement utilisés
-// Fichiers d'en-tête Windows
-#include <windows.h>
-// Fichiers d'en-tête C RunTime
-#include <stdlib.h>
-#include <malloc.h>
-#include <memory.h>
-#include <tchar.h>
diff --git a/khaotic-engine.cpp b/khaotic-engine.cpp
deleted file mode 100644
index 5024208..0000000
--- a/khaotic-engine.cpp
+++ /dev/null
@@ -1,309 +0,0 @@
-
-///////////////**************new**************////////////////////
-
-//Include and link appropriate libraries and headers//
-#pragma comment(lib, "d3d11.lib")
-#pragma comment(lib, "d3d10.lib")
-
-#include <windows.h>
-#include <d3d11.h>
-#include <d3d10.h>
-#include <DirectXMath.h>
-#include <DirectXCollision.h>
-#include <DirectXPackedVector.h>
-
-//Global Declarations//
-IDXGISwapChain* SwapChain;
-ID3D11Device* d3d11Device;
-ID3D11DeviceContext* d3d11DevCon;
-ID3D11RenderTargetView* renderTargetView;
-
-float red = 0.0f;
-float green = 0.0f;
-float blue = 0.0f;
-int colormodr = 1;
-int colormodg = 1;
-int colormodb = 1;
-
-///////////////**************new**************////////////////////
-
-LPCTSTR WndClassName = L"firstwindow";
-HWND hwnd = NULL;
-
-const int Width = 300;
-const int Height = 300;
-
-///////////////**************new**************////////////////////
-
-//Function Prototypes//
-bool InitializeDirect3d11App(HINSTANCE hInstance);
-void ReleaseObjects();
-bool InitScene();
-void UpdateScene();
-void DrawScene();
-
-///////////////**************new**************////////////////////
-
-bool InitializeWindow(HINSTANCE hInstance,
-    int ShowWnd,
-    int width, int height,
-    bool windowed);
-int messageloop();
-
-LRESULT CALLBACK WndProc(HWND hWnd,
-    UINT msg,
-    WPARAM wParam,
-    LPARAM lParam);
-
-
-int WINAPI WinMain(_In_ HINSTANCE hInstance,    //Main windows function
-    _In_opt_ HINSTANCE hPrevInstance,
-    _In_ LPSTR lpCmdLine,
-    _In_ int nShowCmd)
-{
-
-    if (!InitializeWindow(hInstance, nShowCmd, Width, Height, true))
-    {
-        MessageBox(0, L"Window Initialization - Failed",
-            L"Error", MB_OK);
-        return 0;
-    }
-
-    ///////////////**************new**************////////////////////
-
-    if (!InitializeDirect3d11App(hInstance))    //Initialize Direct3D
-    {
-        MessageBox(0, L"Direct3D Initialization - Failed",
-            L"Error", MB_OK);
-        return 0;
-    }
-
-    if (!InitScene())    //Initialize our scene
-    {
-        MessageBox(0, L"Scene Initialization - Failed",
-            L"Error", MB_OK);
-        return 0;
-    }
-
-    messageloop();
-
-    ReleaseObjects();
-
-    ///////////////**************new**************////////////////////
-
-    return 0;
-}
-
-bool InitializeWindow(HINSTANCE hInstance,
-    int ShowWnd,
-    int width, int height,
-    bool windowed)
-{
-    typedef struct _WNDCLASS {
-        UINT cbSize;
-        UINT style;
-        WNDPROC lpfnWndProc;
-        int cbClsExtra;
-        int cbWndExtra;
-        HANDLE hInstance;
-        HICON hIcon;
-        HCURSOR hCursor;
-        HBRUSH hbrBackground;
-        LPCTSTR lpszMenuName;
-        LPCTSTR lpszClassName;
-    } WNDCLASS;
-
-    WNDCLASSEX wc;
-
-    wc.cbSize = sizeof(WNDCLASSEX);
-    wc.style = CS_HREDRAW | CS_VREDRAW;
-    wc.lpfnWndProc = WndProc;
-    wc.cbClsExtra = NULL;
-    wc.cbWndExtra = NULL;
-    wc.hInstance = hInstance;
-    wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
-    wc.hCursor = LoadCursor(NULL, IDC_ARROW);
-    wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 2);
-    wc.lpszMenuName = NULL;
-    wc.lpszClassName = WndClassName;
-    wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
-
-    if (!RegisterClassEx(&wc))
-    {
-        MessageBox(NULL, L"Error registering class",
-            L"Error", MB_OK | MB_ICONERROR);
-        return 1;
-    }
-
-    hwnd = CreateWindowEx(
-        NULL,
-        WndClassName,
-        L"Khaotic Engine",
-        WS_OVERLAPPEDWINDOW,
-        CW_USEDEFAULT, CW_USEDEFAULT,
-        width, height,
-        NULL,
-        NULL,
-        hInstance,
-        NULL
-    );
-
-    if (!hwnd)
-    {
-        MessageBox(NULL, L"Error creating window",
-            L"Error", MB_OK | MB_ICONERROR);
-        return 1;
-    }
-
-    ShowWindow(hwnd, ShowWnd);
-    UpdateWindow(hwnd);
-
-    return true;
-}
-
-///////////////**************new**************////////////////////
-
-bool InitializeDirect3d11App(HINSTANCE hInstance)
-{
-    //Describe our Buffer
-    DXGI_MODE_DESC bufferDesc;
-
-    ZeroMemory(&bufferDesc, sizeof(DXGI_MODE_DESC));
-
-    bufferDesc.Width = Width;
-    bufferDesc.Height = Height;
-    bufferDesc.RefreshRate.Numerator = 60;
-    bufferDesc.RefreshRate.Denominator = 1;
-    bufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
-    bufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
-    bufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
-
-    //Describe our SwapChain
-    DXGI_SWAP_CHAIN_DESC swapChainDesc;
-
-    ZeroMemory(&swapChainDesc, sizeof(DXGI_SWAP_CHAIN_DESC));
-
-    swapChainDesc.BufferDesc = bufferDesc;
-    swapChainDesc.SampleDesc.Count = 4; //multisampling standard
-    swapChainDesc.SampleDesc.Quality = D3D11_STANDARD_MULTISAMPLE_PATTERN;
-    swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
-    swapChainDesc.BufferCount = 2; // triple buffering
-    swapChainDesc.OutputWindow = hwnd;
-    swapChainDesc.Windowed = TRUE;
-    swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
-
-
-    //Create our SwapChain
-    D3D11CreateDeviceAndSwapChain(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, NULL, NULL, NULL,
-        D3D11_SDK_VERSION, &swapChainDesc, &SwapChain, &d3d11Device, NULL, &d3d11DevCon);
-
-    //Create our BackBuffer
-    ID3D11Texture2D* BackBuffer;
-    SwapChain->GetBuffer(0, __uuidof(ID3D11Texture2D), (void**)&BackBuffer);
-
-    //Create our Render Target
-    d3d11Device->CreateRenderTargetView(BackBuffer, NULL, &renderTargetView);
-    BackBuffer->Release();
-
-    //Set our Render Target
-    d3d11DevCon->OMSetRenderTargets(1, &renderTargetView, NULL);
-
-    return true;
-}
-
-void ReleaseObjects()
-{
-    //Release the COM Objects we created
-    SwapChain->Release();
-    d3d11Device->Release();
-    d3d11DevCon->Release();
-}
-bool InitScene()
-{
-
-    return true;
-}
-
-void UpdateScene()
-{
-    //Update the colors of our scene
-    red += colormodr * 0.00005f;
-    green += colormodg * 0.00002f;
-    blue += colormodb * 0.00001f;
-
-    if (red >= 1.0f || red <= 0.0f)
-        colormodr *= -1;
-    if (green >= 1.0f || green <= 0.0f)
-        colormodg *= -1;
-    if (blue >= 1.0f || blue <= 0.0f)
-        colormodb *= -1;
-}
-
-void DrawScene()
-{
-    //Clear our backbuffer to the updated color
-    DirectX::XMFLOAT4 bgColor(red, green, blue, 1.0f);
-    float color[4] = { bgColor.x, bgColor.y, bgColor.z, bgColor.w };
-    d3d11DevCon->ClearRenderTargetView(renderTargetView, color);
-
-    //Present the backbuffer to the screen
-    SwapChain->Present(0, 0);
-}
-
-///////////////**************new**************////////////////////
-
-int messageloop() {
-    MSG msg;
-    ZeroMemory(&msg, sizeof(MSG));
-    while (true)
-    {
-        BOOL PeekMessageL(
-            LPMSG lpMsg,
-            HWND hWnd,
-            UINT wMsgFilterMin,
-            UINT wMsgFilterMax,
-            UINT wRemoveMsg
-        );
-
-        if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
-        {
-            if (msg.message == WM_QUIT)
-                break;
-            TranslateMessage(&msg);
-            DispatchMessage(&msg);
-        }
-        else {
-            ///////////////**************new**************////////////////////
-                        // run game code
-
-            UpdateScene();
-            DrawScene();
-
-            ///////////////**************new**************////////////////////
-        }
-    }
-    return msg.wParam;
-}
-
-LRESULT CALLBACK WndProc(HWND hwnd,
-    UINT msg,
-    WPARAM wParam,
-    LPARAM lParam)
-{
-    switch (msg)
-    {
-    case WM_KEYDOWN:
-        if (wParam == VK_ESCAPE) {
-            DestroyWindow(hwnd);
-        }
-        return 0;
-
-    case WM_DESTROY:
-        PostQuitMessage(0);
-        return 0;
-    }
-    return DefWindowProc(hwnd,
-        msg,
-        wParam,
-        lParam);
-}
diff --git a/khaotic-engine.h b/khaotic-engine.h
deleted file mode 100644
index d00d47e..0000000
--- a/khaotic-engine.h
+++ /dev/null
@@ -1,3 +0,0 @@
-#pragma once
-
-#include "resource.h"
diff --git a/khaotic-engine.ico b/khaotic-engine.ico
deleted file mode 100644
index b3ec03b..0000000
Binary files a/khaotic-engine.ico and /dev/null differ
diff --git a/khaotic-engine.rc b/khaotic-engine.rc
deleted file mode 100644
index b48f476..0000000
Binary files a/khaotic-engine.rc and /dev/null differ
diff --git a/khaotic-engine.sln b/khaotic-engine.sln
deleted file mode 100644
index 3673def..0000000
--- a/khaotic-engine.sln
+++ /dev/null
@@ -1,31 +0,0 @@
-
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio Version 17
-VisualStudioVersion = 17.9.34607.119
-MinimumVisualStudioVersion = 10.0.40219.1
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "khaotic-engine", "khaotic-engine.vcxproj", "{2C5096EB-E3EC-4BEC-B945-27CA67723D1F}"
-EndProject
-Global
-	GlobalSection(SolutionConfigurationPlatforms) = preSolution
-		Debug|x64 = Debug|x64
-		Debug|x86 = Debug|x86
-		Release|x64 = Release|x64
-		Release|x86 = Release|x86
-	EndGlobalSection
-	GlobalSection(ProjectConfigurationPlatforms) = postSolution
-		{2C5096EB-E3EC-4BEC-B945-27CA67723D1F}.Debug|x64.ActiveCfg = Debug|x64
-		{2C5096EB-E3EC-4BEC-B945-27CA67723D1F}.Debug|x64.Build.0 = Debug|x64
-		{2C5096EB-E3EC-4BEC-B945-27CA67723D1F}.Debug|x86.ActiveCfg = Debug|Win32
-		{2C5096EB-E3EC-4BEC-B945-27CA67723D1F}.Debug|x86.Build.0 = Debug|Win32
-		{2C5096EB-E3EC-4BEC-B945-27CA67723D1F}.Release|x64.ActiveCfg = Release|x64
-		{2C5096EB-E3EC-4BEC-B945-27CA67723D1F}.Release|x64.Build.0 = Release|x64
-		{2C5096EB-E3EC-4BEC-B945-27CA67723D1F}.Release|x86.ActiveCfg = Release|Win32
-		{2C5096EB-E3EC-4BEC-B945-27CA67723D1F}.Release|x86.Build.0 = Release|Win32
-	EndGlobalSection
-	GlobalSection(SolutionProperties) = preSolution
-		HideSolutionNode = FALSE
-	EndGlobalSection
-	GlobalSection(ExtensibilityGlobals) = postSolution
-		SolutionGuid = {AE9097A3-6D17-4474-B6FB-ACA76C7C3C8B}
-	EndGlobalSection
-EndGlobal
diff --git a/small.ico b/small.ico
deleted file mode 100644
index b3ec03b..0000000
Binary files a/small.ico and /dev/null differ
diff --git a/targetver.h b/targetver.h
deleted file mode 100644
index 7ec5318..0000000
--- a/targetver.h
+++ /dev/null
@@ -1,6 +0,0 @@
-#pragma once
-
-// // L'inclusion de SDKDDKVer.h définit la version de plateforme Windows la plus haute disponible.
-// Si vous voulez générer votre application pour une plateforme Windows précédente, incluez WinSDKVer.h et
-// définissez la macro _WIN32_WINNT sur la plateforme à prendre en charge avant d'inclure SDKDDKVer.h.
-#include <SDKDDKVer.h>