diff --git a/enginecustom/Systemclass.cpp b/enginecustom/Systemclass.cpp
index 5d65897..991419d 100644
--- a/enginecustom/Systemclass.cpp
+++ b/enginecustom/Systemclass.cpp
@@ -53,6 +53,7 @@ bool SystemClass::Initialize()
 
 	ImGui_ImplWin32_Init(m_hwnd);
 	ImGui_ImplDX11_Init(m_Application->GetDirect3D()->GetDevice(), m_Application->GetDirect3D()->GetDeviceContext());
+	ImGui::StyleColorsDark();
 
 	return true;
 }
@@ -137,6 +138,14 @@ bool SystemClass::Frame()
 		return false;
 	}
 
+	// Do the frame processing for the application class object.
+	result = m_Application->Frame();
+	if (!result)
+	{
+		return false;
+	}
+
+	// Start the Dear ImGui frame
 	ImGui_ImplDX11_NewFrame();
 	ImGui_ImplWin32_NewFrame();
 	ImGui::NewFrame();
@@ -147,15 +156,12 @@ bool SystemClass::Frame()
 	ImGui::SliderFloat("Slider", &value, 0.0f, 1.0f);
 	ImGui::End();
 
+	// Assemble Together Draw Data
 	ImGui::Render();
+	// Render Draw Data
 	ImGui_ImplDX11_RenderDrawData(ImGui::GetDrawData());
 
-	// Do the frame processing for the application class object.
-	result = m_Application->Frame();
-	if (!result)
-	{
-		return false;
-	}
+	this->m_Application->GetDirect3D()->m_swapChain->Present(0, NULL);
 
 	return true;
 }
@@ -297,6 +303,11 @@ void SystemClass::ShutdownWindows()
 	// Release the pointer to this class.
 	ApplicationHandle = NULL;
 
+	//Releases COM references that ImGui was given on setup
+	ImGui_ImplDX11_Shutdown();
+	ImGui_ImplWin32_Shutdown();
+	ImGui::DestroyContext();
+
 	return;
 }
 
diff --git a/enginecustom/applicationclass.h b/enginecustom/applicationclass.h
index 3620a8a..5e37594 100644
--- a/enginecustom/applicationclass.h
+++ b/enginecustom/applicationclass.h
@@ -39,6 +39,7 @@ private:
 	CameraClass* m_Camera;
 	ModelClass* m_Model;
 	ColorShaderClass* m_ColorShader;
+	IDXGISwapChain* m_swapChain;
 };
 
 #endif
\ No newline at end of file
diff --git a/enginecustom/d3dclass.h b/enginecustom/d3dclass.h
index df75750..a2f4e31 100644
--- a/enginecustom/d3dclass.h
+++ b/enginecustom/d3dclass.h
@@ -39,6 +39,7 @@ public:
 
 	ID3D11Device* GetDevice();
 	ID3D11DeviceContext* GetDeviceContext();
+	IDXGISwapChain* m_swapChain;
 
 	void GetProjectionMatrix(XMMATRIX&);
 	void GetWorldMatrix(XMMATRIX&);
@@ -53,7 +54,6 @@ private:
 	bool m_vsync_enabled;
 	int m_videoCardMemory;
 	char m_videoCardDescription[128];
-	IDXGISwapChain* m_swapChain;
 	ID3D11Device* m_device;
 	ID3D11DeviceContext* m_deviceContext;
 	ID3D11RenderTargetView* m_renderTargetView;
diff --git a/enginecustom/enginecustom.vcxproj b/enginecustom/enginecustom.vcxproj
index b72f17c..40f5725 100644
--- a/enginecustom/enginecustom.vcxproj
+++ b/enginecustom/enginecustom.vcxproj
@@ -27,6 +27,7 @@
     <ClCompile Include="include\backends\imgui_impl_dx11.cpp" />
     <ClCompile Include="include\backends\imgui_impl_win32.cpp" />
     <ClCompile Include="include\imgui.cpp" />
+    <ClCompile Include="include\imgui_demo.cpp" />
     <ClCompile Include="include\imgui_draw.cpp" />
     <ClCompile Include="include\imgui_tables.cpp" />
     <ClCompile Include="include\imgui_widgets.cpp" />
@@ -40,6 +41,14 @@
     <ClInclude Include="Cameraclass.h" />
     <ClInclude Include="Colorshaderclass.h" />
     <ClInclude Include="d3dclass.h" />
+    <ClInclude Include="include\backends\imgui_impl_dx11.h" />
+    <ClInclude Include="include\backends\imgui_impl_win32.h" />
+    <ClInclude Include="include\imconfig.h" />
+    <ClInclude Include="include\imgui.h" />
+    <ClInclude Include="include\imgui_internal.h" />
+    <ClInclude Include="include\imstb_rectpack.h" />
+    <ClInclude Include="include\imstb_textedit.h" />
+    <ClInclude Include="include\imstb_truetype.h" />
     <ClInclude Include="inputclass.h" />
     <ClInclude Include="modelclass.h" />
     <ClInclude Include="systemclass.h" />
diff --git a/enginecustom/enginecustom.vcxproj.filters b/enginecustom/enginecustom.vcxproj.filters
index c3fe977..40d0fb8 100644
--- a/enginecustom/enginecustom.vcxproj.filters
+++ b/enginecustom/enginecustom.vcxproj.filters
@@ -16,6 +16,12 @@
     <Filter Include="shader">
       <UniqueIdentifier>{b016e481-576e-4d99-bdde-34cc10c55b1d}</UniqueIdentifier>
     </Filter>
+    <Filter Include="Fichiers d%27en-tête\ImGui">
+      <UniqueIdentifier>{dcad57f9-720f-4170-b850-be65a68a8e67}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Fichiers sources\ImGui">
+      <UniqueIdentifier>{2f09e599-272c-4cd3-b095-62c0b10b439b}</UniqueIdentifier>
+    </Filter>
   </ItemGroup>
   <ItemGroup>
     <ClCompile Include="Main.cpp">
@@ -42,6 +48,27 @@
     <ClCompile Include="Cameraclass.cpp">
       <Filter>Fichiers sources</Filter>
     </ClCompile>
+    <ClCompile Include="include\imgui_demo.cpp">
+      <Filter>Fichiers sources\ImGui</Filter>
+    </ClCompile>
+    <ClCompile Include="include\backends\imgui_impl_dx11.cpp">
+      <Filter>Fichiers sources\ImGui</Filter>
+    </ClCompile>
+    <ClCompile Include="include\imgui_draw.cpp">
+      <Filter>Fichiers sources\ImGui</Filter>
+    </ClCompile>
+    <ClCompile Include="include\imgui.cpp">
+      <Filter>Fichiers sources\ImGui</Filter>
+    </ClCompile>
+    <ClCompile Include="include\backends\imgui_impl_win32.cpp">
+      <Filter>Fichiers sources\ImGui</Filter>
+    </ClCompile>
+    <ClCompile Include="include\imgui_tables.cpp">
+      <Filter>Fichiers sources\ImGui</Filter>
+    </ClCompile>
+    <ClCompile Include="include\imgui_widgets.cpp">
+      <Filter>Fichiers sources\ImGui</Filter>
+    </ClCompile>
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="systemclass.h">
@@ -65,6 +92,30 @@
     <ClInclude Include="Cameraclass.h">
       <Filter>Fichiers d%27en-tête</Filter>
     </ClInclude>
+    <ClInclude Include="include\imconfig.h">
+      <Filter>Fichiers d%27en-tête\ImGui</Filter>
+    </ClInclude>
+    <ClInclude Include="include\imgui.h">
+      <Filter>Fichiers d%27en-tête\ImGui</Filter>
+    </ClInclude>
+    <ClInclude Include="include\imgui_internal.h">
+      <Filter>Fichiers d%27en-tête\ImGui</Filter>
+    </ClInclude>
+    <ClInclude Include="include\imstb_rectpack.h">
+      <Filter>Fichiers d%27en-tête\ImGui</Filter>
+    </ClInclude>
+    <ClInclude Include="include\imstb_textedit.h">
+      <Filter>Fichiers d%27en-tête\ImGui</Filter>
+    </ClInclude>
+    <ClInclude Include="include\imstb_truetype.h">
+      <Filter>Fichiers d%27en-tête\ImGui</Filter>
+    </ClInclude>
+    <ClInclude Include="include\backends\imgui_impl_dx11.h">
+      <Filter>Fichiers d%27en-tête\ImGui</Filter>
+    </ClInclude>
+    <ClInclude Include="include\backends\imgui_impl_win32.h">
+      <Filter>Fichiers d%27en-tête\ImGui</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <None Include="packages.config" />
diff --git a/enginecustom/imgui.ini b/enginecustom/imgui.ini
index 1bea7cb..49ade17 100644
--- a/enginecustom/imgui.ini
+++ b/enginecustom/imgui.ini
@@ -3,6 +3,6 @@ Pos=60,60
 Size=400,400
 
 [Window][Khaotic Engine]
-Pos=60,60
-Size=51,48
+Pos=137,66
+Size=144,109